mirror of
https://github.com/arnavbhatt288/sdl-2.30.3-kolibri.git
synced 2024-12-22 21:38:53 +01:00
1370 lines
52 KiB
Plaintext
1370 lines
52 KiB
Plaintext
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<Filter>API Headers</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="..\..\include\SDL_test_common.h">
|
||
|
<Filter>API Headers</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="..\..\include\SDL_test_compare.h">
|
||
|
<Filter>API Headers</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="..\..\include\SDL_test_crc32.h">
|
||
|
<Filter>API Headers</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="..\..\include\SDL_test_font.h">
|
||
|
<Filter>API Headers</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="..\..\include\SDL_test_fuzzer.h">
|
||
|
<Filter>API Headers</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="..\..\include\SDL_test_harness.h">
|
||
|
<Filter>API Headers</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="..\..\include\SDL_test_images.h">
|
||
|
<Filter>API Headers</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="..\..\include\SDL_test_log.h">
|
||
|
<Filter>API Headers</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="..\..\include\SDL_test_md5.h">
|
||
|
<Filter>API Headers</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="..\..\include\SDL_test_random.h">
|
||
|
<Filter>API Headers</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="..\..\include\SDL_thread.h">
|
||
|
<Filter>API Headers</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="..\..\include\SDL_timer.h">
|
||
|
<Filter>API Headers</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="..\..\include\SDL_touch.h">
|
||
|
<Filter>API Headers</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="..\..\include\SDL_types.h">
|
||
|
<Filter>API Headers</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="..\..\include\SDL_version.h">
|
||
|
<Filter>API Headers</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="..\..\include\SDL_video.h">
|
||
|
<Filter>API Headers</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="..\..\include\SDL_vulkan.h">
|
||
|
<Filter>API Headers</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="..\..\src\SDL_dataqueue.h" />
|
||
|
<ClInclude Include="..\..\src\SDL_error_c.h" />
|
||
|
<ClInclude Include="..\..\src\SDL_list.h" />
|
||
|
<ClInclude Include="..\..\include\SDL_metal.h">
|
||
|
<Filter>API Headers</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="..\..\include\SDL_misc.h">
|
||
|
<Filter>API Headers</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="..\..\include\SDL_test_memory.h">
|
||
|
<Filter>API Headers</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="..\..\src\audio\SDL_audio_c.h">
|
||
|
<Filter>audio</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="..\..\src\audio\SDL_audiodev_c.h">
|
||
|
<Filter>audio</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="..\..\src\audio\SDL_wave.h">
|
||
|
<Filter>audio</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="..\..\src\audio\SDL_sysaudio.h">
|
||
|
<Filter>audio</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="..\..\src\core\windows\SDL_hid.h">
|
||
|
<Filter>core\windows</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="..\..\src\core\windows\SDL_immdevice.h">
|
||
|
<Filter>core\windows</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="..\..\src\core\windows\SDL_windows.h">
|
||
|
<Filter>core\windows</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="..\..\src\core\windows\SDL_xinput.h">
|
||
|
<Filter>core\windows</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="..\..\src\core\windows\SDL_directx.h">
|
||
|
<Filter>core\windows</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="..\..\src\dynapi\SDL_dynapi.h">
|
||
|
<Filter>dynapi</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="..\..\src\dynapi\SDL_dynapi_overrides.h">
|
||
|
<Filter>dynapi</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="..\..\src\dynapi\SDL_dynapi_procs.h">
|
||
|
<Filter>dynapi</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="..\..\src\events\SDL_clipboardevents_c.h">
|
||
|
<Filter>events</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="..\..\src\events\SDL_displayevents_c.h">
|
||
|
<Filter>events</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="..\..\src\events\SDL_dropevents_c.h">
|
||
|
<Filter>events</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="..\..\src\events\SDL_events_c.h">
|
||
|
<Filter>events</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="..\..\src\events\SDL_gesture_c.h">
|
||
|
<Filter>events</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="..\..\src\events\SDL_keyboard_c.h">
|
||
|
<Filter>events</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="..\..\src\events\SDL_mouse_c.h">
|
||
|
