kolibrios-gitea/kernel/trunk/network/socket.inc
Rustem Gimadutdinov (rgimad) d4bf03befc [KERNEL] #2 Preparing to merge legacy TASKDATA into APPDATA:
- rename event_mask in APPDATA to occured_events, cause TASKDATA already has event_mask and they have different meaning and usage
- small fixes

git-svn-id: svn://kolibrios.org@8867 a494cfbc-eb01-0410-851d-a64ba20cac60
2021-06-16 13:57:17 +00:00

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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; ;;
;; Copyright (C) KolibriOS team 2004-2021. All rights reserved. ;;
;; Distributed under terms of the GNU General Public License ;;
;; ;;
;; Part of the TCP/IP network stack for KolibriOS ;;
;; ;;
;; Written by hidnplayr@kolibrios.org, ;;
;; and Clevermouse. ;;
;; ;;
;; Based on code by mike.dld ;;
;; ;;
;; GNU GENERAL PUBLIC LICENSE ;;
;; Version 2, June 1991 ;;
;; ;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
$Revision$
struct SOCKET
NextPtr dd ? ; pointer to next socket in list
PrevPtr dd ? ; pointer to previous socket in list
Number dd ? ; socket number
mutex MUTEX
PID dd ? ; process ID
TID dd ? ; thread ID
Domain dd ? ; INET4/INET6/LOCAL/..
Type dd ? ; RAW/STREAM/DGRAM
Protocol dd ? ; UDP/TCP/ARP/ICMP
errorcode dd ?
device dd ? ; device pointer, paired socket pointer if it's a local socket
options dd ?
state dd ?
backlog dw ? ; number of incoming connections that can be queued
snd_proc dd ?
rcv_proc dd ?
connect_proc dd ?
ends
struct IP_SOCKET SOCKET
LocalIP rd 4 ; network byte order
RemoteIP rd 4 ; network byte order
ttl db ?
rb 3 ; align
ends
struct TCP_SOCKET IP_SOCKET
LocalPort dw ? ; network byte order
RemotePort dw ? ; network byte order
t_state dd ? ; TCB state
t_rxtshift db ?
rb 3 ; align
t_rxtcur dd ?
t_dupacks dd ?
t_maxseg dd ?
t_flags dd ?
;---------------
; RFC783 page 21
; send sequence
SND_UNA dd ? ; sequence number of unack'ed sent Packets
SND_NXT dd ? ; next send sequence number to use
SND_UP dd ? ; urgent pointer
SND_WL1 dd ? ; the sequence number of the last segment used to update the send window
SND_WL2 dd ? ; the acknowledgment number of the last segment used to update the send window
ISS dd ? ; initial send sequence number
SND_WND dd ? ; send window
; receive sequence
RCV_WND dd ? ; receive window
RCV_NXT dd ? ; next receive sequence number to use
RCV_UP dd ? ; urgent pointer
IRS dd ? ; initial receive sequence number
;---------------------
; Additional variables
; receive variables
RCV_ADV dd ?
; retransmit variables
SND_MAX dd ?
; congestion control
SND_CWND dd ? ; congestion window
SND_SSTHRESH dd ? ; slow start threshold
;----------------------
; Transmit timing stuff
t_idle dd ?
t_rtt dd ? ; round trip time
t_rtseq dd ?
t_srtt dd ? ; smoothed round trip time
t_rttvar dd ?
t_rttmin dd ?
max_sndwnd dd ?
;-----------------
; Out-of-band data
t_oobflags dd ?
t_iobc dd ?
t_softerror dd ?
;---------
; RFC 1323 ; the order of next 4 elements may not change
SND_SCALE db ?
RCV_SCALE db ?
requested_s_scale db ?
request_r_scale db ?
ts_recent dd ? ; a copy of the most-recent valid timestamp from the other end
ts_recent_age dd ?
last_ack_sent dd ?
;-------
; Timers
timer_flags dd ?
timer_retransmission dd ? ; rexmt
timer_persist dd ?
timer_keepalive dd ? ; keepalive/syn timeout
timer_timed_wait dd ? ; also used as 2msl timer
timer_connect dd ?
; extra
ts_ecr dd ? ; timestamp echo reply
ts_val dd ?
seg_next dd ? ; re-assembly queue
ends
struct UDP_SOCKET IP_SOCKET
LocalPort dw ? ; in network byte order
RemotePort dw ? ; in network byte order
ends
struct RING_BUFFER
mutex MUTEX
start_ptr dd ? ; Pointer to start of buffer
end_ptr dd ? ; pointer to end of buffer
read_ptr dd ? ; Read pointer
write_ptr dd ? ; Write pointer
size dd ? ; Number of bytes buffered
ends
struct STREAM_SOCKET TCP_SOCKET
rcv RING_BUFFER
snd RING_BUFFER
ends
struct socket_queue_entry
data_ptr dd ?
data_size dd ?
buf_ptr dd ?
ends
struct socket_options
level dd ?
optname dd ?
optlen dd ?
optval dd ?
ends
SOCKET_STRUCT_SIZE = 4096 ; in bytes
SOCKET_QUEUE_SIZE = 10 ; maximum number of incoming packets queued for 1 socket
; the incoming packet queue for sockets is placed in the socket struct itself, at this location from start
SOCKET_QUEUE_LOCATION = (SOCKET_STRUCT_SIZE - SOCKET_QUEUE_SIZE*sizeof.socket_queue_entry - sizeof.queue)
uglobal
align 4
net_sockets rd 4
last_socket_num dd ?
last_UDP_port dw ? ; last used ephemeral port
last_TCP_port dw ? ;
socket_mutex MUTEX
endg
;-----------------------------------------------------------------;
; ;
; socket_init ;
; ;
;-----------------------------------------------------------------;
macro socket_init {
xor eax, eax
mov edi, net_sockets
mov ecx, 5
rep stosd
@@:
pseudo_random eax
cmp ax, EPHEMERAL_PORT_MIN
jb @r
cmp ax, EPHEMERAL_PORT_MAX
ja @r
xchg al, ah
mov [last_UDP_port], ax
@@:
pseudo_random eax
cmp ax, EPHEMERAL_PORT_MIN
jb @r
cmp ax, EPHEMERAL_PORT_MAX
ja @r
xchg al, ah
mov [last_TCP_port], ax
mov ecx, socket_mutex
call mutex_init
}
;-----------------------------------------------------------------;
; ;
; Sockets API (system function 75) ;
; ;
;-----------------------------------------------------------------;
align 4
sys_socket:
mov dword[esp+20], 0 ; Set error code to 0
cmp ebx, 255
jz socket_debug
cmp ebx, .number
ja .error
jmp dword [.table + 4*ebx]
.table:
dd socket_open ; 0
dd socket_close ; 1
dd socket_bind ; 2
dd socket_listen ; 3
dd socket_connect ; 4
dd socket_accept ; 5
dd socket_send ; 6
dd socket_receive ; 7
dd socket_set_opt ; 8
dd socket_get_opt ; 9
dd socket_pair ; 10
.number = ($ - .table) / 4 - 1
.error:
mov dword[esp+32], -1
mov dword[esp+20], EINVAL
ret
;-----------------------------------------------------------------;
; ;
; socket_open: Create a new socket. ;
; ;
; IN: ecx = domain ;
; edx = type ;
; esi = protocol ;
; ;
; OUT: eax = socket number ;
