Firework: add AVX, AVX2 and AVX512 code (default is SSE as before).

git-svn-id: svn://kolibrios.org@7125 a494cfbc-eb01-0410-851d-a64ba20cac60
This commit is contained in:
Ivan Baravy 2017-12-05 06:29:38 +00:00
parent 9e6b9b61f7
commit 69f68d1bb2
3 changed files with 384 additions and 721 deletions

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@ -1,139 +0,0 @@
include 'proc32.inc'
macro start_draw_window x,y,xsize,ysize,areacolor,caption;,capsize
{
;pusha
mov eax, 12 ; function 12:tell os about windowdraw
mov ebx, 1 ; 1, start of draw
int 0x40
; DRAW WINDOW
mov eax, 0 ; function 0 : define and draw window
mov ebx, x*65536+xsize ; [x start] *65536 + [x size]
mov ecx, y*65536+ysize ; [y start] *65536 + [y size]
mov edx, areacolor ; color of work area RRGGBB
mov esi, 0x00334455 ; color of grab bar RRGGBB
mov edi, 0x00ddeeff ; color of frames RRGGBB
int 0x40
; WINDOW LABEL
;mov eax, 4 ; function 4 : write text to window
;mov ebx, 8*65536+8 ; [x start] *65536 + [y start]
;mov ecx, 0x00ffffff ; color of text RRGGBB
;mov edx, caption ; pointer to text beginning
;mov esi, capsize ; text length
mov eax, 71 ; function 71.1
mov ebx, 1 ; set window caption
mov ecx, caption ; pointer to text
int 0x40
;popa
}
macro end_draw_window
{
mov eax, 12 ; end of redraw
mov ebx, 2
int 0x40
}
proc draw_button stdcall, x:dword, y:dword, xsize:dword, ysize:dword, \
id:dword, butcolor:dword, text:dword, textlen:byte, textcolor:dword
;pusha
mov ebx, dword [x]
shl ebx, 16
add ebx, dword [xsize] ; [x start] *65536 + [x size]
mov ecx, dword [y]
shl ecx, 16
add ecx, dword [ysize] ; [y start] *65536 + [y size]
mov edx, dword [id] ; button id
mov esi, dword [butcolor] ; button color RRGGBB
mov eax, 8 ; function 8 : define and draw button
int 0x40
mov ebx, dword [x]
add ebx, 5
shl ebx, 16
mov eax, dword [ysize]
sub eax, 5
shr eax, 1
add ebx, eax
add ebx, dword [y] ;mov ebx, (x+5)*65536+y+(ysize-5)/2 ; Draw button text
mov ecx, dword [textcolor]
mov edx, dword [text]
xor eax, eax
mov al, byte [textlen]
mov esi, eax
mov eax, 4
int 0x40
;popa
ret
endp
macro outtextxy x,y,prompt,prompt_len,color
{
pusha
mov ebx, x*65536+y ; draw info text with function 4
mov ecx, color
mov edx, prompt
xor eax, eax
mov al, prompt_len
mov esi, eax
mov eax, 4
int 0x40
popa
}
;proc bar x:dword, y:dword, xsize:dword, ysize:dword, color:dword
macro bar x, y, xsize, ysize, color
{
pusha
mov eax, 13
;mov ebx, [x]
;shl ebx, 16
;add ebx, [xsize]
;mov ecx, [y]
;shl ecx, 16
;add ecx, [ysize]
;mov edx, [color]
mov ebx, x*65536+xsize
mov ecx, y*65536+ysize
mov edx, color
int 0x40
popa
;ret
;endp
}
macro line x1,y1,x2,y2,color
{
