TinyGL: Added gluDisk. Fixed args in gluCylinder and gluSphere (#223)

TinyGL:
- Fixed setting of `GL_FRONT_AND_BACK` mode;
- Fixed setting of `GL_SPOT_DIRECTION` angle;
- Optimization of drawing triangles and lines;
- Input parameters are adjusted to the OpenGL standard
  in `gluCylinder` and `gluSphere` functions;
- Added `gluDisk` function (the gluDisk function draws
  a disk-shaped quadric figure);
- Optimize function `calc_buf`.

Flag:
- Added lighting.

info3ds, info3ds_u, test_glu0, test_glu1, test_glu2,
textures0, textures1, textures2:
- Updated programs using `gluCylinder` and `gluSphere`.

Reviewed-on: KolibriOS/kolibrios#223
Reviewed-by: Ivan B <dunkaist@noreply.localhost>
Reviewed-by: Max Logaev <maxlogaev@proton.me>
Co-authored-by: IgorA <aie85playm@gmail.com>
Co-committed-by: IgorA <aie85playm@gmail.com>
This commit is contained in:
2025-05-04 20:00:04 +02:00
committed by Max Logaev
parent cd1c2ce969
commit c18da5afae
23 changed files with 1155 additions and 722 deletions
@@ -1,3 +1,7 @@
; SPDX-License-Identifier: GPL-2.0-only
; Test glu0 - gluSphere functionality testing
; Copyright (C) 2014-2025 KolibriOS team
use32
org 0
db 'MENUET01'
@@ -8,6 +12,7 @@ include '../../../../../macros.inc'
include '../../../../../KOSfuncs.inc'
include '../../../../../load_lib.mac'
include '../../../../../dll.inc'
include '../kosgl.inc'
include '../opengl_const.inc'
@use_library
@@ -131,9 +136,6 @@ button:
mcall SF_TERMINATE_PROCESS
align 4
caption db 'Test gluSphere, [Esc] - exit, [<-],[->],[Up],[Down] - rotate',0
align 4
draw_3d:
stdcall [glClear], GL_COLOR_BUFFER_BIT + GL_DEPTH_BUFFER_BIT ;очистим буфер цвета и глубины
@@ -145,20 +147,33 @@ call [glPushMatrix]
stdcall [glRotatef], [angle_z],0.0,0.0,1.0
stdcall [glRotatef], [angle_y],0.0,1.0,0.0
stdcall [gluSphere], [qObj], 1.0, 16,16
push 16
push 16
glpush rad1
stdcall [gluSphere], [qObj]
stdcall [glColor3f], 1.0, 0.0, 0.0
stdcall [glTranslatef], -1.6,0.0,0.0
stdcall [gluSphere], [qObj], 0.55, 8,8
push 8
push 8
glpush rad2
stdcall [gluSphere], [qObj]
stdcall [glColor3f], 0.0, 0.0, 1.0
stdcall [glTranslatef], 3.2,0.0,0.0
stdcall [gluSphere], [qObj], 0.55, 8,8
push 8
push 8
glpush rad2
stdcall [gluSphere], [qObj]
call [glPopMatrix]
ret
align 4
qObj dd 0
caption db 'Test gluSphere, [Esc] - exit, [<-],[->],[Up],[Down] - rotate',0
align 4
rad1 dq 1.0
rad2 dq 0.55
scale dd 0.4
delt_sc dd 0.05
@@ -172,13 +187,17 @@ import_tinygl:
macro E_LIB n
{
if defined sz_#n
n dd sz_#n
end if
}
include '../export.inc'
dd 0,0
macro E_LIB n
{
if used n
sz_#n db `n,0
end if
}
include '../export.inc'
@@ -189,7 +208,8 @@ name_tgl db 'tinygl.obj',0
align 16
i_end:
ctx1 rb 28 ;sizeof.TinyGLContext = 28
ctx1 TinyGLContext
qObj dd 0
cur_dir_path rb 4096
library_path rb 4096
rb 2048
@@ -1,3 +1,7 @@
; SPDX-License-Identifier: GPL-2.0-only
; Test glu1 - gluCylinder and gluDisk functionality testing
; Copyright (C) 2014-2025 KolibriOS team
use32
org 0
db 'MENUET01'
@@ -8,24 +12,24 @@ include '../../../../../macros.inc'
include '../../../../../KOSfuncs.inc'
include '../../../../../load_img.inc'
include '../../../../../load_lib.mac'
include '../kosgl.inc'
include '../opengl_const.inc'
include '../zbuffer.inc'
include '../../../../../develop/info3ds/info_fun_float.inc'
3d_wnd_l equ 0 ;tinygl buffer left indent
3d_wnd_t equ 30 ;tinygl buffer top indent
3d_wnd_w equ 500
3d_wnd_h equ 400
@use_library mem.Alloc,mem.Free,mem.ReAlloc,dll.Load
IMAGE_TOOLBAR_ICON_SIZE equ 21*21*3
;Макрос для параметров типа double (8 байт)
macro glpush GLDoubleVar {
push dword[GLDoubleVar+4]
push dword[GLDoubleVar]
}
align 4
start:
load_libraries l_libs_start,l_libs_end
;проверка на сколько удачно загузились библиотеки
;checking how successfully the libraries were loaded
mov ebp,lib_0
.test_lib_open:
cmp dword [ebp+ll_struc_size-4],0
@@ -39,16 +43,24 @@ load_libraries l_libs_start,l_libs_end
mcall SF_STYLE_SETTINGS,SSF_GET_COLORS,sc,sizeof.system_colors
mcall SF_SET_EVENTS_MASK,0x27
stdcall [kosglMakeCurrent], 5,30,[buf_ogl.w],[buf_ogl.h],ctx1
finit
fild dword[buf_ogl.w]
fdiv dword[fl_180]
fstp dword[angle_dzm]
fild dword[buf_ogl.h]
fdiv dword[fl_180]
fstp dword[angle_dym]
stdcall [kosglMakeCurrent], 3d_wnd_l,3d_wnd_t,[buf_ogl.w],[buf_ogl.h],ctx1
stdcall [glEnable], GL_DEPTH_TEST
stdcall [glEnable], GL_NORMALIZE ;делам нормали одинаковой величины во избежание артефактов
stdcall [glEnable], GL_NORMALIZE ;normals of the same size to avoid artifacts
call [gluNewQuadric]
mov [qObj],eax
stdcall [glClearColor], 0.25,0.25,0.25,0.0
stdcall [glShadeModel], GL_SMOOTH
mov eax,dword[ctx1] ;eax -> TinyGLContext.GLContext
mov eax,[ctx1.gl_context]
mov eax,[eax] ;eax -> ZBuffer
mov eax,[eax+ZBuffer.pbuf]
mov dword[buf_ogl],eax
@@ -60,6 +72,14 @@ load_libraries l_libs_start,l_libs_end
stdcall [buf2d_convert_text_matrix], buf_1
load_image_file 'toolb_1.png', image_data_toolbar
fld dword[scale]
stdcall update_number, txt_scale.v
fld dword[angle_y]
stdcall update_number, txt_angle_y.v
fld dword[angle_z]
stdcall update_number, txt_angle_z.v
call SetLight
call draw_3d
@@ -76,13 +96,24 @@ still:
jz key
cmp al,EV_BUTTON
jz button
cmp al,EV_MOUSE
jne still
call mouse
jmp still
align 4
draw_window:
pushad
mcall SF_REDRAW,SSF_BEGIN_DRAW
mcall SF_CREATE_WINDOW,(50 shl 16)+420,(30 shl 16)+410,0x33ffffff,,caption
mcall SF_STYLE_SETTINGS,SSF_GET_SKIN_HEIGHT
mov ebx,[buf_ogl.w]
add ebx,(50 shl 16)+9
mov ecx,[buf_ogl.h]
add ecx,(30 shl 16)+4
add ecx,eax
add cx,[buf_ogl.t]
mcall SF_CREATE_WINDOW,,,0x33ffffff,,caption
mov esi,[sc.work_button]
mcall SF_DEFINE_BUTTON,(6 shl 16)+19,(6 shl 16)+19,3+0x40000000 ;вершины вкл.
