730 lines
15 KiB
C
730 lines
15 KiB
C
|
/*
|
||
|
Copyright (C) 1996-1997 Id Software, Inc.
|
||
|
|
||
|
This program is free software; you can redistribute it and/or
|
||
|
modify it under the terms of the GNU General Public License
|
||
|
as published by the Free Software Foundation; either version 2
|
||
|
of the License, or (at your option) any later version.
|
||
|
|
||
|
This program is distributed in the hope that it will be useful,
|
||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||
|
|
||
|
See the GNU General Public License for more details.
|
||
|
|
||
|
You should have received a copy of the GNU General Public License
|
||
|
along with this program; if not, write to the Free Software
|
||
|
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||
|
|
||
|
*/
|
||
|
#include "quakedef.h"
|
||
|
#include "winquake.h"
|
||
|
|
||
|
#define iDirectSoundCreate(a,b,c) pDirectSoundCreate(a,b,c)
|
||
|
|
||
|
HRESULT (WINAPI *pDirectSoundCreate)(GUID FAR *lpGUID, LPDIRECTSOUND FAR *lplpDS, IUnknown FAR *pUnkOuter);
|
||
|
|
||
|
// 64K is > 1 second at 16-bit, 22050 Hz
|
||
|
#define WAV_BUFFERS 64
|
||
|
#define WAV_MASK 0x3F
|
||
|
#define WAV_BUFFER_SIZE 0x0400
|
||
|
#define SECONDARY_BUFFER_SIZE 0x10000
|
||
|
|
||
|
typedef enum {SIS_SUCCESS, SIS_FAILURE, SIS_NOTAVAIL} sndinitstat;
|
||
|
|
||
|
static qboolean wavonly;
|
||
|
static qboolean dsound_init;
|
||
|
static qboolean wav_init;
|
||
|
static qboolean snd_firsttime = true, snd_isdirect, snd_iswave;
|
||
|
static qboolean primary_format_set;
|
||
|
|
||
|
static int sample16;
|
||
|
static int snd_sent, snd_completed;
|
||
|
|
||
|
|
||
|
/*
|
||
|
* Global variables. Must be visible to window-procedure function
|
||
|
* so it can unlock and free the data block after it has been played.
|
||
|
*/
|
||
|
|
||
|
HANDLE hData;
|
||
|
HPSTR lpData, lpData2;
|
||
|
|
||
|
HGLOBAL hWaveHdr;
|
||
|
LPWAVEHDR lpWaveHdr;
|
||
|
|
||
|
HWAVEOUT hWaveOut;
|
||
|
|
||
|
WAVEOUTCAPS wavecaps;
|
||
|
|
||
|
DWORD gSndBufSize;
|
||
|
|
||
|
MMTIME mmstarttime;
|
||
|
|
||
|
LPDIRECTSOUND pDS;
|
||
|
LPDIRECTSOUNDBUFFER pDSBuf, pDSPBuf;
|
||
|
|
||
|
HINSTANCE hInstDS;
|
||
|
|
||
|
qboolean SNDDMA_InitDirect (void);
|
||
|
qboolean SNDDMA_InitWav (void);
|
||
|
|
||
|
|
||
|
/*
|
||
|
==================
|
||
|
S_BlockSound
|
||
|
==================
|
||
|
*/
|
||
|
void S_BlockSound (void)
|
||
|
{
|
||
|
|
||
|
// DirectSound takes care of blocking itself
|
||
|
if (snd_iswave)
|
||
|
{
|
||
|
snd_blocked++;
|
||
|
|
||
|
if (snd_blocked == 1)
|
||
|
{
|
||
|
waveOutReset (hWaveOut);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