; eax = -1 on error ;
; ebx = errorcode on error ;
; ;
;-----------------------------------------------------------------;
align 4
socket_open:
DEBUGF DEBUG_NETWORK_VERBOSE, "SOCKET_open: domain=%u type=%u protocol=%x\n", ecx, edx, esi
push ecx edx esi
call socket_alloc
pop esi edx ecx
test eax, eax
jz .nobuffs
mov [esp+32], edi ; return socketnumber
DEBUGF DEBUG_NETWORK_VERBOSE, "SOCKET_open: socknum=%u\n", edi
test edx, SO_NONBLOCK
jz @f
or [eax + SOCKET.options], SO_NONBLOCK
and edx, not SO_NONBLOCK
@@:
mov [eax + SOCKET.Domain], ecx
mov [eax + SOCKET.Type], edx
mov [eax + SOCKET.Protocol], esi
mov [eax + SOCKET.connect_proc], connect_notsupp
cmp ecx, AF_INET4
jne .no_inet4
mov [eax + IP_SOCKET.ttl], 128
cmp edx, SOCK_DGRAM
je .udp
cmp edx, SOCK_STREAM
je .tcp
cmp edx, SOCK_RAW
je .raw
.no_inet4:
cmp ecx, AF_PPP
jne .no_ppp
cmp esi, PPP_PROTO_ETHERNET
je .pppoe
.no_ppp:
.unsupported:
push eax
call socket_free
pop eax
mov dword[esp+20], EOPNOTSUPP
mov dword[esp+32], -1
ret
.nobuffs:
mov dword[esp+20], ENOBUFS
mov dword[esp+32], -1
ret
.raw:
test esi, esi ; IP_PROTO_IP
jz .raw_ip
cmp esi, IP_PROTO_ICMP
je .raw_icmp
jmp .unsupported
align 4
.udp:
push eax
init_queue (eax + SOCKET_QUEUE_LOCATION) ; Set up data receiving queue
pop eax
mov [eax + SOCKET.Protocol], IP_PROTO_UDP
mov [eax + SOCKET.snd_proc], socket_send_udp
mov [eax + SOCKET.rcv_proc], socket_receive_dgram
mov [eax + SOCKET.connect_proc], udp_connect
ret
align 4
.tcp:
mov [eax + SOCKET.Protocol], IP_PROTO_TCP
mov [eax + SOCKET.snd_proc], socket_send_tcp
mov [eax + SOCKET.rcv_proc], socket_receive_tcp
mov [eax + SOCKET.connect_proc], tcp_connect
tcp_init_socket eax
ret
align 4
.raw_ip:
push eax
init_queue (eax + SOCKET_QUEUE_LOCATION) ; Set up data receiving queue
pop eax
mov [eax + SOCKET.snd_proc], socket_send_ip
mov [eax + SOCKET.rcv_proc], socket_receive_dgram
mov [eax + SOCKET.connect_proc], ipv4_connect
ret
align 4
.raw_icmp:
push eax
init_queue (eax + SOCKET_QUEUE_LOCATION) ; Set up data receiving queue
pop eax
mov [eax + SOCKET.snd_proc], socket_send_icmp
mov [eax + SOCKET.rcv_proc], socket_receive_dgram
mov [eax + SOCKET.connect_proc], ipv4_connect
ret
align 4
.pppoe:
push eax
init_queue (eax + SOCKET_QUEUE_LOCATION) ; Set up data receiving queue
pop eax
mov [eax + SOCKET.snd_proc], socket_send_pppoe
mov [eax + SOCKET.rcv_proc], socket_receive_dgram
ret
;-----------------------------------------------------------------;
; ;
; socket_bind: Bind to a local port. ;
; ;
; IN: ecx = socket number ;
; edx = pointer to sockaddr struct ;
; esi = length of sockaddr struct ;
; ;
; OUT: eax = 0 on success ;
; eax = -1 on error ;
; ebx = errorcode on error ;
; ;
;-----------------------------------------------------------------;
align 4
socket_bind:
DEBUGF DEBUG_NETWORK_VERBOSE, "SOCKET_bind: socknum=%u sockaddr=%x length=%u\n", ecx, edx, esi
call socket_num_to_ptr
test eax, eax
jz .invalid
cmp esi, 2
jb .invalid
cmp [eax + UDP_SOCKET.LocalPort], 0 ; Socket can only be bound once
jnz .invalid
cmp word[edx], AF_INET4
je .af_inet4
cmp word[edx], AF_LOCAL
je .af_local
.notsupp:
mov dword[esp+20], EOPNOTSUPP
mov dword[esp+32], -1
ret
.invalid:
mov dword[esp+20], EINVAL
mov dword[esp+32], -1
ret
.af_local:
; TODO: write code here
mov dword[esp+32], 0
ret
.af_inet4:
cmp esi, 6
jb .invalid
cmp [eax + SOCKET.Protocol], IP_PROTO_UDP
je .udp
cmp [eax + SOCKET.Protocol], IP_PROTO_TCP
je .tcp
jmp .notsupp
.tcp:
.udp:
pushd [edx + 4] ; First, fill in the IP
popd [eax + IP_SOCKET.LocalIP]
mov bx, [edx + 2] ; Did caller specify a local port?
test bx, bx
jnz .just_check
call socket_find_port ; Nope, find an ephemeral one
jmp .done
.just_check:
call socket_check_port ; Yes, check if it's still available
jz .addrinuse ; ZF is set by socket_check_port on error
.done:
DEBUGF DEBUG_NETWORK_VERBOSE, "SOCKET_bind: local ip=%u.%u.%u.%u\n",\
[eax + IP_SOCKET.LocalIP + 0]:1,[eax + IP_SOCKET.LocalIP + 1]:1,\
[eax + IP_SOCKET.LocalIP + 2]:1,[eax + IP_SOCKET.LocalIP + 3]:1
mov dword[esp+32], 0
ret
.addrinuse:
mov dword[esp+32], -1
mov dword[esp+20], EADDRINUSE
ret
;-----------------------------------------------------------------;
; ;
; socket_connect: Connect to the remote host. ;
; ;
; IN: ecx = socket number ;
; edx = pointer to sockaddr struct ;
; esi = length of sockaddr struct ;
; ;
; OUT: eax = 0 on success ;
; eax = -1 on error ;
; ebx = errorcode on error ;
; ;
;-----------------------------------------------------------------;
align 4
socket_connect:
DEBUGF DEBUG_NETWORK_VERBOSE, "SOCKET_connect: socknum=%u sockaddr=%x length=%u\n", ecx, edx, esi
call socket_num_to_ptr
test eax, eax
jz .invalid
cmp esi, 8
jb .invalid
cmp [eax + SOCKET.state], SS_ISCONNECTING
je .already
test [eax + SOCKET.options], SO_ACCEPTCON
jnz .notsupp
call [eax + SOCKET.connect_proc]
mov dword[esp+20], ebx
mov dword[esp+32], eax
ret
.notsupp:
mov dword[esp+20], EOPNOTSUPP
mov dword[esp+32], -1
ret
.invalid:
mov dword[esp+20], EINVAL
mov dword[esp+32], -1
ret
.already:
mov dword[esp+20], EALREADY
mov dword[esp+32], -1
ret
connect_notsupp:
xor eax, eax
dec eax
mov ebx, EOPNOTSUPP
ret
;-----------------------------------------------------------------;
; ;
; socket_listen: Listen for incoming connections. ;
; ;
; IN: ecx = socket number ;
; edx = backlog in edx ;
; ;
; OUT: eax = 0 on success ;
; eax = -1 on error ;
; ebx = errorcode on error ;
; ;
;-----------------------------------------------------------------;
align 4
socket_listen:
DEBUGF DEBUG_NETWORK_VERBOSE, "SOCKET_listen: socknum=%u backlog=%u\n", ecx, edx
call socket_num_to_ptr
test eax, eax
jz .invalid
cmp [eax + SOCKET.Domain], AF_INET4
jne .notsupp
cmp [eax + SOCKET.Protocol], IP_PROTO_TCP
jne .invalid
cmp [eax + TCP_SOCKET.LocalPort], 0
je .already
cmp [eax + IP_SOCKET.LocalIP], 0
jne @f
push [IPv4_address + 4] ;;; fixme!!!!