@@ -129,11 +160,7 @@ key:
fld dword[angle_y]
fadd dword[delt_size]
fst dword[angle_y]
mov word[NumberSymbolsAD],2
fstp qword[Data_Double]
call DoubleFloat_to_String
mov byte[txt_angle_y.v],0
stdcall str_cat, txt_angle_y.v,Data_String
stdcall update_number, txt_angle_y.v
call draw_3d
call [kosglSwapBuffers]
jmp still
@@ -144,11 +171,7 @@ key:
fld dword[angle_y]
fsub dword[delt_size]
fst dword[angle_y]
mov word[NumberSymbolsAD],2
fstp qword[Data_Double]
call DoubleFloat_to_String
mov byte[txt_angle_y.v],0
stdcall str_cat, txt_angle_y.v,Data_String
stdcall update_number, txt_angle_y.v
call draw_3d
call [kosglSwapBuffers]
jmp still
@@ -159,11 +182,7 @@ key:
fld dword[angle_z]
fadd dword[delt_size]
fst dword[angle_z]
mov word[NumberSymbolsAD],2
fstp qword[Data_Double]
call DoubleFloat_to_String
mov byte[txt_angle_z.v],0
stdcall str_cat, txt_angle_z.v,Data_String
stdcall update_number, txt_angle_z.v
call draw_3d
call [kosglSwapBuffers]
jmp still
@@ -174,11 +193,7 @@ key:
fld dword[angle_z]
fsub dword[delt_size]
fst dword[angle_z]
mov word[NumberSymbolsAD],2
fstp qword[Data_Double]
call DoubleFloat_to_String
mov byte[txt_angle_z.v],0
stdcall str_cat, txt_angle_z.v,Data_String
stdcall update_number, txt_angle_z.v
call draw_3d
call [kosglSwapBuffers]
;jmp still
@@ -221,6 +236,104 @@ button:
stdcall mem.Free,[image_data_toolbar]
mcall SF_TERMINATE_PROCESS
align 4
mouse:
push eax ebx
mcall SF_MOUSE_GET,SSF_BUTTON_EXT
bt eax,0
jnc .end_m
;mouse l. but. move
cmp dword[mouse_drag],1
jne .end_m
mcall SF_MOUSE_GET,SSF_WINDOW_POSITION
mov ebx,eax
sar ebx,16 ;mouse.x
cmp ebx,3d_wnd_l
jg @f
mov ebx,3d_wnd_l
@@:
sub ebx,3d_wnd_l
cmp ebx,3d_wnd_w
jle @f
mov ebx,3d_wnd_w
@@:
movsx eax,ax ;mouse.y
cmp eax,3d_wnd_t
jg @f
mov eax,3d_wnd_t
@@:
sub eax,3d_wnd_t
cmp eax,3d_wnd_h
jle @f
mov eax,3d_wnd_h
@@:
finit
fild dword[mouse_y]
mov [mouse_y],eax
fisub dword[mouse_y]
fdiv dword[angle_dzm] ;if the cursor moves along the y-axis (up or down)
fadd dword[angle_z]
fst dword[angle_z]
stdcall update_number, txt_angle_z.v
fild dword[mouse_x]
mov [mouse_x],ebx
fisub dword[mouse_x]
fdiv dword[angle_dym] ;if the cursor moves along the z-axis (left or right)
fadd dword[angle_y]
fst dword[angle_y]
stdcall update_number, txt_angle_y.v
call draw_3d
call [kosglSwapBuffers]
jmp .end_d
.end_m:
bt eax,16
jnc @f
;mouse l. but. up
mov dword[mouse_drag],0
jmp .end_d
@@:
bt eax,8
jnc .end_d
;mouse l. but. press
mcall SF_MOUSE_GET,SSF_WINDOW_POSITION
mov ebx,eax
sar ebx,16 ;mouse.x
cmp ebx,3d_wnd_l
jl .end_d
sub ebx,3d_wnd_l
cmp ebx,3d_wnd_w
jg .end_d
movsx eax,ax ;mouse.y
cmp eax,3d_wnd_t
jl .end_d
sub eax,3d_wnd_t
cmp eax,3d_wnd_h
jg .end_d
mov dword[mouse_drag],1
mov dword[mouse_x],ebx
mov dword[mouse_y],eax
.end_d:
pop ebx eax
ret
;input:
; st0 - number
; txt_addr - pointer to text buffer
align 4
proc update_number uses eax, txt_addr:dword
mov word[NumberSymbolsAD],3
fstp qword[Data_Double]
call DoubleFloat_to_String
mov eax,[txt_addr]
mov byte[eax],0
stdcall str_cat, eax,Data_String
ret
endp
align 4
but_st_point:
stdcall [gluQuadricDrawStyle], [qObj],GLU_POINT
@@ -256,11 +369,7 @@ but_zoom_p:
fld dword[sc_max]
@@:
fst dword[scale]
mov word[NumberSymbolsAD],3
fstp qword[Data_Double]
call DoubleFloat_to_String
mov byte[txt_scale.v],0
stdcall str_cat, txt_scale.v,Data_String
stdcall update_number, txt_scale.v
call draw_3d
call [kosglSwapBuffers]
ret
@@ -279,26 +388,12 @@ but_zoom_m:
fld dword[sc_min]
@@:
fst dword[scale]
mov word[NumberSymbolsAD],3
fstp qword[Data_Double]
call DoubleFloat_to_String
mov byte[txt_scale.v],0
stdcall str_cat, txt_scale.v,Data_String
stdcall update_number, txt_scale.v
call draw_3d
call [kosglSwapBuffers]
ret
align 4
caption db 'Test gluCylinder, [Esc] - exit, [<-],[->],[Up],[Down] - rotate',0
align 4
rad1 dq 1.0
rad2 dq 0.55
rad3 dq 0.15
hei1 dq 2.0 ;высота цилиндра
hei2 dq 1.25
align 4
draw_3d:
stdcall [glClear], GL_COLOR_BUFFER_BIT + GL_DEPTH_BUFFER_BIT ;очистим буфер цвета и глубины
@@ -310,15 +405,37 @@ call [glPushMatrix]
stdcall [glRotatef], [angle_z],0.0,0.0,1.0
stdcall [glRotatef], [angle_y],0.0,1.0,0.0
stdcall [glTranslatef], 0.0,0.0,-1.0 ;опускаем цилинды вниз
stdcall [gluCylinder], [qObj], rad1,rad1,hei1, 32,8
push 8
push 32
glpush hei1
glpush rad1
glpush rad1
stdcall [gluCylinder], [qObj]
stdcall [glTranslatef], 0.0,0.0,2.0
push 4
push 32
glpush rad1
glpush rad3
stdcall [gluDisk], [qObj]
stdcall [glColor3f], 1.0, 0.0, 0.0
stdcall [glTranslatef], -1.6,0.0,0.0
stdcall [gluCylinder], [qObj], rad2,rad3,hei2, 16,8
stdcall [glTranslatef], -1.6,0.0,-2.0
push 8
push 16
glpush hei2
glpush rad3
glpush rad2
stdcall [gluCylinder], [qObj]
stdcall [glColor3f], 0.0, 0.0, 1.0