pusha
mov eax, 38
mov ebx, x1*65536+x2
mov ecx, y1*65536+y2
mov edx, color
int 0x40
popa
}
macro rectangle x,y,xsize,ysize,color
{
x2=x+xsize
y2=y+ysize
line x,y,x2,y,color
line x,y,x,y2,color
line x,y2,x2,y2,color
line x2,y,x2,y2,color
}
macro putpixel x,y,color
{
mov eax, 1
mov ebx, x
mov ecx, y
mov edx, color
int 0x40
}

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@ -1,375 +1,445 @@
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; A firework demo ; A firework demo
; Programmed by Yaniv LEVIATHAN ; Programmed by Yaniv LEVIATHAN
; http://yaniv.leviathanonline.com ; http://yaniv.leviathanonline.com
; Converted to DexOS, By Dex ; Converted to DexOS, By Dex
; Converted to KolibriOS, By Asper ; Converted to KolibriOS, By Asper
; Optimized for KolibriOS, By Diamond ; Optimized for KolibriOS, By Diamond
; Assemble with ; Assemble with
; c:fasm firework.asm firework.kex ; c:fasm firework.asm firework.kex
; NOTE: Needs MMX & SSE ; NOTE: Needs MMX & SSE, optionally AVX
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
use32 use32
org 0x0 org 0x0
db 'MENUET00' ; 8 byte id db 'MENUET01' ; 8 byte id
dd 38 ; required os dd 0x01 ; version
dd STARTAPP ; program start dd STARTAPP ; program start
dd I_END ; program image size dd I_END ; program image size
dd 0x100000 ; required amount of memory dd E_END ; required amount of memory
dd 0x00000000 ; reserved=no extended header dd stacktop ; reserved=no extended header
dd 0, 0
include '../../../macros.inc' include '../../../macros.inc'
include "aspapi.inc" SCREEN_WIDTH = 320
SCREEN_WIDTH equ 320 SCREEN_HEIGHT = 200
SCREEN_HEIGHT equ 200 SIMD equ SSE
SIMD_BYTES = 8
assert SCREEN_WIDTH mod SIMD_BYTES = 0
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; Global defines
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; Global defines
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
NUM_PARTS = 150 NUM_PARTS = 150
X_OFFSET = 0 X_OFFSET = 0
Y_OFFSET = 4 Y_OFFSET = 4
X_SPEED_OFFSET = 8 X_SPEED_OFFSET = 8
Y_SPEED_OFFSET = 12 Y_SPEED_OFFSET = 12
COLOR_OFFSET = 16 COLOR_OFFSET = 16
PART_SIZE = 20 PART_SIZE = 20
macro draw_window macro shade
{
local x, xsize, y, ysize, areacolor, caption
x = 100
y = 70
xsize = SCREEN_WIDTH+9
ysize = SCREEN_HEIGHT+4
areacolor = 0x54224466
caption = labelt
mov eax, 12 ; function 12:tell os about windowdraw
mov ebx, 1 ; 1, start of draw
int 0x40
; DRAW WINDOW
mov eax, 48
mov ebx, 4
int 0x40
lea ecx, [y*65536+ysize+eax]
xor eax, eax ; function 0 : define and draw window
mov ebx, x*65536+xsize ; [x start] *65536 + [x size]
mov edx, areacolor ; color of work area RRGGBB
mov edi, caption
