forked from KolibriOS/kolibrios
1f732787b5
git-svn-id: svn://kolibrios.org@7089 a494cfbc-eb01-0410-851d-a64ba20cac60
717 lines
13 KiB
C
717 lines
13 KiB
C
//CODED by Veliant, Leency, Nable, Pavelyakov. GNU GPL licence.
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#ifndef INCLUDE_KOLIBRI_H
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#define INCLUDE_KOLIBRI_H
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#pragma option OST
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#pragma option ON
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#pragma option cri-
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#pragma option -CPA
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#initallvar 0
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#jumptomain FALSE
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#startaddress 0
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#code32 TRUE
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char os_name[8] = {'M','E','N','U','E','T','0','1'};
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dword os_version = 0x00000001;
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dword start_addr = #______INIT______;
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dword final_addr = #______STOP______+32;
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dword alloc_mem = MEMSIZE;
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dword x86esp_reg = MEMSIZE;
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dword I_Param = #param;
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dword I_Path = #program_path;
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char param[4096];
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char program_path[4096];
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#define bool int
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#define NULL 0
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#define OLD -1
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#define true 1
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#define false 0
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//Process Events
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#define evReDraw 1
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#define evKey 2
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#define evButton 3
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#define evExit 4
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#define evDesktop 5
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#define evMouse 6
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#define evIPC 7
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#define evNetwork 8
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#define evDebug 9
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//Event mask bits for function 40
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#define EVM_REDRAW 1b
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#define EVM_KEY 10b
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#define EVM_BUTTON 100b
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#define EVM_EXIT 1000b
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#define EVM_BACKGROUND 10000b
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#define EVM_MOUSE 100000b
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#define EVM_IPC 1000000b
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#define EVM_STACK 10000000b
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#define EVM_DEBUG 100000000b
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#define EVM_STACK2 1000000000b
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#define EVM_MOUSE_FILTER 0x80000000
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#define EVM_CURSOR_FILTER 0x40000000
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//Button options
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#define BT_DEL 0x80000000
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#define BT_HIDE 0x40000000
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#define BT_NOFRAME 0x20000000
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#define CLOSE_BTN 1
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//-------------------------------------------------------------------------
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#include "../lib/system.h"
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#include "../lib/mouse.h"
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#include "../lib/keyboard.h"
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inline fastcall dword calc(EAX) { return EAX; }
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:struct raw_image {
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dword w, h, data;
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};
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//------------------------------------------------------------------------------
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:dword wait_event_code;
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inline fastcall dword WaitEvent()
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{
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$mov eax,10
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$int 0x40
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wait_event_code = EAX;
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//if(wait_event_code==evMouse) MOUSE.get();
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//return wait_event_code;
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}
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inline fastcall dword CheckEvent()
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{
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$mov eax,11
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$int 0x40
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}
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inline fastcall dword WaitEventTimeout(EBX)
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{
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$mov eax,23
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$int 0x40
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}
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inline fastcall dword SetEventMask(EBX)
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{
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$mov eax,40
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$int 0x40
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}
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inline fastcall pause(EBX)
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{
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$mov eax, 5
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$int 0x40
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}
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inline fastcall word GetButtonID()
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{
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$mov eax,17
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$int 0x40
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$shr eax,8
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}
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inline fastcall dword GetFreeRAM()
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{
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$mov eax, 18
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$mov ebx, 16
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$int 0x40
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//return eax = free RAM in Kb
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}
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inline fastcall dword LoadDriver(ECX) //ECX - èìÿ äðàéâåðà
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{
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$mov eax, 68
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$mov ebx, 16
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$int 0x40
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//return 0 - íåóäà÷à, èíà÷å eax = õýíäë äðàéâåðà
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}
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inline fastcall dword RuleDriver(ECX) //óêàçàòåëü íà óïðàâëÿþùóþ ñòðóêòóðó
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{
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$mov eax, 68
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$mov ebx, 17
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$int 0x40
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//return eax = îïðåäåëÿåòñÿ äðàéâåðîì
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}
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struct proc_info
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{
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#define SelfInfo -1
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dword use_cpu;
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word pos_in_stack,num_slot,rezerv1;
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unsigned char name[11];
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char rezerv2;
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dword adress,use_memory,ID,left,top,width,height;
