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cmm
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kfont.h: proceed font 23% faster, use 32 depth buffer
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2016-12-23 00:27:00 +00:00 |
demos
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View3ds 0.068: Editing option - new 'editor' button [by macgub]
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2016-11-30 10:24:07 +00:00 |
develop
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Add DEBUGFG macro: log groups
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2016-12-28 02:03:37 +00:00 |
emulator
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upload pokemini source and binary
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2016-10-07 13:40:46 +00:00 |
fs
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small fixes & optimize
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2016-12-28 14:35:54 +00:00 |
games
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Add English localization and configs for RUS or ENG build
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2016-03-23 21:39:47 +00:00 |
hd_load
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media
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kiv: scale to screen big images (24 bit)
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2016-12-21 14:47:43 +00:00 |
network
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downloader: big fonts
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2016-11-30 17:05:47 +00:00 |
other
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downloader: big fonts
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2016-11-30 17:05:47 +00:00 |
system
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better up/dwn arrows, docu
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2017-01-01 22:28:50 +00:00 |
testing/genfiles
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create /programs/testing folder, upload GenFiles by 0CodErr
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2016-10-07 09:21:07 +00:00 |
build_all.bat
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rename "desktop" app to "skincfg"
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2016-02-08 12:52:20 +00:00 |
cmp.inc
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add cmp.inc - macroses for cmp
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2015-11-07 20:46:23 +00:00 |
config.inc
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debug-fdo.inc
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Add DEBUGFG macro: log groups
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2016-12-28 02:03:37 +00:00 |
debug.inc
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dll.inc
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GetProcAddress fix, comments
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2017-01-02 05:43:14 +00:00 |
export.inc
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add yet another forgotten file
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2016-11-10 19:28:16 +00:00 |
gui_patterns.inc
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asm end: new design
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2016-10-31 23:41:05 +00:00 |
import.inc
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add forgotten file
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2016-11-10 19:27:40 +00:00 |
KOSfuncs.inc
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KOSfuncs names: fix typo
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2016-11-06 22:37:32 +00:00 |
libio.inc
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load_img.inc
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fix create empty image buffer
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2016-02-13 00:08:46 +00:00 |
macros.inc
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add Almaz game to autobuild
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2016-02-21 20:10:27 +00:00 |
network.inc
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Updated network.inc for programs.
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2015-12-31 11:42:32 +00:00 |
notify.inc
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add processbar; fix redraws and a lot of other bugs
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2015-11-08 12:02:33 +00:00 |
proc32.inc
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shell.inc
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string.inc
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@open: case insensitive sorintg; more convenient navigation using the keyboard
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2015-11-11 19:16:02 +00:00 |
struct.inc
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use_gcc.lua
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update build rules
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2016-09-27 23:10:44 +00:00 |
use_menuetlibc.lua
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use_msvc.lua
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use_newlib.lua
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update build rules
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2016-09-27 22:16:22 +00:00 |
use_sdl.lua
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use_sound.lua
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use_tinygl.lua
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