stdcall [glTranslatef], 3.2,0.0,0.0
stdcall [gluCylinder], [qObj], rad2,rad3,hei2, 16,8
push 8
push 16
glpush hei2
glpush rad3
glpush rad2
stdcall [gluCylinder], [qObj]
call [glPopMatrix]
stdcall [buf2d_draw_text], buf_ogl, buf_1,txt_scale,5,5,0xffff00
@@ -344,10 +461,22 @@ SetLight:
stdcall [glEnable],GL_LIGHT0
ret
scale dd 0.4 ;начальный масштаб
sc_delt dd 0.05 ;изменение масштаба при нажатии
sc_min dd 0.1 ;минимальный масштаб
sc_max dd 1.1 ;максимальный масштаб
align 4
caption db 'Test gluCylinder and gluDisk, [Esc] - exit, [<-],[->],[Up],[Down] - rotate',0
align 4
rad1 dq 1.0
rad2 dq 0.55
rad3 dq 0.15
hei1 dq 2.0 ;высота цилиндра
hei2 dq 1.25
fl_180 dd 180.0
scale dd 0.4 ;initial scale
sc_delt dd 0.05 ;zoom on click
sc_min dd 0.1 ;minimum scale
sc_max dd 1.1 ;maximum scale
angle_z dd -45.0
angle_y dd -150.0
delt_size dd 3.0
@@ -366,13 +495,17 @@ import_tinygl:
macro E_LIB n
{
if defined sz_#n
n dd sz_#n
end if
}
include '../export.inc'
dd 0,0
macro E_LIB n
{
if used n
sz_#n db `n,0
end if
}
include '../export.inc'
@@ -490,28 +623,23 @@ lib_name_2 db 'libimg.obj',0
txt_scale:
db 'Scale: '
.v:
db 0
rb 10
.v: rb 11
txt_angle_z:
db 'Rotate z: '
.v:
db 0
rb 10
.v: rb 11
txt_angle_y:
db 'Rotate y: '
.v:
db 0
rb 10
.v: rb 11
align 4
buf_ogl:
dd 0 ;указатель на буфер изображения
dw 10,10 ;+4 left,top
.w: dd 400
.h: dd 350
dw 3d_wnd_l ;+4 left
.t: dw 3d_wnd_t ;+6 top
.w: dd 3d_wnd_w
.h: dd 3d_wnd_h
dd 0,24 ;+16 color,bit in pixel
align 4
@@ -530,9 +658,14 @@ l_libs_end:
align 4
i_end:
ctx1 rb 28 ;sizeof.TinyGLContext = 28
ctx1 TinyGLContext
image_data_toolbar dd 0
qObj dd 0
mouse_drag dd 0 ;scene rotation mode based on mouse cursor movement
mouse_x dd 0
mouse_y dd 0
angle_dzm dd 0 ;~ 3d_wnd_w/180 - adding scene rotation angles when rotating the mouse
angle_dym dd 0 ;~ 3d_wnd_h/180
run_file_70 FileInfoBlock
sc system_colors
align 16
@@ -1,3 +1,7 @@
; SPDX-License-Identifier: GPL-2.0-only
; Test glu2 - gluSphere functionality testing
; Copyright (C) 2015-2025 KolibriOS team
use32
org 0
db 'MENUET01'
@@ -8,24 +12,24 @@ include '../../../../../macros.inc'
include '../../../../../KOSfuncs.inc'
include '../../../../../load_img.inc'
include '../../../../../load_lib.mac'
include '../kosgl.inc'
include '../opengl_const.inc'
include '../zbuffer.inc'
include '../../../../../develop/info3ds/info_fun_float.inc'
3d_wnd_l equ 0 ;tinygl buffer left indent
3d_wnd_t equ 30 ;tinygl buffer top indent
3d_wnd_w equ 500
3d_wnd_h equ 400
@use_library mem.Alloc,mem.Free,mem.ReAlloc,dll.Load
IMAGE_TOOLBAR_ICON_SIZE equ 21*21*3
;Макрос для параметров типа double (8 байт)
macro glpush GLDoubleVar {
push dword[GLDoubleVar+4]
push dword[GLDoubleVar]
}
align 4
start:
load_libraries l_libs_start,l_libs_end
;проверка на сколько удачно загузились библиотеки
;checking how successfully the libraries were loaded
mov ebp,lib_0
.test_lib_open:
cmp dword [ebp+ll_struc_size-4],0
@@ -39,16 +43,24 @@ load_libraries l_libs_start,l_libs_end
mcall SF_STYLE_SETTINGS,SSF_GET_COLORS,sc,sizeof.system_colors
mcall SF_SET_EVENTS_MASK,0x27
stdcall [kosglMakeCurrent], 5,30,[buf_ogl.w],[buf_ogl.h],ctx1
finit
fild dword[buf_ogl.w]
fdiv dword[fl_180]
fstp dword[angle_dzm]
fild dword[buf_ogl.h]
fdiv dword[fl_180]
fstp dword[angle_dym]
stdcall [kosglMakeCurrent], 3d_wnd_l,3d_wnd_t,[buf_ogl.w],[buf_ogl.h],ctx1
stdcall [glEnable], GL_DEPTH_TEST
stdcall [glEnable], GL_NORMALIZE ;делам нормали одинаковой величины во избежание артефактов
stdcall [glEnable], GL_NORMALIZE ;normals of the same size to avoid artifacts
call [gluNewQuadric]
mov [qObj],eax
stdcall [glClearColor], 0.25,0.25,0.25,0.0
stdcall [glShadeModel], GL_SMOOTH
mov eax,dword[ctx1] ;eax -> TinyGLContext.GLContext
mov eax,[ctx1.gl_context]
mov eax,[eax] ;eax -> ZBuffer
mov eax,[eax+ZBuffer.pbuf]
mov dword[buf_ogl],eax
@@ -60,6 +72,14 @@ load_libraries l_libs_start,l_libs_end
stdcall [buf2d_convert_text_matrix], buf_1
load_image_file 'toolb_1.png', image_data_toolbar
fld dword[scale]
stdcall update_number, txt_scale.v
fld dword[angle_y]
stdcall update_number, txt_angle_y.v
fld dword[angle_z]
stdcall update_number, txt_angle_z.v
call SetLight
call draw_3d
@@ -76,13 +96,24 @@ still:
jz key
cmp al,EV_BUTTON
jz button
cmp al,EV_MOUSE
jne still
call mouse
jmp still
align 4
draw_window:
pushad
mcall SF_REDRAW,SSF_BEGIN_DRAW
mcall SF_CREATE_WINDOW,(50 shl 16)+420,(30 shl 16)+410,0x33ffffff,,caption
mcall SF_STYLE_SETTINGS,SSF_GET_SKIN_HEIGHT
mov ebx,[buf_ogl.w]
add ebx,(50 shl 16)+9
mov ecx,[buf_ogl.h]
add ecx,(30 shl 16)+4
add ecx,eax
add cx,[buf_ogl.t]
mcall SF_CREATE_WINDOW,,,0x33ffffff,,caption
mov esi,[sc.work_button]
mcall SF_DEFINE_BUTTON,(6 shl 16)+19,(6 shl 16)+19,3+0x40000000 ;вершины вкл.