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word status_slot,rezerv3;
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dword work_left,work_top,work_width,work_height;
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char status_window;
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dword cwidth,cheight;
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byte reserved[1024-71-8];
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};
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inline fastcall void GetProcessInfo(EBX, ECX)
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{
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$mov eax,9;
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$int 0x40
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DSDWORD[EBX+71] = DSDWORD[EBX+42] - 9; //set cwidth
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DSDWORD[EBX+75] = DSDWORD[EBX+46] - skin_height - 4; //set cheight
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}
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inline fastcall int GetPointOwner( EBX, ECX) //ebx=m.x, ecx=m.y
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{
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$mov eax,34
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$int 0x40
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}
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inline fastcall int GetProcessSlot( ECX)
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{
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EAX = 18;
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EBX = 21;
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$int 0x40
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}
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inline fastcall int GetActiveProcess()
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{
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EAX = 18;
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EBX = 7;
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$int 0x40
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}
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:int CheckActiveProcess(int Form_ID)
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{
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int id9=GetProcessSlot(Form_ID);
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if (id9==GetActiveProcess()) return 1;
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return 0;
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}
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inline fastcall void ActivateWindow( ECX)
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{
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EAX = 18;
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EBX = 3;
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$int 0x40
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}
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inline fastcall int MinimizeWindow()
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{
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EAX = 18;
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EBX = 10;
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$int 0x40
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}
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inline fastcall int CreateThread(ECX,EDX)
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{
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$mov eax,51
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$mov ebx,1
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$int 0x40
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}
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inline fastcall void SwitchToAnotherThread()
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{
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$mov eax,68
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$mov ebx,1
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$int 0x40
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}
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inline fastcall int SendWindowMessage( ECX, EDX)
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{
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$mov eax, 72
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$mov ebx, 1
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$int 0x40
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}
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inline fastcall int KillProcess( ECX)
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{
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$mov eax,18;
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$mov ebx,18;
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$int 0x40
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}
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#define TURN_OFF 2
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#define REBOOT 3
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#define KERNEL 4
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inline fastcall int ExitSystem( ECX)
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{
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$mov eax, 18
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$mov ebx, 9
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$int 0x40
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}
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inline fastcall ExitProcess()
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{
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$mov eax,-1;
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$int 0x40
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}
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//------------------------------------------------------------------------------
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inline fastcall void SetCurDir( ECX)
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{
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EAX=30;
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EBX=1;
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$int 0x40
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}
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//eax = ÿçûê ñèñòåìû (1=eng, 2=fi, 3=ger, 4=rus)
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#define SYS_LANG_ENG 1
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#define SYS_LANG_FIN 2
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#define SYS_LANG_GER 3
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#define SYS_LANG_RUS 4
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inline fastcall int GetSystemLanguage()
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{
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EAX = 26;
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EBX = 5;
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$int 0x40
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}
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inline fastcall GetSkinHeight()
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{
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$push ebx
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$mov eax,48
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$mov ebx,4
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$int 0x40
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$pop ebx
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}
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inline fastcall void SetSystemSkin( ECX)
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{
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EAX = 48;
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EBX = 8;
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$int 0x40
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}
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inline fastcall int GetScreenWidth()
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{
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$mov eax, 14
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$int 0x40
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$shr eax, 16
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}
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inline fastcall int GetScreenHeight()
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{
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$mov eax, 14
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$int 0x40
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$and eax,0x0000FFFF
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}
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inline fastcall int GetClientTop()
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{
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$mov eax, 48
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$mov ebx, 5
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$int 0x40
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$mov eax, ebx
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$shr eax, 16
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}