int 0x40
; start_draw_window 100,70,SCREEN_WIDTH+9,SCREEN_HEIGHT+29,0x04224466,labelt;, 14;labellen-labelt
end_draw_window
}
macro mmx_shade
{
mov ecx, SCREEN_WIDTH*SCREEN_HEIGHT/8
mov edi,buffer
movq mm1, [sub_mask]
.lop:
movq mm0, [edi]
psubusb mm0, mm1
movq [edi], mm0
add edi, 8
loop .lop
}
macro mmx_blur_prepare
{
mov ecx, (SCREEN_WIDTH*SCREEN_HEIGHT-330*2)/8
mov edi,buffer + 328
}
macro mmx_blur
{ {
local .lop local .lop
.lop: if SIMD eq SSE
movq mm0, [edi] mov ecx, SCREEN_WIDTH * SCREEN_HEIGHT / SIMD_BYTES
movq mm1, [edi+1] mov edi, buffer
movq mm2, [edi-1] movq mm1, qword [sub_mask]
movq mm3, mm0 .lop:
movq mm4, [edi-SCREEN_WIDTH] movq mm0, [edi]
movq mm5, [edi+SCREEN_WIDTH] psubusb mm0, mm1
movq [edi], mm0
pavgb mm0, mm1 ; mm0 = avg(cur,cur+1) add edi, SIMD_BYTES
pavgb mm3, mm2 ; mm3 = avg(cur,cur-1) loop .lop
pavgb mm4, mm5 ; mm4 = avg(cur+320,cur-320) else if SIMD eq AVX
pavgb mm3, mm4 ; mm3 = avg(avg(cur,cur-1),avg(cur+320,cur-320)) mov ecx, SCREEN_WIDTH * SCREEN_HEIGHT / SIMD_BYTES
pavgb mm0, mm3 ; mm0 = avg(avg(cur,cur+1), mov edi, buffer
vmovdqa xmm1, xword [sub_mask]
movq [edi], mm0 .lop:
add edi, 8 vmovdqa xmm0, [edi]
loop .lop vpsubusb xmm0, xmm0, xmm1
vmovdqa [edi], xmm0
add edi, SIMD_BYTES
loop .lop
else if SIMD eq AVX2
mov ecx, SCREEN_WIDTH * SCREEN_HEIGHT / SIMD_BYTES
mov edi, buffer
vmovdqa ymm1, yword [sub_mask]
.lop:
vmovdqa ymm0, [edi]
vpsubusb ymm0, ymm0, ymm1
vmovdqa [edi], ymm0
add edi, SIMD_BYTES
loop .lop
else if SIMD eq AVX512
mov ecx, SCREEN_WIDTH * SCREEN_HEIGHT / SIMD_BYTES
mov edi, buffer
vmovdqa64 zmm1, zword [sub_mask]
.lop:
vmovdqa64 zmm0, [edi]
vpsubusb zmm0, zmm0, zmm1
vmovdqa64 [edi], zmm0
add edi, SIMD_BYTES
loop .lop
end if
} }
macro blur_prepare
{
mov ecx, (SCREEN_WIDTH * SCREEN_HEIGHT - SCREEN_WIDTH * 2 - SIMD_BYTES*2) / SIMD_BYTES
mov edi, buffer + SCREEN_WIDTH + SIMD_BYTES
}
macro mmx_blur_right macro blur
{ {
local .lop local .lop
.lop: if SIMD eq SSE
movq mm0, [edi] .lop:
movq mm1, [edi+1] movq mm0, [edi]
movq mm2, [edi+SCREEN_WIDTH] movq mm1, [edi + 1]
movq mm3, [edi+SCREEN_WIDTH+1] movq mm2, [edi - 1]
pavgb mm0, mm1 movq mm3, mm0
pavgb mm3, mm2 movq mm4, [edi - SCREEN_WIDTH]
pavgb mm0, mm3 movq mm5, [edi + SCREEN_WIDTH]
movq [edi], mm0
add edi, 8 pavgb mm0, mm1 ; mm0 = avg(cur,cur+1)
loop .lop pavgb mm3, mm2 ; mm3 = avg(cur,cur-1)
pavgb mm4, mm5 ; mm4 = avg(cur+width,cur-width)
pavgb mm3, mm4 ; mm3 = avg(avg(cur,cur-1),avg(cur+width,cur-width))
pavgb mm0, mm3 ; mm0 = avg(avg(cur,cur+1),
movq [edi], mm0
add edi, SIMD_BYTES
loop .lop
else if SIMD eq AVX
.lop:
vmovdqa xmm0, [edi]
vmovdqa xmm1, xmm0
vmovdqa xmm2, [edi - SCREEN_WIDTH]