/*
|
||
|
==================
|
||
|
S_UnblockSound
|
||
|
==================
|
||
|
*/
|
||
|
void S_UnblockSound (void)
|
||
|
{
|
||
|
|
||
|
// DirectSound takes care of blocking itself
|
||
|
if (snd_iswave)
|
||
|
{
|
||
|
snd_blocked--;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
/*
|
||
|
==================
|
||
|
FreeSound
|
||
|
==================
|
||
|
*/
|
||
|
void FreeSound (void)
|
||
|
{
|
||
|
int i;
|
||
|
|
||
|
if (pDSBuf)
|
||
|
{
|
||
|
pDSBuf->lpVtbl->Stop(pDSBuf);
|
||
|
pDSBuf->lpVtbl->Release(pDSBuf);
|
||
|
}
|
||
|
|
||
|
// only release primary buffer if it's not also the mixing buffer we just released
|
||
|
if (pDSPBuf && (pDSBuf != pDSPBuf))
|
||
|
{
|
||
|
pDSPBuf->lpVtbl->Release(pDSPBuf);
|
||
|
}
|
||
|
|
||
|
if (pDS)
|
||
|
{
|
||
|
pDS->lpVtbl->SetCooperativeLevel (pDS, mainwindow, DSSCL_NORMAL);
|
||
|
pDS->lpVtbl->Release(pDS);
|
||
|
}
|
||
|
|
||
|
if (hWaveOut)
|
||
|
{
|
||
|
waveOutReset (hWaveOut);
|
||
|
|
||
|
if (lpWaveHdr)
|
||
|
{
|
||
|
for (i=0 ; i< WAV_BUFFERS ; i++)
|
||
|
waveOutUnprepareHeader (hWaveOut, lpWaveHdr+i, sizeof(WAVEHDR));
|
||
|
}
|
||
|
|
||
|
waveOutClose (hWaveOut);
|
||
|
|
||
|
if (hWaveHdr)
|
||
|
{
|
||
|
GlobalUnlock(hWaveHdr);
|
||
|
GlobalFree(hWaveHdr);
|
||
|
}
|
||
|
|
||
|
if (hData)
|
||
|
{
|
||
|
GlobalUnlock(hData);
|
||
|
GlobalFree(hData);
|
||
|
}
|
||
|
|
||
|
}
|
||
|
|
||
|
pDS = NULL;
|
||
|
pDSBuf = NULL;
|
||
|
pDSPBuf = NULL;
|
||
|
hWaveOut = 0;
|
||
|
hData = 0;
|
||
|
hWaveHdr = 0;
|
||
|
lpData = NULL;
|
||
|
lpWaveHdr = NULL;
|
||
|
dsound_init = false;
|
||
|
wav_init = false;
|
||
|
}
|
||
|
|
||
|
|
||
|
/*
|
||
|
==================
|
||
|
SNDDMA_InitDirect
|
||
|
|
||
|
Direct-Sound support
|
||
|
==================
|
||
|
*/
|
||
|
sndinitstat SNDDMA_InitDirect (void)
|
||
|
{
|
||
|
DSBUFFERDESC dsbuf;
|
||
|
DSBCAPS dsbcaps;
|
||
|
DWORD dwSize, dwWrite;
|
||
|
DSCAPS dscaps;
|
||
|
WAVEFORMATEX format, pformat;
|
||
|
HRESULT hresult;
|
||
|
int reps;
|
||
|
|
||
|
memset ((void *)&sn, 0, sizeof (sn));
|
||
|
|
||
|
shm = &sn;
|
||
|
|
||
|
shm->channels = 2;
|
||
|
shm->samplebits = 16;
|
||
|
shm->speed = 11025;
|
||
|
|
||
|
memset (&format, 0, sizeof(format));
|
||
|
format.wFormatTag = WAVE_FORMAT_PCM;
|
||
|
format.nChannels = shm->channels;
|
||
|
format.wBitsPerSample = shm->samplebits;
|
||
|
format.nSamplesPerSec = shm->speed;
|
||
|
format.nBlockAlign = format.nChannels
|
||
|
*format.wBitsPerSample / 8;
|
||
|
format.cbSize = 0;
|
||
|
format.nAvgBytesPerSec = format.nSamplesPerSec
|
||
|
*format.nBlockAlign;
|
||
|
|
||
|
if (!hInstDS)
