From eae01459ecdfd95219dc91d008608ce980b00d9c Mon Sep 17 00:00:00 2001 From: Sasha Koshka Date: Wed, 27 Apr 2022 00:35:46 -0400 Subject: [PATCH] Moved some mystery variables back into gameLoop --- src/gameloop.c | 41 +++++++++++++++++++++-------------------- 1 file changed, 21 insertions(+), 20 deletions(-) diff --git a/src/gameloop.c b/src/gameloop.c index 5fa85d4..d9b4dbd 100644 --- a/src/gameloop.c +++ b/src/gameloop.c @@ -49,29 +49,9 @@ float f36, timeCoef; -double d; - long l, gameTime; int - axis, - blockSelected = 0, - selectedPass, - i6, - i7, - pixelX, - pixelY, - i12, - i13, - i14, - i15, - finalPixelColor, - pixelMist, - pixelShade, - blockFace, - i25, - pixelColor, - /* 1: Main menu * 2: World select * 3: World creation @@ -138,6 +118,27 @@ int gameLoop ( World *world, SDL_Renderer *renderer ) { + static double d; + + static int + axis, + blockSelected = 0, + selectedPass, + i6, + i7, + pixelX, + pixelY, + i12, + i13, + i14, + i15, + finalPixelColor, + pixelMist, + pixelShade, + blockFace, + i25, + pixelColor; + static u_int32_t fps_lastmil = 0, fps_count = 0, fps_now = 0;