vpavgb xmm0, xmm0, [edi + 1]
vpavgb xmm1, xmm1, [edi - 1]
vpavgb xmm2, xmm2, [edi + SCREEN_WIDTH]
vpavgb xmm1, xmm1, xmm2
vpavgb xmm0, xmm0, xmm1
vmovdqa [edi], xmm0
add edi, SIMD_BYTES
loop .lop
else if SIMD eq AVX2
.lop:
vmovdqa ymm0, [edi]
vmovdqa ymm1, ymm0
vmovdqa ymm2, [edi - SCREEN_WIDTH]
vpavgb ymm0, ymm0, [edi + 1]
vpavgb ymm1, ymm1, [edi - 1]
vpavgb ymm2, ymm2, [edi + SCREEN_WIDTH]
vpavgb ymm1, ymm1, ymm2
vpavgb ymm0, ymm0, ymm1
vmovdqa [edi], ymm0
add edi, SIMD_BYTES
loop .lop
else if SIMD eq AVX512
.lop:
vmovdqa64 zmm0, [edi]
vmovdqa64 zmm1, zmm0
vmovdqa64 zmm2, [edi - SCREEN_WIDTH]
vpavgb zmm0, zmm0, [edi + 1]
vpavgb zmm1, zmm1, [edi - 1]
vpavgb zmm2, zmm2, [edi + SCREEN_WIDTH]
vpavgb zmm1, zmm1, zmm2
vpavgb zmm0, zmm0, zmm1
vmovdqa64 [edi], zmm0
add edi, SIMD_BYTES
loop .lop
end if
}
macro blur_right
{
local .lop
if SIMD eq SSE
.lop:
movq mm0, [edi]
movq mm1, [edi + 1]
movq mm2, [edi + SCREEN_WIDTH]
movq mm3, [edi + SCREEN_WIDTH + 1]
pavgb mm0, mm1
pavgb mm3, mm2
pavgb mm0, mm3
movq [edi], mm0
add edi, SIMD_BYTES
loop .lop
else if SIMD eq AVX
.lop:
vmovdqa xmm0, [edi]
vmovdqu xmm1, [edi + SCREEN_WIDTH + 1]
vpavgb xmm2, xmm0, [edi + 1]
vpavgb xmm3, xmm1, [edi + SCREEN_WIDTH]
vpavgb xmm4, xmm2, xmm3
vmovdqa [edi], xmm4
add edi, SIMD_BYTES
loop .lop
else if SIMD eq AVX2
.lop:
vmovdqa ymm0, [edi]
vmovdqu ymm1, [edi + SCREEN_WIDTH + 1]
vpavgb ymm2, ymm0, [edi + 1]
vpavgb ymm3, ymm1, [edi + SCREEN_WIDTH]
vpavgb ymm4, ymm2, ymm3
vmovdqa [edi], ymm4
add edi, SIMD_BYTES
loop .lop
else if SIMD eq AVX512
.lop:
vmovdqa64 zmm0, [edi]
vmovdqu64 zmm1, [edi + SCREEN_WIDTH + 1]
vpavgb zmm2, zmm0, [edi + 1]
vpavgb zmm3, zmm1, [edi + SCREEN_WIDTH]
vpavgb zmm4, zmm2, zmm3
vmovdqa64 [edi], zmm4
add edi, SIMD_BYTES
loop .lop
end if
} }
STARTAPP: STARTAPP:
init_palette: init_palette:
mov edi, pal mov edi, pal
xor eax, eax xor eax, eax
red_loop: red_loop:
stosd stosd
stosd stosd
add eax, 0x040000 add eax, 0x040000
and eax, 0xFFFFFF and eax, 0xFFFFFF
jnz red_loop jnz red_loop
mov eax, 63*4*65536 mov eax, 63*4 SHL 16
@@: @@:
stosd stosd
stosd stosd
add ax, 0x0404 add ax, 0x0404
jnc @b jnc @b
;zero_buffer: ;zero_buffer:
mov ecx, SCREEN_WIDTH*SCREEN_HEIGHT/4 mov ecx, SCREEN_WIDTH * SCREEN_HEIGHT / 4
; mov edi,buffer ; mov edi, buffer
xor eax, eax xor eax, eax
rep stosd rep stosd
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; Main Functions ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; Main Functions
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
virtual at esp virtual at esp
global_x dd ? global_x dd ?
global_y dd ? global_y dd ?
seed dd ? seed dd ?