|
||
|
{
|
||
|
hInstDS = LoadLibrary("dsound.dll");
|
||
|
|
||
|
if (hInstDS == NULL)
|
||
|
{
|
||
|
Con_SafePrintf ("Couldn't load dsound.dll\n");
|
||
|
return SIS_FAILURE;
|
||
|
}
|
||
|
|
||
|
pDirectSoundCreate = (void *)GetProcAddress(hInstDS,"DirectSoundCreate");
|
||
|
|
||
|
if (!pDirectSoundCreate)
|
||
|
{
|
||
|
Con_SafePrintf ("Couldn't get DS proc addr\n");
|
||
|
return SIS_FAILURE;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
while ((hresult = iDirectSoundCreate(NULL, &pDS, NULL)) != DS_OK)
|
||
|
{
|
||
|
if (hresult != DSERR_ALLOCATED)
|
||
|
{
|
||
|
Con_SafePrintf ("DirectSound create failed\n");
|
||
|
return SIS_FAILURE;
|
||
|
}
|
||
|
|
||
|
if (MessageBox (NULL,
|
||
|
"The sound hardware is in use by another app.\n\n"
|
||
|
"Select Retry to try to start sound again or Cancel to run Quake with no sound.",
|
||
|
"Sound not available",
|
||
|
MB_RETRYCANCEL | MB_SETFOREGROUND | MB_ICONEXCLAMATION) != IDRETRY)
|
||
|
{
|
||
|
Con_SafePrintf ("DirectSoundCreate failure\n"
|
||
|
" hardware already in use\n");
|
||
|
return SIS_NOTAVAIL;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
dscaps.dwSize = sizeof(dscaps);
|
||
|
|
||
|
if (DS_OK != pDS->lpVtbl->GetCaps (pDS, &dscaps))
|
||
|
{
|
||
|
Con_SafePrintf ("Couldn't get DS caps\n");
|
||
|
}
|
||
|
|
||
|
if (dscaps.dwFlags & DSCAPS_EMULDRIVER)
|
||
|
{
|
||
|
Con_SafePrintf ("No DirectSound driver installed\n");
|
||
|
FreeSound ();
|
||
|
return SIS_FAILURE;
|
||
|
}
|
||
|
|
||
|
if (DS_OK != pDS->lpVtbl->SetCooperativeLevel (pDS, mainwindow, DSSCL_EXCLUSIVE))
|
||
|
{
|
||
|
Con_SafePrintf ("Set coop level failed\n");
|
||
|
FreeSound ();
|
||
|
return SIS_FAILURE;
|
||
|
}
|
||
|
|
||
|
// get access to the primary buffer, if possible, so we can set the
|
||
|
// sound hardware format
|
||
|
memset (&dsbuf, 0, sizeof(dsbuf));
|
||
|
dsbuf.dwSize = sizeof(DSBUFFERDESC);
|
||
|
dsbuf.dwFlags = DSBCAPS_PRIMARYBUFFER;
|
||
|
dsbuf.dwBufferBytes = 0;
|
||
|
dsbuf.lpwfxFormat = NULL;
|
||
|
|
||
|
memset(&dsbcaps, 0, sizeof(dsbcaps));
|
||
|
dsbcaps.dwSize = sizeof(dsbcaps);
|
||
|
primary_format_set = false;
|
||
|
|
||
|
if (!COM_CheckParm ("-snoforceformat"))
|
||
|
{
|
||
|
if (DS_OK == pDS->lpVtbl->CreateSoundBuffer(pDS, &dsbuf, &pDSPBuf, NULL))
|
||
|
{
|
||
|
pformat = format;
|
||
|
|
||
|
if (DS_OK != pDSPBuf->lpVtbl->SetFormat (pDSPBuf, &pformat))
|
||
|
{
|
||
|
if (snd_firsttime)
|
||
|
Con_SafePrintf ("Set primary sound buffer format: no\n");
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
if (snd_firsttime)
|
||
|
Con_SafePrintf ("Set primary sound buffer format: yes\n");
