clicks: small update, use scancode keys

git-svn-id: svn://kolibrios.org@6167 a494cfbc-eb01-0410-851d-a64ba20cac60
This commit is contained in:
Kirill Lipatov (Leency) 2016-02-07 21:18:54 +00:00
parent 3e5852cee7
commit 0bf8ef743f
8 changed files with 72 additions and 49 deletions

View File

@ -89,8 +89,8 @@ void Draw_List()
}
else
{
DrawBar(0, yyy, list[active].w, list[active].item_h, system.color.grab_button);
if (i<list[active].count) WriteText(12,yyy+list[active].text_y,0x80,system.color.grab_button_text, #temp_filename);
DrawBar(0, yyy, list[active].w, list[active].item_h, 0x94AECE);
if (i<list[active].count) WriteText(12,yyy+list[active].text_y,0x80,0x000000, #temp_filename);
}
}
else

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@ -2,10 +2,18 @@
#define INCLUDE_SYSTEM_H
#print "[include <system.h>]\n"
:struct COLORS
{
dword frame,grab,grab_button,grab_button_text,grab_text,
work,work_button,work_button_text,work_text,work_graph;
:struct COLORS {
dword
nonset1,
nonset2,
work_light,
work_dark,
nonset3,
work,
work_button,
work_button_text,
work_text,
work_graph;
void get();
};
@ -13,7 +21,7 @@
{
EAX = 48;
EBX = 3;
ECX = #frame;
ECX = #nonset1;
EDX = 40;
$int 0x40
}

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@ -7,7 +7,7 @@ system_colors sc;
//óðîâíè ñëîæíîñòè
int DIFFICULTY_LEVEL=1; //ïî-óìîë÷àíèþ ñðåäíåå ïîëå
char *BOARD_SIZES[]={ "S", "M", "L", 0 };
char *BOARD_SIZES[]={ "S\0", "M\0", "L\0", 0 };
int DIFFICULTY_LEV_PARAMS[]={ 9, 12, 16 };
int BLOCKS_NUM; //êîëè÷åñòâî êâàäðàòèêîâ ïî Õ è ïî Y
@ -18,7 +18,7 @@ int blocks_matrix[28*28]; //
#define BLOCK_SIZE 21 //ðàçìåð êâàäðàòèêà
#define MARKED 7
#define DELETED_BLOCK 6
#define HEADER "Just Clicks v2.1"
#define HEADER "Just Clicks v2.2"
#ifndef AUTOBUILD
#include "lang.h--"
@ -38,7 +38,7 @@ int blocks_matrix[28*28]; //
void main()
{
int key, id;
int key_scancode, id;
BLOCKS_NUM=DIFFICULTY_LEV_PARAMS[DIFFICULTY_LEVEL];
@ -75,10 +75,10 @@ void main()
}
break;
case evKey:
key = GetKey();
if (key==027) //Escape
key_scancode = GetKeyScancode();
if (key_scancode==001) //Escape
ExitProcess();
if (key==051) //F2
if (key_scancode==060) //F2
{
_NEW_GAME_MARK:
new_game();
@ -181,14 +181,8 @@ void draw_window()
DrawBar(0,PANEL_Y, PANEL_Y, USER_PANEL_HEIGHT, sc.work); //ïàíåëü ñíèçó
//íîâàÿ èãðà
DefineButton(10,PANEL_Y+7, 13*6+6, 20, 2,sc.work_button);
WriteText(10+4,PANEL_Y+14,0x80,sc.work_button_text,#NEW_GAME_TEXT,0);
//êíîïî÷êa âûáîðà óðîâíÿ ñëîæíîñòè
DefineButton(95,PANEL_Y+7, 20,20, 10,sc.work_button);
WriteText(95+8,PANEL_Y+14,0x80,sc.work_button_text,BOARD_SIZES[DIFFICULTY_LEVEL],0);
DrawCaptButton(10, PANEL_Y+7, 90, 20, 2, sc.work_button, sc.work_button_text,#NEW_GAME_TEXT);
DrawCaptButton(105,PANEL_Y+7, 20, 20, 10,sc.work_button, sc.work_button_text,BOARD_SIZES[DIFFICULTY_LEVEL]);
draw_field();
@ -272,7 +266,7 @@ void draw_field()
else
{
DefineButton(j*BLOCK_SIZE,i*BLOCK_SIZE,BLOCK_SIZE-1,BLOCK_SIZE-1, current_id+100+BT_HIDE,0);
PutImage(blocks_matrix[current_id]*1323+#img,21,21,j*BLOCK_SIZE,i*BLOCK_SIZE);
PutImage(blocks_matrix[current_id]*1323+#block,21,21,j*BLOCK_SIZE,i*BLOCK_SIZE);
}
}
}