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inline fastcall int GetClientHeight()
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{
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$mov eax, 48
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$mov ebx, 5
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$int 0x40
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$mov eax, ebx
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}
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inline fastcall dword LoadLibrary( ECX)
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{
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$mov eax, 68
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$mov ebx, 19
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$int 0x40
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}
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inline fastcall int TestBit( EAX, CL)
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{
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$shr eax,cl
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$and eax,1
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}
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//------------------------------------------------------------------------------
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:void DefineAndDrawWindow(dword _x, _y, _w, _h, _window_type, _bgcolor, _title, _flags)
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{
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EAX = 12; // function 12:tell os about windowdraw
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EBX = 1;
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$int 0x40
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$xor EAX,EAX
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EBX = _x << 16 + _w;
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ECX = _y << 16 + _h;
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EDX = _window_type << 24 | _bgcolor;
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EDI = _title;
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ESI = _flags;
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$int 0x40
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EAX = 12; // function 12:tell os about windowdraw
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EBX = 2;
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$int 0x40
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}
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inline fastcall MoveSize( EBX,ECX,EDX,ESI)
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{
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$mov eax, 67
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$int 0x40
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}
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inline fastcall void DrawTitle( ECX)
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{
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EAX = 71;
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EBX = 1;
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$int 0x40;
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}
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// @EDX is a process id, -1 for self
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// @ESI is a new LayerBehaviour
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// @RETURN: EAX, 0 is fail, 1 is success
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#define ZPOS_DESKTOP -2
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#define ZPOS_ALWAYS_BACK -1
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#define ZPOS_NORMAL 0
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#define ZPOS_ALWAYS_TOP 1
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inline fastcall dword SetWindowLayerBehaviour(EDX, ESI)
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{
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EAX = 18;
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EBX = 25;
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ECX = 2;
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$int 64
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}
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:void WriteTextB(dword x,y,byte fontType, dword color, str_offset)
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{
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EAX = 4;
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EBX = x<<16+y;
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ECX = fontType<<24+color;
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EDX = str_offset;
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ESI = 0;
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$int 0x40;
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$add ebx, 1<<16
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$int 0x40
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}
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:void WriteText(dword x,y,byte fontType, dword color, str_offset)
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{
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EAX = 4;
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EBX = x<<16+y;
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ECX = fontType<<24+color;
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EDX = str_offset;
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$int 0x40;
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}
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:dword WriteBufText(dword x,y,byte fontType, dword color, str_offset, buf_offset)
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{
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EAX = 4;
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EBX = x<<16+y;
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ECX = fontType<<24+color;
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EDX = str_offset;
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EDI = buf_offset;
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$int 0x40;
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}
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:void WriteNumber(dword x,y,byte fontType, dword color, count, number_or_offset)
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{
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EAX = 47;
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EBX = count<<16;
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ECX = number_or_offset;
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EDX = x<<16+y;
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ESI = fontType<<24+color;
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$int 0x40;
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}
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:void CopyScreen(dword dst_offset, x, y, w, h)
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{
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EAX = 36;
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EBX = dst_offset;
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ECX = w << 16 + h;
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EDX = x << 16 + y;
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$int 0x40;
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}
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:dword GetPixelColorFromScreen(dword _x, _y)
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{
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EAX = 35;
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EBX = _y * screen.width + _x;
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$int 64
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}
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#define DRAW_DESKTOP_BG_TILE 1
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#define DRAW_DESKTOP_BG_STRETCH 2
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void SetBackgroundImage(dword w,h, image, mode)
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{
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$mov eax,15 // SF_BACKGROUND_SET 15 - work with desktop background graphics
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$mov ebx,4 // SSF_MODE_BG 4 - set drawing mode for the background
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$mov ecx,mode // drawing mode - tile (1), stretch (2)
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$int 64
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$mov eax,15 // SF_BACKGROUND_SET 15 - work with desktop background graphics
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$mov ebx,1 // SSF_SIZE_BG=1 - set a size of the background image
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$mov ecx,w // width
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$mov edx,h // height
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$int 64
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$mov eax,15 // SF_BACKGROUND_SET 15 - work with desktop background graphics
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$mov ebx,5 // SSF_IMAGE_BG=5 - put block of pixels on the background image
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$mov ecx,image // pointer to the data in the format BBGGRRBBGGRR...