|
||
|
|
||
|
primary_format_set = true;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (!primary_format_set || !COM_CheckParm ("-primarysound"))
|
||
|
{
|
||
|
// create the secondary buffer we'll actually work with
|
||
|
memset (&dsbuf, 0, sizeof(dsbuf));
|
||
|
dsbuf.dwSize = sizeof(DSBUFFERDESC);
|
||
|
dsbuf.dwFlags = DSBCAPS_CTRLFREQUENCY | DSBCAPS_LOCSOFTWARE;
|
||
|
dsbuf.dwBufferBytes = SECONDARY_BUFFER_SIZE;
|
||
|
dsbuf.lpwfxFormat = &format;
|
||
|
|
||
|
memset(&dsbcaps, 0, sizeof(dsbcaps));
|
||
|
dsbcaps.dwSize = sizeof(dsbcaps);
|
||
|
|
||
|
if (DS_OK != pDS->lpVtbl->CreateSoundBuffer(pDS, &dsbuf, &pDSBuf, NULL))
|
||
|
{
|
||
|
Con_SafePrintf ("DS:CreateSoundBuffer Failed");
|
||
|
FreeSound ();
|
||
|
return SIS_FAILURE;
|
||
|
}
|
||
|
|
||
|
shm->channels = format.nChannels;
|
||
|
shm->samplebits = format.wBitsPerSample;
|
||
|
shm->speed = format.nSamplesPerSec;
|
||
|
|
||
|
if (DS_OK != pDSBuf->lpVtbl->GetCaps (pDSBuf, &dsbcaps))
|
||
|
{
|
||
|
Con_SafePrintf ("DS:GetCaps failed\n");
|
||
|
FreeSound ();
|
||
|
return SIS_FAILURE;
|
||
|
}
|
||
|
|
||
|
if (snd_firsttime)
|
||
|
Con_SafePrintf ("Using secondary sound buffer\n");
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
if (DS_OK != pDS->lpVtbl->SetCooperativeLevel (pDS, mainwindow, DSSCL_WRITEPRIMARY))
|
||
|
{
|
||
|
Con_SafePrintf ("Set coop level failed\n");
|
||
|
FreeSound ();
|
||
|
return SIS_FAILURE;
|
||
|
}
|
||
|
|
||
|
if (DS_OK != pDSPBuf->lpVtbl->GetCaps (pDSPBuf, &dsbcaps))
|
||
|
{
|
||
|
Con_Printf ("DS:GetCaps failed\n");
|
||
|
return SIS_FAILURE;
|
||
|
}
|
||
|
|
||
|
pDSBuf = pDSPBuf;
|
||
|
Con_SafePrintf ("Using primary sound buffer\n");
|
||
|
}
|
||
|
|
||
|
// Make sure mixer is active
|
||
|
pDSBuf->lpVtbl->Play(pDSBuf, 0, 0, DSBPLAY_LOOPING);
|
||
|
|
||
|
if (snd_firsttime)
|
||
|
Con_SafePrintf(" %d channel(s)\n"
|
||
|
" %d bits/sample\n"
|
||
|
" %d bytes/sec\n",
|
||
|
shm->channels, shm->samplebits, shm->speed);
|
||
|
|
||
|
gSndBufSize = dsbcaps.dwBufferBytes;
|
||
|
|
||
|
// initialize the buffer
|
||
|
reps = 0;
|
||
|
|
||
|
while ((hresult = pDSBuf->lpVtbl->Lock(pDSBuf, 0, gSndBufSize, &lpData, &dwSize, NULL, NULL, 0)) != DS_OK)
|
||
|
{
|
||
|
if (hresult != DSERR_BUFFERLOST)
|
||
|
{
|
||
|
Con_SafePrintf ("SNDDMA_InitDirect: DS::Lock Sound Buffer Failed\n");
|
||
|
FreeSound ();
|
||
|
return SIS_FAILURE;
|
||
|
}
|
||
|
|
||
|
if (++reps > 10000)
|
||
|
{
|
||
|
Con_SafePrintf ("SNDDMA_InitDirect: DS: couldn't restore buffer\n");
|
||
|
FreeSound ();
|
||
|
return SIS_FAILURE;
|
||
|
}
|
||
|
|
||
|
}
|
||
|
|
||
|
memset(lpData, 0, dwSize);