@@ -129,11 +160,7 @@ key:
fld dword[angle_y]
fadd dword[delt_size]
fst dword[angle_y]
mov word[NumberSymbolsAD],2
fstp qword[Data_Double]
call DoubleFloat_to_String
mov byte[txt_angle_y.v],0
stdcall str_cat, txt_angle_y.v,Data_String
stdcall update_number, txt_angle_y.v
call draw_3d
call [kosglSwapBuffers]
jmp still
@@ -144,11 +171,7 @@ key:
fld dword[angle_y]
fsub dword[delt_size]
fst dword[angle_y]
mov word[NumberSymbolsAD],2
fstp qword[Data_Double]
call DoubleFloat_to_String
mov byte[txt_angle_y.v],0
stdcall str_cat, txt_angle_y.v,Data_String
stdcall update_number, txt_angle_y.v
call draw_3d
call [kosglSwapBuffers]
jmp still
@@ -159,11 +182,7 @@ key:
fld dword[angle_z]
fadd dword[delt_size]
fst dword[angle_z]
mov word[NumberSymbolsAD],2
fstp qword[Data_Double]
call DoubleFloat_to_String
mov byte[txt_angle_z.v],0
stdcall str_cat, txt_angle_z.v,Data_String
stdcall update_number, txt_angle_z.v
call draw_3d
call [kosglSwapBuffers]
jmp still
@@ -174,11 +193,7 @@ key:
fld dword[angle_z]
fsub dword[delt_size]
fst dword[angle_z]
mov word[NumberSymbolsAD],2
fstp qword[Data_Double]
call DoubleFloat_to_String
mov byte[txt_angle_z.v],0
stdcall str_cat, txt_angle_z.v,Data_String
stdcall update_number, txt_angle_z.v
call draw_3d
call [kosglSwapBuffers]
;jmp still
@@ -221,6 +236,104 @@ button:
stdcall mem.Free,[image_data_toolbar]
mcall SF_TERMINATE_PROCESS
align 4
mouse:
push eax ebx
mcall SF_MOUSE_GET,SSF_BUTTON_EXT
bt eax,0
jnc .end_m
;mouse l. but. move
cmp dword[mouse_drag],1
jne .end_m
mcall SF_MOUSE_GET,SSF_WINDOW_POSITION
mov ebx,eax
sar ebx,16 ;mouse.x
cmp ebx,3d_wnd_l
jg @f
mov ebx,3d_wnd_l
@@:
sub ebx,3d_wnd_l
cmp ebx,3d_wnd_w
jle @f
mov ebx,3d_wnd_w
@@:
movsx eax,ax ;mouse.y
cmp eax,3d_wnd_t
jg @f
mov eax,3d_wnd_t
@@:
sub eax,3d_wnd_t
cmp eax,3d_wnd_h
jle @f
mov eax,3d_wnd_h
@@:
finit
fild dword[mouse_y]
mov [mouse_y],eax
fisub dword[mouse_y]
fdiv dword[angle_dzm] ;if the cursor moves along the y-axis (up or down)
fadd dword[angle_z]
fst dword[angle_z]
stdcall update_number, txt_angle_z.v
fild dword[mouse_x]
mov [mouse_x],ebx
fisub dword[mouse_x]
fdiv dword[angle_dym] ;if the cursor moves along the z-axis (left or right)
fadd dword[angle_y]
fst dword[angle_y]
stdcall update_number, txt_angle_y.v
call draw_3d
call [kosglSwapBuffers]
jmp .end_d
.end_m:
bt eax,16
jnc @f
;mouse l. but. up
mov dword[mouse_drag],0
jmp .end_d
@@:
bt eax,8
jnc .end_d
;mouse l. but. press
mcall SF_MOUSE_GET,SSF_WINDOW_POSITION
mov ebx,eax
sar ebx,16 ;mouse.x
cmp ebx,3d_wnd_l
jl .end_d
sub ebx,3d_wnd_l
cmp ebx,3d_wnd_w
jg .end_d
movsx eax,ax ;mouse.y
cmp eax,3d_wnd_t
jl .end_d
sub eax,3d_wnd_t
cmp eax,3d_wnd_h
jg .end_d
mov dword[mouse_drag],1
mov dword[mouse_x],ebx
mov dword[mouse_y],eax
.end_d:
pop ebx eax
ret
;input:
; st0 - number
; txt_addr - pointer to text buffer
align 4
proc update_number uses eax, txt_addr:dword
mov word[NumberSymbolsAD],3
fstp qword[Data_Double]
call DoubleFloat_to_String
mov eax,[txt_addr]
mov byte[eax],0
stdcall str_cat, eax,Data_String
ret
endp
align 4
but_st_point:
stdcall [gluQuadricDrawStyle], [qObj],GLU_POINT
@@ -256,11 +369,7 @@ but_zoom_p:
fld dword[sc_max]
@@:
fst dword[scale]
mov word[NumberSymbolsAD],3
fstp qword[Data_Double]
call DoubleFloat_to_String
mov byte[txt_scale.v],0
stdcall str_cat, txt_scale.v,Data_String
stdcall update_number, txt_scale.v
call draw_3d
call [kosglSwapBuffers]
ret
@@ -279,19 +388,12 @@ but_zoom_m:
fld dword[sc_min]
@@:
fst dword[scale]
mov word[NumberSymbolsAD],3
fstp qword[Data_Double]
call DoubleFloat_to_String
mov byte[txt_scale.v],0
stdcall str_cat, txt_scale.v,Data_String
stdcall update_number, txt_scale.v
call draw_3d
call [kosglSwapBuffers]
ret
align 4
caption db 'Test gluSphere, [Esc] - exit, [<-],[->],[Up],[Down] - rotate',0
align 4
draw_3d:
stdcall [glClear], GL_COLOR_BUFFER_BIT + GL_DEPTH_BUFFER_BIT ;очистим буфер цвета и глубины
@@ -302,15 +404,24 @@ call [glPushMatrix]
stdcall [glColor3f], 1.0, 1.0, 0.0
stdcall [glRotatef], [angle_z],0.0,0.0,1.0
stdcall [glRotatef], [angle_y],0.0,1.0,0.0
stdcall [gluSphere], [qObj], 1.0, 32,32
push 32
push 32
glpush rad1
stdcall [gluSphere], [qObj]
stdcall [glColor3f], 1.0, 0.0, 0.0
stdcall [glTranslatef], -1.6,0.0,0.0
stdcall [gluSphere], [qObj], 0.55, 16,16
push 16
push 16
glpush rad2
stdcall [gluSphere], [qObj]
stdcall [glColor3f], 0.0, 0.0, 1.0
stdcall [glTranslatef], 3.2,0.0,0.0
stdcall [gluSphere], [qObj], 0.55, 16,16
push 16
push 16
glpush rad2
stdcall [gluSphere], [qObj]
call [glPopMatrix]
stdcall [buf2d_draw_text], buf_ogl, buf_1,txt_scale,5,5,0xffff00
@@ -336,10 +447,19 @@ SetLight:
stdcall [glEnable],GL_LIGHT0
ret
scale dd 0.4 ;начальный масштаб
sc_delt dd 0.05 ;изменение масштаба при нажатии
sc_min dd 0.1 ;минимальный масштаб
sc_max dd 1.1 ;максимальный масштаб
align 4
caption db 'Test gluSphere, [Esc] - exit, [<-],[->],[Up],[Down] - rotate',0
align 4
rad1 dq 1.0
rad2 dq 0.55
fl_180 dd 180.0
scale dd 0.4 ;initial scale
sc_delt dd 0.05 ;zoom on click
sc_min dd 0.1 ;minimum scale
sc_max dd 1.1 ;maximum scale
angle_z dd 0.0
angle_y dd 0.0
delt_size dd 3.0
@@ -358,13 +478,17 @@ import_tinygl:
macro E_LIB n
{
if defined sz_#n
n dd sz_#n
end if
}
include '../export.inc'
dd 0,0
macro E_LIB n
{
if used n
sz_#n db `n,0
end if
}
include '../export.inc'
@@ -482,28 +606,23 @@ lib_name_2 db 'libimg.obj',0
txt_scale:
db 'Scale: '
.v:
db 0
rb 10
.v: rb 11
txt_angle_z:
db 'Rotate z: '
.v:
db 0
rb 10
.v: rb 11
txt_angle_y:
db 'Rotate y: '
.v:
db 0
rb 10
.v: rb 11
align 4
buf_ogl:
dd 0 ;указатель на буфер изображения
dw 10,10 ;+4 left,top
.w: dd 400
.h: dd 350
dw 3d_wnd_l ;+4 left
.t: dw 3d_wnd_t ;+6 top
.w: dd 3d_wnd_w
.h: dd 3d_wnd_h
dd 0,24 ;+16 color,bit in pixel
align 4
@@ -522,9 +641,14 @@ l_libs_end:
align 4
i_end:
ctx1 rb 28 ;sizeof.TinyGLContext = 28
ctx1 TinyGLContext
image_data_toolbar dd 0
qObj dd 0
mouse_drag dd 0 ;scene rotation mode based on mouse cursor movement
mouse_x dd 0
mouse_y dd 0
angle_dzm dd 0 ;~ 3d_wnd_w/180 - adding scene rotation angles when rotating the mouse
angle_dym dd 0 ;~ 3d_wnd_h/180
run_file_70 FileInfoBlock
sc system_colors
align 16
@@ -1,3 +1,7 @@
; SPDX-License-Identifier: GPL-2.0-only
; Textures0 - example of texture mapping on a sphere and cube
; Copyright (C) 2015-2025 KolibriOS team
use32
org 0
db 'MENUET01'
@@ -8,24 +12,24 @@ include '../../../../../macros.inc'
include '../../../../../KOSfuncs.inc'
include '../../../../../load_img.inc'
include '../../../../../load_lib.mac'
include '../kosgl.inc'
include '../opengl_const.inc'
include '../zbuffer.inc'
include '../../../../../develop/info3ds/info_fun_float.inc'
@use_library mem.Alloc,mem.Free,mem.ReAlloc,dll.Load
3d_wnd_l equ 0 ;tinygl buffer left indent
3d_wnd_t equ 30 ;tinygl buffer top indent
3d_wnd_w equ 500
3d_wnd_h equ 400
;Макрос для параметров типа double (8 байт)
macro glpush GLDoubleVar {
push dword[GLDoubleVar+4]
push dword[GLDoubleVar]
}
@use_library mem.Alloc,mem.Free,mem.ReAlloc,dll.Load
IMAGE_TOOLBAR_ICON_SIZE equ 21*21*3
align 4
start:
load_libraries l_libs_start,l_libs_end
;проверка на сколько удачно загузились библиотеки
;checking how successfully the libraries were loaded
mov ebp,lib_0
.test_lib_open:
cmp dword [ebp+ll_struc_size-4],0
@@ -39,9 +43,9 @@ load_libraries l_libs_start,l_libs_end
mcall SF_STYLE_SETTINGS,SSF_GET_COLORS,sc,sizeof.system_colors
mcall SF_SET_EVENTS_MASK,0x27
stdcall [kosglMakeCurrent], 5,30,[buf_ogl.w],[buf_ogl.h],ctx1
stdcall [kosglMakeCurrent], 3d_wnd_l,3d_wnd_t,[buf_ogl.w],[buf_ogl.h],ctx1
stdcall [glEnable], GL_DEPTH_TEST
stdcall [glEnable], GL_NORMALIZE ;делам нормали одинаковой величины во избежание артефактов
stdcall [glEnable], GL_NORMALIZE ;normals of the same size to avoid artifacts
call [gluNewQuadric]
mov [qObj],eax
stdcall [gluQuadricTexture], eax,GL_TRUE
@@ -49,7 +53,7 @@ load_libraries l_libs_start,l_libs_end
stdcall [glClearColor], 0.25,0.25,0.25,0.0
stdcall [glShadeModel], GL_SMOOTH
mov eax,dword[ctx1] ;eax -> TinyGLContext.GLContext
mov eax,[ctx1.gl_context]
mov eax,[eax] ;eax -> ZBuffer
mov eax,[eax+ZBuffer.pbuf]
mov dword[buf_ogl],eax
@@ -63,6 +67,11 @@ load_libraries l_libs_start,l_libs_end
load_image_file 'toolb_1.png', image_data_toolbar
load_image_file 'text_1.png', texture, text_w,text_h ;открытие файла текстуры
fld dword[angle_y]
stdcall update_number, txt_angle_y.v
fld dword[angle_z]
stdcall update_number, txt_angle_z.v
;* Setup texturing *
stdcall [glTexEnvi], GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_DECAL
@@ -100,7 +109,15 @@ align 4
draw_window:
pushad
mcall SF_REDRAW,SSF_BEGIN_DRAW
mcall SF_CREATE_WINDOW,(50 shl 16)+420,(30 shl 16)+410,0x33ffffff,,caption
mcall SF_STYLE_SETTINGS,SSF_GET_SKIN_HEIGHT
mov ebx,[buf_ogl.w]
add ebx,(50 shl 16)+9
mov ecx,[buf_ogl.h]
add ecx,(30 shl 16)+4
add ecx,eax
add cx,[buf_ogl.t]
mcall SF_CREATE_WINDOW,,,0x33ffffff,,caption
mov esi,[sc.work_button]
mcall SF_DEFINE_BUTTON,(6 shl 16)+19,(6 shl 16)+19,3+0x40000000 ;сферы
@@ -144,11 +161,7 @@ key:
fld dword[angle_y]
fadd dword[delt_size]
fst dword[angle_y]
mov word[NumberSymbolsAD],2
fstp qword[Data_Double]
call DoubleFloat_to_String
mov byte[txt_angle_y.v],0
stdcall str_cat, txt_angle_y.v,Data_String
stdcall update_number, txt_angle_y.v
call draw_3d
call [kosglSwapBuffers]
@@:
@@ -158,11 +171,7 @@ key:
fld dword[angle_y]
fsub dword[delt_size]
fst dword[angle_y]
mov word[NumberSymbolsAD],2
fstp qword[Data_Double]
call DoubleFloat_to_String
mov byte[txt_angle_y.v],0
stdcall str_cat, txt_angle_y.v,Data_String
stdcall update_number, txt_angle_y.v
call draw_3d
call [kosglSwapBuffers]
@@:
@@ -172,11 +181,7 @@ key:
fld dword[angle_z]
fadd dword[delt_size]
fst dword[angle_z]
mov word[NumberSymbolsAD],2
fstp qword[Data_Double]
call DoubleFloat_to_String
mov byte[txt_angle_z.v],0
stdcall str_cat, txt_angle_z.v,Data_String
stdcall update_number, txt_angle_z.v
call draw_3d
call [kosglSwapBuffers]
@@:
@@ -186,11 +191,7 @@ key:
fld dword[angle_z]
fsub dword[delt_size]
fst dword[angle_z]
mov word[NumberSymbolsAD],2
fstp qword[Data_Double]
call DoubleFloat_to_String
mov byte[txt_angle_z.v],0
stdcall str_cat, txt_angle_z.v,Data_String
stdcall update_number, txt_angle_z.v
call draw_3d
call [kosglSwapBuffers]
@@:
@@ -227,6 +228,20 @@ button:
stdcall mem.Free,[image_data_toolbar]
mcall SF_TERMINATE_PROCESS
;input:
; st0 - number
; txt_addr - pointer to text buffer
align 4
proc update_number uses eax, txt_addr:dword
mov word[NumberSymbolsAD],2
fstp qword[Data_Double]
call DoubleFloat_to_String
mov eax,[txt_addr]
mov byte[eax],0
stdcall str_cat, eax,Data_String
ret
endp
align 4
but_dr_0:
mov dword[dr_figure],0
@@ -287,8 +302,6 @@ but_zoom_m:
call [kosglSwapBuffers]
ret
align 4
caption db 'Test textures, [Esc] - exit, [<-],[->],[Up],[Down] - rotate',0
align 4
draw_3d:
@@ -303,15 +316,24 @@ cmp dword[dr_figure],0
jne @f
; рисование сфер
stdcall [glColor3f], 1.0, 1.0, 0.0
stdcall [gluSphere], [qObj], 1.0, 32,32
push 32
push 32
glpush rad1
stdcall [gluSphere], [qObj]
stdcall [glColor3f], 1.0, 0.0, 0.0
stdcall [glTranslatef], -1.6,0.0,0.0
stdcall [gluSphere], [qObj], 0.55, 16,16
push 16
push 16
glpush rad2
stdcall [gluSphere], [qObj]
stdcall [glColor3f], 0.0, 0.0, 1.0
stdcall [glTranslatef], 3.2,0.0,0.0
stdcall [gluSphere], [qObj], 0.55, 16,16
push 16
push 16
glpush rad2
stdcall [gluSphere], [qObj]
@@:
cmp dword[dr_figure],1
jne @f
@@ -387,6 +409,13 @@ call [glPopMatrix]
stdcall [buf2d_draw_text], buf_ogl, buf_1,txt_angle_y,5,25,0xffff00
ret
align 4
caption db 'Test textures, [Esc] - exit, [<-],[->],[Up],[Down] - rotate',0
align 4
rad1 dq 1.0
rad2 dq 0.55
scale dd 0.4 ;начальный масштаб
sc_delt dd 0.05 ;изменение масштаба при нажатии
sc_min dd 0.1 ;минимальный масштаб
@@ -409,13 +438,17 @@ import_tinygl:
macro E_LIB n
{
if defined sz_#n
n dd sz_#n
end if
}
include '../export.inc'
dd 0,0
macro E_LIB n
{
if used n
sz_#n db `n,0
end if
}
include '../export.inc'
@@ -533,28 +566,23 @@ lib_name_2 db 'libimg.obj',0
txt_scale:
db 'Scale: '
.v:
db 0
rb 10
.v: rb 11
txt_angle_z:
db 'Rotate z: '
.v:
db 0
rb 10
.v: rb 11
txt_angle_y:
db 'Rotate y: '
.v:
db 0
rb 10
.v: rb 11
align 4
buf_ogl:
dd 0 ;указатель на буфер изображения
dw 10,10 ;+4 left,top
.w: dd 400
.h: dd 350
dw 3d_wnd_l ;+4 left
.t: dw 3d_wnd_t ;+6 top
.w: dd 3d_wnd_w
.h: dd 3d_wnd_h
dd 0,24 ;+16 color,bit in pixel
align 4
@@ -573,7 +601,7 @@ l_libs_end:
align 4
i_end:
ctx1 rb 28 ;sizeof.TinyGLContext = 28
ctx1 TinyGLContext
image_data_toolbar dd 0
dr_figure dd 0
qObj dd 0
@@ -1,3 +1,8 @@
; SPDX-License-Identifier: GPL-2.0-only
; Textures1 - drawing the earth with and without meridians.
; Texture size 1024*512 pixels is used.
; Copyright (C) 2015-2025 KolibriOS team
use32
org 0
db 'MENUET01'
@@ -8,24 +13,24 @@ include '../../../../../macros.inc'
include '../../../../../KOSfuncs.inc'
include '../../../../../load_img.inc'
include '../../../../../load_lib.mac'
include '../kosgl.inc'
include '../opengl_const.inc'
include '../zbuffer.inc'
include '../../../../../develop/info3ds/info_fun_float.inc'
@use_library mem.Alloc,mem.Free,mem.ReAlloc,dll.Load
3d_wnd_l equ 0 ;tinygl buffer left indent
3d_wnd_t equ 30 ;tinygl buffer top indent
3d_wnd_w equ 450
3d_wnd_h equ 400
;Макрос для параметров типа double (8 байт)
macro glpush GLDoubleVar {
push dword[GLDoubleVar+4]
push dword[GLDoubleVar]
}
@use_library mem.Alloc,mem.Free,mem.ReAlloc,dll.Load
IMAGE_TOOLBAR_ICON_SIZE equ 21*21*3
align 4
start:
load_libraries l_libs_start,l_libs_end
;проверка на сколько удачно загузились библиотеки
;checking how successfully the libraries were loaded
mov ebp,lib_0
.test_lib_open:
cmp dword [ebp+ll_struc_size-4],0
@@ -39,9 +44,9 @@ load_libraries l_libs_start,l_libs_end
mcall SF_STYLE_SETTINGS,SSF_GET_COLORS,sc,sizeof.system_colors
mcall SF_SET_EVENTS_MASK,0x27
stdcall [kosglMakeCurrent], 5,30,[buf_ogl.w],[buf_ogl.h],ctx1
stdcall [kosglMakeCurrent], 3d_wnd_l,3d_wnd_t,[buf_ogl.w],[buf_ogl.h],ctx1
stdcall [glEnable], GL_DEPTH_TEST
stdcall [glEnable], GL_NORMALIZE ;делам нормали одинаковой величины во избежание артефактов
stdcall [glEnable], GL_NORMALIZE ;normals of the same size to avoid artifacts
call [gluNewQuadric]
mov [qObj],eax
stdcall [gluQuadricTexture], eax,GL_TRUE
@@ -49,7 +54,7 @@ load_libraries l_libs_start,l_libs_end
stdcall [glClearColor], 0.0,0.0,0.0,0.0
stdcall [glShadeModel], GL_SMOOTH
mov eax,dword[ctx1] ;eax -> TinyGLContext.GLContext
mov eax,[ctx1.gl_context]
mov eax,[eax] ;eax -> ZBuffer
mov eax,[eax+ZBuffer.pbuf]
mov dword[buf_ogl],eax
@@ -63,6 +68,11 @@ load_libraries l_libs_start,l_libs_end
load_image_file 'toolb_1.png', image_data_toolbar
load_image_file 'text_2.png', texture, text_w,text_h ;открытие файла текстуры
fld dword[angle_x]
stdcall update_number, txt_angle_x.v
fld dword[angle_y]
stdcall update_number, txt_angle_y.v
;* Setup texturing *
stdcall [glTexEnvi], GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_DECAL
@@ -100,7 +110,15 @@ align 4
draw_window:
pushad
mcall SF_REDRAW,SSF_BEGIN_DRAW
mcall SF_CREATE_WINDOW,(50 shl 16)+420,(30 shl 16)+410,0x33ffffff,,caption
mcall SF_STYLE_SETTINGS,SSF_GET_SKIN_HEIGHT
mov ebx,[buf_ogl.w]
add ebx,(50 shl 16)+9
mov ecx,[buf_ogl.h]
add ecx,(30 shl 16)+4
add ecx,eax
add cx,[buf_ogl.t]
mcall SF_CREATE_WINDOW,,,0x33ffffff,,caption
mov esi,[sc.work_button]
mcall SF_DEFINE_BUTTON,(6 shl 16)+19,(6 shl 16)+19,3+0x40000000 ;земля с меридиан.
