forked from KolibriOS/kolibrios
Update in example BCC
git-svn-id: svn://kolibrios.org@8166 a494cfbc-eb01-0410-851d-a64ba20cac60
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@ -4,27 +4,27 @@
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using namespace Kolibri;
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using namespace Kolibri;
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const char header[] = "Title";
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const char header[] = "Colors";
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const char string[] = "Exit";
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bool KolibriOnStart(TStartData &kos_start, TThreadData th)
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bool KolibriOnStart(TStartData &kos_start, TThreadData th)
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{
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{
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kos_start.Left = 10;
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kos_start.Left = 10;
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kos_start.Top = 40;
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kos_start.Top = 40;
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kos_start.Width = 150;
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kos_start.Width = 135;
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kos_start.Height = 80;
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kos_start.Height = 80;
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kos_start.WinData.WindowColor = 0xFFFFFF;
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kos_start.WinData.WindowColor = 0xFFFFFF;
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kos_start.WinData.WindowType = 0x34; // 0x34 - fixed, 0x33 - not fixed
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kos_start.WinData.Title = header;
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kos_start.WinData.Title = header;
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return true;
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return true;
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}
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}
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void KolibriOnPaint(void)
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void KolibriOnPaint(void)
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{
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{
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DrawButton(1,0xB0B0B0, 10,10,50,20);
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// If button have ID 1, this is close button
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DrawText(15, 15, 0, string);
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DrawButton(2,0xff0000, 10,40,50,20);
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DrawButton(2,0xff0000, 10,40,50,20);
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DrawButton(3,0x00ff00, 70,10,50,20);
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DrawButton(3,0x00ff00, 70,10,50,20);
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DrawButton(4,0x0000ff, 70,40,50,20);
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DrawButton(4,0x0000ff, 70,40,50,20);
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DrawButton(5,0xFFFE00, 10,10,50,20);
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}
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}
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void KolibriOnButton(long id, TThreadData th)
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void KolibriOnButton(long id, TThreadData th)
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@ -38,14 +38,13 @@ void KolibriOnButton(long id, TThreadData th)
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break;
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break;
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case 4:
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case 4:
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SetWindowCaption("Blue");
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SetWindowCaption("Blue");
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break;
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case 5:
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SetWindowCaption("Yellow");
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//break;
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//break;
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};
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};
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}
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}
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/*
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/*
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bool KolibriOnClose(TThreadData th)
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{
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return true;
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}
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int KolibriOnIdle(TThreadData th)
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int KolibriOnIdle(TThreadData th)
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{
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{
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return -1;
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return -1;
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@ -1,14 +1,16 @@
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kos32-bcc -S -v- -R- -6 -a4 -O2 -Og -Oi -Ov -OS -k- -D__KOLIBRI__ -I..\..\..\bcc32\include window.cpp
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Set NAME=hello
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Set BCC_DIR=..\..\..\bcc32
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kos32-bcc -S -v- -R- -6 -a4 -O2 -Og -Oi -Ov -OS -k- -D__KOLIBRI__ -I..\..\..\bcc32\include %NAME%.cpp
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echo STACKSIZE equ 102400> kos_make.inc
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echo STACKSIZE equ 102400> kos_make.inc
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echo HEAPSIZE equ 102400>> kos_make.inc
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echo HEAPSIZE equ 102400>> kos_make.inc
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echo include "..\..\..\bcc32\include\kos_start.inc">> kos_make.inc
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echo include "%BCC_DIR%\include\kos_start.inc">> kos_make.inc
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echo include "..\..\..\bcc32\include\kos_func.inc">> kos_make.inc
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echo include "%BCC_DIR%\include\kos_func.inc">> kos_make.inc
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echo include "..\..\..\bcc32\include\kos_heap.inc">> kos_make.inc
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echo include "%BCC_DIR%\include\kos_heap.inc">> kos_make.inc
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echo include "kos_make.inc" > f_window.asm
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echo include "kos_make.inc" > f_%NAME%.asm
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t2fasm < window.asm >> f_window.asm
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t2fasm < %NAME%.asm >> f_%NAME%.asm
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fasm f_window.asm window.kex
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fasm f_%NAME%.asm %NAME%.kex
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if exist window.kex kpack window.kex
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if exist %NAME%.kex kpack %NAME%.kex
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if exist window.kex del kos_make.inc
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if exist %NAME%.kex del kos_make.inc
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pause
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pause
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