From 163b9e113505873b7500d27a7a059a2d72db65a5 Mon Sep 17 00:00:00 2001 From: Sasha Koshka <83851797+sashakoshka@users.noreply.github.com> Date: Sun, 17 Jul 2022 19:17:18 -0400 Subject: [PATCH] Fixed minor wording errors in README --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 88f3914..6140018 100644 --- a/README.md +++ b/README.md @@ -68,7 +68,7 @@ I've either been asked these, or I expect to be at some point. > What's with the cryptic variable names like `f22` and `i6`? -A lot of this code is decompiled from the original java version, and those are names the compiler assigned to the variables. Much of the code is extremely obfuscated due to what are probably compiler optimizations, and a lot of them have not been deciphered and renamed yet. This is why they mostly appear in the `gameLoop` function. +A lot of this code is decompiled from the original java version, and those are names the decompiler assigned to the variables. Much of the code is extremely obfuscated due to what are probably compiler optimizations, and some variables have not been deciphered and renamed yet. This is why they mostly appear in the `gameLoop` function. > Why is it so slow?