pop [eax + IP_SOCKET.LocalIP]
@@:
cmp edx, MAX_backlog
jbe @f
mov edx, MAX_backlog
@@:
mov [eax + SOCKET.backlog], dx
or [eax + SOCKET.options], SO_ACCEPTCON
mov [eax + TCP_SOCKET.t_state], TCPS_LISTEN
mov [eax + TCP_SOCKET.timer_keepalive], 0 ; disable keepalive timer
push eax
init_queue (eax + SOCKET_QUEUE_LOCATION) ; Set up sockets queue
pop eax
mov dword[esp+32], 0
ret
.notsupp:
mov dword[esp+20], EOPNOTSUPP
mov dword[esp+32], -1
ret
.invalid:
mov dword[esp+20], EINVAL
mov dword[esp+32], -1
ret
.already:
mov dword[esp+20], EALREADY
mov dword[esp+32], -1
ret
;-----------------------------------------------------------------;
; ;
; socket_accept: Accept an incoming connection. ;
; ;
; IN: ecx = socket number (of listening socket) ;
; edx = ptr to sockaddr struct ;
; esi = length of sockaddr struct ;
; ;
; OUT: eax = newly created socket num ;
; eax = -1 on error ;
; ebx = errorcode on error ;
; ;
;-----------------------------------------------------------------;
align 4
socket_accept:
DEBUGF DEBUG_NETWORK_VERBOSE, "SOCKET_accept: socknum=%u sockaddr=%x length=%u\n", ecx, edx, esi
call socket_num_to_ptr
test eax, eax
jz .invalid
test [eax + SOCKET.options], SO_ACCEPTCON
jz .invalid
cmp [eax + SOCKET.Domain], AF_INET4
jne .notsupp
cmp [eax + SOCKET.Protocol], IP_PROTO_TCP
jne .invalid
.loop:
get_from_queue (eax + SOCKET_QUEUE_LOCATION), MAX_backlog, 4, .block
; Ok, we got a socket ptr
mov eax, [esi]
; Verify that it is (still) a valid socket
call socket_check
jz .invalid
; Change sockets thread owner ID to that of the current thread
mov ebx, [TASK_BASE]
mov ebx, [ebx + TASKDATA.pid]
mov [eax + SOCKET.TID], ebx
; Return socket number to caller
mov eax, [eax + SOCKET.Number]
mov [esp+32], eax
ret
.block:
test [eax + SOCKET.options], SO_NONBLOCK
jnz .wouldblock
call socket_block
jmp .loop
.wouldblock:
mov dword[esp+20], EWOULDBLOCK
mov dword[esp+32], -1
ret
.invalid:
mov dword[esp+20], EINVAL
mov dword[esp+32], -1
ret
.notsupp:
mov dword[esp+20], EOPNOTSUPP
mov dword[esp+32], -1
ret
;-----------------------------------------------------------------;
; ;
; socket_close: Close the socket (and connection). ;
; ;
; IN: ecx = socket number ;
; ;
; OUT: eax = 0 on success ;
; eax = -1 on error ;
; ebx = errorcode on error ;
; ;
;-----------------------------------------------------------------;
align 4
socket_close:
DEBUGF DEBUG_NETWORK_VERBOSE, "SOCKET_close: socknum=%u\n", ecx
call socket_num_to_ptr
test eax, eax
jz .invalid
mov dword[esp+32], 0 ; The socket exists, so we will succeed in closing it.
or [eax + SOCKET.options], SO_NONBLOCK ; Mark the socket as non blocking, we dont want it to block any longer!
test [eax + SOCKET.state], SS_BLOCKED ; Is the socket still in blocked state?
jz @f
call socket_notify ; Unblock it.
@@:
cmp [eax + SOCKET.Domain], AF_INET4
jne .free
cmp [eax + SOCKET.Protocol], IP_PROTO_TCP
je .tcp
.free:
call socket_free
ret
.tcp:
test [eax + SOCKET.state], SS_ISCONNECTED
jz @f
test [eax + SOCKET.state], SS_ISDISCONNECTING
jnz @f
call tcp_disconnect
@@:
; TODO:
; ...
; call socket_free
ret
.invalid:
mov dword[esp+20], EINVAL
mov dword[esp+32], -1
ret
;-----------------------------------------------------------------;
; ;
; socket_receive: Receive some data from the remote end. ;
; ;
; IN: ecx = socket number ;
; edx = addr to application buffer ;
; edx = length of application buffer ;
; edi = flags ;
; ;
; OUT: eax = number of bytes copied ;
; eax = -1 on error ;
; eax = 0 when socket has been closed by the remote end ;
; ebx = errorcode on error ;
; ;
;-----------------------------------------------------------------;
align 4
socket_receive:
DEBUGF DEBUG_NETWORK_VERBOSE, "SOCKET_receive: socknum=%u bufaddr=%x buflength=%u flags=%x\n", ecx, edx, esi, edi
call socket_num_to_ptr
test eax, eax
jz .invalid
.loop:
push edi
call [eax + SOCKET.rcv_proc]
pop edi
test [eax + SOCKET.state], SS_CANTRCVMORE
jnz .last_data
cmp ebx, EWOULDBLOCK
jne .return
test edi, MSG_DONTWAIT
jnz .return_err
test [eax + SOCKET.options], SO_NONBLOCK
jnz .return_err
call socket_block
jmp .loop
.invalid:
push EINVAL
pop ebx
.return_err:
mov ecx, -1
.return:
mov [esp+20], ebx
mov [esp+32], ecx
ret
.last_data:
test ecx, ecx
jz .return
call socket_notify ; Call me again!
jmp .return
align 4
socket_receive_dgram:
DEBUGF DEBUG_NETWORK_VERBOSE, "SOCKET_receive: DGRAM\n"
test edi, MSG_PEEK
jnz .peek
mov ebx, esi ; buffer length
get_from_queue (eax + SOCKET_QUEUE_LOCATION), SOCKET_QUEUE_SIZE, sizeof.socket_queue_entry, .wouldblock ; sets esi only on success.
mov ecx, [esi + socket_queue_entry.data_size]
DEBUGF DEBUG_NETWORK_VERBOSE, "SOCKET_receive: %u bytes data\n", ecx
cmp ecx, ebx ; If data segment does not fit in applications buffer, abort
ja .too_small
push eax ecx
push [esi + socket_queue_entry.buf_ptr] ; save the buffer addr so we can clear it later
mov esi, [esi + socket_queue_entry.data_ptr]
DEBUGF DEBUG_NETWORK_VERBOSE, "SOCKET_receive: Source buffer=%x real addr=%x\n", [esp], esi
; copy the data from kernel buffer to application buffer
mov edi, edx ; bufferaddr
shr ecx, 1
jnc .nb
movsb
.nb:
shr ecx, 1
jnc .nw
movsw
.nw:
test ecx, ecx
jz .nd
rep movsd
.nd:
call net_buff_free
pop ecx eax ; return number of bytes copied to application
cmp [eax + SOCKET_QUEUE_LOCATION + queue.size], 0
je @f
call socket_notify ; Queue another network event
@@:
xor ebx, ebx ; errorcode = 0 (no error)
ret
.too_small:
mov ecx, -1
push EMSGSIZE
pop ebx
ret
.wouldblock:
push EWOULDBLOCK
pop ebx
ret
.peek:
xor ebx, ebx
xor ecx, ecx
cmp [eax + SOCKET_QUEUE_LOCATION + queue.size], 0
je @f
mov esi, [eax + SOCKET_QUEUE_LOCATION + queue.r_ptr]
mov ecx, [esi + socket_queue_entry.data_size]
@@:
ret
align 4
socket_receive_tcp:
call socket_receive_stream
test ecx, ecx
jz @f
push eax ebx ecx
call tcp_output
pop ecx ebx eax
@@:
ret
align 4
socket_receive_local:
; does this socket have a PID yet?