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@ -1,8 +1,9 @@
del lang.h--
echo #define LANG_ENG 1 >lang.h--
..\C--\C-- clicks.c
del clicks
rename clicks.com clicks
del warning.txt
del lang.h--
pause
@del lang.h--
@echo #define LANG_ENG 1 >lang.h--
C-- clicks.c
@del clicks
@rename clicks.com clicks
@del warning.txt
@del lang.h--
@pause
@kpack clicks

View File

@ -1,8 +1,9 @@
del lang.h--
echo #define LANG_RUS 1 >lang.h--
..\C--\C-- clicks.c
del clicks
rename clicks.com clicks
del warning.txt
del lang.h--
pause
@del lang.h--
@echo #define LANG_RUS 1 >lang.h--
c-- clicks.c
@pause
@del clicks
@rename clicks.com clicks
@del warning.txt
@del lang.h--
@kpack clicks

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@ -1,4 +1,4 @@
unsigned char img[6615] = {
unsigned char block[6615] = {
0xE2, 0xE2, 0x8C, 0xE2, 0xE2, 0x8C, 0xE2, 0xE2, 0x8C, 0xE2, 0xE2, 0x8C, 0xE2, 0xE2, 0x8C, 0xE2,
0xE2, 0x8C, 0xE2, 0xE2, 0x8C, 0xE2, 0xE2, 0x8C, 0xE2, 0xE2, 0x8C, 0xE2, 0xE2, 0x8C, 0xE2, 0xE2,
0x8C, 0xE2, 0xE2, 0x8C, 0xE2, 0xE2, 0x8C, 0xE2, 0xE2, 0x8C, 0xE2, 0xE2, 0x8C, 0xE2, 0xE2, 0x8C,

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@ -46,7 +46,17 @@ inline fastcall void GetProcessInfo(dword EBX, ECX)
}
struct system_colors {
dword frame,grab,grab_button,grab_button_text,grab_text,work,work_button,work_button_text,work_text,work_graph;
dword
nonset1,
nonset2,
work_light,
work_dark,
nonset3,
work,
work_button,
work_button_text,
work_text,
work_graph;
void get();
};
@ -55,7 +65,7 @@ void system_colors::get()
$push ecx
EAX = 48;
EBX = 3;
ECX = #frame;
ECX = #nonset1;
EDX = 40;
$int 0x40
$pop ecx
@ -68,11 +78,12 @@ inline fastcall dword WaitEvent(){
$int 0x40
}
inline fastcall word GetKey(){
EAX = 2; // just read it key from buffer
int GetKeyScancode()
{
$mov eax,2
$int 0x40
EAX = EAX >> 8;
$shr eax,16
return AL;
}
inline fastcall word GetButtonID(){
@ -244,3 +255,11 @@ done:
$pop ecx
$pop ebx
}
void DrawCaptButton(dword x,y,w,h,id,color_b, color_t,text)
{
if (id>0) DefineButton(x,y,w,h,id,color_b);
WriteText(-strlen(text)*6+w/2+x+1,h/2-3+y,0x80,color_t,text);
}