diff --git a/README.md b/README.md index a5e6063..5155264 100644 --- a/README.md +++ b/README.md @@ -83,8 +83,8 @@ The game uses a 3D voxel raycaster to render things, which is a lot slower than What this actually looks like. -![Main menu](screenshots/0.png) -![Structure generation](screenshots/1.png) -![Caves](screenshots/2.png) -![More caves](screenshots/3.png) -![Cool house](screenshots/4.png) +Main menu +Cool house +World selection +Rolling hills +A beach diff --git a/screenshots/0.png b/screenshots/0.png index 43b1a3b..2c03c3f 100644 Binary files a/screenshots/0.png and b/screenshots/0.png differ diff --git a/screenshots/1.bmp b/screenshots/1.bmp new file mode 100644 index 0000000..7d84370 Binary files /dev/null and b/screenshots/1.bmp differ diff --git a/screenshots/1.png b/screenshots/1.png deleted file mode 100644 index 9331aec..0000000 Binary files a/screenshots/1.png and /dev/null differ diff --git a/screenshots/2.png b/screenshots/2.png index c5eab12..8a292ba 100644 Binary files a/screenshots/2.png and b/screenshots/2.png differ diff --git a/screenshots/3.bmp b/screenshots/3.bmp new file mode 100644 index 0000000..fc9665a Binary files /dev/null and b/screenshots/3.bmp differ diff --git a/screenshots/3.png b/screenshots/3.png deleted file mode 100644 index bd5c899..0000000 Binary files a/screenshots/3.png and /dev/null differ diff --git a/screenshots/4.bmp b/screenshots/4.bmp new file mode 100644 index 0000000..6085696 Binary files /dev/null and b/screenshots/4.bmp differ diff --git a/screenshots/4.png b/screenshots/4.png deleted file mode 100644 index ae64a1f..0000000 Binary files a/screenshots/4.png and /dev/null differ