|
||
|
// lpData[4] = lpData[5] = 0x7f; // force a pop for debugging
|
||
|
|
||
|
pDSBuf->lpVtbl->Unlock(pDSBuf, lpData, dwSize, NULL, 0);
|
||
|
|
||
|
/* we don't want anyone to access the buffer directly w/o locking it first. */
|
||
|
lpData = NULL;
|
||
|
|
||
|
pDSBuf->lpVtbl->Stop(pDSBuf);
|
||
|
pDSBuf->lpVtbl->GetCurrentPosition(pDSBuf, &mmstarttime.u.sample, &dwWrite);
|
||
|
pDSBuf->lpVtbl->Play(pDSBuf, 0, 0, DSBPLAY_LOOPING);
|
||
|
|
||
|
shm->soundalive = true;
|
||
|
shm->splitbuffer = false;
|
||
|
shm->samples = gSndBufSize/(shm->samplebits/8);
|
||
|
shm->samplepos = 0;
|
||
|
shm->submission_chunk = 1;
|
||
|
shm->buffer = (unsigned char *) lpData;
|
||
|
sample16 = (shm->samplebits/8) - 1;
|
||
|
|
||
|
dsound_init = true;
|
||
|
|
||
|
return SIS_SUCCESS;
|
||
|
}
|
||
|
|
||
|
|
||
|
/*
|
||
|
==================
|
||
|
SNDDM_InitWav
|
||
|
|
||
|
Crappy windows multimedia base
|
||
|
==================
|
||
|
*/
|
||
|
qboolean SNDDMA_InitWav (void)
|
||
|
{
|
||
|
WAVEFORMATEX format;
|
||
|
int i;
|
||
|
HRESULT hr;
|
||
|
|
||
|
snd_sent = 0;
|
||
|
snd_completed = 0;
|
||
|
|
||
|
shm = &sn;
|
||
|
|
||
|
shm->channels = 2;
|
||
|
shm->samplebits = 16;
|
||
|
shm->speed = 11025;
|
||
|
|
||
|
memset (&format, 0, sizeof(format));
|
||
|
format.wFormatTag = WAVE_FORMAT_PCM;
|
||
|
format.nChannels = shm->channels;
|
||
|
format.wBitsPerSample = shm->samplebits;
|
||
|
format.nSamplesPerSec = shm->speed;
|
||
|
format.nBlockAlign = format.nChannels
|
||
|
*format.wBitsPerSample / 8;
|
||
|
format.cbSize = 0;
|
||
|
format.nAvgBytesPerSec = format.nSamplesPerSec
|
||
|
*format.nBlockAlign;
|
||
|
|
||
|
/* Open a waveform device for output using window callback. */
|
||
|
while ((hr = waveOutOpen((LPHWAVEOUT)&hWaveOut, WAVE_MAPPER,
|
||
|
&format,
|
||
|
0, 0L, CALLBACK_NULL)) != MMSYSERR_NOERROR)
|
||
|
{
|
||
|
if (hr != MMSYSERR_ALLOCATED)
|
||
|
{
|
||
|
Con_SafePrintf ("waveOutOpen failed\n");
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
if (MessageBox (NULL,
|
||
|
"The sound hardware is in use by another app.\n\n"
|
||
|
"Select Retry to try to start sound again or Cancel to run Quake with no sound.",
|
||
|
"Sound not available",
|
||
|
MB_RETRYCANCEL | MB_SETFOREGROUND | MB_ICONEXCLAMATION) != IDRETRY)
|
||
|
{
|
||
|
Con_SafePrintf ("waveOutOpen failure;\n"
|
||
|
" hardware already in use\n");
|
||
|
return false;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
* Allocate and lock memory for the waveform data. The memory
|
||
|
* for waveform data must be globally allocated with
|
||
|
* GMEM_MOVEABLE and GMEM_SHARE flags.
