XDPascal для Колибри и Винды. С примерами.
Компиляторы убирают из бинарника недостижимые процедуры: два прохода,
на первом строится граф вызовов, на втором код мёртвых процедур не пишется.
Бинарники меньше в 1.5-5 раз. Ключ -nosmart отключает, вывод при этом
побайтово совпадает со старым компилятором.
Также снимаются кавычки с аргументов командной строки: без этого
make.bat не работал со сборкой не через Delphi.
xdpw_2020 - прежний компилятор, xdpw_2026 - новый.
Assisted-by: Claude Opus 5 <noreply@anthropic.com>
Reviewed-on: #646
Reviewed-by: Ivan B <1+dunkaist@noreply.localhost>
Reviewed-by: Burer <burer@kolibrios.org>
Co-authored-by: leency <lipatov.kiril@gmail.com>
I had an issue with 100% cpu load caused by this commit be847c5e1f
This PC is HP dc5800. Its audio card is PCI\VEN_8086&DEV_293E&REV_02 (ICH9 - 82801I) with build-in speaker.
So I Gemini wrote some code for me:
> This code implements a circular buffer to temporarily store unsolicited events, allowing the interrupt handler to quickly save data and immediately release the CPU. Now, instead of placing a direct load on the system, a background timer periodically "picks up" the accumulated events from this buffer and processes them safely.
Now it fixed on my PC. Also I've tested it on two machines and it also works well. Please take a look.
---------
Co-authored-by: Burer <burer@kolibrios.org>
Reviewed-on: #455
Reviewed-by: Mikhail Frolov <mixa.frolov2003@gmail.com>
Reviewed-by: Ivan B <1+dunkaist@noreply.localhost>
Reviewed-by: hidnplayr <hidnplayr@gmail.com>
Co-authored-by: leency <lipatov.kiril@gmail.com>
Load characters with lodsw only ever set ax. Anything left in the high half - including what this routine's own three-byte branch leaves there - would then push every following character into a longer form: an ASCII name off a Joliet CD came out as overlong three-byte sequences from the second character on. Narrow the input here, so every caller is safe.
Reviewed-on: #633
Reviewed-by: Burer <burer@kolibrios.org>
Reviewed-by: Mikhail Frolov <mixa.frolov2003@gmail.com>
Co-authored-by: leency <lipatov.kiril@gmail.com>
Summary: the keepalive handler compared the wrong field against the TCB
state constants, and walked into freed memory when the socket it killed was
released by tcp_disconnect.
Details:
Two independent defects in the same branch of tcp_timer_640ms.
First, the state test read TCP_SOCKET.state. That field is the inherited
SOCKET.state, an SS_* bitmask, not the TCB state machine; comparing it
against TCPS_ESTABLISHED compared a bitmask against an enum and decided
nothing meaningful. The TCB state lives in t_state. The comparison is also
changed from `ja` to `jae`, so only embryonic connections -- those whose
handshake never completed within TCP_time_keep_init -- are torn down here.
A synchronized connection now always falls through to .dont_kill, where it
either gets a keepalive probe (SO_KEEPALIVE set) or simply rearms the timer,
as in BSD. Previously an idle but perfectly healthy connection could be
dropped without the application ever asking for keepalives.
Second, the kill path did
push eax
call tcp_disconnect
pop eax
jmp .loop
and .loop dereferences SOCKET.NextPtr of that socket. But tcp_disconnect
jumps straight to tcp_close for a not-yet-synchronized connection, and
tcp_close calls socket_free -- so NextPtr was read out of freed kernel heap
and the timer thread continued its walk down a dangling pointer. The
successor is now saved before the call and the loop resumes at .check_only,
which is exactly what the timed-wait branch at the end of the same loop
already does.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Reviewed-on: #621
Reviewed-by: hidnplayr <hidnplayr@gmail.com>
Reviewed-by: Mikhail Frolov <mixa.frolov2003@gmail.com>
Summary: socket_close() skipped both tcp_disconnect and socket_free for any
TCP socket that was not yet in the SS_ISCONNECTED state, leaking the socket
structure and leaving it on the net_sockets list forever.
Details:
The SS_ISCONNECTED gate in socket_close covered only fully established
connections. A socket closed while in SYN_SENT, SYN_RECEIVED or LISTEN, or
one that never connected at all, fell through to a bare `ret`: it was
neither disconnected nor freed. The 4 KiB socket structure and its two ring
buffers stayed allocated, the socket kept its place on net_sockets, its
timers kept being decremented by tcp_timer_640ms, and SOCKET.TID kept
pointing at a thread that was about to exit. A browser or any other
application that opens connections which fail to establish (refused,
filtered, or simply cancelled by the user) leaked one socket per attempt.
