align 4 proc glopClearColor uses ecx esi edi, context:dword, p:dword mov esi,[p] add esi,4 mov edi,[context] add edi,offs_cont_clear_color mov ecx,4 rep movsd endp align 4 proc glopClearDepth uses eax ebx, context:dword, p:dword mov eax,[context] mov ebx,[p] mov ebx,[ebx+4] ;ebx = p[1] mov dword[eax+offs_cont_clear_depth],ebx ret endp align 4 proc glopClear uses eax ebx, context:dword, p:dword mov eax,[context] mov ebx,[eax+offs_cont_clear_color+8] ;context.clear_color.v[2] shl ebx,16 push ebx mov ebx,[eax+offs_cont_clear_color+4] ;context.clear_color.v[1] shl ebx,16 push ebx mov ebx,[eax+offs_cont_clear_color] ;context.clear_color.v[0] shl ebx,16 push ebx mov ebx,[p] mov ebx,[ebx+4] ;ebx = p[1] and ebx,GL_COLOR_BUFFER_BIT push ebx mov ebx,[p] mov ebx,[ebx+4] ;ebx = p[1] and ebx,GL_DEPTH_BUFFER_BIT ; TODO : correct value of Z stdcall ZB_clear,[eax+offs_cont_zb],ebx,0 ;,...,r,g,b ret endp