kolibrios/contrib/sdk/sources/SDL-1.2.2/docs/html/sdlsavebmp.html
CleverMouse 3cf7852e03 autobuild sdlquake
git-svn-id: svn://kolibrios.org@5131 a494cfbc-eb01-0410-851d-a64ba20cac60
2014-09-18 11:46:53 +00:00

228 lines
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HTML

<HTML
><HEAD
><TITLE
>SDL_SaveBMP</TITLE
><META
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><H1
><A
NAME="SDLSAVEBMP"
>SDL_SaveBMP</A
></H1
><DIV
CLASS="REFNAMEDIV"
><A
NAME="AEN1600"
></A
><H2
>Name</H2
>SDL_SaveBMP&nbsp;--&nbsp;Save an SDL_Surface as a Windows BMP file.</DIV
><DIV
CLASS="REFSYNOPSISDIV"
><A
NAME="AEN1603"
></A
><H2
>Synopsis</H2
><DIV
CLASS="FUNCSYNOPSIS"
><A
NAME="AEN1604"
></A
><P
></P
><PRE
CLASS="FUNCSYNOPSISINFO"
>#include "SDL.h"</PRE
><P
><CODE
><CODE
CLASS="FUNCDEF"
>int <B
CLASS="FSFUNC"
>SDL_SaveBMP</B
></CODE
>(SDL_Surface *surface, const char *file);</CODE
></P
><P
></P
></DIV
></DIV
><DIV
CLASS="REFSECT1"
><A
NAME="AEN1610"
></A
><H2
>Description</H2
><P
>Saves the <SPAN
CLASS="STRUCTNAME"
>SDL_Surface</SPAN
> <TT
CLASS="PARAMETER"
><I
>surface</I
></TT
> as a Windows BMP file named <TT
CLASS="PARAMETER"
><I
>file</I
></TT
>.</P
></DIV
><DIV
CLASS="REFSECT1"
><A
NAME="AEN1616"
></A
><H2
>Return Value</H2
><P
>Returns <SPAN
CLASS="RETURNVALUE"
>0</SPAN
> if successful or
<SPAN
CLASS="RETURNVALUE"
>-1</SPAN
>
if there was an error.</P
></DIV
><DIV
CLASS="REFSECT1"
><A
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></A
><H2
>See Also</H2
><P
><A
HREF="sdlloadbmp.html"
><TT
CLASS="FUNCTION"
>SDL_LoadBMP</TT
></A
></P
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