cmp [eax + SOCKET.PID], 0
jne @f
; Change PID to that of current process
mov ebx, [TASK_BASE]
mov ebx, [ebx + TASKDATA.pid]
mov [eax + SOCKET.PID], ebx
mov [eax + SOCKET.TID], ebx ; currently TID = PID in kolibrios :(
@@:
mov [eax + SOCKET.rcv_proc], socket_receive_stream
; ... continue to SOCKET_receive_stream
align 4
socket_receive_stream:
DEBUGF DEBUG_NETWORK_VERBOSE, "SOCKET_receive: STREAM\n"
cmp [eax + STREAM_SOCKET.rcv.size], 0
je .wouldblock
test edi, MSG_PEEK
jnz .peek
mov ecx, esi
mov edi, edx
xor edx, edx
push eax
add eax, STREAM_SOCKET.rcv
call socket_ring_read ; copy data from kernel buffer to application buffer
call socket_ring_free ; free read memory
pop eax
cmp [eax + STREAM_SOCKET.rcv.size], 0
jne .more_data
xor ebx, ebx ; errorcode = 0 (no error)
ret
.more_data:
call socket_notify ; Queue another network event
xor ebx, ebx ; errorcode = 0 (no error)
ret
.wouldblock:
push EWOULDBLOCK
pop ebx
xor ecx, ecx
ret
.peek:
mov ecx, [eax + STREAM_SOCKET.rcv.size]
xor ebx, ebx
ret
;-----------------------------------------------------------------;
; ;
; socket_send: Send some data to the remote end. ;
; ;
; IN: ecx = socket number ;
; edx = pointer to data ;
; esi = data length ;
; edi = flags ;
; ;
; OUT: eax = number of bytes sent ;
; eax = -1 on error ;
; ebx = errorcode on error ;
; ;
;-----------------------------------------------------------------;
align 4
socket_send:
DEBUGF DEBUG_NETWORK_VERBOSE, "SOCKET_send: socknum=%u data ptr=%x length=%u flags=%x\n", ecx, edx, esi, edi
call socket_num_to_ptr
test eax, eax
jz .invalid
mov ecx, esi
mov esi, edx
jmp [eax + SOCKET.snd_proc]
.invalid:
mov dword[esp+20], EINVAL
mov dword[esp+32], -1
ret
align 4
socket_send_udp:
DEBUGF DEBUG_NETWORK_VERBOSE, "SOCKET_send: UDP\n"
mov [esp+32], ecx
call udp_output
cmp eax, -1
je .error
ret
.error:
mov dword[esp+32], -1
mov dword[esp+20], EMSGSIZE ; FIXME: UDP_output should return error codes!
ret
align 4
socket_send_tcp:
DEBUGF DEBUG_NETWORK_VERBOSE, "SOCKET_send: TCP\n"
push eax
add eax, STREAM_SOCKET.snd
call socket_ring_write
pop eax
mov [esp+32], ecx
mov [eax + SOCKET.errorcode], 0
push eax
call tcp_output ; FIXME: this doesnt look pretty, does it?
pop eax
mov eax, [eax + SOCKET.errorcode]
mov [esp+20], eax
ret
align 4
socket_send_ip:
DEBUGF DEBUG_NETWORK_VERBOSE, "SOCKET_send: IPv4\n"
mov [esp+32], ecx
call ipv4_output_raw
cmp eax, -1
je .error
ret
.error:
mov dword[esp+32], eax
mov dword[esp+20], ebx
ret
align 4
socket_send_icmp:
DEBUGF DEBUG_NETWORK_VERBOSE, "SOCKET_send: ICMP\n"
mov [esp+32], ecx
call icmp_output_raw
cmp eax, -1
je .error
ret
.error:
mov dword[esp+32], eax
mov dword[esp+20], ebx
ret
align 4
socket_send_pppoe:
DEBUGF DEBUG_NETWORK_VERBOSE, "SOCKET_send: PPPoE\n"
mov [esp+32], ecx
mov ebx, [eax + SOCKET.device]
call pppoe_discovery_output ; FIXME: errorcodes
cmp eax, -1
je .error
ret
.error:
mov dword[esp+32], -1
mov dword[esp+20], EMSGSIZE
ret
align 4
socket_send_local:
; does this socket have a PID yet?
cmp [eax + SOCKET.PID], 0
jne @f
; Change PID to that of current process
mov ebx, [TASK_BASE]
mov ebx, [ebx + TASKDATA.pid]
mov [eax + SOCKET.PID], ebx
mov [eax + SOCKET.TID], ebx ; currently TID = PID in kolibrios :(
@@:
mov [eax + SOCKET.snd_proc], socket_send_local_initialized
align 4
socket_send_local_initialized:
DEBUGF DEBUG_NETWORK_VERBOSE, "SOCKET_send: LOCAL\n"
; get the other side's socket and check if it still exists
mov eax, [eax + SOCKET.device]
call socket_check
jz .invalid
; allright, shove in the data!
push eax
add eax, STREAM_SOCKET.rcv
call socket_ring_write
pop eax
; return the number of written bytes (or errorcode) to application
mov [esp+32], ecx
; and notify the other end
call socket_notify
ret
.invalid:
mov dword[esp+32], -1
mov dword[esp+20], EINVAL
ret
;-----------------------------------------------------------------;
; ;
; socket_get_opt: Read a socket option ;
; ;
; IN: ecx = socket number ;
; edx = pointer to socket options struct ;
; ;
; OUT: eax = 0 on success ;
; eax = -1 on error ;
; ebx = errorcode on error ;
; ;
;-----------------------------------------------------------------;
align 4
socket_get_opt:
; FIXME:
; At moment, uses only pseudo-optname -2 for get last_ack_number for TCP.
; TODO: find best way to notify that send()'ed data were acknowledged
; Also pseudo-optname -3 is valid and returns socket state, one of TCPS_*.
DEBUGF DEBUG_NETWORK_VERBOSE, "SOCKET_get_opt\n"
call socket_num_to_ptr
test eax, eax
jz .invalid
cmp dword [edx], IP_PROTO_TCP
jne .invalid
cmp dword [edx+4], -2
je @f
cmp dword [edx+4], -3
jne .invalid
@@:
; mov eax, [edx+12]
; test eax, eax
; jz .fail
; cmp dword [eax], 4
; mov dword [eax], 4
; jb .fail
; stdcall net_socket_num_to_addr, ecx
; test eax, eax
; jz .fail
; ; todo: check that eax is really TCP socket
; mov ecx, [eax + TCP_SOCKET.last_ack_number]
; cmp dword [edx+4], -2
; jz @f
; mov ecx, [eax + TCP_SOCKET.state]
@@:
mov eax, [edx+8]
test eax, eax
jz @f
mov [eax], ecx
@@:
mov dword [esp+32], 0
ret
.invalid:
mov dword[esp+32], -1
mov dword[esp+20], EINVAL
ret
;-----------------------------------------------------------------;
; ;
; socket_set_options: Set a socket option. ;
; ;
; IN: ecx = socket number ;
; edx = pointer to socket options struct ;
; ;
; OUT: eax = 0 on success ;
; eax = -1 on error ;
; ebx = errorcode on error ;
; ;
;-----------------------------------------------------------------;
align 4
socket_set_opt:
DEBUGF DEBUG_NETWORK_VERBOSE, "SOCKET_set_opt\n"
call socket_num_to_ptr
test eax, eax
jz .invalid
cmp [edx + socket_options.level], IP_PROTO_IP
je .ip
cmp [edx + socket_options.level], SOL_SOCKET
jne .invalid
.socket:
cmp [edx + socket_options.optname], SO_BINDTODEVICE
jne .invalid
.bind:
cmp [edx + socket_options.optlen], 0
je .unbind
movzx edx, byte[edx + socket_options.optval]
cmp edx, NET_DEVICES_MAX
ja .invalid
mov edx, [net_device_list + 4*edx]
test edx, edx
jz .already
mov [eax + SOCKET.device], edx
DEBUGF DEBUG_NETWORK_VERBOSE, "SOCKET_set_opt: Bound socket %x to device %x\n", eax, edx
mov dword[esp+32], 0 ; success!
ret
.unbind:
mov [eax + SOCKET.device], 0
mov dword[esp+32], 0 ; success!
ret
.ip:
cmp [edx + socket_options.optname], IP_TTL
jne .invalid
.ttl:
mov bl, byte[edx + socket_options.optval]
mov [eax + IP_SOCKET.ttl], bl
mov dword[esp+32], 0 ; success!