<Filter>events</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="..\..\src\events\SDL_touch_c.h">
|
||
|
<Filter>events</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="..\..\src\events\SDL_windowevents_c.h">
|
||
|
<Filter>events</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="..\..\src\events\blank_cursor.h">
|
||
|
<Filter>events</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="..\..\src\events\default_cursor.h">
|
||
|
<Filter>events</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="..\..\src\events\scancodes_windows.h">
|
||
|
<Filter>events</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="..\..\src\haptic\SDL_syshaptic.h">
|
||
|
<Filter>haptic</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="..\..\src\haptic\SDL_haptic_c.h">
|
||
|
<Filter>haptic</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="..\..\src\joystick\SDL_gamecontrollerdb.h">
|
||
|
<Filter>joystick</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="..\..\src\joystick\SDL_joystick_c.h">
|
||
|
<Filter>joystick</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="..\..\src\joystick\SDL_steam_virtual_gamepad.h">
|
||
|
<Filter>joystick</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="..\..\src\joystick\SDL_sysjoystick.h">
|
||
|
<Filter>joystick</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="..\..\src\joystick\controller_type.h">
|
||
|
<Filter>joystick</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="..\..\src\joystick\usb_ids.h">
|
||
|
<Filter>joystick</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="..\..\src\libm\math_libm.h">
|
||
|
<Filter>libm</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="..\..\src\libm\math_private.h">
|
||
|
<Filter>libm</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="..\..\src\hidapi\hidapi\hidapi.h">
|
||
|
<Filter>hidapi\hidapi</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="..\..\src\locale\SDL_syslocale.h">
|
||
|
<Filter>locale</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="..\..\src\misc\SDL_sysurl.h">
|
||
|
<Filter>misc</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="..\..\src\audio\directsound\SDL_directsound.h">
|
||
|
<Filter>audio\directsound</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="..\..\src\audio\disk\SDL_diskaudio.h">
|
||
|
<Filter>audio\disk</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="..\..\src\audio\dummy\SDL_dummyaudio.h">
|
||
|
<Filter>audio\dummy</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="..\..\src\audio\winmm\SDL_winmm.h">
|
||
|
<Filter>audio\winmm</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="..\..\src\audio\wasapi\SDL_wasapi.h">
|
||
|
<Filter>audio\wasapi</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="..\..\src\haptic\windows\SDL_dinputhaptic_c.h">
|
||
|
<Filter>haptic\windows</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="..\..\src\haptic\windows\SDL_windowshaptic_c.h">
|
||
|
<Filter>haptic\windows</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="..\..\src\haptic\windows\SDL_xinputhaptic_c.h">
|
||
|
<Filter>haptic\windows</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="..\..\src\joystick\hidapi\SDL_hidapijoystick_c.h">
|
||
|
<Filter>joystick\hidapi</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="..\..\src\joystick\hidapi\SDL_hidapi_rumble.h">
|
||
|
<Filter>joystick\hidapi</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="..\..\src\joystick\windows\SDL_dinputjoystick_c.h">
|
||
|
<Filter>joystick\windows</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="..\..\src\joystick\windows\SDL_rawinputjoystick_c.h">
|
||
|
<Filter>joystick\windows</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="..\..\src\joystick\windows\SDL_windowsjoystick_c.h">
|
||
|
<Filter>joystick\windows</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="..\..\src\joystick\windows\SDL_xinputjoystick_c.h">
|
||
|
<Filter>joystick\windows</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="..\..\src\joystick\virtual\SDL_virtualjoystick_c.h">
|
||
|
<Filter>joystick\virtual</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="..\..\src\video\SDL_RLEaccel_c.h">
|
||
|
<Filter>video</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="..\..\src\video\SDL_blit.h">
|
||
|
<Filter>video</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="..\..\src\video\SDL_blit_auto.h">
|
||
|
<Filter>video</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="..\..\src\video\SDL_blit_copy.h">
|
||
|
<Filter>video</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="..\..\src\video\SDL_blit_slow.h">
|
||
|
<Filter>video</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="..\..\src\video\SDL_pixels_c.h">
|
||
|
<Filter>video</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="..\..\src\video\SDL_rect_c.h">
|
||
|
<Filter>video</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="..\..\src\video\SDL_shape_internals.h">
|
||
|
