forked from KolibriOS/kolibrios
What was done: - [x] Rewritten to C - [x] Refactored some code - [x] Fixed window resizing (#182) - [x] Adaptation for different skin height - [x] Fixed some tubes leftovers drawing - [x] Changed tubes generation a little bit - [x] Changed interface a little bit - [x] Added Escape key for exit to main menu - [x] Removed buttons from main menu (hotkeys left) :( What needs to be done: - [ ] ~~Fix rolled-up bug?~~ - [ ] ~~Fit it into 2048 bytes?~~ - [ ] ~~Add pause?~~ - [ ] ~~Use buffer for drawing without flickering?~~ P.S. There is no way game with all this changes will fit in 2560 bytes, as previous version, so I decided to skip them. Reviewed-on: KolibriOS/kolibrios#284 Reviewed-by: Ivan B <dunkaist@noreply.localhost> Reviewed-by: Mikhail Frolov <mixa.frolov2003@gmail.com> Co-authored-by: Burer <burer@kolibrios.org> Co-committed-by: Burer <burer@kolibrios.org>
Floppy Bird for KolibriOS
Simple clone of world-famous Flappy Bird game for KolibriOS, written in C.
Links
Controls
- Main menu:
- 1 - fast game mode
- 2 - slow game mode
- Game:
- Space - jump
- Game over:
- Space - restart
- Escape - return to main menu
Authors
- zorggish - initial author, all game code
- Burer - rewrite to C, some tweaks