ret
.already:
mov dword[esp+20], EALREADY
mov dword[esp+32], -1
ret
.invalid:
mov dword[esp+20], EINVAL
mov dword[esp+32], -1
ret
;-----------------------------------------------------------------;
; ;
; socket_pair: Allocate a pair of linked local sockets. ;
; ;
; IN: / ;
; ;
; OUT: eax = socket1 num on success ;
; eax = -1 on error ;
; ebx = socket2 num on success ;
; ebx = errorcode on error ;
; ;
;-----------------------------------------------------------------;
align 4
socket_pair:
DEBUGF DEBUG_NETWORK_VERBOSE, "SOCKET_pair\n"
call socket_alloc
test eax, eax
jz .nomem1
mov [esp+32], edi ; application's eax
mov [eax + SOCKET.Domain], AF_LOCAL
mov [eax + SOCKET.Type], SOCK_STREAM
mov [eax + SOCKET.Protocol], 0 ;;; CHECKME
mov [eax + SOCKET.snd_proc], socket_send_local
mov [eax + SOCKET.rcv_proc], socket_receive_local
mov [eax + SOCKET.PID], 0
mov ebx, eax
call socket_alloc
test eax, eax
jz .nomem2
mov [esp+20], edi ; application's ebx
mov [eax + SOCKET.Domain], AF_LOCAL
mov [eax + SOCKET.Type], SOCK_STREAM
mov [eax + SOCKET.Protocol], 0 ;;; CHECKME
mov [eax + SOCKET.snd_proc], socket_send_local
mov [eax + SOCKET.rcv_proc], socket_receive_local
mov [eax + SOCKET.PID], 0
; Link the two sockets to eachother
mov [eax + SOCKET.device], ebx
mov [ebx + SOCKET.device], eax
lea eax, [eax + STREAM_SOCKET.rcv]
call socket_ring_create
test eax, eax
jz .nomem2
lea eax, [ebx + STREAM_SOCKET.rcv]
call socket_ring_create
test eax, eax
jz .nomem2
ret
.nomem2:
mov eax, [esp+20]
call socket_free
.nomem1:
mov eax, [esp+32]
call socket_free
mov dword[esp+32], -1
mov dword[esp+20], ENOMEM
ret
;-----------------------------------------------------------------;
; ;
; socket_debug: Copy socket variables to application buffer. ;
; ;
; IN: ecx = socket number ;
; edx = pointer to application buffer ;
; ;
; OUT: eax = 0 on success ;
; eax = -1 on error ;
; ebx = errorcode on error ;
; ;
;-----------------------------------------------------------------;
align 4
socket_debug:
DEBUGF DEBUG_NETWORK_VERBOSE, "SOCKET_debug\n"
mov edi, edx
test ecx, ecx
jz .returnall
call socket_num_to_ptr
test eax, eax
jz .invalid
mov esi, eax
mov ecx, SOCKET_STRUCT_SIZE/4
rep movsd
mov dword[esp+32], 0
ret
.returnall:
mov ebx, net_sockets
.next_socket:
mov ebx, [ebx + SOCKET.NextPtr]
test ebx, ebx
jz .done
mov eax, [ebx + SOCKET.Number]
stosd
jmp .next_socket
.done:
xor eax, eax
stosd
mov dword[esp+32], eax
ret
.invalid:
mov dword[esp+32], -1
mov dword[esp+20], EINVAL
ret
;-----------------------------------------------------------------;
; ____ ____ ;
; \ / End of sockets API \ / ;
; \/ \/ ;
; () Internally used functions follow () ;
; ;
;-----------------------------------------------------------------;
;-----------------------------------------------------------------;
; ;
; socket_find_port: ;
; Fill in the local port number for TCP and UDP sockets ;
; This procedure always works because the number of sockets is ;
; limited to a smaller number then the number of possible ports ;
; ;
; IN: eax = socket pointer ;
; ;
; OUT: / ;
; ;
;-----------------------------------------------------------------;
align 4
socket_find_port:
DEBUGF DEBUG_NETWORK_VERBOSE, "SOCKET_find_port\n"
push ebx esi ecx
cmp [eax + SOCKET.Protocol], IP_PROTO_UDP
je .udp
cmp [eax + SOCKET.Protocol], IP_PROTO_TCP
je .tcp
pop ecx esi ebx
ret
.udp:
mov bx, [last_UDP_port]
call .findit
mov [last_UDP_port], bx
pop ecx esi ebx
ret
.tcp:
mov bx, [last_TCP_port]
call .findit
mov [last_TCP_port], bx
pop ecx esi ebx
ret
.restart:
mov bx, MIN_EPHEMERAL_PORT_N
.findit:
cmp bx, MAX_EPHEMERAL_PORT_N
je .restart
add bh, 1
adc bl, 0
call socket_check_port
jz .findit
ret
;-----------------------------------------------------------------;
; ;
; socket_check_port: (to be used with AF_INET only!) ;
; Checks if a local port number is unused ;
; If the proposed port number is unused, it is filled in in the ;
; socket structure. ;
; ;
; IN: eax = socket ptr ;
; bx = proposed socket number (network byte order) ;
; ;
; OUT: ZF = set on error ;
; ;
;-----------------------------------------------------------------;
align 4
socket_check_port:
DEBUGF DEBUG_NETWORK_VERBOSE, "SOCKET_check_port: "
pusha
mov ecx, socket_mutex
call mutex_lock
popa
mov ecx, [eax + SOCKET.Protocol]
mov edx, [eax + IP_SOCKET.LocalIP]
mov esi, net_sockets
.next_socket:
mov esi, [esi + SOCKET.NextPtr]
or esi, esi
jz .port_ok
cmp [esi + SOCKET.Protocol], ecx
jne .next_socket
cmp [esi + IP_SOCKET.LocalIP], edx
jne .next_socket
cmp [esi + UDP_SOCKET.LocalPort], bx
jne .next_socket
pusha
mov ecx, socket_mutex
call mutex_unlock
popa
DEBUGF DEBUG_NETWORK_VERBOSE, "local port %x already in use\n", bx ; FIXME: find a way to print big endian values with debugf
ret
.port_ok:
pusha
mov ecx, socket_mutex
call mutex_unlock
popa
DEBUGF DEBUG_NETWORK_VERBOSE, "local port %x is free\n", bx ; FIXME: find a way to print big endian values with debugf
mov [eax + UDP_SOCKET.LocalPort], bx
or bx, bx ; clear the zero-flag
ret
;-----------------------------------------------------------------;
; ;
; socket_input: Update a (stateless) socket with received data. ;
; ;
; Note: The socket's mutex should already be set ! ;
; ;
; IN: eax = socket ptr ;
; ecx = data size ;
; esi = ptr to data ;
; [esp] = ptr to buf ;
; ;
; OUT: / ;
; ;
;-----------------------------------------------------------------;
align 4
socket_input:
DEBUGF DEBUG_NETWORK_VERBOSE, "SOCKET_input: socket=%x, data=%x size=%u\n", eax, esi, ecx
push ecx
push esi
mov esi, esp
add_to_queue (eax + SOCKET_QUEUE_LOCATION), SOCKET_QUEUE_SIZE, sizeof.socket_queue_entry, .full
DEBUGF DEBUG_NETWORK_VERBOSE, "SOCKET_input: success\n"
add esp, sizeof.socket_queue_entry
pusha
lea ecx, [eax + SOCKET.mutex]
call mutex_unlock
popa
jmp socket_notify
.full:
DEBUGF DEBUG_NETWORK_ERROR, "SOCKET_input: socket %x is full!\n", eax
pusha
lea ecx, [eax + SOCKET.mutex]
call mutex_unlock
popa
add esp, 8
call net_buff_free
ret
;-----------------------------------------------------------------;
; ;
; socket_ring_create: Create a ringbuffer for sockets. ;
; ;
; IN: eax = ptr to ring struct ;
; ;
; OUT: eax = 0 on error ;
; eax = start ptr ;
; ;
;-----------------------------------------------------------------;
align 4
socket_ring_create:
push esi
mov esi, eax
push edx
stdcall create_ring_buffer, SOCKET_BUFFER_SIZE, PG_SWR
pop edx
test eax, eax