end virtual end virtual
db 0x0f, 0x31 rdtsc
push eax ; seed push eax ; seed
push 100*64 ; global_y push 100 * 64 ; global_y
push 160*64 ; global_x push 160 * 64 ; global_x
jmp MAIN jmp MAIN
red: red:
mcall 9,proc_info,-1 mcall 9, proc_info, -1
draw_window x = 100
y = 70
xsize = SCREEN_WIDTH+9
ysize = SCREEN_HEIGHT+4
areacolor = 0x54224466
mov eax, 12 ; function 12:tell os about windowdraw
mov ebx, 1 ; 1, start of draw
int 0x40
mov eax, 48
mov ebx, 4
int 0x40
lea ecx, [(y SHL 16) + ysize + eax]
xor eax, eax ; function 0 : define and draw window
mov ebx, (x SHL 16) + xsize ; [x start] *65536 + [x size]
mov edx, areacolor ; color of work area RRGGBB
mov edi, window_title
int 0x40
mov eax, 12 ; end of redraw
mov ebx, 2
int 0x40
MAIN: MAIN:
test [proc_info.wnd_state], 0x04 test [proc_info.wnd_state], 0x04
jnz still jnz still
mov ecx, NUM_PARTS mov ecx, NUM_PARTS
mov ebp, particles mov ebp, particles
.advance_particles: .advance_particles:
mov eax, [ebp+X_OFFSET] mov eax, [ebp + X_OFFSET]
mov ebx, [ebp+Y_OFFSET] mov ebx, [ebp + Y_OFFSET]
sar eax, 6 sar eax, 6
sar ebx, 6 sar ebx, 6
cmp eax, 5 cmp eax, 5
jb .new_particle jb .new_particle
cmp eax, SCREEN_WIDTH-5;315 cmp eax, SCREEN_WIDTH - 5
jge .new_particle jge .new_particle
cmp ebx, 5 cmp ebx, 5
jb .new_particle jb .new_particle
cmp ebx, SCREEN_HEIGHT-5;195 cmp ebx, SCREEN_HEIGHT - 5
jl .part_ok jl .part_ok
.new_particle: .new_particle:
call init_particle call init_particle
jmp .advance_particles jmp .advance_particles
.part_ok: .part_ok:
; mov edi, eax imul edi, ebx, SCREEN_WIDTH
; add edi,buffer mov dl, [ebp+COLOR_OFFSET]
; mov eax, SCREEN_WIDTH mov [buffer+eax+edi], dl
; mul ebx
imul edi, ebx, SCREEN_WIDTH
mov dl, [ebp+COLOR_OFFSET]
mov [buffer+eax+edi], dl
; mov eax, [ebp+X_OFFSET] mov eax, [ebp+X_SPEED_OFFSET]
; mov ebx, [ebp+Y_OFFSET] add [ebp+X_OFFSET], eax
; add eax, [ebp+X_SPEED_OFFSET] mov eax, [ebp+Y_SPEED_OFFSET]
; add ebx, [ebp+Y_SPEED_OFFSET] add [ebp+Y_OFFSET], eax
; mov [ebp+X_OFFSET], eax
; mov [ebp+Y_OFFSET], ebx
mov eax, [ebp+X_SPEED_OFFSET]
add [ebp+X_OFFSET], eax
mov eax, [ebp+Y_SPEED_OFFSET]
add [ebp+Y_OFFSET], eax
db 0x0f, 0x31 rdtsc
and al, 0x7F and al, 0x7F
jnz .dont_inc_y_speed jnz .dont_inc_y_speed
inc dword [ebp+Y_SPEED_OFFSET] inc dword [ebp+Y_SPEED_OFFSET]
.dont_inc_y_speed: .dont_inc_y_speed:
add ebp, PART_SIZE
loop .advance_particles
mmx_shade add ebp, PART_SIZE
; jmp .copy_buffer_to_video loop .advance_particles
mmx_blur_prepare
test dword [blur_right_flag] , 0x800000
jnz .do_blur_right
mmx_blur
db 0x0f, 0x31
and al, 1
jz .blur_ok
jmp .dont_blur
.do_blur_right:
mmx_blur_right
.blur_ok:
add dword [blur_right_flag], 0x1000
.dont_blur:
.copy_buffer_to_video: shade
; mov eax, 18 ;@WAITVSYNC(); ; jmp .copy_buffer_to_video
; mov ebx, 14 blur_prepare
; int 0x40 test dword [blur_right_flag] , 0x800000
jnz .do_blur_right
blur
rdtsc
and al, 1
jz .blur_ok
jmp .dont_blur
.do_blur_right:
blur_right
.blur_ok:
add dword [blur_right_flag], 0x1000
.dont_blur:
mov eax, 48 .copy_buffer_to_video:
mov ebx, 4
int 0x40
lea edx, [5*65536+eax]
mov eax, 65 ;copyfard(0xA000,0,screen,0,16000); mcall 48, 4
mov ebx, buffer;dword [screen] lea edx, [(5 SHL 16) + eax]
mov ecx, SCREEN_WIDTH*65536+SCREEN_HEIGHT ;ecx = w*65536+h
; mov edx, 5*65536+25 ;edx = x*65536+y mov eax, 65
push 8 mov ebx, buffer
pop esi mov ecx, (SCREEN_WIDTH SHL 16) + SCREEN_HEIGHT
;mov esi, 8 push 8
mov edi, pal pop esi
xor ebp, ebp mov edi, pal
int 0x40 xor ebp, ebp
int 0x40
still: still:
mov eax, 11 ; Test if there is an event in the queue. mov eax, 11 ; Test if there is an event in the queue.