@@ -146,11 +164,7 @@ key:
fld dword[angle_y]
fadd dword[delt_size]
fst dword[angle_y]
mov word[NumberSymbolsAD],2
fstp qword[Data_Double]
call DoubleFloat_to_String
mov byte[txt_angle_y.v],0
stdcall str_cat, txt_angle_y.v,Data_String
stdcall update_number, txt_angle_y.v
call draw_3d
call [kosglSwapBuffers]
@@:
@@ -160,11 +174,7 @@ key:
fld dword[angle_y]
fsub dword[delt_size]
fst dword[angle_y]
mov word[NumberSymbolsAD],2
fstp qword[Data_Double]
call DoubleFloat_to_String
mov byte[txt_angle_y.v],0
stdcall str_cat, txt_angle_y.v,Data_String
stdcall update_number, txt_angle_y.v
call draw_3d
call [kosglSwapBuffers]
@@:
@@ -174,11 +184,7 @@ key:
fld dword[angle_x]
fadd dword[delt_size]
fst dword[angle_x]
mov word[NumberSymbolsAD],2
fstp qword[Data_Double]
call DoubleFloat_to_String
mov byte[txt_angle_x.v],0
stdcall str_cat, txt_angle_x.v,Data_String
stdcall update_number, txt_angle_x.v
call draw_3d
call [kosglSwapBuffers]
@@:
@@ -188,11 +194,7 @@ key:
fld dword[angle_x]
fsub dword[delt_size]
fst dword[angle_x]
mov word[NumberSymbolsAD],2
fstp qword[Data_Double]
call DoubleFloat_to_String
mov byte[txt_angle_x.v],0
stdcall str_cat, txt_angle_x.v,Data_String
stdcall update_number, txt_angle_x.v
call draw_3d
call [kosglSwapBuffers]
@@:
@@ -229,6 +231,20 @@ button:
stdcall mem.Free,[image_data_toolbar]
mcall SF_TERMINATE_PROCESS
;input:
; st0 - number
; txt_addr - pointer to text buffer
align 4
proc update_number uses eax, txt_addr:dword
mov word[NumberSymbolsAD],2
fstp qword[Data_Double]
call DoubleFloat_to_String
mov eax,[txt_addr]
mov byte[eax],0
stdcall str_cat, eax,Data_String
ret
endp
align 4
but_dr_0:
mov dword[dr_figure],0
@@ -289,8 +305,6 @@ but_zoom_m:
call [kosglSwapBuffers]
ret
align 4
caption db 'Test textures, [Esc] - exit, [<-],[->],[Up],[Down] - rotate',0
align 4
draw_3d:
@@ -304,18 +318,27 @@ call [glPushMatrix]
cmp dword[dr_figure],0
jne @f
; рисование земли с меридианами
; drawing earth with meridians
stdcall [glColor3f], 0.0, 0.0, 1.0
stdcall [gluQuadricDrawStyle], [qObj],GLU_LINE
stdcall [gluSphere], [qObj], 1.0, 24,18 ;меридианы
push 18
push 24
glpush rad1
stdcall [gluSphere], [qObj] ;meridians
stdcall [gluQuadricDrawStyle], [qObj],GLU_FILL
stdcall [gluSphere], [qObj], 0.995, 24,18 ;земля
push 24
push 18
glpush rad2
stdcall [gluSphere], [qObj] ;Earth
@@:
cmp dword[dr_figure],1
jne @f
; рисование земли
; drawing the earth
stdcall [gluQuadricDrawStyle], [qObj],GLU_FILL
stdcall [gluSphere], [qObj], 1.0, 64,64
push 64
push 64
glpush rad1
stdcall [gluSphere], [qObj]
@@:
call [glPopMatrix]
@@ -324,6 +347,13 @@ call [glPopMatrix]
stdcall [buf2d_draw_text], buf_ogl, buf_1,txt_angle_x,5,25,0xffff00
ret
align 4
caption db 'Test textures, [Esc] - exit, [<-],[->],[Up],[Down] - rotate',0
align 4
rad1 dq 1.0
rad2 dq 0.995
scale dd 0.95 ;начальный масштаб
sc_delt dd 0.05 ;изменение масштаба при нажатии
sc_min dd 0.1 ;минимальный масштаб
@@ -339,13 +369,17 @@ import_tinygl:
macro E_LIB n
{
if defined sz_#n
n dd sz_#n
end if
}
include '../export.inc'
dd 0,0
macro E_LIB n
{
if used n
sz_#n db `n,0
end if
}
include '../export.inc'
@@ -463,34 +497,27 @@ lib_name_2 db 'libimg.obj',0
txt_scale:
db 'Scale: '
.v:
db 0
rb 10
.v: rb 11
txt_angle_z:
db 'Rotate z: '
.v:
db 0
rb 10
.v: rb 11
txt_angle_x:
db 'Rotate x: '
.v:
db 0
rb 10
.v: rb 11
txt_angle_y:
db 'Rotate y: '
.v:
db 0
rb 10
.v: rb 11
align 4
buf_ogl:
dd 0 ;указатель на буфер изображения
dw 10,10 ;+4 left,top
.w: dd 400
.h: dd 350
dw 3d_wnd_l ;+4 left
.t: dw 3d_wnd_t ;+6 top
.w: dd 3d_wnd_w
.h: dd 3d_wnd_h
dd 0,24 ;+16 color,bit in pixel
align 4
@@ -509,7 +536,7 @@ l_libs_end:
align 4
i_end:
ctx1 rb 28 ;sizeof.TinyGLContext = 28
ctx1 TinyGLContext
image_data_toolbar dd 0
dr_figure dd 0
qObj dd 0
@@ -1,3 +1,7 @@
; SPDX-License-Identifier: GPL-2.0-only
; Textures2 - example of creating a spherical panorama using texture
; Copyright (C) 2015-2025 KolibriOS team
use32
org 0
db 'MENUET01'
@@ -8,24 +12,24 @@ include '../../../../../macros.inc'
include '../../../../../KOSfuncs.inc'
include '../../../../../load_img.inc'
include '../../../../../load_lib.mac'
include '../kosgl.inc'
include '../opengl_const.inc'
include '../zbuffer.inc'
include '../../../../../develop/info3ds/info_fun_float.inc'
@use_library mem.Alloc,mem.Free,mem.ReAlloc,dll.Load
3d_wnd_l equ 0 ;tinygl buffer left indent
3d_wnd_t equ 30 ;tinygl buffer top indent
3d_wnd_w equ 450
3d_wnd_h equ 400
;Макрос для параметров типа double (8 байт)
macro glpush GLDoubleVar {
push dword[GLDoubleVar+4]
push dword[GLDoubleVar]
}
@use_library mem.Alloc,mem.Free,mem.ReAlloc,dll.Load
IMAGE_TOOLBAR_ICON_SIZE equ 21*21*3
align 4
start:
load_libraries l_libs_start,l_libs_end
;проверка на сколько удачно загузились библиотеки
;checking how successfully the libraries were loaded
mov ebp,lib_0
.test_lib_open:
cmp dword [ebp+ll_struc_size-4],0
@@ -39,9 +43,9 @@ load_libraries l_libs_start,l_libs_end
mcall SF_STYLE_SETTINGS,SSF_GET_COLORS,sc,sizeof.system_colors
