#ifndef RS_STRINGS_EN_H #define RS_STRINGS_EN_H // Russian // Be careful, only specific chars are available to use // See readme for details // Main Menu #define L_START "CTAPT" #define L_SETTINGS "HACTP0^Ki" #define L_ABOUT "0b igPE" #define L_QUIT "B\\X0d" // Settings menu #define L_WINDOW_SCALE "MAChTAb 0KHA:" #define L_DONE "g0T0B0" #define L_BACK "HA3Ad" // About menu #define L_DEVELOPED_BY "PA3PAb0T4iK:" #define L_ROMAN_SHUVALOV "P0MAH hYBAl0B" // Main screen #define L_BOTTOM_LINE_DEVELOPER_INFO "PA3PAb0T4iK: P0MAH hYBAl0B` T0l]aTTi_ 2014" // Gameplay //#define L_TECHDEMO_LINE1 "eT0 TEXH0dEMKA` " #define L_TECHDEMO_LINE1 "CTPElKi = dBijEHiE_ = B\\CTPEl_ = nAY3A " //#define L_LEVEL_PASSED "dEM0=YP0BEH] nP0^dEH" #define L_YOUR_SCORE "04K0B HAbPAH0:" #define L_GAME_OVER "igPA 0K0H4EHA" #define L_PAUSE "nAY3A" #define L_RESUME "nP0d0ljiT]" #define L_EXIT_TO_MAIN_MENU "B\\^Ti B glABH0E MEHk" #define L_STAGE_TITLE "YP0BEH] xx" #endif