The gate is not needed: tcp_disconnect dispatches on the TCB state itself
and jumps straight to tcp_close -- which calls socket_free -- whenever
t_state is below TCPS_ESTABLISHED. Dropping the test therefore routes the
not-yet-synchronized cases to exactly the cleanup they were missing, and
leaves the established path untouched. The SS_ISDISCONNECTING test is kept,
so a second close() on a socket already shutting down is still a no-op.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Reviewed-on: #620
Reviewed-by: hidnplayr <hidnplayr@gmail.com>
Reviewed-by: Mikhail Frolov <mixa.frolov2003@gmail.com>
Summary: tcp_respond clamped the free receive space to 65535 and only then
applied RCV_SCALE, so scaled ACKs and keepalives advertised a window far
smaller than the one actually available.
Подробно:
The window field of a TCP header is 16 bits wide and, when window scaling is
in effect, carries the free space shifted right by RCV_SCALE. The two
operations therefore have to happen in that order: shift first, then clamp
the result to TCP_max_win.
tcp_respond did the opposite. With a receive buffer larger than 64 KiB and
RCV_SCALE = 2, free space of 128 KiB was first cut down to 65535 and then
shifted to 16383, announcing 64 KiB instead of the full 128 KiB. The larger
the buffer and the scale factor, the worse the under-advertisement -- the
window only ever shrank, so the effect was lost throughput rather than
corruption, but it silently defeated window scaling on exactly the responses
that carry the window most often.
tcp_output already gets this right (it compares against TCP_max_win shl
RCV_SCALE before writing the field); tcp_respond now agrees with it.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
tcp_set_persist takes the socket pointer in eax and uses ebx as a
scratch register to compute the RTO:
mov ebx, [eax + TCP_SOCKET.t_srtt]
shr ebx, 2
add ebx, [eax + TCP_SOCKET.t_rttvar]
shr ebx, 1
mov cl, [eax + TCP_SOCKET.t_rxtshift]
shl ebx, cl
By the time the persist timer is armed ebx therefore holds the timeout
value, not the socket. The flag store nevertheless went through ebx, so
it wrote to the linear address <RTO> + TCP_SOCKET.timer_flags -- an
unmapped low address -- instead of setting timer_flag_persist on the
socket.
Any TCP connection whose peer advertises a zero window takes this path
from tcp_output.enter_persist and faults the kernel:
K : Page fault
K : EBX : 0000000A
K : EIP : 80037DF3 (tcp_set_persist, the flag store)
K : Process - forced terminate PID: 00000005
Observed with NetSurf on a HTTP/2 connection to www.redhat.com, where
twelve multiplexed streams closed the receive window. Store the flag
through eax, which tcpt_rangeset leaves untouched.
Assisted-by: Claude Opus 5 <noreply@anthropic.com>
Summary: the received window scale option was stored into SND_SCALE, which
the connection setup code then immediately overwrote with zero, so every
peer window was interpreted unscaled.
Details:
RFC 1323 negotiation is completed in two places -- the SYN_RECEIVED branch
and the active-open branch of tcp_input. Both do
mov ax, word[ebx + TCP_SOCKET.requested_s_scale]
mov word[ebx + TCP_SOCKET.SND_SCALE], ax
relying on the declared order of the four adjacent bytes SND_SCALE,
RCV_SCALE, requested_s_scale, request_r_scale to move both factors at once.
requested_s_scale, however, was never filled in: the option parser wrote the
peer's shift count into SND_SCALE directly, and that value was then clobbered
by the word move with the zero left in requested_s_scale by socket_alloc.
The result was that SND_SCALE ended up 0 on every connection while
TF_RCVD_SCALE was set, so a peer advertising, say, 64 KiB with a shift of 7
was read as advertising 512 bytes. Sending to any modern host was throttled
to a fraction of the real window.