|
||
|
|
||
|
*/
|
||
|
gSndBufSize = WAV_BUFFERS*WAV_BUFFER_SIZE;
|
||
|
hData = GlobalAlloc(GMEM_MOVEABLE | GMEM_SHARE, gSndBufSize);
|
||
|
if (!hData)
|
||
|
{
|
||
|
Con_SafePrintf ("Sound: Out of memory.\n");
|
||
|
FreeSound ();
|
||
|
return false;
|
||
|
}
|
||
|
lpData = GlobalLock(hData);
|
||
|
if (!lpData)
|
||
|
{
|
||
|
Con_SafePrintf ("Sound: Failed to lock.\n");
|
||
|
FreeSound ();
|
||
|
return false;
|
||
|
}
|
||
|
memset (lpData, 0, gSndBufSize);
|
||
|
|
||
|
/*
|
||
|
* Allocate and lock memory for the header. This memory must
|
||
|
* also be globally allocated with GMEM_MOVEABLE and
|
||
|
* GMEM_SHARE flags.
|
||
|
*/
|
||
|
hWaveHdr = GlobalAlloc(GMEM_MOVEABLE | GMEM_SHARE,
|
||
|
(DWORD) sizeof(WAVEHDR) * WAV_BUFFERS);
|
||
|
|
||
|
if (hWaveHdr == NULL)
|
||
|
{
|
||
|
Con_SafePrintf ("Sound: Failed to Alloc header.\n");
|
||
|
FreeSound ();
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
lpWaveHdr = (LPWAVEHDR) GlobalLock(hWaveHdr);
|
||
|
|
||
|
if (lpWaveHdr == NULL)
|
||
|
{
|
||
|
Con_SafePrintf ("Sound: Failed to lock header.\n");
|
||
|
FreeSound ();
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
memset (lpWaveHdr, 0, sizeof(WAVEHDR) * WAV_BUFFERS);
|
||
|
|
||
|
/* After allocation, set up and prepare headers. */
|
||
|
for (i=0 ; i<WAV_BUFFERS ; i++)
|
||
|
{
|
||
|
lpWaveHdr[i].dwBufferLength = WAV_BUFFER_SIZE;
|
||
|
lpWaveHdr[i].lpData = lpData + i*WAV_BUFFER_SIZE;
|
||
|
|
||
|
if (waveOutPrepareHeader(hWaveOut, lpWaveHdr+i, sizeof(WAVEHDR)) !=
|
||
|
MMSYSERR_NOERROR)
|
||
|
{
|
||
|
Con_SafePrintf ("Sound: failed to prepare wave headers\n");
|
||
|
FreeSound ();
|
||
|
return false;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
shm->soundalive = true;
|
||
|
shm->splitbuffer = false;
|
||
|
shm->samples = gSndBufSize/(shm->samplebits/8);
|
||
|
shm->samplepos = 0;
|
||
|
shm->submission_chunk = 1;
|
||
|
shm->buffer = (unsigned char *) lpData;
|
||
|
sample16 = (shm->samplebits/8) - 1;
|
||
|
|
||
|
wav_init = true;
|
||
|
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
==================
|
||
|
SNDDMA_Init
|
||
|
|
||
|
Try to find a sound device to mix for.
|
||
|
Returns false if nothing is found.
|
||
|
==================
|
||
|
*/
|
||
|
|
||
|
int SNDDMA_Init(void)
|
||
|
{
|
||
|
sndinitstat stat;
|
||
|
|
||
|
if (COM_CheckParm ("-wavonly"))
|
||
|
wavonly = true;
|
||
|
|
||
|
dsound_init = wav_init = 0;
|
||
|
|
||
|
stat = SIS_FAILURE; // assume DirectSound won't initialize
|
||
|
|
||
|
/* Init DirectSound */
|
||
|
if (!wavonly)
|
||
|
{
|
||
|
if (snd_firsttime || snd_isdirect)
|
||
|
{
|
||
|
stat = SNDDMA_InitDirect ();;
|
||
|
|
||
|
if (stat == SIS_SUCCESS)
|
||
|
{
|
||
|
snd_isdirect = true;
|
||
|
|
||
|
if (snd_firsttime)
|
||
|
Con_SafePrintf ("DirectSound initialized\n");
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
snd_isdirect = false;
|
||
|
Con_SafePrintf ("DirectSound failed to init\n");
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// if DirectSound didn't succeed in initializing, try to initialize
|
||
|
// waveOut sound, unless DirectSound failed because the hardware is
|
||
|
// already allocated (in which case the user has already chosen not
|
||
|
// to have sound)
|
||
|
if (!dsound_init && (stat != SIS_NOTAVAIL))
|
||
|
{
|
||
|
if (snd_firsttime || snd_iswave)
|
||
|
{
|
||
|
|
||
|
snd_iswave = SNDDMA_InitWav ();
|
||
|
|
||
|
if (snd_iswave)
|
||
|
{
|
||
|
if (snd_firsttime)
|
||
|
Con_SafePrintf ("Wave sound initialized\n");
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
Con_SafePrintf ("Wave sound failed to init\n");
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
snd_firsttime = false;
|
||
|
|
||
|
if (!dsound_init && !wav_init)
|
||
|
{
|
||
|
if (snd_firsttime)
|
||
|
Con_SafePrintf ("No sound device initialized\n");
|
||
|
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
return 1;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
==============
|
||
|
SNDDMA_GetDMAPos
|
||
|
|
||
|
return the current sample position (in mono samples read)
|
||
|
inside the recirculating dma buffer, so the mixing code will know
|
||
|
how many sample are required to fill it up.