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$mov edx,0 // offset in data of the background image
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ESI = 3*w*h; // size of data in bytes = 3 * number of pixels
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$int 64
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$mov eax,15 // SF_BACKGROUND_SET 15 - work with desktop background graphics
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$mov ebx,3 // SSF_REDRAW_BG=3 - redraw background
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$int 64
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}
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:void _PutImage(dword x,y, w,h, data_offset)
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{
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EAX = 7;
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EBX = data_offset;
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ECX = w<<16+h;
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EDX = x<<16+y;
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$int 0x40
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}
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void PutPaletteImage(dword EBX,w,h,x,y,ESI,EDI)
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{
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EAX = 65;
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ECX = w<<16+h;
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EDX = x<<16+y;
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EBP = 0;
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$int 0x40
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}
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inline fastcall void PutPixel( EBX,ECX,EDX)
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{
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EAX=1;
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$int 0x40
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}
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:void DrawBar(dword x,y,w,h,color)
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{
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if (h<=0) || (h>60000) || (w<=0) || (w>60000) return; //bad boy :)
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EAX = 13;
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EBX = x<<16+w;
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ECX = y<<16+h;
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EDX = color;
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$int 0x40
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}
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void DefineButton(dword x,y,w,h,EDX,ESI)
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{
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EAX = 8;
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$push edx
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EDX += BT_DEL;
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$int 0x40;
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$pop edx
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EBX = x<<16+w;
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ECX = y<<16+h;
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$int 0x40
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}
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inline RefreshWindow(dword ID_REFRESH,ID_ACTIVE)
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{
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EAX = 18;
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EBX = 22;
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ECX = 3;
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EDX = ID_REFRESH;
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$int 0x40
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EAX = 18;
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EBX = 3;
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EDX = ID_ACTIVE;
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$int 0x40
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}
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:void UnsafeDefineButton(dword x,y,w,h,id,color)
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{
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EAX = 8;
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EBX = x<<16+w;
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ECX = y<<16+h;
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EDX = id;
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ESI = color;
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$int 0x40
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}
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void DefineDragableWindow(dword _x, _y, _w, _h)
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{
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DefineAndDrawWindow(_x, _y, _w, _h, 0x41,0x000000,NULL,0b);