jz .fail
DEBUGF DEBUG_NETWORK_VERBOSE, "SOCKET_ring_create: %x\n", eax
pusha
lea ecx, [esi + RING_BUFFER.mutex]
call mutex_init
popa
mov [esi + RING_BUFFER.start_ptr], eax
mov [esi + RING_BUFFER.write_ptr], eax
mov [esi + RING_BUFFER.read_ptr], eax
mov [esi + RING_BUFFER.size], 0
add eax, SOCKET_BUFFER_SIZE
mov [esi + RING_BUFFER.end_ptr], eax
mov eax, esi
pop esi
ret
.fail:
DEBUGF DEBUG_NETWORK_ERROR, "SOCKET_ring_create: Out of memory!\n"
pop esi
ret
;-----------------------------------------------------------------;
; ;
; socket_ring_write: Write data to ring buffer. ;
; ;
; IN: eax = ptr to ring struct ;
; ecx = data size ;
; esi = ptr to data ;
; ;
; OUT: ecx = number of bytes stored ;
; ;
;-----------------------------------------------------------------;
align 4
socket_ring_write:
DEBUGF DEBUG_NETWORK_VERBOSE, "SOCKET_ring_write: ringbuff=%x ptr=%x size=%u\n", eax, esi, ecx
; lock mutex
pusha
lea ecx, [eax + RING_BUFFER.mutex]
call mutex_lock ; TODO: check what registers this function actually destroys
popa
; calculate available size
mov edi, SOCKET_BUFFER_SIZE
sub edi, [eax + RING_BUFFER.size] ; available buffer size in edi
cmp ecx, edi
jbe .copy
mov ecx, edi
.copy:
mov edi, [eax + RING_BUFFER.write_ptr]
DEBUGF DEBUG_NETWORK_VERBOSE, "SOCKET_ring_write: %u bytes from %x to %x\n", ecx, esi, edi
; update write ptr
push edi
add edi, ecx
cmp edi, [eax + RING_BUFFER.end_ptr]
jb @f
sub edi, SOCKET_BUFFER_SIZE ; WRAP
@@:
mov [eax + RING_BUFFER.write_ptr], edi
pop edi
; update size
add [eax + RING_BUFFER.size], ecx
; copy the data
push ecx
shr ecx, 1
jnc .nb
movsb
.nb:
shr ecx, 1
jnc .nw
movsw
.nw:
test ecx, ecx
jz .nd
rep movsd
.nd:
pop ecx
; unlock mutex
pusha
lea ecx, [eax + RING_BUFFER.mutex]
call mutex_unlock ; TODO: check what registers this function actually destroys
popa
ret
;-----------------------------------------------------------------;
; ;
; socket_ring_read: Read from ring buffer ;
; ;
; IN: eax = ring struct ptr ;
; ecx = bytes to read ;
; edx = offset ;
; edi = ptr to buffer start ;
; ;
; OUT: eax = unchanged ;
; ecx = number of bytes read (0 on error) ;
; edx = destroyed ;
; esi = destroyed ;
; edi = ptr to buffer end ;
; ;
;-----------------------------------------------------------------;
align 4
socket_ring_read:
DEBUGF DEBUG_NETWORK_VERBOSE, "SOCKET_ring_read: ringbuff=%x ptr=%x size=%u offset=%x\n", eax, edi, ecx, edx
pusha
lea ecx, [eax + RING_BUFFER.mutex]
call mutex_lock ; TODO: check what registers this function actually destroys
popa
mov esi, [eax + RING_BUFFER.read_ptr]
add esi, edx ; esi = start_ptr + offset
neg edx
add edx, [eax + RING_BUFFER.size] ; edx = snd.size - offset
jle .no_data_at_all
pusha
lea ecx, [eax + RING_BUFFER.mutex]
call mutex_unlock ; TODO: check what registers this function actually destroys
popa
cmp ecx, edx
ja .less_data
.copy:
DEBUGF DEBUG_NETWORK_VERBOSE, "SOCKET_ring_read: %u bytes from %x to %x\n", ecx, esi, edi
push ecx
shr ecx, 1
jnc .nb
movsb
.nb:
shr ecx, 1
jnc .nw
movsw
.nw:
test ecx, ecx
jz .nd
rep movsd
.nd:
pop ecx
ret
.no_data_at_all:
pusha
lea ecx, [eax + RING_BUFFER.mutex]
call mutex_unlock ; TODO: check what registers this function actually destroys
popa
DEBUGF DEBUG_NETWORK_ERROR, "SOCKET_ring_read: no data at all!\n"
xor ecx, ecx
ret
.less_data:
mov ecx, edx
jmp .copy
;-----------------------------------------------------------------;
; ;
; socket_ring_free: Free data from a ringbuffer. ;
; ;
; IN: eax = ptr to ring struct ;
; ecx = data size ;
; ;
; OUT: ecx = number of freed bytes ;
; ;
;-----------------------------------------------------------------;
align 4
socket_ring_free:
DEBUGF DEBUG_NETWORK_VERBOSE, "SOCKET_ring_free: %u bytes from ring %x\n", ecx, eax
push eax ecx
lea ecx, [eax + RING_BUFFER.mutex]
call mutex_lock ; TODO: check what registers this function actually destroys
pop ecx eax
sub [eax + RING_BUFFER.size], ecx
jb .error
add [eax + RING_BUFFER.read_ptr], ecx
mov edx, [eax + RING_BUFFER.end_ptr]
cmp [eax + RING_BUFFER.read_ptr], edx
jb @f
sub [eax + RING_BUFFER.read_ptr], SOCKET_BUFFER_SIZE
@@:
push eax ecx
lea ecx, [eax + RING_BUFFER.mutex] ; TODO: check what registers this function actually destroys
call mutex_unlock
pop ecx eax
ret
.error: ; we could free all available bytes, but that would be stupid, i guess..
DEBUGF DEBUG_NETWORK_ERROR, "SOCKET_ring_free: buffer=%x error!\n", eax
add [eax + RING_BUFFER.size], ecx
push eax
lea ecx, [eax + RING_BUFFER.mutex]
call mutex_unlock ; TODO: check what registers this function actually destroys
pop eax
xor ecx, ecx
ret
;-----------------------------------------------------------------;
; ;
; socket_block: Suspend the thread attached to a socket. ;
; ;
; IN: eax = socket ptr ;
; ;
; OUT: eax = unchanged ;
; ;
;-----------------------------------------------------------------;
align 4
socket_block:
DEBUGF DEBUG_NETWORK_VERBOSE, "SOCKET_block: %x\n", eax
push eax
pushf
cli
; Set the 'socket is blocked' flag
or [eax + SOCKET.state], SS_BLOCKED
; Suspend the thread
push edx
mov edx, [TASK_BASE]
mov [edx + TASKDATA.state], TSTATE_RUN_SUSPENDED
; Remember the thread ID so we can wake it up again
mov edx, [edx + TASKDATA.pid]
DEBUGF DEBUG_NETWORK_VERBOSE, "SOCKET_block: suspending thread: %u\n", edx
mov [eax + SOCKET.TID], edx
pop edx
popf
call change_task
pop eax
DEBUGF DEBUG_NETWORK_VERBOSE, "SOCKET_block: continuing\n"
ret
;-----------------------------------------------------------------;
; ;
; socket_notify: Wake up socket owner thread. ;
; ;
; IN: eax = socket ptr ;
; ;
; OUT: eax = unchanged ;
; ;
;-----------------------------------------------------------------;
align 4
socket_notify:
DEBUGF DEBUG_NETWORK_VERBOSE, "SOCKET_notify: %x\n", eax
call socket_check
jz .error
; Find the associated thread's TASK_DATA
push ebx ecx esi
mov ebx, [eax + SOCKET.TID]
test ebx, ebx
jz .error2
xor ecx, ecx
inc ecx
mov esi, TASK_DATA
.next:
cmp [esi + TASKDATA.pid], ebx
je .found
inc ecx
add esi, sizeof.TASKDATA
cmp ecx, [thread_count]
jbe .next
.error2:
; PID not found, TODO: close socket!
DEBUGF DEBUG_NETWORK_ERROR, "SOCKET_notify: error finding thread 0x%x !\n", ebx
pop esi ecx ebx
ret
.error:
DEBUGF DEBUG_NETWORK_ERROR, "SOCKET_notify: invalid socket ptr: 0x%x !\n", eax
ret
.found:
test [eax + SOCKET.state], SS_BLOCKED
jnz .un_block
; Socket and thread exists and socket is of non blocking type.
