kolibrios/kernel/branches/kolibri_pe/core/buddy.inc

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#define BUDDY_SYSTEM_INNER_BLOCK 0xff
#define frame_index( frame ) \
(index_t)( (frame) - z_core.frames)
#define frame_initialize( frame ) \
(frame)->refcount = 1; \
(frame)->buddy_order = 0
#define buddy_get_order( block) \
((frame_t*)(block))->buddy_order
#define buddy_set_order( block, order) \
((frame_t*)(block))->buddy_order = (order)
#define buddy_mark_busy( block ) \
((frame_t*)(block))->refcount = 1
#define IS_BUDDY_LEFT_BLOCK(frame) \
(((frame_index((frame)) >> (frame)->buddy_order) & 0x1) == 0)
#define IS_BUDDY_RIGHT_BLOCK(frame) \
(((frame_index((frame)) >> (frame)->buddy_order) & 0x1) == 1)
#define buddy_mark_available( block ) \
((frame_t*)(block))->refcount = 0
static __inline link_t * buddy_bisect(link_t *block)
{
frame_t *frame_l, *frame_r;
frame_l = (frame_t*)block;
frame_r = (frame_l + (1 << (frame_l->buddy_order - 1)));
return &frame_r->buddy_link;
}
static __inline link_t *buddy_coalesce(link_t *block_1, link_t *block_2)
{
frame_t *frame1, *frame2;
frame1 = (frame_t*)block_1;
frame2 = (frame_t*)block_2;
return frame1 < frame2 ? block_1 : block_2;
}
static link_t *find_buddy(link_t *block)
{
frame_t *frame;
index_t index;
u32_t is_left, is_right;
frame = (frame_t*)block;
// ASSERT(IS_BUDDY_ORDER_OK(frame_index_abs(zone, frame),frame->buddy_order));
is_left = IS_BUDDY_LEFT_BLOCK( frame);
is_right = IS_BUDDY_RIGHT_BLOCK( frame);
// ASSERT(is_left ^ is_right);
if (is_left) {
index = (frame_index(frame)) + (1 << frame->buddy_order);
} else { /* if (is_right) */
index = (frame_index(frame)) - (1 << frame->buddy_order);
}
if ( index < z_core.count)
{
if (z_core.frames[index].buddy_order == frame->buddy_order &&
z_core.frames[index].refcount == 0) {
return &z_core.frames[index].buddy_link;
}
}
return NULL;
}
static link_t *buddy_find_block(link_t *child, u32_t order)
{
frame_t *frame;
index_t index;
frame = (frame_t*)child;
index = frame_index(frame);
do {
if (z_core.frames[index].buddy_order != order)
return &z_core.frames[index].buddy_link;
} while(index-- > 0);
return NULL;
}
static void buddy_system_free(link_t *block)
{
link_t *buddy, *hlp;
u32_t i;
/*
* Determine block's order.
*/
i = buddy_get_order(block);
// ASSERT(i <= z->max_order);
if (i != z_core.max_order)
{
/*
* See if there is any buddy in the list of order i.
*/
buddy = find_buddy( block );
if (buddy)
{
// ASSERT(buddy_get_order(z, buddy) == i);
/*
* Remove buddy from the list of order i.
*/
list_remove(buddy);
/*
* Invalidate order of both block and buddy.
*/
buddy_set_order(block, BUDDY_SYSTEM_INNER_BLOCK);
buddy_set_order(buddy, BUDDY_SYSTEM_INNER_BLOCK);
/*
* Coalesce block and buddy into one block.
*/
hlp = buddy_coalesce( block, buddy );
/*
* Set order of the coalesced block to i + 1.
*/
buddy_set_order(hlp, i + 1);
/*
* Recursively add the coalesced block to the list of order i + 1.
*/
buddy_system_free( hlp );
return;
}
}
/*
* Insert block into the list of order i.
*/
list_append(block, &z_core.order[i]);
}
static link_t* buddy_alloc( u32_t i)
{
link_t *res, *hlp;
ASSERT(i <= z_core.max_order);
/*
* If the list of order i is not empty,
* the request can be immediatelly satisfied.
*/
if (!list_empty(&z_core.order[i])) {
res = z_core.order[i].next;
list_remove(res);
buddy_mark_busy(res);
return res;
}
/*
* If order i is already the maximal order,
* the request cannot be satisfied.
