kolibrios/contrib/media/fplay/winlib/frame.c

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#include <stdlib.h>
#include <string.h>
#include <stdio.h>
#include "winlib.h"
#define CAPTION_CORNER_W 8
#define FRAME_WIDTH 7
extern uint32_t main_cursor;
extern uint32_t cursor_ns;
extern uint32_t cursor_we;
extern uint32_t cursor_nwse;
extern uint32_t cursor_nesw;
extern ctrl_t *mouse_capture;
static int frame_proc(ctrl_t *ctrl, uint32_t msg,
uint32_t arg1, uint32_t arg2);
void adjust_frame(window_t *win)
{
frame_t *fr = &win->frame;
fr->left.l = 0;
fr->left.t = win->client.t;
fr->left.r = FRAME_WIDTH;
fr->left.b = win->h-FRAME_WIDTH;
fr->right.l = win->w - FRAME_WIDTH;
fr->right.t = win->client.t;
fr->right.r = win->w;
fr->right.b = win->h-FRAME_WIDTH;
fr->bottom.l = 0;
fr->bottom.t = win->h - FRAME_WIDTH;
fr->bottom.r = win->w;
fr->bottom.b = win->h;
win->client.l = FRAME_WIDTH;
win->client.r = win->w - FRAME_WIDTH;
// win->client.b = win->h - FRAME_WIDTH;
// printf("Left: l:%d t:%d r:%d b:%d\n",
// fr->left.l,fr->left.t,fr->left.r,fr->left.b);
// printf("Left: l:%d t:%d r:%d b:%d\n",
// fr->right.l,fr->right.t,fr->right.r,fr->right.b);
// printf("Left: l:%d t:%d r:%d b:%d\n",
// fr->bottom.l,fr->bottom.t,fr->bottom.r,fr->bottom.b);
};
void init_frame(window_t *win)
{
frame_t *fr = &win->frame;
link_initialize(&fr->link);
list_initialize(&fr->child);
fr->handler = frame_proc;
fr->parent = (ctrl_t*)win;
adjust_frame(win);
};
extern int res_border_left[];
extern int res_border_right[];
int draw_frame(window_t *win)
{
int *pixmap, *src;
int i, j;
int w;
frame_t *fr = &win->frame;
pixmap = (int*)win->ctx->pixmap->data;
pixmap+= CAPTION_HEIGHT*win->w;
src = res_border_left;
for(fr->left.t; i < fr->left.b; i++)
{
for(j = 0; j < FRAME_WIDTH; j++)
pixmap[j] = src[j];
pixmap+= win->ctx->pixmap->pitch/4;
};
pixmap = (int*)win->ctx->pixmap->data;
pixmap+= (CAPTION_HEIGHT+1)*win->w - FRAME_WIDTH;
src = res_border_right;
for(i=fr->right.t; i < fr->right.b; i++)
{
for(j = 0; j < FRAME_WIDTH; j++)
pixmap[j] = src[j];
pixmap+= win->ctx->pixmap->pitch/4;
};
pixmap = (int*)win->ctx->pixmap->data;
pixmap+= fr->bottom.t * win->w;
for(i=0; i < FRAME_WIDTH; i++)
{
for(j = 0; j < win->w; j++)
pixmap[j] = 0x808080;
pixmap+= win->ctx->pixmap->pitch/4;
};
ctrl_t *child;
child = (ctrl_t*)fr->child.next;
while( &child->link != &fr->child)
{
send_message(child, 1, 0, 0);
child = (ctrl_t*)child->link.next;
};
return 0;
};
int frame_proc(ctrl_t *ctrl, uint32_t msg, uint32_t arg1, uint32_t arg2)
{
static pos_t spos;
static track_mode;
uint32_t cursor;
ctrl_t *child;
frame_t *fr = (frame_t*)ctrl;
window_t *win = (window_t*)fr->parent;
rect_t *rc = NULL;
int x, y;
if(win->win_state == FULLSCREEN)
return 0;
x = ((pos_t)arg2).x;
y = ((pos_t)arg2).y;
// child = get_child(ctrl, x, y);
// if(child)
// {
// return send_message(child, msg, 0, arg2);
// };
if( (msg == MSG_LBTNDOWN) ||
(msg == MSG_MOUSEMOVE) )
{
x = ((pos_t)arg2).x;
y = ((pos_t)arg2).y;
if( pt_in_rect(&fr->left, x, y))
{
rc = &fr->left;
if( (y+24) > win->h)
cursor = cursor_nesw;
else
cursor = cursor_we;
set_cursor(cursor);
main_cursor = cursor;
}
else if( pt_in_rect(&fr->right, x, y))
{
// printf("pos x%d y%d\n", x, y);
rc = &fr->right;
if( (y+24) > win->h)
cursor = cursor_nwse;
else
cursor = cursor_we;
// printf("Set cursor %x\n", cursor);
set_cursor(cursor);
main_cursor = cursor;
}
else if( pt_in_rect(&fr->bottom, x, y))
{
rc = &fr->bottom;
cursor = cursor_ns;
if(x+24 > win->w)
cursor = cursor_nwse;
else if(x < rc->l+24)
cursor = cursor_nesw;
set_cursor(cursor);
main_cursor = cursor;
}
};
switch( msg )
{
case MSG_LBTNDOWN:
if( rc != NULL)
{
int relx, rely;
capture_mouse(ctrl);
spos = GetMousePos(POS_SCREEN);
fr->track = rc;
relx = spos.x - win->rc.l;
rely = spos.y - win->rc.t;
// printf("relx %d rely %d\n", relx, rely);
if(fr->track == &fr->left ||
fr->track == &fr->right)
{
if(rely+24 > win->h)
track_mode = 1;
};
if(fr->track == &fr->bottom)
{
if(relx < 24)
track_mode = 2;
else if(relx+24 > win->w)
track_mode = 3;
}
break;
};
case MSG_LBTNUP:
release_mouse();
fr->track = NULL;
track_mode = 0;
break;
case MSG_MOUSEMOVE:
if(mouse_capture == ctrl)
{
pos_t npos;
npos = GetMousePos(POS_SCREEN);
// printf("cursor pos %dx%d\n", npos.x, npos.y);
if( npos.val != spos.val)
{
int w, h;
rect_t nrc = win->rc;
spos = npos;
if(fr->track == &fr->left)
{
nrc.l = npos.x-2;
if(nrc.l < 0)
nrc.l = 0;
if(track_mode==1)
nrc.b = npos.y+2;
}
else if(fr->track == &fr->right)
{
nrc.r = npos.x+2;
if(track_mode==1)
nrc.b = npos.y+2;
}
else if(fr->track == &fr->bottom)
{
nrc.b = npos.y+2;
if(track_mode==2)
nrc.l = npos.x-2;
else if (track_mode==3)
nrc.r = npos.x+2;
};
w = nrc.r - nrc.l;
h = nrc.b - nrc.t;
if(w <310)
w = 310;
if(h < 120)
h = 120;
__asm__ __volatile__(
"int $0x40"
::"a"(67), "b"(nrc.l), "c"(nrc.t),
"d"(w-1),"S"(h-1) );
};
}
};
return 1;
}