forked from KolibriOS/kolibrios
clicks: small update, use scancode keys
git-svn-id: svn://kolibrios.org@6167 a494cfbc-eb01-0410-851d-a64ba20cac60
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3e5852cee7
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0bf8ef743f
@ -89,8 +89,8 @@ void Draw_List()
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}
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else
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{
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DrawBar(0, yyy, list[active].w, list[active].item_h, system.color.grab_button);
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if (i<list[active].count) WriteText(12,yyy+list[active].text_y,0x80,system.color.grab_button_text, #temp_filename);
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DrawBar(0, yyy, list[active].w, list[active].item_h, 0x94AECE);
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if (i<list[active].count) WriteText(12,yyy+list[active].text_y,0x80,0x000000, #temp_filename);
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}
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}
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else
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@ -2,10 +2,18 @@
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#define INCLUDE_SYSTEM_H
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#print "[include <system.h>]\n"
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:struct COLORS
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{
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dword frame,grab,grab_button,grab_button_text,grab_text,
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work,work_button,work_button_text,work_text,work_graph;
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:struct COLORS {
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dword
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nonset1,
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nonset2,
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work_light,
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work_dark,
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nonset3,
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work,
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work_button,
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work_button_text,
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work_text,
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work_graph;
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void get();
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};
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@ -13,7 +21,7 @@
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{
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EAX = 48;
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EBX = 3;
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ECX = #frame;
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ECX = #nonset1;
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EDX = 40;
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$int 0x40
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}
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@ -7,7 +7,7 @@ system_colors sc;
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//óðîâíè ñëîæíîñòè
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int DIFFICULTY_LEVEL=1; //ïî-óìîë÷àíèþ ñðåäíåå ïîëå
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char *BOARD_SIZES[]={ "S", "M", "L", 0 };
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char *BOARD_SIZES[]={ "S\0", "M\0", "L\0", 0 };
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int DIFFICULTY_LEV_PARAMS[]={ 9, 12, 16 };
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int BLOCKS_NUM; //êîëè÷åñòâî êâàäðàòèêîâ ïî Õ è ïî Y
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@ -18,7 +18,7 @@ int blocks_matrix[28*28]; //
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#define BLOCK_SIZE 21 //ðàçìåð êâàäðàòèêà
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#define MARKED 7
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#define DELETED_BLOCK 6
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#define HEADER "Just Clicks v2.1"
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#define HEADER "Just Clicks v2.2"
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#ifndef AUTOBUILD
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#include "lang.h--"
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@ -38,7 +38,7 @@ int blocks_matrix[28*28]; //
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void main()
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{
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int key, id;
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int key_scancode, id;
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BLOCKS_NUM=DIFFICULTY_LEV_PARAMS[DIFFICULTY_LEVEL];
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@ -75,10 +75,10 @@ void main()
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}
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break;
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case evKey:
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key = GetKey();
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if (key==027) //Escape
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key_scancode = GetKeyScancode();
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if (key_scancode==001) //Escape
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ExitProcess();
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if (key==051) //F2
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if (key_scancode==060) //F2
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{
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_NEW_GAME_MARK:
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new_game();
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@ -181,14 +181,8 @@ void draw_window()
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DrawBar(0,PANEL_Y, PANEL_Y, USER_PANEL_HEIGHT, sc.work); //ïàíåëü ñíèçó
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//íîâàÿ èãðà
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DefineButton(10,PANEL_Y+7, 13*6+6, 20, 2,sc.work_button);
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WriteText(10+4,PANEL_Y+14,0x80,sc.work_button_text,#NEW_GAME_TEXT,0);
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//êíîïî÷êa âûáîðà óðîâíÿ ñëîæíîñòè
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DefineButton(95,PANEL_Y+7, 20,20, 10,sc.work_button);
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WriteText(95+8,PANEL_Y+14,0x80,sc.work_button_text,BOARD_SIZES[DIFFICULTY_LEVEL],0);
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DrawCaptButton(10, PANEL_Y+7, 90, 20, 2, sc.work_button, sc.work_button_text,#NEW_GAME_TEXT);
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DrawCaptButton(105,PANEL_Y+7, 20, 20, 10,sc.work_button, sc.work_button_text,BOARD_SIZES[DIFFICULTY_LEVEL]);
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draw_field();
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@ -272,7 +266,7 @@ void draw_field()
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else
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{