int 0x40 int 0x40
dec eax ; redraw request ? dec eax ; redraw request ?
jz red jz red
dec eax ; key in buffer ? dec eax ; key in buffer ?
jz key jz key
dec eax ; button in buffer ? dec eax ; button in buffer ?
jz button jz button
jmp MAIN jmp MAIN
key: key:
mov eax, 2 mov eax, 2
int 0x40 int 0x40
; cmp ah, 1 ; Test Esc in Scan ; cmp ah, 1 ; Test Esc in Scan
; je close_app ; je close_app
cmp ah, 27 ; Test Esc in ASCII cmp ah, 27 ; Test Esc in ASCII
je close_app je close_app
jmp MAIN jmp MAIN
button: button:
; we have only one button, close ; we have only one button, close
; mov eax, 17 ; Get pressed button code
; int 0x40
; cmp ah, 1 ; Test x button
; je close_app
; jmp MAIN
; fall through to close_app
fail:
; Type something here.
close_app: close_app:
mov eax,-1 ; close this program mov eax, -1 ; close this program
int 0x40 int 0x40
init_particle: init_particle:
db 0x0f, 0x31 rdtsc
and al, 0x1F and al, 0x1F
jnz .dont_re_init_globals jnz .dont_re_init_globals
; init x ; init x
call rand call rand
cdq cdq
;xor dx, dx ;xor dx, dx
mov ebx, SCREEN_WIDTH mov ebx, SCREEN_WIDTH
div ebx div ebx
shl edx, 6 shl edx, 6
mov [4+global_x], edx mov [4 + global_x], edx
; init y ; init y
call rand call rand
cdq cdq
;xor dx, dx ;xor dx, dx
mov ebx, SCREEN_HEIGHT mov ebx, SCREEN_HEIGHT
div ebx div ebx
shl edx, 6 shl edx, 6
mov [4+global_y], edx mov [4 + global_y], edx
.dont_re_init_globals: .dont_re_init_globals:
; init x ; init x
mov eax, [4+global_x] mov eax, [4 + global_x]
mov [ebp+X_OFFSET], eax mov [ebp + X_OFFSET], eax
; init y ; init y
mov eax, [4+global_y] mov eax, [4 + global_y]
mov [ebp+Y_OFFSET], eax mov [ebp + Y_OFFSET], eax
; init x speed ; init x speed
call rand call rand
and eax, 31 and eax, 31
sub eax, 15 sub eax, 15
;shl ax, 6 ;shl ax, 6
mov [ebp+X_SPEED_OFFSET], eax mov [ebp + X_SPEED_OFFSET], eax
; init y speed ; init y speed
call rand call rand
and eax, 31 and eax, 31
sub eax, 15 sub eax, 15
;shl ax, 6 ;shl ax, 6
mov [ebp+Y_SPEED_OFFSET], eax mov [ebp + Y_SPEED_OFFSET], eax
; init color ; init color
; mov ax, 255 mov [ebp + COLOR_OFFSET], dword 255
;call rand ret
;and ax, 0xFF
mov [ebp+COLOR_OFFSET], dword 255;ax
ret
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; rand:
; Misc. Functions mov eax, [8 + seed]
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; imul eax, 214013
add eax, 2531011
mov [8 + seed], eax
rand: shr eax, 16
mov eax, [8+seed] ret
imul eax, 214013
add eax, 2531011
mov [8+seed], eax
shr eax, 16
ret
; DATA AREA ; DATA AREA
window_title db 'Firework demo',0
; Application Title align SIMD_BYTES
labelt db 'Firework demo',0 sub_mask db SIMD_BYTES dup 0x01
;labelt db 'Matrix demo',0 ; x, y, x_speed, y_speed, color
particles: times NUM_PARTS dd 0, 0, 0, 0, 0
;seed: dd 0 blur_right_flag dd 0
;global_x: dd 160*64
;global_y: dd 100*64
sub_mask: dd 0x01010101, 0x01010101
; x, y, x_speed, y_speed, color
particles: times NUM_PARTS dd 0, 0, 0, 0, 0
blur_right_flag: dd 0
;include 'Dex.inc'
I_END: I_END:
proc_info process_information proc_info process_information
pal rb 256*4 ;dup(0) align 16
;pal dd 256 dup(0) pal rb 256 * 4
;buffer rb 1024*64 align SIMD_BYTES
buffer rb SCREEN_WIDTH*SCREEN_HEIGHT buffer rb SCREEN_WIDTH * SCREEN_HEIGHT
E_END:
rd 0x200
stacktop:

View File

@ -1,268 +0,0 @@
; Macroinstructions for defining and calling procedures
macro stdcall proc,[arg] ; directly call STDCALL procedure
