forked from KolibriOS/kolibrios
62b33c4994
Can draw lines, and do some matrix operations. git-svn-id: svn://kolibrios.org@5153 a494cfbc-eb01-0410-851d-a64ba20cac60
330 lines
6.0 KiB
NASM
330 lines
6.0 KiB
NASM
;строки с именами функций
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op_table_str:
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macro ADD_OP a,b,c
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{
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db 'gl',`a,' ',c,0
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}
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include 'opinfo.inc'
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;указатели на функции ;static void (*op_table_func[])(GLContext *,GLParam *)=
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op_table_func:
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macro ADD_OP a,b,c
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{
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dd glop#a
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}
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include 'opinfo.inc'
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;число параметров в функциях
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op_table_size:
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macro ADD_OP a,b,c
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{
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dd b+1
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}
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include 'opinfo.inc'
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;output:
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; eax = context.shared_state.lists[list]
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align 4
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proc find_list uses ebx, context:dword, list:dword
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mov eax,[context]
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mov eax,[eax+offs_cont_shared_state]
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mov ebx,[list]
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shl ebx,2
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add eax,ebx
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mov eax,[eax]
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ret
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endp
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;static void delete_list(GLContext *c,int list)
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;{
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; GLParamBuffer *pb,*pb1;
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; GLList *l;
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; l=find_list(c,list);
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; assert(l != NULL);
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; /* free param buffer */
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; pb=l->first_op_buffer;
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; while (pb!=NULL) {
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; pb1=pb->next;
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; gl_free(pb);
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; pb=pb1;
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; }
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; gl_free(l);
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; c->shared_state.lists[list]=NULL;
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;}
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;static GLList *alloc_list(GLContext *c,int list)
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;{
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; GLList *l;
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; GLParamBuffer *ob;
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; l=gl_zalloc(sizeof(GLList));
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; ob=gl_zalloc(sizeof(GLParamBuffer));
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; ob->next=NULL;
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; l->first_op_buffer=ob;
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; ob->ops[0].op=OP_EndList;
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; c->shared_state.lists[list]=l;
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; return l;
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;}
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;void gl_print_op(FILE *f,GLParam *p)
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;{
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; int op;
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; char *s;
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; op=p[0].op;
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; p++;
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; s=op_table_str[op];
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; while (*s != 0) {
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; if (*s == '%') {
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; s++;
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; switch (*s++) {
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; case 'f':
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; fprintf(f,"%g",p[0].f);
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; break;
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; default:
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; fprintf(f,"%d",p[0].i);
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; break;
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; }
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; p++;
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; } else {
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; fputc(*s,f);
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; s++;
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; }
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; }
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; fprintf(f,"\n");
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;}
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align 4
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proc gl_compile_op uses eax ebx, context:dword, p:dword
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mov eax,[context]
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; int op,op_size;
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; GLParamBuffer *ob,*ob1;
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; int index,i;
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; op=p[0].op;
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; op_size=op_table_size[op];
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; index=c->current_op_buffer_index;
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; ob=c->current_op_buffer;
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; /* we should be able to add a NextBuffer opcode */
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; if ((index + op_size) > (OP_BUFFER_MAX_SIZE-2)) {
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; ob1=gl_zalloc(sizeof(GLParamBuffer));
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; ob1->next=NULL;
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; ob->next=ob1;
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; ob->ops[index].op=OP_NextBuffer;
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; ob->ops[index+1].p=(void *)ob1;
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; c->current_op_buffer=ob1;
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; ob=ob1;
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; index=0;
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; }
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; for(i=0;i<op_size;i++) {
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; ob->ops[index]=p[i];
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; index++;
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; }
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; c->current_op_buffer_index=index;
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ret
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endp
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align 4
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proc gl_add_op uses eax ebx ecx, p:dword ;GLParam*
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if DEBUG
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push edi esi
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mov ebx,[p]
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mov ebx,[ebx]
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lea eax,[op_table_str]
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@@:
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cmp ebx,0
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je @f
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cmp byte[eax],0
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jne .no_dec
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dec ebx
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.no_dec:
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inc eax
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jmp @b
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@@:
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stdcall dbg_print,eax,txt_nl
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mov esi,eax
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mov word[NumberSymbolsAD],3
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mov ebx,[p]
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lea edi,[buf_param]
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mov byte[edi],0
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mov ecx,80
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.cycle_0:
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cmp byte[esi],'%'
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jne .no_param
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cmp ebx,[p]
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je @f
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stdcall str_n_cat,edi,txt_zp_sp,2
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stdcall str_len,edi
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add edi,eax
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@@:
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add ebx,4
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inc esi
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cmp byte[esi],'f'
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jne @f
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fld dword[ebx]
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fstp qword[Data_Double]
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call DoubleFloat_to_String
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stdcall str_cat, edi,Data_String
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@@:
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cmp byte[esi],'d'
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jne @f
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stdcall str_len,edi
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add edi,eax
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sub ecx,eax
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mov eax,dword[ebx]
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stdcall convert_int_to_str,ecx
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@@:
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.no_param:
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inc esi
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cmp byte[esi],0
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jne .cycle_0
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stdcall str_cat, edi,txt_nl
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stdcall dbg_print,txt_sp,buf_param
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pop esi edi
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end if
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call gl_get_context
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mov ebx,[p]
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cmp dword[eax+offs_cont_exec_flag],0
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je @f
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push ebx
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push eax
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mov ecx,dword[ebx] ;ecx = OP_...