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DefineButton(j*BLOCK_SIZE,i*BLOCK_SIZE,BLOCK_SIZE-1,BLOCK_SIZE-1, current_id+100+BT_HIDE,0);
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PutImage(blocks_matrix[current_id]*1323+#img,21,21,j*BLOCK_SIZE,i*BLOCK_SIZE);
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PutImage(blocks_matrix[current_id]*1323+#block,21,21,j*BLOCK_SIZE,i*BLOCK_SIZE);
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}
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}
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}
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@ -1,8 +1,9 @@
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del lang.h--
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echo #define LANG_ENG 1 >lang.h--
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..\C--\C-- clicks.c
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del clicks
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rename clicks.com clicks
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del warning.txt
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del lang.h--
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pause
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@del lang.h--
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@echo #define LANG_ENG 1 >lang.h--
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C-- clicks.c
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@del clicks
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@rename clicks.com clicks
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@del warning.txt
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@del lang.h--
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@pause
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@kpack clicks
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@ -1,8 +1,9 @@
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del lang.h--
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echo #define LANG_RUS 1 >lang.h--
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..\C--\C-- clicks.c
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del clicks
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rename clicks.com clicks
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del warning.txt
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del lang.h--
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pause
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@del lang.h--
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@echo #define LANG_RUS 1 >lang.h--
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c-- clicks.c
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@pause
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@del clicks
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@rename clicks.com clicks
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@del warning.txt
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@del lang.h--
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@kpack clicks
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@ -1,4 +1,4 @@
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unsigned char img[6615] = {
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unsigned char block[6615] = {
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0xE2, 0xE2, 0x8C, 0xE2, 0xE2, 0x8C, 0xE2, 0xE2, 0x8C, 0xE2, 0xE2, 0x8C, 0xE2, 0xE2, 0x8C, 0xE2,
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0xE2, 0x8C, 0xE2, 0xE2, 0x8C, 0xE2, 0xE2, 0x8C, 0xE2, 0xE2, 0x8C, 0xE2, 0xE2, 0x8C, 0xE2, 0xE2,
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0x8C, 0xE2, 0xE2, 0x8C, 0xE2, 0xE2, 0x8C, 0xE2, 0xE2, 0x8C, 0xE2, 0xE2, 0x8C, 0xE2, 0xE2, 0x8C,
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Before Width: | Height: | Size: 3.8 KiB After Width: | Height: | Size: 3.0 KiB |
@ -46,7 +46,17 @@ inline fastcall void GetProcessInfo(dword EBX, ECX)
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}
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struct system_colors {
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dword frame,grab,grab_button,grab_button_text,grab_text,work,work_button,work_button_text,work_text,work_graph;
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dword
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nonset1,
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nonset2,
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work_light,
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work_dark,
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nonset3,
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work,
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work_button,
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work_button_text,
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work_text,
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work_graph;
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void get();
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};
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@ -55,7 +65,7 @@ void system_colors::get()
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$push ecx
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EAX = 48;
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EBX = 3;
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ECX = #frame;
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ECX = #nonset1;
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EDX = 40;
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$int 0x40
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$pop ecx
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@ -68,11 +78,12 @@ inline fastcall dword WaitEvent(){
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$int 0x40
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}
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inline fastcall word GetKey(){
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EAX = 2; // just read it key from buffer
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int GetKeyScancode()
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{
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$mov eax,2
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$int 0x40
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EAX = EAX >> 8;
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$shr eax,16
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return AL;
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}
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inline fastcall word GetButtonID(){
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@ -244,3 +255,11 @@ done:
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$pop ecx
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$pop ebx
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}
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void DrawCaptButton(dword x,y,w,h,id,color_b, color_t,text)
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{
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if (id>0) DefineButton(x,y,w,h,id,color_b);
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WriteText(-strlen(text)*6+w/2+x+1,h/2-3+y,0x80,color_t,text);
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}
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