*/
if (i == z_core.max_order)
return NULL;
/*
* Try to recursively satisfy the request from higher order lists.
*/
hlp = buddy_alloc( i + 1 );
/*
* The request could not be satisfied
* from higher order lists.
*/
if (!hlp)
return NULL;
res = hlp;
/*
* Bisect the block and set order of both of its parts to i.
*/
hlp = buddy_bisect( res );
buddy_set_order(res, i);
buddy_set_order(hlp, i);
/*
* Return the other half to buddy system. Mark the first part
* full, so that it won't coalesce again.
*/
buddy_mark_busy(res);
buddy_system_free( hlp );
return res;
}
static link_t* buddy_alloc_block(link_t *block)
{
link_t *left,*right, *tmp;
u32_t order;
left = buddy_find_block(block, BUDDY_SYSTEM_INNER_BLOCK);
ASSERT(left);
list_remove(left);
while (1)
{
if ( !buddy_get_order(left))
{
buddy_mark_busy(left);
return left;
}
order = buddy_get_order(left);
right = buddy_bisect(left);
buddy_set_order(left, order-1);
buddy_set_order(right, order-1);
tmp = buddy_find_block( block, BUDDY_SYSTEM_INNER_BLOCK);
if (tmp == right) {
right = left;
left = tmp;
}
ASSERT(tmp == left);
buddy_mark_busy(left);
buddy_system_free(right);
buddy_mark_available(left);
}
}
static void zone_create(zone_t *z, pfn_t start, count_t count)
{
unsigned int i;
spinlock_initialize(&z->lock);
z->base = start;
z->count = count;
z->free_count = count;
z->busy_count = 0;
z->max_order = fnzb(count);
ASSERT(z->max_order < BUDDY_SYSTEM_INNER_BLOCK);
for (i = 0; i <= z->max_order; i++)
list_initialize(&z->order[i]);
z->frames = (frame_t *)balloc(count*sizeof(frame_t));
for (i = 0; i < count; i++)
frame_initialize(&z->frames[i]);
/*
for (i = 0; i < count; i++) {
z_core.frames[i].buddy_order=0;
z_core.frames[i].parent = NULL;
z_core.frames[i].refcount=1;
}
for (i = 0; i < count; i++)
{
z_core.frames[i].refcount = 0;
buddy_system_free(&z_core.frames[i].buddy_link);
}
*/
DBG("create zone: base %x count %x order %d\n",
start, count, z->max_order);
}
static void zone_mark_unavailable(zone_t *zone, index_t frame_idx)
{
frame_t *frame;
link_t *link;
ASSERT(frame_idx < zone->count);
frame = &zone->frames[frame_idx];
if (frame->refcount)
return;
link = buddy_alloc_block( &frame->buddy_link);
ASSERT(link);
zone->free_count--;
}
static void zone_reserve(zone_t *z, pfn_t base, count_t count)
{
int i;
pfn_t top = base + count;
if( (base+count < z->base)||(base > z->base+z->count))
return;
if(base < z->base)
base = z->base;
if(top > z->base+z->count)
top = z->base+z->count;
DBG("zone reserve base %x top %x\n", base, top);
for (i = base; i < top; i++)
zone_mark_unavailable(z, i - z->base);
};
static void zone_release(zone_t *z, pfn_t base, count_t count)
{
int i;
pfn_t top = base+count;
if( (base+count < z->base)||(base > z->base+z->count))
return;
if(base < z->base)
base = z->base;
if(top > z->base+z->count)
top = z->base+z->count;
DBG("zone release base %x top %x\n", base, top);
for (i = base; i < top; i++) {
z->frames[i-z->base].refcount = 0;
buddy_system_free(&z->frames[i-z->base].buddy_link);
}
};
static inline frame_t * zone_get_frame(zone_t *zone, index_t frame_idx)
{
ASSERT(frame_idx < zone->count);
return &zone->frames[frame_idx];
}
void __fastcall frame_set_parent(pfn_t pfn, void *data)
{
spinlock_lock(&z_core.lock);
zone_get_frame(&z_core, pfn-z_core.base)->parent = data;
spinlock_unlock(&z_core.lock);
}
void* __fastcall frame_get_parent(pfn_t pfn)
{
void *res;
spinlock_lock(&z_core.lock);
res = zone_get_frame(&z_core, pfn)->parent;
spinlock_unlock(&z_core.lock);
return res;
}