- Changes some source code, especially in data.c - Added xmake.lua for building game using xmake
85 lines
1.8 KiB
Lua
85 lines
1.8 KiB
Lua
set_project("m4kc")
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KOS_SDK = "/projects/kos/contrib/sdk"
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KOS_GCC = "/home/autobuild/tools/win32"
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toolchain("kos-gcc")
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set_toolset("cc", KOS_GCC .. "/bin/kos32-gcc")
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set_toolset("ld", KOS_GCC .. "/bin/kos32-ld")
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set_toolset("objcopy", KOS_GCC .. "/bin/kos32-objcopy")
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add_cflags("-fno-ident -O3 -fomit-frame-pointer -fno-ident -U__WIN32__ -U_Win32 -U_WIN32 -U__MINGW32__ -UWIN32 -D_KOLIBRI -DNO_ZIP -DPERFORMANCE -DMINIZ_NO_TIME")
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add_ldflags("-static -S -nostdlib -T " .. KOS_SDK .. "/sources/newlib/app.lds --image-base 0 --subsystem native")
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toolchain_end()
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target("m4kc-kolibri")
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set_arch("i386")
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set_plat("cross")
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set_kind("binary")
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set_toolchains("kos-gcc")
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add_defines("_KOLIBRI")
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add_includedirs(KOS_SDK .. "/sources/SDL2-2.30.6/include")
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add_includedirs(KOS_SDK .. "/sources/newlib/libc/include")
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add_includedirs(KOS_SDK .. "/sources/newlib/libc/include/sys")
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add_includedirs("src", {public = true})
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add_files("src/*.c")
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add_linkdirs(KOS_SDK .. "/lib")
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add_linkdirs(KOS_GCC .. "/mingw32/lib")
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add_links("SDL2", "gcc", "c.dll", "c", "sound")
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after_link(function (target)
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os.vrunv("objcopy", {target:targetfile(), "-O", "binary"})
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end)
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target_end()
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target("m4kc-linux")
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set_arch("x86_64")
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set_plat("linux")
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set_kind("binary")
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add_includedirs("src", {public = true})
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add_files("src/*.c")
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add_links("SDL2")
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set_optimize("fastest")
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target_end()
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target("m4kc-windows")
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set_kind("binary")
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set_toolchains("@tinycc")
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add_includedirs("../TCC/include/")
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add_includedirs("src", {public = true})
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add_files("src/*.c")
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add_linkdirs("./")
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add_links("SDL2")
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set_optimize("fastest")
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target_end()
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add_rules("mode.debug", "mode.release")
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