<Filter>video</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="..\..\src\video\SDL_sysvideo.h">
|
||
|
<Filter>video</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="..\..\src\video\SDL_egl_c.h">
|
||
|
<Filter>video</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="..\..\src\video\SDL_yuv_c.h">
|
||
|
<Filter>video</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="..\..\src\video\SDL_vulkan_internal.h">
|
||
|
<Filter>video</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="..\..\src\video\dummy\SDL_nullevents_c.h">
|
||
|
<Filter>video\dummy</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="..\..\src\video\dummy\SDL_nullframebuffer_c.h">
|
||
|
<Filter>video\dummy</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="..\..\src\video\dummy\SDL_nullvideo.h">
|
||
|
<Filter>video\dummy</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="..\..\src\video\yuv2rgb\yuv_rgb.h">
|
||
|
<Filter>video\yuv2rgb</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="..\..\src\video\yuv2rgb\yuv_rgb_sse_func.h">
|
||
|
<Filter>video\yuv2rgb</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="..\..\src\video\yuv2rgb\yuv_rgb_std_func.h">
|
||
|
<Filter>video\yuv2rgb</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="..\..\src\video\windows\SDL_vkeys.h">
|
||
|
<Filter>video\windows</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="..\..\src\video\windows\SDL_windowsclipboard.h">
|
||
|
<Filter>video\windows</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="..\..\src\video\windows\SDL_windowsevents.h">
|
||
|
<Filter>video\windows</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="..\..\src\video\windows\SDL_windowsframebuffer.h">
|
||
|
<Filter>video\windows</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="..\..\src\video\windows\SDL_windowskeyboard.h">
|
||
|
<Filter>video\windows</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="..\..\src\video\windows\SDL_windowsmessagebox.h">
|
||
|
<Filter>video\windows</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="..\..\src\video\windows\SDL_windowsmodes.h">
|
||
|
<Filter>video\windows</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="..\..\src\video\windows\SDL_windowsmouse.h">
|
||
|
<Filter>video\windows</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="..\..\src\video\windows\SDL_windowsopengl.h">
|
||
|
<Filter>video\windows</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="..\..\src\video\windows\SDL_windowsshape.h">
|
||
|
<Filter>video\windows</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="..\..\src\video\windows\SDL_windowsvideo.h">
|
||
|
<Filter>video\windows</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="..\..\src\video\windows\SDL_windowsvulkan.h">
|
||
|
<Filter>video\windows</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="..\..\src\video\windows\SDL_windowswindow.h">
|
||
|
<Filter>video\windows</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="..\..\src\video\windows\wmmsg.h">
|
||
|
<Filter>video\windows</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="..\..\src\video\windows\SDL_msctf.h">
|
||
|
<Filter>video\windows</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="..\..\src\video\windows\SDL_windowsopengles.h">
|
||
|
<Filter>video\windows</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="..\..\src\timer\SDL_timer_c.h">
|
||
|
<Filter>timer</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="..\..\src\thread\SDL_thread_c.h">
|
||
|
<Filter>thread</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="..\..\src\thread\SDL_systhread.h">
|
||
|
<Filter>thread</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="..\..\src\thread\windows\SDL_sysmutex_c.h">
|
||
|
<Filter>thread\windows</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="..\..\src\thread\windows\SDL_systhread_c.h">
|
||
|
<Filter>thread\windows</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="..\..\src\thread\generic\SDL_syscond_c.h">
|
||
|
<Filter>thread\generic</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="..\..\src\sensor\SDL_sensor_c.h">
|
||
|
<Filter>sensor</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="..\..\src\sensor\SDL_syssensor.h">
|
||
|
<Filter>sensor</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="..\..\src\sensor\dummy\SDL_dummysensor.h">
|
||
|
<Filter>sensor\dummy</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="..\..\src\sensor\windows\SDL_windowssensor.h">
|
||
|
<Filter>sensor\windows</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="..\..\src\render\SDL_d3dmath.h">
|
||
|
<Filter>render</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="..\..\src\render\SDL_sysrender.h">
|
||
|
<Filter>render</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="..\..\src\render\SDL_yuv_sw_c.h">
|
||
|
<Filter>render</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="..\..\src\render\direct3d\SDL_shaders_d3d.h">