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}
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:void EventDragWindow()
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{
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dword tmp_x,tmp_y;
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dword z1,z2;
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tmp_x = mouse.x;
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tmp_y = mouse.y;
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do {
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mouse.get();
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if (tmp_x!=mouse.x) || (tmp_y!=mouse.y)
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{
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z1 = Form.left + mouse.x - tmp_x;
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z2 = Form.top + mouse.y - tmp_y;
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if(z1<=10) || (z1>20000) z1=0; else if(z1>screen.width-Form.width-10)z1=screen.width-Form.width;
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if(z2<=10) || (z2>20000) z2=0; else if(z2>screen.height-Form.height-10)z2=screen.height-Form.height;
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MoveSize(z1 , z2, OLD, OLD);
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draw_window();
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}
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pause(1);
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} while (mouse.lkm);
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}
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:void DefineHiddenButton(dword _x, _y, _w, _h, _id)
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{
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DefineButton(_x, _y, _w, _h, _id + BT_HIDE, 0);
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}
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inline fastcall void DeleteButton( EDX)
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{
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EAX = 8;
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EDX += BT_DEL;
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$int 0x40
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|
}
|
|
|
|
inline fastcall dword GetStartTime()
|
|
{
|
|
$mov eax,26
|
|
$mov ebx,9
|
|
$int 0x40
|
|
}
|
|
|
|
:dword X_EventRedrawWindow,Y_EventRedrawWindow;
|
|
:void _EventRedrawWindow()
|
|
{
|
|
loop()switch(WaitEvent())
|
|
{
|
|
case evReDraw:
|
|
DefineAndDrawWindow(X_EventRedrawWindow,Y_EventRedrawWindow,100,1,0x34,0xFFFFFF,NULL,0);
|
|
pause(10);
|
|
ExitProcess();
|
|
break;
|
|
}
|
|
}
|
|
:char REDRAW_BUFF_EVENT_[4096];
|
|
:void EventRedrawWindow(dword x,y)
|
|
{
|
|
X_EventRedrawWindow = x;
|
|
Y_EventRedrawWindow = y;
|
|
CreateThread(#_EventRedrawWindow,#REDRAW_BUFF_EVENT_+4092);
|
|
}
|
|
|
|
:struct rect
|
|
{
|
|
dword x,y,w,h;
|
|
void set_size();
|
|
};
|
|
|
|
:void rect::set_size(dword _x, _y, _w, _h)
|
|
{
|
|
x=_x;
|
|
y=_y;
|
|
w=_w;
|
|
h=_h;
|
|
}
|
|
|
|
:struct _screen
|
|
{
|
|
dword width,height;
|
|
} screen;
|
|
|
|
:byte skin_height;
|
|
|
|
:void DrawDate(dword x, y, color, in_date)
|
|
{
|
|
EDI = in_date;
|
|
EAX = 47;
|
|
EBX = 2<<16;
|
|
EDX = x<<16+y;
|
|
ESI = 0x90<<24+color;
|
|
ECX = EDI.date.day;
|
|
$int 0x40;
|
|
EDX += 20<<16;
|
|
ECX = EDI.date.month;
|
|
$int 0x40;
|
|
EDX += 20<<16;
|
|
EBX = 4<<16;
|
|
ECX = EDI.date.year;
|
|
$int 0x40;
|
|
DrawBar(x+17,y+10,2,2,color);
|
|
DrawBar(x+37,y+10,2,2,color);
|
|
}
|
|
|
|
:void __path_name__(dword BUF,PATH)
|
|
{
|
|
dword beg = PATH;
|
|
dword pos = PATH;
|
|
dword sav = PATH;
|
|
dword i;
|
|
while(DSBYTE[pos])
|
|
{
|
|
if(DSBYTE[pos]=='/')sav = pos;
|
|
pos++;
|
|
}
|
|
i = sav-beg;
|
|
while(i)
|
|
{
|
|
DSBYTE[BUF] = DSBYTE[beg];
|
|
beg++;
|
|
BUF++;
|
|
i--;
|
|
}
|
|
/*while(DSBYTE[beg])
|
|
{
|
|
DSBYTE[BUF1] = DSBYTE[beg];
|
|
beg++;
|
|
BUF1++;
|
|
}*/
|
|
//DSBYTE[BUF1] = 0;
|
|
DSBYTE[BUF] = 0;
|
|
}
|
|
char __BUF_DIR__[4096];
|
|
:struct SELF
|
|
{
|
|
dword dir;
|
|
dword file;
|
|
dword path;
|
|
} self;
|
|
|
|
dword __generator; // random number generator - äëÿ ãåíåðàöèè ñëó÷àéíûõ ÷èñåë
|
|
|
|
:dword program_path_length;
|
|
|
|
//The initialization of the initial data before running
|
|
void ______INIT______()
|
|
{
|
|
//if (program_path[0]!='/') I_Path++;
|
|
|
|
self.dir = #__BUF_DIR__;
|
|
self.file = 0;
|
|
self.path = I_Path;
|
|
__path_name__(#__BUF_DIR__,I_Path);
|
|
|
|
skin_height = GetSkinHeight();
|
|
screen.width = GetScreenWidth()+1;
|
|
screen.height = GetScreenHeight()+1;
|
|
|
|
DOUBLE_CLICK_DELAY = GetMouseDoubleClickDelay();
|
|
__generator = GetStartTime();
|
|
|
|
mem_init();
|
|
|
|
|
|
main();
|
|
ExitProcess();
|
|
}
|
|
______STOP______:
|
|
#endif
|
|
|
|
#ifndef INCLUDE_MEM_H
|
|
#include "../lib/mem.h"
|
|
#endif
|
|
|
|
#ifndef INCLUDE_DEBUG_H
|
|
#include "../lib/debug.h"
|
|
#endif |