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shl ecx,2
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lea ebx,[op_table_func]
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add ecx,ebx
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call dword[ecx] ;op_table_func[op](c,p)
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@@:
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cmp dword[eax+offs_cont_compile_flag],0
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je @f
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stdcall gl_compile_op,eax,[p]
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@@:
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cmp dword[eax+offs_cont_print_flag],0
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je @f
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;gl_print_op(stderr,p);
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@@:
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ret
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endp
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; this opcode is never called directly
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align 4
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proc glopEndList, context:dword, p:dword
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; assert(0);
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ret
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endp
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; this opcode is never called directly
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align 4
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proc glopNextBuffer, context:dword, p:dword
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; assert(0);
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ret
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endp
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;void glopCallList(GLContext *c,GLParam *p)
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;{
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; GLList *l;
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; int list,op;
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; list=p[1].ui;
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; l=find_list(c,list);
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; if (l == NULL) gl_fatal_error("list %d not defined",list);
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; p=l->first_op_buffer->ops;
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; while (1) {
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; op=p[0].op;
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; if (op == OP_EndList) break;
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; if (op == OP_NextBuffer) {
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; p=(GLParam *)p[1].p;
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; } else {
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; op_table_func[op](c,p);
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; p+=op_table_size[op];
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; }
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; }
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;}
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;void glNewList(unsigned int list,int mode)
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;{
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; GLList *l;
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; GLContext *c=gl_get_context();
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;
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; assert(mode == GL_COMPILE || mode == GL_COMPILE_AND_EXECUTE);
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; assert(c->compile_flag == 0);
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;
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; l=find_list(c,list);
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; if (l!=NULL) delete_list(c,list);
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; l=alloc_list(c,list);
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;
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; c->current_op_buffer=l->first_op_buffer;
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; c->current_op_buffer_index=0;
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;
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; c->compile_flag=1;
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; c->exec_flag=(mode == GL_COMPILE_AND_EXECUTE);
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;}
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;void glEndList(void)
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;{
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; GLContext *c=gl_get_context();
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; GLParam p[1];
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; assert(c->compile_flag == 1);
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; /* end of list */
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; p[0].op=OP_EndList;
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; gl_compile_op(c,p);
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; c->compile_flag=0;
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; c->exec_flag=1;
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;}
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;output:
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; eax = (find_list(gl_get_context,list) != NULL)
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align 4
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proc glIsList, list:dword
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call gl_get_context
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stdcall find_list, eax,[list]
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cmp eax,0 ;NULL
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je @f
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mov eax,1
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@@:
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ret
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endp
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;unsigned int glGenLists(int range)
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;{
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; GLContext *c=gl_get_context();
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; int count,i,list;
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; GLList **lists;
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; lists=c->shared_state.lists;
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; count=0;
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; for(i=0;i<MAX_DISPLAY_LISTS;i++) {
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; if (lists[i]==NULL) {
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; count++;
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; if (count == range) {
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; list=i-range+1;
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; for(i=0;i<range;i++) {
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; alloc_list(c,list+i);
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; }
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; return list;
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; }
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; } else {
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; count=0;
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; }
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; }
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; return 0;
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;}
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