The parser now stores into requested_s_scale, where the setup code expects
it, and clamps the value to TCP_max_winshift (14) as required by RFC 1323 --
a peer sending a larger shift must not be allowed to make our SND_WND
computation shift out of range.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Reviewed-on: #619
Reviewed-by: hidnplayr <hidnplayr@gmail.com>
Reviewed-by: Mikhail Frolov <mixa.frolov2003@gmail.com>
Co-authored-by: leency <lipatov.kiril@gmail.com>
- Add `bbench` to IMG and System Panel
- Universal benchmark with 17 tests for CPU, graphics, memory and disk
- Tests can be toggled and configured
- Generates derailed reports in HTML
- Remove `MGB` and `FSPEED` from System Panel, move them from IMG to ISO
---------
Co-authored-by: Burer <burer@kolibrios.org>
Reviewed-on: #561
Reviewed-by: bad_Dr3dd0x <1702+bad_dr3dd0x@noreply.localhost>
Reviewed-by: Burer <burer@kolibrios.org>
Co-authored-by: leency <lipatov.kiril@gmail.com>
For chunked responses HTTP_receive added the whole buffer tail to
content_received every time it consumed a chunkline. When several
chunks arrived in one TCP segment, the same bytes were counted once
per chunkline (observed: content_received = 42 MB for an 83 KB page);
the value only became exact at got_all_data. A client trusting the
counter mid-transfer read far past the buffer and page-faulted.
In plain buffered mode recompute the exact value from the pointers
instead: min(chunk_ptr, write_ptr) - content_ptr, the same formula
.got_all_data_chunked uses. Data below chunk_ptr is decoded and
contiguous; bytes in [chunk_ptr, write_ptr) are still raw (unconsumed
chunkline + partial chunk). Stream/ring modes keep the running add:
there data is consumed as it arrives, so the incremental count is
correct.
---------
Co-authored-by: Burer <burer@kolibrios.org>
Reviewed-on: #569
Reviewed-by: hidnplayr <hidnplayr@gmail.com>
Reviewed-by: Burer <burer@kolibrios.org>
Co-authored-by: leency <lipatov.kiril@gmail.com>
I wrote an autotest for Netsurf. After 130 test run the system could not
create any new process anymore. Now this is fixed. Result:
916 OK, 0 CRASH, 0 HANG
Futexes (sysfn 77) live in the per-process handle table (PROC.htab)
and are allocated from the kernel's small-object heap via
create_object. The only code path that ever frees one is
destroy_object, which runs solely on an explicit FUTEX_DESTROY call --
and real programs never make it: newlib-based applications create a
dozen or so futexes at startup for their internal locks (malloc,
stdio) and simply exit, expecting the kernel to clean up. Nothing
does: destroy_process tears down HDLLs and page tables but never
walks the handle table.
Each leaked futex pins 48 bytes of the kernel malloc arena, and that
arena is a single fixed 128 KB block (init_malloc has no grow path).
After roughly two thousand leaked handles -- a few hundred to a few
thousand application launches within one uptime -- kernel malloc()
starts failing system-wide. The first visible casualty is
load_library: it can no longer allocate a DLLDESCR, so every dll.obj
load in every new process fails from that point on ("cannot load
library"), which is easy to mistake for a userland problem.
Reproduced by repeatedly launching a newlib application: the arena
filled with ~1750 48-byte chunks carrying the 'FUTX' magic (confirmed
by dumping the live arena; mst.topsize had dropped to 32 bytes with
free physical memory and kernel heap space still abundant), and dll
loading died after ~130 launches.
Fix: in destroy_process, after destroy_all_hdlls, walk the process's
handle table and free every live object. Free slots hold small
free-list indices and the reserved stdin/stdout/stderr handles hold
small values, so a bounds check against OS_BASE skips them; live
slots hold kernel pointers and are additionally verified by the
'FUTX' magic. If other object kinds are ever added to the handle
table, they will need their own destructors here -- the magic check
makes this walk skip them safely rather than crash.
---------
Co-authored-by: Burer <burer@kolibrios.org>
Reviewed-on: #567
Reviewed-by: hidnplayr <hidnplayr@gmail.com>
Reviewed-by: Burer <burer@kolibrios.org>
Co-authored-by: leency <lipatov.kiril@gmail.com>
Co-committed-by: leency <lipatov.kiril@gmail.com>
I wrote an autotest that runs Netsurf a lot of times. While running this
test I always faced the hang issue. First thought was about network
and sockets but QEMU debug through telnet revealed the issue in timers.