mcall SF_SET_EVENTS_MASK,0x27
stdcall [kosglMakeCurrent], 5,30,[buf_ogl.w],[buf_ogl.h],ctx1
stdcall [kosglMakeCurrent], 3d_wnd_l,3d_wnd_t,[buf_ogl.w],[buf_ogl.h],ctx1
stdcall [glEnable], GL_DEPTH_TEST
stdcall [glEnable], GL_NORMALIZE ;делам нормали одинаковой величины во избежание артефактов
stdcall [glEnable], GL_NORMALIZE ;normals of the same size to avoid artifacts
call [gluNewQuadric]
mov [qObj],eax
stdcall [gluQuadricDrawStyle], eax,GLU_FILL
@@ -50,7 +54,7 @@ load_libraries l_libs_start,l_libs_end
stdcall [glClearColor], 0.0,0.0,0.0,0.0
stdcall [glShadeModel], GL_SMOOTH
mov eax,dword[ctx1] ;eax -> TinyGLContext.GLContext
mov eax,[ctx1.gl_context]
mov eax,[eax] ;eax -> ZBuffer
mov eax,[eax+ZBuffer.pbuf]
mov dword[buf_ogl],eax
@@ -64,6 +68,11 @@ load_libraries l_libs_start,l_libs_end
load_image_file 'toolb_1.png', image_data_toolbar
load_image_file 'text_3.png', texture, text_w,text_h ;открытие файла текстуры
fld dword[angle_x]
stdcall update_number, txt_angle_x.v
fld dword[angle_y]
stdcall update_number, txt_angle_y.v
;* Setup texturing *
stdcall [glTexEnvi], GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_DECAL
@@ -101,7 +110,15 @@ align 4
draw_window:
pushad
mcall SF_REDRAW,SSF_BEGIN_DRAW
mcall SF_CREATE_WINDOW,(50 shl 16)+420,(30 shl 16)+410,0x33ffffff,,caption
mcall SF_STYLE_SETTINGS,SSF_GET_SKIN_HEIGHT
mov ebx,[buf_ogl.w]
add ebx,(50 shl 16)+9
mov ecx,[buf_ogl.h]
add ecx,(30 shl 16)+4
add ecx,eax
add cx,[buf_ogl.t]
mcall SF_CREATE_WINDOW,,,0x33ffffff,,caption
mov esi,[sc.work_button]
mcall SF_DEFINE_BUTTON,(6 shl 16)+19,(6 shl 16)+19,3+0x40000000 ;масштаб +
@@ -141,11 +158,7 @@ key:
fld dword[angle_y]
fadd dword[delt_size]
fst dword[angle_y]
mov word[NumberSymbolsAD],2
fstp qword[Data_Double]
call DoubleFloat_to_String
mov byte[txt_angle_y.v],0
stdcall str_cat, txt_angle_y.v,Data_String
stdcall update_number, txt_angle_y.v
call draw_3d
call [kosglSwapBuffers]
@@:
@@ -155,11 +168,7 @@ key:
fld dword[angle_y]
fsub dword[delt_size]
fst dword[angle_y]
mov word[NumberSymbolsAD],2
fstp qword[Data_Double]
call DoubleFloat_to_String
mov byte[txt_angle_y.v],0
stdcall str_cat, txt_angle_y.v,Data_String
stdcall update_number, txt_angle_y.v
call draw_3d
call [kosglSwapBuffers]
@@:
@@ -169,11 +178,7 @@ key:
fld dword[angle_x]
fadd dword[delt_size]
fst dword[angle_x]
mov word[NumberSymbolsAD],2
fstp qword[Data_Double]
call DoubleFloat_to_String
mov byte[txt_angle_x.v],0
stdcall str_cat, txt_angle_x.v,Data_String
stdcall update_number, txt_angle_x.v
call draw_3d
call [kosglSwapBuffers]
@@:
@@ -183,11 +188,7 @@ key:
fld dword[angle_x]
fsub dword[delt_size]
fst dword[angle_x]
mov word[NumberSymbolsAD],2
fstp qword[Data_Double]
call DoubleFloat_to_String
mov byte[txt_angle_x.v],0
stdcall str_cat, txt_angle_x.v,Data_String
stdcall update_number, txt_angle_x.v
call draw_3d
call [kosglSwapBuffers]
@@:
@@ -214,6 +215,20 @@ button:
stdcall mem.Free,[image_data_toolbar]
mcall SF_TERMINATE_PROCESS
;input:
; st0 - number
; txt_addr - pointer to text buffer
align 4
proc update_number uses eax, txt_addr:dword
mov word[NumberSymbolsAD],2
fstp qword[Data_Double]
call DoubleFloat_to_String
mov eax,[txt_addr]
mov byte[eax],0
stdcall str_cat, eax,Data_String
ret
endp
align 4
but_zoom_p:
finit
@@ -260,8 +275,6 @@ but_zoom_m:
call [kosglSwapBuffers]
ret
align 4
caption db 'Test textures, [Esc] - exit, [<-],[->],[Up],[Down] - rotate',0
align 4
draw_3d:
@@ -275,7 +288,12 @@ call [glPushMatrix]
stdcall [glRotatef], [angle_x],1.0,0.0,0.0
; рисование панорамы
stdcall [gluSphere], [qObj], 1.0, 64,64
push 64
push 64
add esp,-8
fld1
fstp qword[esp]
stdcall [gluSphere], [qObj]
call [glPopMatrix]
stdcall [buf2d_draw_text], buf_ogl, buf_1,txt_scale,5,5,0xffff00
@@ -283,6 +301,10 @@ call [glPopMatrix]
stdcall [buf2d_draw_text], buf_ogl, buf_1,txt_angle_x,5,25,0xffff00
ret
align 4
caption db 'Test textures, [Esc] - exit, [<-],[->],[Up],[Down] - rotate',0
align 4
scale dd 1.5 ;начальный масштаб
sc_delt dd 0.05 ;изменение масштаба при нажатии
sc_min dd 0.95 ;минимальный масштаб
@@ -298,13 +320,17 @@ import_tinygl:
macro E_LIB n
{
if defined sz_#n
n dd sz_#n
end if
}
include '../export.inc'
dd 0,0
macro E_LIB n
{
if used n
sz_#n db `n,0
end if
}
include '../export.inc'
@@ -422,34 +448,27 @@ lib_name_2 db 'libimg.obj',0
txt_scale:
db 'Scale: '
.v:
db 0
rb 10
.v: rb 11
txt_angle_z:
db 'Rotate z: '
.v:
db 0
rb 10
.v: rb 11
txt_angle_x:
db 'Rotate x: '
.v:
db 0
rb 10
.v: rb 11
txt_angle_y:
db 'Rotate y: '
.v:
db 0
rb 10
.v: rb 11
align 4
buf_ogl:
dd 0 ;указатель на буфер изображения
dw 10,10 ;+4 left,top
.w: dd 400
.h: dd 350
dw 3d_wnd_l ;+4 left
.t: dw 3d_wnd_t ;+6 top
.w: dd 3d_wnd_w
.h: dd 3d_wnd_h
dd 0,24 ;+16 color,bit in pixel
align 4
@@ -468,7 +487,7 @@ l_libs_end:
align 4
i_end:
ctx1 rb 28 ;sizeof.TinyGLContext = 28
ctx1 TinyGLContext
image_data_toolbar dd 0
qObj dd 0
TexObj dd 0 ;массив указателей на текстуры (в данном случае 1 шт.)