/* cairo - a vector graphics library with display and print output * * Copyright © 2009 Eric Anholt * Copyright © 2009 Chris Wilson * Copyright © 2005,2010 Red Hat, Inc * * This library is free software; you can redistribute it and/or * modify it either under the terms of the GNU Lesser General Public * License version 2.1 as published by the Free Software Foundation * (the "LGPL") or, at your option, under the terms of the Mozilla * Public License Version 1.1 (the "MPL"). If you do not alter this * notice, a recipient may use your version of this file under either * the MPL or the LGPL. * * You should have received a copy of the LGPL along with this library * in the file COPYING-LGPL-2.1; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Suite 500, Boston, MA 02110-1335, USA * You should have received a copy of the MPL along with this library * in the file COPYING-MPL-1.1 * * The contents of this file are subject to the Mozilla Public License * Version 1.1 (the "License"); you may not use this file except in * compliance with the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY * OF ANY KIND, either express or implied. See the LGPL or the MPL for * the specific language governing rights and limitations. * * The Original Code is the cairo graphics library. * * The Initial Developer of the Original Code is Red Hat, Inc. * * Contributor(s): * Benjamin Otte * Carl Worth * Chris Wilson * Eric Anholt * T. Zachary Laine */ #ifndef CAIRO_GL_PRIVATE_H #define CAIRO_GL_PRIVATE_H #include "cairoint.h" #include "cairo-gl-gradient-private.h" #include "cairo-device-private.h" #include "cairo-error-private.h" #include "cairo-rtree-private.h" #include #include #include "cairo-gl.h" #include #define GL_GLEXT_PROTOTYPES #include #define DEBUG_GL 0 #if DEBUG_GL && __GNUC__ #define UNSUPPORTED(reason) ({ \ fprintf (stderr, \ "cairo-gl: hit unsupported operation in %s(), line %d: %s\n", \ __FUNCTION__, __LINE__, reason); \ CAIRO_INT_STATUS_UNSUPPORTED; \ }) #else #define UNSUPPORTED(reason) CAIRO_INT_STATUS_UNSUPPORTED #endif /* maximal number of shaders we keep in the cache. * Random number that is hopefully big enough to not cause many cache evictions. */ #define CAIRO_GL_MAX_SHADERS_PER_CONTEXT 64 /* VBO size that we allocate, smaller size means we gotta flush more often */ #define CAIRO_GL_VBO_SIZE 16384 typedef struct _cairo_gl_surface { cairo_surface_t base; int width, height; GLuint tex; /* GL texture object containing our data. */ GLuint fb; /* GL framebuffer object wrapping our data. */ GLuint depth; /* GL framebuffer object holding depth */ int owns_tex; } cairo_gl_surface_t; typedef struct cairo_gl_glyph_cache { cairo_rtree_t rtree; cairo_surface_pattern_t pattern; } cairo_gl_glyph_cache_t; typedef enum cairo_gl_tex { CAIRO_GL_TEX_SOURCE = 0, CAIRO_GL_TEX_MASK = 1, CAIRO_GL_TEX_TEMP = 2 } cairo_gl_tex_t; typedef enum cairo_gl_operand_type { CAIRO_GL_OPERAND_NONE, CAIRO_GL_OPERAND_CONSTANT, CAIRO_GL_OPERAND_TEXTURE, CAIRO_GL_OPERAND_LINEAR_GRADIENT, CAIRO_GL_OPERAND_RADIAL_GRADIENT, CAIRO_GL_OPERAND_SPANS, CAIRO_GL_OPERAND_COUNT } cairo_gl_operand_type_t; typedef struct cairo_gl_shader_impl cairo_gl_shader_impl_t; typedef struct cairo_gl_shader { GLuint fragment_shader; GLuint program; } cairo_gl_shader_t; typedef enum cairo_gl_shader_in { CAIRO_GL_SHADER_IN_NORMAL, CAIRO_GL_SHADER_IN_CA_SOURCE, CAIRO_GL_SHADER_IN_CA_SOURCE_ALPHA, CAIRO_GL_SHADER_IN_COUNT } cairo_gl_shader_in_t; typedef enum cairo_gl_var_type { CAIRO_GL_VAR_NONE, CAIRO_GL_VAR_TEXCOORDS, CAIRO_GL_VAR_COVERAGE } cairo_gl_var_type_t; #define cairo_gl_var_type_hash(src,mask,dest) ((mask) << 2 | (src << 1) | (dest)) #define CAIRO_GL_VAR_TYPE_MAX ((CAIRO_GL_VAR_COVERAGE << 2) | (CAIRO_GL_VAR_TEXCOORDS << 1) | CAIRO_GL_VAR_TEXCOORDS) /* This union structure describes a potential source or mask operand to the * compositing equation. */ typedef struct cairo_gl_operand { cairo_gl_operand_type_t type; union { struct { GLuint