; We'll try to flag an event to the thread.
shl ecx, 8
or [SLOT_BASE + ecx + APPDATA.occurred_events], EVENT_NETWORK
DEBUGF DEBUG_NETWORK_VERBOSE, "SOCKET_notify: poking thread %u!\n", ebx
pop esi ecx ebx
ret
.un_block:
; Socket and thread exists and socket is of blocking type
; We'll try to unblock it.
and [eax + SOCKET.state], not SS_BLOCKED ; Clear the 'socket is blocked' flag
mov [esi + TASKDATA.state], TSTATE_RUNNING ; Run the thread
DEBUGF DEBUG_NETWORK_VERBOSE, "SOCKET_notify: Unblocked socket!\n"
pop esi ecx ebx
ret
;-----------------------------------------------------------------;
; ;
; socket_alloc: Allocate memory for socket and put new socket ;
; into the list. Newly created socket is initialized with calling ;
; PID and given a socket number. ;
; ;
; IN: / ;
; ;
; OUT: eax = socket ptr on success ;
; eax = 0 on error ;
; edi = socket number on success ;
; ;
;-----------------------------------------------------------------;
align 4
socket_alloc:
push ebx
stdcall kernel_alloc, SOCKET_STRUCT_SIZE
or eax, eax
jz .nomem
DEBUGF DEBUG_NETWORK_VERBOSE, "SOCKET_alloc: ptr=%x\n", eax
; zero-initialize allocated memory
push eax
mov edi, eax
mov ecx, SOCKET_STRUCT_SIZE / 4
xor eax, eax
rep stosd
pop eax
; set send-and receive procedures to return -1
mov [eax + SOCKET.snd_proc], .not_yet
mov [eax + SOCKET.rcv_proc], .not_yet
pusha
mov ecx, socket_mutex
call mutex_lock
popa
; find first free socket number and use it
mov edi, [last_socket_num]
.next_socket_number:
inc edi
jz .next_socket_number ; avoid socket nr 0
cmp edi, -1
je .next_socket_number ; avoid socket nr -1
mov ebx, net_sockets
.next_socket:
mov ebx, [ebx + SOCKET.NextPtr]
test ebx, ebx
jz .last_socket
cmp [ebx + SOCKET.Number], edi
jne .next_socket
jmp .next_socket_number
.last_socket:
mov [last_socket_num], edi
mov [eax + SOCKET.Number], edi
DEBUGF DEBUG_NETWORK_VERBOSE, "SOCKET_alloc: number=%u\n", edi
; Fill in PID
mov ebx, [TASK_BASE]
mov ebx, [ebx + TASKDATA.pid]
mov [eax + SOCKET.PID], ebx
mov [eax + SOCKET.TID], ebx ; currently TID = PID in kolibrios :(
; init mutex
pusha
lea ecx, [eax + SOCKET.mutex]
call mutex_init
popa
; add socket to the list by re-arranging some pointers
mov ebx, [net_sockets + SOCKET.NextPtr]
mov [eax + SOCKET.PrevPtr], net_sockets
mov [eax + SOCKET.NextPtr], ebx
test ebx, ebx
jz @f
pusha
lea ecx, [ebx + SOCKET.mutex]
call mutex_lock
popa
mov [ebx + SOCKET.PrevPtr], eax
pusha
lea ecx, [ebx + SOCKET.mutex]
call mutex_unlock
popa
@@:
mov [net_sockets + SOCKET.NextPtr], eax
pusha
mov ecx, socket_mutex
call mutex_unlock
popa
pop ebx
ret
.nomem:
DEBUGF DEBUG_NETWORK_ERROR, "SOCKET_alloc: Out of memory!\n"
pop ebx
ret
.not_yet:
mov dword[esp+20], ENOTCONN
mov dword[esp+32], -1
ret
;-----------------------------------------------------------------;
; ;
; socket_free: Free socket data memory and remove socket from ;
; the list. Caller should lock and unlock socket_mutex. ;
; ;
; IN: eax = socket ptr ;
; ;
; OUT: / ;
; ;
;-----------------------------------------------------------------;
align 4
socket_free:
DEBUGF DEBUG_NETWORK_VERBOSE, "SOCKET_free: %x\n", eax
call socket_check
jz .error
push ebx
pusha
lea ecx, [eax + SOCKET.mutex]
call mutex_lock
popa
cmp [eax + SOCKET.Type], SOCK_STREAM
jne .no_stream
mov ebx, eax
cmp [eax + STREAM_SOCKET.rcv.start_ptr], 0
je @f
stdcall free_kernel_space, [eax + STREAM_SOCKET.rcv.start_ptr]
@@:
cmp [ebx + STREAM_SOCKET.snd.start_ptr], 0
je @f
stdcall free_kernel_space, [ebx + STREAM_SOCKET.snd.start_ptr]
@@:
mov eax, ebx
.no_stream:
DEBUGF DEBUG_NETWORK_VERBOSE, "SOCKET_free: freeing socket %x\n", eax
push eax ; this will be passed to kernel_free
mov ebx, [eax + SOCKET.NextPtr]
mov eax, [eax + SOCKET.PrevPtr]
DEBUGF DEBUG_NETWORK_VERBOSE, "SOCKET_free: linking socket %x to socket %x\n", eax, ebx
test eax, eax
jz @f
mov [eax + SOCKET.NextPtr], ebx
@@:
test ebx, ebx
jz @f
mov [ebx + SOCKET.PrevPtr], eax
@@:
call kernel_free
pop ebx
DEBUGF DEBUG_NETWORK_VERBOSE, "SOCKET_free: success!\n"
.error:
ret
.error1:
pop ebx
DEBUGF DEBUG_NETWORK_ERROR, "SOCKET_free: error!\n"
DEBUGF DEBUG_NETWORK_ERROR, "socket ptr=0x%x caller=0x%x\n", eax, [esp]
ret
;-----------------------------------------------------------------;
; ;
; socket_fork: Create a child socket. ;
; ;
; IN: ebx = socket number ;
; ;
; OUT: eax = child socket number on success ;
; eax = 0 on error ;
; ;
;-----------------------------------------------------------------;
align 4
socket_fork:
DEBUGF DEBUG_NETWORK_VERBOSE, "SOCKET_fork: %x\n", ebx
; Exit if backlog queue is full
mov eax, [ebx + SOCKET_QUEUE_LOCATION + queue.size]
cmp ax, [ebx + SOCKET.backlog]
jae .fail
; Allocate new socket
push ebx
call socket_alloc
pop ebx
test eax, eax
jz .fail
push eax
mov esi, esp
add_to_queue (ebx + SOCKET_QUEUE_LOCATION), MAX_backlog, 4, .fail2
pop eax
; Copy structure from current socket to new
; We start at PID to preserve the socket num, 2 pointers and mutex
; TID will be filled in later
lea esi, [ebx + SOCKET.PID]
lea edi, [eax + SOCKET.PID]
mov ecx, (SOCKET_QUEUE_LOCATION - SOCKET.PID + 3)/4
rep movsd
and [eax + SOCKET.options], not SO_ACCEPTCON
; Notify owner of parent socket
push eax
mov eax, ebx
call socket_notify
pop eax
ret
.fail2:
add esp, 4+4+4
.fail:
DEBUGF DEBUG_NETWORK_ERROR, "SOCKET_fork: failed\n"
xor eax, eax
ret
;-----------------------------------------------------------------;
; ;
; socket_num_to_ptr: Get socket structure address by its number. ;
; ;
; IN: ecx = socket number ;
; ;
; OUT: eax = socket ptr ;
; eax = 0 on error ;
; ;
;-----------------------------------------------------------------;
align 4
socket_num_to_ptr:
DEBUGF DEBUG_NETWORK_VERBOSE, "SOCKET_num_to_ptr: num=%u ", ecx
pusha
mov ecx, socket_mutex
call mutex_lock
popa
mov eax, net_sockets
.next_socket:
mov eax, [eax + SOCKET.NextPtr]
test eax, eax
jz .error
cmp [eax + SOCKET.Number], ecx
jne .next_socket
pusha
mov ecx, socket_mutex
call mutex_unlock
popa
DEBUGF DEBUG_NETWORK_VERBOSE, "ptr=%x\n", eax
ret
.error:
pusha
mov ecx, socket_mutex
call mutex_unlock