{ common
if ~ arg eq
reverse
pushd arg
common
end if
call proc }
macro invoke proc,[arg] ; indirectly call STDCALL procedure
{ common
if ~ arg eq
reverse
pushd arg
common
end if
call [proc] }
macro ccall proc,[arg] ; directly call CDECL procedure
{ common
size@ccall = 0
if ~ arg eq
reverse
pushd arg
size@ccall = size@ccall+4
common
end if
call proc
if size@ccall
add esp,size@ccall
end if }
macro cinvoke proc,[arg] ; indirectly call CDECL procedure
{ common
size@ccall = 0
if ~ arg eq
reverse
pushd arg
size@ccall = size@ccall+4
common
end if
call [proc]
if size@ccall
add esp,size@ccall
end if }
macro proc [args] ; define procedure
{ common
match name params, args>
\{ define@proc name,<params \} }
prologue@proc equ prologuedef
macro prologuedef procname,flag,parmbytes,localbytes,reglist
{ if parmbytes | localbytes
push ebp
mov ebp,esp
if localbytes
sub esp,localbytes
end if
end if
irps reg, reglist \{ push reg \} }
epilogue@proc equ epiloguedef
macro epiloguedef procname,flag,parmbytes,localbytes,reglist
{ irps reg, reglist \{ reverse pop reg \}
if parmbytes | localbytes
leave
end if
if flag and 10000b
retn
else
retn parmbytes
end if }
macro define@proc name,statement
{ local params,flag,regs,parmbytes,localbytes,current
if used name
name:
match =stdcall args, statement \{ params equ args
flag = 11b \}
match =stdcall, statement \{ params equ
flag = 11b \}
match =c args, statement \{ params equ args
flag = 10001b \}
match =c, statement \{ params equ
flag = 10001b \}
match =params, params \{ params equ statement
flag = 0 \}
virtual at ebp+8
match =uses reglist=,args, params \{ regs equ reglist
params equ args \}
match =regs =uses reglist, regs params \{ regs equ reglist
params equ \}
match =regs, regs \{ regs equ \}
match =,args, params \{ defargs@proc args \}
match =args@proc args, args@proc params \{ defargs@proc args \}
parmbytes = $ - (ebp+8)
end virtual
name # % = parmbytes/4
all@vars equ
current = 0
match prologue:reglist, prologue@proc:<regs> \{ prologue name,flag,parmbytes,localbytes,reglist \}
macro locals
\{ virtual at ebp-localbytes+current
macro label . \\{ deflocal@proc .,:, \\}
struc db [val] \\{ \common deflocal@proc .,db,val \\}
struc dw [val] \\{ \common deflocal@proc .,dw,val \\}
struc dp [val] \\{ \common deflocal@proc .,dp,val \\}
struc dd [val] \\{ \common deflocal@proc .,dd,val \\}
struc dt [val] \\{ \common deflocal@proc .,dt,val \\}
struc dq [val] \\{ \common deflocal@proc .,dq,val \\}
struc rb cnt \\{ deflocal@proc .,rb cnt, \\}
struc rw cnt \\{ deflocal@proc .,rw cnt, \\}
struc rp cnt \\{ deflocal@proc .,rp cnt, \\}
struc rd cnt \\{ deflocal@proc .,rd cnt, \\}
struc rt cnt \\{ deflocal@proc .,rt cnt, \\}
struc rq cnt \\{ deflocal@proc .,rq cnt, \\} \}
macro endl
\{ purge label
restruc db,dw,dp,dd,dt,dq
restruc rb,rw,rp,rd,rt,rq
restruc byte,word,dword,pword,tword,qword
current = $-(ebp-localbytes)
end virtual \}
macro ret operand
\{ match any, operand \\{ retn operand \\}
match , operand \\{ match epilogue:reglist, epilogue@proc:<regs>
\\\{ epilogue name,flag,parmbytes,localbytes,reglist \\\} \\} \}
macro finish@proc \{ localbytes = (((current-1) shr 2)+1) shl 2
end if \} }
macro defargs@proc [arg]
{ common
if ~ arg eq
forward
local ..arg,current@arg
match argname:type, arg
\{ current@arg equ argname
label ..arg type
argname equ ..arg
if dqword eq type
dd ?,?,?,?