Now there is no hang after this fix.
timer_hs and cancel_timer_hs hold the global timer-list lock
(lock_timer_list/unlock_timer_list) across a short critical section
of plain list-pointer stores, without disabling interrupts. If the
owning thread is preempted inside that window, it can never be
scheduled again while a higher-priority thread is runnable: the
scheduler is strictly priority-based and osloop's check_timers (top
priority) busy-waits for the same lock via change_task, which never
descends to a lower-priority ring while its own ring has a runnable
thread. The result is a permanent, whole-system livelock -- not a
one-off race, but a deterministic outcome whenever the preemption
lands inside the section.
Reproduced by driving thousands of blocking TCP connects (each one
calls timer_hs for its connect timeout) through a browser under QEMU,
where interrupts tend to land on translation-block boundaries right
after the lock's cmpxchg. Confirmed via the QEMU monitor: osloop
spinning forever in lock_timer_list while the lock owner sat, fully
preempted, one instruction into timer_hs's critical section.
Fix: wrap the lock/insert-or-remove/unlock sequence in
timer_hs and cancel_timer_hs with pushfd/cli ... popfd, making it
atomic with respect to preemption. The wait loop inside
lock_timer_list is unaffected -- change_task manages IF on its own,
so spinning there with interrupts off cannot itself hang anything.
Reviewed-on: #564
Reviewed-by: Ivan B <1+dunkaist@noreply.localhost>
Reviewed-by: hidnplayr <hidnplayr@gmail.com>
Co-authored-by: Kiril Lipatov <lipatov.kiril@gmail.com>
Co-committed-by: Kiril Lipatov <lipatov.kiril@gmail.com>
The issue:
1. Put kolibri.img on Flash
2. Load Kolibri from Flash
3. On Blue screen set [e] Floppy image: 1. floppy
4. Press Enter to boot
**Old result:** error, system hang ("jmp $" is infinite cycle)
**New result:** error, you can change options (set [e] = "3. preloaded image" in current case) and continue boot
I often have this issue after testing Kolibri in QEMU and then coping image on Flash to run it on real hardware.
If I forgret to change [e] option ffrom 1 to 3 I had to reboot.
Reviewed-on: #530
Reviewed-by: Burer <burer@kolibrios.org>
Reviewed-by: Mikhail Frolov <mixa.frolov2003@gmail.com>
Co-authored-by: leency <lipatov.kiril@gmail.com>
Co-committed-by: leency <lipatov.kiril@gmail.com>
- UI elements have been enlarged
- Proper response to slider ends
- System icons
- Трохи констант бо це пздц х_х
- Сheckers and Silk fill styles
- Color selection with any mouse button
Vaicheslav97, Leency, Burer
---------
Co-authored-by: Burer <burer@kolibrios.org>
Reviewed-on: #510
Reviewed-by: Mikhail Frolov <mixa.frolov2003@gmail.com>
Reviewed-by: Burer <burer@kolibrios.org>
Co-authored-by: leency <lipatov.kiril@gmail.com>
Co-committed-by: leency <lipatov.kiril@gmail.com>
- original version by boppan (magomed kostoev) is rewritten to c--
- cleaned up code
- now handle any image and sector size, not just kolibri.img
- fits into 2 kb (old version was 3.6 kb)
- support all system languages
---------
Co-authored-by: Burer <burer@kolibrios.org>
Reviewed-on: #486
Reviewed-by: Burer <burer@kolibrios.org>
Reviewed-by: Mikhail Frolov <mixa.frolov2003@gmail.com>
Co-authored-by: leency <lipatov.kiril@gmail.com>
Co-committed-by: leency <lipatov.kiril@gmail.com>
- "Welcome" menu item now uses absolute path `/sys/welcome.htm` (relative path failed to open when other tab was already open).
- Add full RU and ES translations of welcome.htm, keeping the original tone, plus per-language build rules
- Fix typos/grammar, names and trailing whitespace in EN welcome.htm
- Add <head> tag with proper <meta charset="..."> to all three language versions
---------
Co-authored-by: Burer <burer@kolibrios.org>
Reviewed-on: #466
Reviewed-by: Burer <burer@kolibrios.org>
Reviewed-by: Mikhail Frolov <mixa.frolov2003@gmail.com>
Reviewed-by: Andrew <15+ace-dent@noreply.localhost>
Co-authored-by: leency <lipatov.kiril@gmail.com>
Co-committed-by: leency <lipatov.kiril@gmail.com>
- proper fix of line break
- new refresh / stop icons
- more comfortable debug mode
- remove old comments from code
- fix very old issue with text overlapping
- line break on '-'
---------
Co-authored-by: Burer <burer@kolibrios.org>
Reviewed-on: #474
Co-authored-by: leency <lipatov.kiril@gmail.com>
Co-committed-by: leency <lipatov.kiril@gmail.com>
## app_plus: fix calling opendial and rework floppy-mode warning window
- Fix: bump MEMSIZE 40K => 60K so the Open file dialog starts.