popa
DEBUGF DEBUG_NETWORK_ERROR, "SOCKET_num_to_ptr: socket %u not found!\n", eax
DEBUGF DEBUG_NETWORK_ERROR, "SOCKET_num_to_ptr: caller = 0x%x\n", [esp]
ret
;-----------------------------------------------------------------;
; ;
; socket_ptr_to_num: Get socket number by its address. ;
; ;
; IN: eax = socket ptr ;
; ;
; OUT: eax = socket number ;
; eax = 0 on error ;
; ZF = set on error ;
; ;
;-----------------------------------------------------------------;
align 4
socket_ptr_to_num:
DEBUGF DEBUG_NETWORK_VERBOSE, "SOCKET_ptr_to_num: ptr=%x ", eax
call socket_check
jz .error
mov eax, [eax + SOCKET.Number]
DEBUGF DEBUG_NETWORK_VERBOSE, "num=%u\n", eax
ret
.error:
DEBUGF DEBUG_NETWORK_ERROR, "SOCKET_ptr_to_num: not found\n", eax
ret
;-----------------------------------------------------------------;
; ;
; socket_check: Checks if the given ptr is really a socket ptr. ;
; ;
; IN: eax = socket ptr ;
; ;
; OUT: eax = 0 on error ;
; ZF = set on error ;
; ;
;-----------------------------------------------------------------;
align 4
socket_check:
DEBUGF DEBUG_NETWORK_VERBOSE, "SOCKET_check: %x\n", eax
test eax, eax
jz .error
push ebx
mov ebx, net_sockets
.next_socket:
mov ebx, [ebx + SOCKET.NextPtr]
or ebx, ebx
jz .done
cmp ebx, eax
jnz .next_socket
.done:
mov eax, ebx
test eax, eax
pop ebx
ret
.error:
DEBUGF DEBUG_NETWORK_ERROR, "SOCKET_check: called with argument 0\n"
DEBUGF DEBUG_NETWORK_ERROR, "stack: 0x%x, 0x%x, 0x%x\n", [esp], [esp+4], [esp+8]
ret
;-----------------------------------------------------------------;
; ;
; socket_check_owner: Check if the caller app owns the socket. ;
; ;
; IN: eax = socket ptr ;
; ;
; OUT: ZF = true/false ;
; ;
;-----------------------------------------------------------------;
align 4
socket_check_owner:
DEBUGF DEBUG_NETWORK_VERBOSE, "SOCKET_check_owner: %x\n", eax
push ebx
mov ebx, [TASK_BASE]
mov ebx, [ebx + TASKDATA.pid]
cmp [eax + SOCKET.PID], ebx
pop ebx
ret
;-----------------------------------------------------------------;
; ;
; socket_process_end: Kernel calls this function when a certain ;
; process ends. This function will check if the process had any ;
; open sockets and update them accordingly (clean up). ;
; ;
; IN: edx = pid ;
; ;
; OUT: / ;
; ;
;-----------------------------------------------------------------;
align 4
socket_process_end:
ret ; FIXME
cmp [net_sockets + SOCKET.NextPtr], 0 ; Are there any active sockets at all?
je .quickret ; nope, exit immediately
; TODO: run the following code in another thread, to avoid deadlock
DEBUGF DEBUG_NETWORK_VERBOSE, "SOCKET_process_end: %x\n", edx
pusha
mov ecx, socket_mutex
call mutex_lock
popa
push ebx
mov ebx, net_sockets
.next_socket:
mov ebx, [ebx + SOCKET.NextPtr]
.next_socket_test:
test ebx, ebx
jz .done
cmp [ebx + SOCKET.PID], edx
jne .next_socket
DEBUGF DEBUG_NETWORK_VERBOSE, "SOCKET_process_end: killing socket %x\n", ebx
mov [ebx + SOCKET.PID], 0
mov eax, ebx
mov ebx, [ebx + SOCKET.NextPtr]
pusha
cmp [eax + SOCKET.Domain], AF_INET4
jne .free
cmp [eax + SOCKET.Protocol], IP_PROTO_TCP
jne .free
call tcp_disconnect
jmp .closed
.free:
call socket_free
.closed:
popa
jmp .next_socket_test
.done:
pop ebx
pusha
mov ecx, socket_mutex
call mutex_unlock
popa
.quickret:
ret
;-----------------------------------------------------------------;
; ;
; socket_is_connecting: Update socket state. ;
; ;
; IN: eax = socket ptr ;
; ;
; OUT: / ;
; ;
;-----------------------------------------------------------------;
align 4
socket_is_connecting:
DEBUGF DEBUG_NETWORK_VERBOSE, "SOCKET_is_connecting: %x\n", eax
and [eax + SOCKET.state], not (SS_ISCONNECTED + SS_ISDISCONNECTING + SS_ISCONFIRMING)
or [eax + SOCKET.state], SS_ISCONNECTING
ret
;-----------------------------------------------------------------;
; ;
; socket_is_connected: Update socket state. ;
; ;
; IN: eax = socket ptr ;
; ;
; OUT: / ;
; ;
;-----------------------------------------------------------------;
align 4
socket_is_connected:
DEBUGF DEBUG_NETWORK_VERBOSE, "SOCKET_is_connected: %x\n", eax
and [eax + SOCKET.state], not (SS_ISCONNECTING + SS_ISDISCONNECTING + SS_ISCONFIRMING)
or [eax + SOCKET.state], SS_ISCONNECTED
jmp socket_notify
;-----------------------------------------------------------------;
; ;
; socket_is_disconnecting: Update socket state. ;
; ;
; IN: eax = socket ptr ;
; ;
; OUT: / ;
; ;
;-----------------------------------------------------------------;
align 4
socket_is_disconnecting:
DEBUGF DEBUG_NETWORK_VERBOSE, "SOCKET_is_disconnecting: %x\n", eax
and [eax + SOCKET.state], not (SS_ISCONNECTING)
or [eax + SOCKET.state], SS_ISDISCONNECTING + SS_CANTRCVMORE + SS_CANTSENDMORE
jmp socket_notify
;-----------------------------------------------------------------;
; ;
; socket_is_disconnected: Update socket state. ;
; ;
; IN: eax = socket ptr ;
; ;
; OUT: / ;
; ;
;-----------------------------------------------------------------;
align 4
socket_is_disconnected:
DEBUGF DEBUG_NETWORK_VERBOSE, "SOCKET_is_disconnected: %x\n", eax
and [eax + SOCKET.state], not (SS_ISCONNECTING + SS_ISCONNECTED + SS_ISDISCONNECTING)
or [eax + SOCKET.state], SS_CANTRCVMORE + SS_CANTSENDMORE
jmp socket_notify
;-----------------------------------------------------------------;
; ;
; socket_cant_recv_more: Update socket state. ;
; ;
; IN: eax = socket ptr ;
; ;
; OUT: / ;
; ;
;-----------------------------------------------------------------;
align 4
socket_cant_recv_more:
DEBUGF DEBUG_NETWORK_VERBOSE, "SOCKET_cant_recv_more: %x\n", eax
or [eax + SOCKET.state], SS_CANTRCVMORE
jmp socket_notify
;-----------------------------------------------------------------;
; ;
; socket_cant_send_more: Update socket state. ;
; ;
; IN: eax = socket ptr ;
; ;
; OUT: / ;
; ;
;-----------------------------------------------------------------;
align 4
socket_cant_send_more:
DEBUGF DEBUG_NETWORK_VERBOSE, "SOCKET_cant_send_more: %x\n", eax
or [eax + SOCKET.state], SS_CANTSENDMORE
mov [eax + SOCKET.snd_proc], .notconn
jmp socket_notify
.notconn:
mov dword[esp+20], ENOTCONN
mov dword[esp+32], -1
ret