else if tbyte eq type
dd ?,?,?
else if qword eq type | pword eq type
dd ?,?
else
dd ?
end if \}
match =current@arg,current@arg
\{ current@arg equ arg
arg equ ..arg
..arg dd ? \}
common
args@proc equ current@arg
forward
restore current@arg
common
end if }
macro deflocal@proc name,def,[val]
{ common
match vars, all@vars \{ all@vars equ all@vars, \}
all@vars equ all@vars name
forward
local ..var,..tmp
..var def val
match =?, val \{ ..tmp equ \}
match any =dup (=?), val \{ ..tmp equ \}
match tmp : value, ..tmp : val
\{ tmp: end virtual
initlocal@proc ..var,def value
virtual at tmp\}
common
match first rest, ..var, \{ name equ first \} }
macro initlocal@proc name,def
{ virtual at name
def
size@initlocal = $ - name
end virtual
position@initlocal = 0
while size@initlocal > position@initlocal
virtual at name
def
if size@initlocal - position@initlocal < 2
current@initlocal = 1
load byte@initlocal byte from name+position@initlocal
else if size@initlocal - position@initlocal < 4
current@initlocal = 2
load word@initlocal word from name+position@initlocal
else
current@initlocal = 4
load dword@initlocal dword from name+position@initlocal
end if
end virtual
if current@initlocal = 1
mov byte [name+position@initlocal],byte@initlocal
else if current@initlocal = 2
mov word [name+position@initlocal],word@initlocal
else
mov dword [name+position@initlocal],dword@initlocal
end if
position@initlocal = position@initlocal + current@initlocal
end while }
macro endp
{ purge ret,locals,endl
finish@proc
purge finish@proc
restore regs@proc
match all,args@proc \{ restore all \}
restore args@proc
match all,all@vars \{ restore all \} }
macro local [var]
{ common
locals
forward done@local equ
match varname[count]:vartype, var
\{ match =BYTE, vartype \\{ varname rb count
restore done@local \\}
match =WORD, vartype \\{ varname rw count
restore done@local \\}
match =DWORD, vartype \\{ varname rd count
restore done@local \\}
match =PWORD, vartype \\{ varname rp count
restore done@local \\}
match =QWORD, vartype \\{ varname rq count
restore done@local \\}
match =TBYTE, vartype \\{ varname rt count
restore done@local \\}
match =DQWORD, vartype \\{ label varname dqword
rq count+count
restore done@local \\}
match , done@local \\{ virtual
varname vartype
end virtual
rb count*sizeof.\#vartype
restore done@local \\} \}
match :varname:vartype, done@local:var
\{ match =BYTE, vartype \\{ varname db ?
restore done@local \\}
match =WORD, vartype \\{ varname dw ?
restore done@local \\}
match =DWORD, vartype \\{ varname dd ?
restore done@local \\}
match =PWORD, vartype \\{ varname dp ?
restore done@local \\}
match =QWORD, vartype \\{ varname dq ?
restore done@local \\}
match =TBYTE, vartype \\{ varname dt ?
restore done@local \\}
match =DQWORD, vartype \\{ label varname dqword
dq ?,?
restore done@local \\}
match , done@local \\{ varname vartype
restore done@local \\} \}
match ,done@local
\{ var
restore done@local \}
common
endl }