tex; cairo_gl_surface_t *surface; cairo_surface_attributes_t attributes; } texture; struct { GLfloat color[4]; } constant; struct { cairo_gl_gradient_t *gradient; cairo_matrix_t m; float segment_x; float segment_y; cairo_extend_t extend; } linear; struct { cairo_gl_gradient_t *gradient; cairo_matrix_t m; float circle_1_x; float circle_1_y; float radius_0; float radius_1; cairo_extend_t extend; } radial; }; unsigned int vertex_offset; } cairo_gl_operand_t; struct _cairo_gl_context { cairo_device_t base; GLuint dummy_tex; GLuint texture_load_pbo; GLuint vbo; GLint max_framebuffer_size; GLint max_texture_size; GLint max_textures; GLenum tex_target; const cairo_gl_shader_impl_t *shader_impl; GLuint vertex_shaders[CAIRO_GL_VAR_TYPE_MAX + 1]; cairo_gl_shader_t fill_rectangles_shader; cairo_cache_t shaders; cairo_cache_t gradients; cairo_gl_glyph_cache_t glyph_cache[2]; cairo_list_t fonts; cairo_gl_surface_t *current_target; cairo_operator_t current_operator; cairo_gl_shader_t *pre_shader; /* for component alpha */ cairo_gl_shader_t *current_shader; cairo_gl_operand_t operands[2]; char *vb; unsigned int vb_offset; unsigned int vertex_size; cairo_region_t *clip_region; void (*acquire) (void *ctx); void (*release) (void *ctx); void (*make_current) (void *ctx, cairo_gl_surface_t *surface); void (*swap_buffers)(void *ctx, cairo_gl_surface_t *surface); void (*destroy) (void *ctx); }; typedef struct _cairo_gl_composite { cairo_gl_surface_t *dst; cairo_operator_t op; cairo_region_t *clip_region; cairo_gl_operand_t src; cairo_gl_operand_t mask; } cairo_gl_composite_t; cairo_private extern const cairo_surface_backend_t _cairo_gl_surface_backend; static cairo_always_inline GLenum _cairo_gl_get_error (void) { GLenum err = glGetError(); if (unlikely (err)) while (glGetError ()); return err; } static inline cairo_device_t * _cairo_gl_context_create_in_error (cairo_status_t status) { return (cairo_device_t *) _cairo_device_create_in_error (status); } cairo_private cairo_status_t _cairo_gl_context_init (cairo_gl_context_t *ctx); cairo_private void _cairo_gl_surface_init (cairo_device_t *device, cairo_gl_surface_t *surface, cairo_content_t content, int width, int height); static cairo_always_inline cairo_bool_t cairo_warn _cairo_gl_surface_is_texture (cairo_gl_surface_t *surface) { return surface->tex != 0; } cairo_private cairo_status_t _cairo_gl_surface_draw_image (cairo_gl_surface_t *dst, cairo_image_surface_t *src, int src_x, int src_y, int width, int height, int dst_x, int dst_y); static cairo_always_inline cairo_bool_t _cairo_gl_device_has_glsl (cairo_device_t *device) { return ((cairo_gl_context_t *) device)->shader_impl != NULL; } static cairo_always_inline cairo_bool_t _cairo_gl_device_requires_power_of_two_textures (cairo_device_t *device) { return ((cairo_gl_context_t *) device)->tex_target == GL_TEXTURE_RECTANGLE_EXT; } static cairo_always_inline cairo_status_t cairo_warn _cairo_gl_context_acquire (cairo_device_t *device, cairo_gl_context_t **ctx) { cairo_status_t status; status = cairo_device_acquire (device); if (unlikely (status)) return status; /* clear potential previous GL errors */ _cairo_gl_get_error (); *ctx = (cairo_gl_context_t *) device; return CAIRO_STATUS_SUCCESS; } static cairo_always_inline cairo_warn cairo_status_t _cairo_gl_context_release (cairo_gl_context_t *ctx, cairo_status_t status) { GLenum err; err = _cairo_gl_get_error (); if (unlikely (err)) { cairo_status_t new_status; new_status = _cairo_error (CAIRO_STATUS_DEVICE_ERROR); if (status == CAIRO_STATUS_SUCCESS) status = new_status; } cairo_device_release (&(ctx)->base); return status; } cairo_private void _cairo_gl_context_set_destination (cairo_gl_context_t *ctx, cairo_gl_surface_t *surface); cairo_private void _cairo_gl_context_activate (cairo_gl_context_t *ctx, cairo_gl_tex_t tex_unit); cairo_private cairo_bool_t _cairo_gl_operator_is_supported (cairo_operator_t op); cairo_private cairo_status_t _cairo_gl_composite_init (cairo_gl_composite_t *setup, cairo_operator_t op, cairo_gl_surface_t *dst, cairo_bool_t has_component_alpha, const cairo_rectangle_int_t *rect); cairo_private void _cairo_gl_composite_fini (cairo_gl_composite_t *setup); cairo_private void _cairo_gl_composite_set_clip_region (cairo_gl_composite_t *setup, cairo_region_t *clip_region); cairo_private cairo_int_status_t _cairo_gl_composite_set_source (cairo_gl_composite_t *setup, const cairo_pattern_t *pattern, int src_x, int src_y, int dst_x, int dst_y, int width, int height); cairo_private cairo_int_status_t _cairo_gl_composite_set_mask (cairo_gl_composite_t *setup, const cairo_pattern_t *pattern, int src_x, int src_y, int dst_x, int dst_y, int width, int height); cairo_private void _cairo_gl_composite_set_mask_spans (cairo_gl_composite_t *setup); cairo_private cairo_status_t _cairo_gl_composite_begin (cairo_gl_composite_t *setup, cairo_gl_context_t **ctx); cairo_private void _cairo_gl_composite_emit_rect (cairo_gl_context_t *ctx, GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2, uint8_t alpha); cairo_private void _cairo_gl_composite_emit_glyph (cairo_gl_context_t *ctx, GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2, GLfloat glyph_x1, GLfloat glyph_y1, GLfloat glyph_x2, GLfloat glyph_y2); cairo_private void _cairo_gl_composite_flush (cairo_gl_context_t *ctx); cairo_private void _cairo_gl_context_destroy_operand (cairo_gl_context_t *ctx, cairo_gl_tex_t tex_unit); cairo_private cairo_bool_t _cairo_gl_get_image_format_and_type (pixman_format_code_t pixman_format, GLenum *internal_format, GLenum *format, GLenum *type, cairo_bool_t *has_alpha); cairo_private void _cairo_gl_surface_scaled_font_fini ( cairo_scaled_font_t *scaled_font); cairo_private void _cairo_gl_surface_scaled_glyph_fini (cairo_scaled_glyph_t *scaled_glyph, cairo_scaled_font_t *scaled_font); cairo_private void _cairo_gl_glyph_cache_init (cairo_gl_glyph_cache_t *cache); cairo_private void _cairo_gl_glyph_cache_fini (cairo_gl_context_t *ctx, cairo_gl_glyph_cache_t *cache); cairo_private cairo_int_status_t _cairo_gl_surface_show_glyphs (void *abstract_dst, cairo_operator_t op, const cairo_pattern_t *source, cairo_glyph_t *glyphs, int num_glyphs, cairo_scaled_font_t *scaled_font, cairo_clip_t *clip, int *remaining_glyphs); static inline int _cairo_gl_y_flip (cairo_gl_surface_t *surface, int y) { if (surface->fb) return y; else return (surface->height - 1) - y; } cairo_private cairo_status_t _cairo_gl_context_init_shaders (cairo_gl_context_t *ctx); cairo_private void _cairo_gl_context_fini_shaders (cairo_gl_context_t *ctx); static cairo_always_inline cairo_bool_t _cairo_gl_context_is_flushed (cairo_gl_context_t *ctx) { return ctx->vb == NULL; } cairo_private cairo_status_t _cairo_gl_get_shader_by_type (cairo_gl_context_t *ctx, cairo_gl_operand_type_t source, cairo_gl_operand_type_t mask, cairo_gl_shader_in_t in, cairo_gl_shader_t **shader); cairo_private void _cairo_gl_shader_bind_float (cairo_gl_context_t *ctx, const char *name, float value); cairo_private void _cairo_gl_shader_bind_vec2 (cairo_gl_context_t *ctx, const char *name, float value0, float value1); cairo_private void _cairo_gl_shader_bind_vec3 (cairo_gl_context_t *ctx, const char *name, float value0, float value1, float value2); cairo_private void _cairo_gl_shader_bind_vec4 (cairo_gl_context_t *ctx, const char *name, float value0, float value1, float value2, float value3); cairo_private void _cairo_gl_shader_bind_matrix (cairo_gl_context_t *ctx, const char *name, cairo_matrix_t* m); cairo_private void _cairo_gl_shader_bind_texture (cairo_gl_context_t *ctx, const char *name, GLuint tex_unit); cairo_private void _cairo_gl_set_shader (cairo_gl_context_t *ctx, cairo_gl_shader_t *shader); cairo_private void _cairo_gl_shader_fini (cairo_gl_context_t *ctx, cairo_gl_shader_t *shader); slim_hidden_proto (cairo_gl_surface_create); slim_hidden_proto (cairo_gl_surface_create_for_texture); #endif /* CAIRO_GL_PRIVATE_H */