|
||
|
<Filter>render\direct3d</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="..\..\src\render\direct3d11\SDL_shaders_d3d11.h">
|
||
|
<Filter>render\direct3d11</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="..\..\src\render\opengl\SDL_glfuncs.h">
|
||
|
<Filter>render\opengl</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="..\..\src\render\opengl\SDL_shaders_gl.h">
|
||
|
<Filter>render\opengl</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="..\..\src\render\opengles2\SDL_shaders_gles2.h">
|
||
|
<Filter>render\opengles2</Filter>
|
||
|
</ClInclude>
|
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||
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||
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||
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||
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||
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||
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||
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||
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||
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|
||
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|
||
|
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|
||
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|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
<Filter>video\dummy</Filter>
|
||
|
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|
||
|
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|
||
|
<Filter>video\dummy</Filter>
|
||
|
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|
||
|
<ClCompile Include="..\..\src\video\dummy\SDL_nullvideo.c">
|
||
|
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|
||
|
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|
||
|
<ClCompile Include="..\..\src\video\yuv2rgb\yuv_rgb.c">
|
||
|
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|
||
|
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|
||
|
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|
||
|
<Filter>video\windows</Filter>
|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
<Filter>video\windows</Filter>
|
||
|
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|
||
|
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|
||
|
<Filter>video\windows</Filter>
|
||
|
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|
||
|
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|
||
|
<Filter>video\windows</Filter>
|
||
|
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|
||
|
<ClCompile Include="..\..\src\video\windows\SDL_windowsmouse.c">
|
||
|
<Filter>video\windows</Filter>
|
||
|
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|
||
|
<ClCompile Include="..\..\src\video\windows\SDL_windowsopengl.c">
|
||
|
<Filter>video\windows</Filter>
|
||
|
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|
||
|
<ClCompile Include="..\..\src\video\windows\SDL_windowsopengles.c">
|
||
|
<Filter>video\windows</Filter>
|
||
|
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|
||
|
<ClCompile Include="..\..\src\video\windows\SDL_windowsshape.c">
|
||
|
<Filter>video\windows</Filter>
|
||
|
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|
||
|
<ClCompile Include="..\..\src\video\windows\SDL_windowsvideo.c">
|
||
|
<Filter>video\windows</Filter>
|
||
|
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|
||
|
<ClCompile Include="..\..\src\video\windows\SDL_windowsvulkan.c">
|
||
|
<Filter>video\windows</Filter>
|
||
|
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|
||
|
<ClCompile Include="..\..\src\video\windows\SDL_windowswindow.c">
|
||
|
<Filter>video\windows</Filter>
|
||
|
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|
||
|
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|
||
|
<Filter>timer</Filter>
|
||
|
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|
||
|
<ClCompile Include="..\..\src\timer\windows\SDL_systimer.c">
|
||
|
<Filter>timer\windows</Filter>
|
||
|
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|
||
|
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|
||
|
<Filter>thread</Filter>
|
||
|
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|
||
|
<ClCompile Include="..\..\src\thread\windows\SDL_syscond_cv.c">
|
||
|
<Filter>thread\windows</Filter>
|
||
|
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|
||
|
<ClCompile Include="..\..\src\thread\windows\SDL_sysmutex.c">
|
||
|
<Filter>thread\windows</Filter>
|
||
|
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|
||
|
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|
||
|
<Filter>thread\windows</Filter>
|
||
|
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|
||
|
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|
||
|
<Filter>thread\windows</Filter>
|
||
|
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|