- UI: drop the fake dir-listing mockup for a single icon + clearer text; remove unused SCRX/SCRY/kolibrios_dirs.
- UI: reposition header/description/buttons to the new CONX/CONY layout.
- Text: rewrite RU+EN warning - explain floppy mode and how to mount /kolibrios.
- Review: fix CONY comment + English grammar.
---------
Co-authored-by: Burer <burer@kolibrios.org>
Reviewed-on: #460
Co-authored-by: leency <lipatov.kiril@gmail.com>
Co-committed-by: leency <lipatov.kiril@gmail.com>
## WebView 3.97
- Fix: closing `</font>` pops `text_colors` by its own count, not `bg_colors` — no more dropping the default text color (`set_style.h`).
- Fix: `_cache::clear()` also resets `current_type` and `current_charset` (`cache.h`).
- Feature: `<li>` inside `<nav>` is rendered inline, separated by a single space (`set_style.h`).
- Cleanup: remove dead `src = …` assignments in View Source; `<font>` counting reads `src_orig` directly, behavior unchanged (`show_src.h`).
- Chore: bump version to `WebView 3.97` (`const.h`).
- Content: update test/home pages, add a hidden Easter-egg link to the test page (`res/test.htm`, `res/homepage_*.htm`).
---------
Co-authored-by: Burer <burer@kolibrios.org>
Reviewed-on: #459
Co-authored-by: leency <lipatov.kiril@gmail.com>
Co-committed-by: leency <lipatov.kiril@gmail.com>
- Bigger fonts
- System colors
- Code refactoring to make UI flexible and more readable
- Move from ISO to IMG
- Add to main menu, add to desktop instead of Calc, remove from App+
- Localization to all system languages
- Source code file is now UTF-8
Co-authored-by: Burer <burer@kolibrios.org>
Reviewed-on: #189
Reviewed-by: Max Logaev <maxlogaev@proton.me>
Co-authored-by: Kiril Lipatov <lipatov.kiril@gmail.com>
Co-committed-by: Kiril Lipatov <lipatov.kiril@gmail.com>
- LMB to open file, RMB to show in folder
- fix: correctly open folders
- fix UI: better list alignment
- Eolite: optimize OpenDir
- SelectList_ProcessMouse() better react on click
Reviewed-on: #191
Reviewed-by: Max Logaev <maxlogaev@proton.me>
Co-authored-by: leency <lipatov.kiril@gmail.com>
Co-committed-by: leency <lipatov.kiril@gmail.com>
- adopt window size to screen size
- bigger fonts
- proper colored 'S' and 'L' buttons
- fix issue: after won the game clicks count always increased to max
- code refactoring, translate comments to English
- help updated
Reviewed-on: #181
Reviewed-by: Max Logaev <maxlogaev@proton.me>
Co-authored-by: leency <lipatov.kiril@gmail.com>
Co-committed-by: leency <lipatov.kiril@gmail.com>
- proper window rolling up fix;
- bigger cells and fonts;
- add icon to a new game button;
- better alignment of ui elements in header.
Reviewed-on: #172
Reviewed-by: Max Logaev <maxlogaev@proton.me>
Co-authored-by: leency <lipatov.kiril@gmail.com>
Co-committed-by: leency <lipatov.kiril@gmail.com>
- line height can no longer be smaller than icon size;
- fixed bug with edit box activation under "Apply to all files?" dialog;
- updated dates;
- fixed kfont initialization.
- Fixed the ID of the buttons, made the window always on top;
- Removed the visible rectangle when clicking on the palette;
- Fixed the position of the picker and palette buttons.
Reviewed-on: #154
Reviewed-by: Max Logaev <maxlogaev@proton.me>
Co-authored-by: leency <lipatov.kiril@gmail.com>
Co-committed-by: leency <lipatov.kiril@gmail.com>
- Added Ctrl + Alt + Left / Right - change sound volume;
- Added Ctrl + Alt + Up / Down - mute and unmute sound;
- Corrected description.
Co-authored-by: Max Logaev <maxlogaev@proton.me