|
||
|
===============
|
||
|
*/
|
||
|
int SNDDMA_GetDMAPos(void)
|
||
|
{
|
||
|
MMTIME mmtime;
|
||
|
int s;
|
||
|
DWORD dwWrite;
|
||
|
|
||
|
if (dsound_init)
|
||
|
{
|
||
|
mmtime.wType = TIME_SAMPLES;
|
||
|
pDSBuf->lpVtbl->GetCurrentPosition(pDSBuf, &mmtime.u.sample, &dwWrite);
|
||
|
s = mmtime.u.sample - mmstarttime.u.sample;
|
||
|
}
|
||
|
else if (wav_init)
|
||
|
{
|
||
|
s = snd_sent * WAV_BUFFER_SIZE;
|
||
|
}
|
||
|
|
||
|
|
||
|
s >>= sample16;
|
||
|
|
||
|
s &= (shm->samples-1);
|
||
|
|
||
|
return s;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
==============
|
||
|
SNDDMA_Submit
|
||
|
|
||
|
Send sound to device if buffer isn't really the dma buffer
|
||
|
===============
|
||
|
*/
|
||
|
void SNDDMA_Submit(void)
|
||
|
{
|
||
|
LPWAVEHDR h;
|
||
|
int wResult;
|
||
|
|
||
|
if (!wav_init)
|
||
|
return;
|
||
|
|
||
|
//
|
||
|
// find which sound blocks have completed
|
||
|
//
|
||
|
while (1)
|
||
|
{
|
||
|
if ( snd_completed == snd_sent )
|
||
|
{
|
||
|
Con_DPrintf ("Sound overrun\n");
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
if ( ! (lpWaveHdr[ snd_completed & WAV_MASK].dwFlags & WHDR_DONE) )
|
||
|
{
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
snd_completed++; // this buffer has been played
|
||
|
}
|
||
|
|
||
|
//
|
||
|
// submit two new sound blocks
|
||
|
//
|
||
|
while (((snd_sent - snd_completed) >> sample16) < 4)
|
||
|
{
|
||
|
h = lpWaveHdr + ( snd_sent&WAV_MASK );
|
||
|
|
||
|
snd_sent++;
|
||
|
/*
|
||
|
* Now the data block can be sent to the output device. The
|
||
|
* waveOutWrite function returns immediately and waveform
|
||
|
* data is sent to the output device in the background.
|
||
|
*/
|
||
|
wResult = waveOutWrite(hWaveOut, h, sizeof(WAVEHDR));
|
||
|
|
||
|
if (wResult != MMSYSERR_NOERROR)
|
||
|
{
|
||
|
Con_SafePrintf ("Failed to write block to device\n");
|
||
|
FreeSound ();
|
||
|
return;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
==============
|
||
|
SNDDMA_Shutdown
|
||
|
|
||
|
Reset the sound device for exiting
|
||
|
===============
|
||
|
*/
|
||
|
void SNDDMA_Shutdown(void)
|
||
|
{
|
||
|
FreeSound ();
|
||
|
}
|
||
|
|