||
|
<ClCompile Include="..\..\src\thread\windows\SDL_systls.c">
|
||
|
<Filter>thread\windows</Filter>
|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
<ClCompile Include="..\..\src\stdlib\SDL_crc16.c">
|
||
|
<Filter>stdlib</Filter>
|
||
|
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|
||
|
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|
||
|
<Filter>stdlib</Filter>
|
||
|
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|
||
|
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|
||
|
<Filter>stdlib</Filter>
|
||
|
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|
||
|
<ClCompile Include="..\..\src\stdlib\SDL_iconv.c">
|
||
|
<Filter>stdlib</Filter>
|
||
|
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|
||
|
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|
||
|
<Filter>stdlib</Filter>
|
||
|
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|
||
|
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|
||
|
<Filter>stdlib</Filter>
|
||
|
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|
||
|
<ClCompile Include="..\..\src\stdlib\SDL_stdlib.c">
|
||
|
<Filter>stdlib</Filter>
|
||
|
</ClCompile>
|
||
|
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|
||
|
<Filter>stdlib</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="..\..\src\stdlib\SDL_strtokr.c">
|
||
|
<Filter>stdlib</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="..\..\src\sensor\SDL_sensor.c">
|
||
|
<Filter>sensor</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="..\..\src\sensor\dummy\SDL_dummysensor.c">
|
||
|
<Filter>sensor\dummy</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="..\..\src\sensor\windows\SDL_windowssensor.c">
|
||
|
<Filter>sensor\windows</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="..\..\src\render\SDL_d3dmath.c">
|
||
|
<Filter>render</Filter>
|
||
|
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|
||
|
<ClCompile Include="..\..\src\render\SDL_render.c">
|
||
|
<Filter>render</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="..\..\src\render\SDL_yuv_sw.c">
|
||
|
<Filter>render</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="..\..\src\render\direct3d\SDL_render_d3d.c">
|
||
|
<Filter>render\direct3d</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="..\..\src\render\direct3d\SDL_shaders_d3d.c">
|
||
|
<Filter>render\direct3d</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="..\..\src\render\direct3d11\SDL_render_d3d11.c">
|
||
|
<Filter>render\direct3d11</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="..\..\src\render\direct3d11\SDL_shaders_d3d11.c">
|
||
|
<Filter>render\direct3d11</Filter>
|
||
|
</ClCompile>
|
||
|
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|
||
|
<Filter>render\opengl</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="..\..\src\render\opengl\SDL_shaders_gl.c">
|
||
|
<Filter>render\opengl</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="..\..\src\render\opengles2\SDL_render_gles2.c">
|
||
|
<Filter>render\opengles2</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="..\..\src\render\opengles2\SDL_shaders_gles2.c">
|
||
|
<Filter>render\opengles2</Filter>
|
||
|
</ClCompile>
|
||
|
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|
||
|
<Filter>render\software</Filter>
|
||
|
</ClCompile>
|
||
|
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|
||
|
<Filter>render\software</Filter>
|
||
|
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|
||
|
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|
||
|
<Filter>render\software</Filter>
|
||
|
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|
||
|
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|
||
|
<Filter>render\software</Filter>
|
||
|
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|
||
|
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|
||
|
<Filter>render\software</Filter>
|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
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|
||
|
<Filter>render\software</Filter>
|
||
|
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|
||
|
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|
||
|
<Filter>power</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="..\..\src\SDL_log.c" />
|
||
|
<ClCompile Include="..\..\src\power\windows\SDL_syspower.c">
|
||
|
<Filter>power\windows</Filter>
|
||
|
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|
||
|
<ClCompile Include="..\..\src\render\direct3d12\SDL_render_d3d12.c">
|
||
|
<Filter>render\direct3d12</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="..\..\src\render\direct3d12\SDL_shaders_d3d12.c">
|
||
|
<Filter>render\direct3d12</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="..\..\src\stdlib\SDL_mslibc.c" />
|
||
|
</ItemGroup>
|
||
|
<ItemGroup>
|
||
|
<ResourceCompile Include="..\..\src\main\windows\version.rc" />
|
||
|
</ItemGroup>
|
||
|
</Project>
|