forked from KolibriOS/kolibrios
VIEW3DS: header fix
git-svn-id: svn://kolibrios.org@2024 a494cfbc-eb01-0410-851d-a64ba20cac60
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2724b73716
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@ -271,7 +271,7 @@ base_vector:
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if Ext=SSE2
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if Ext=SSE2
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db ' (SSE2)'
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db ' (SSE2)'
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end if
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end if
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db ' 0.059'
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db ' 0.059',0
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labellen:
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labellen:
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STRdata db '-1 '
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STRdata db '-1 '
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@ -475,7 +475,7 @@ still:
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mov eax,7 ; put image
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mov eax,7 ; put image
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mov ebx,screen
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mov ebx,screen
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mov ecx,SIZE_X shl 16 + SIZE_Y
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mov ecx,SIZE_X shl 16 + SIZE_Y
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mov edx,5 shl 16 + 20
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mov edx,5 shl 16 + 22
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int 0x40
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int 0x40
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@ -2641,29 +2641,9 @@ ret
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mov cx,[size_y]
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mov cx,[size_y]
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add cx,30
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add cx,30
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mov edx,0x14000000 ; color of work area RRGGBB,8->color gl
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mov edx,0x14000000 ; color of work area RRGGBB,8->color gl
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mov esi,0x805080d0 ; color of grab bar RRGGBB,8->color gl
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mov edi,labelt ; WINDOW LABEL
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mov edi,0x005080d0 ; color of frames RRGGBB
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int 0x40
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int 0x40
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; WINDOW LABEL
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mov eax,4 ; function 4 : write text to window
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mov ebx,8*65536+8 ; [x start] *65536 + [y start]
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mov ecx,0x20ddeeff ; font 1 & color ( 0xF0RRGGBB )
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mov edx,labelt ; pointer to text beginning
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mov esi,labellen-labelt ; text length
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int 0x40
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; CLOSE BUTTON
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; mov eax,8 ; function 8 : define and draw button
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; movzx ebx,[size_x]
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; shl ebx,16
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; add ebx, 91 shl 16 + 12
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;; mov ebx,(SIZE_X+80+30-19)*65536+12 ; [x start] *65536 + [x size]
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; mov ecx,5*65536+12 ; [y start] *65536 + [y size]
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; mov edx,1 ; button id
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; mov esi,0x6688dd ; button color RRGGBB
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; int 0x40
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call buttons ; more buttons
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call buttons ; more buttons
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.Y_ADD equ 1 ;-> offset of 'add vector' buttons
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.Y_ADD equ 1 ;-> offset of 'add vector' buttons
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