kolibrios/contrib/games/wolf3d/id_ca.h

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#ifndef __ID_CA__
#define __ID_CA__
//===========================================================================
#define NUMMAPS 60
#ifdef USE_FLOORCEILINGTEX
#define MAPPLANES 3
#else
#define MAPPLANES 2
#endif
#define UNCACHEGRCHUNK(chunk) {if(grsegs[chunk]) {free(grsegs[chunk]); grsegs[chunk]=NULL;}}
#define UNCACHEAUDIOCHUNK(chunk) {if(audiosegs[chunk]) {free(audiosegs[chunk]); audiosegs[chunk]=NULL;}}
//===========================================================================
typedef struct
{
int32_t planestart[3];
word planelength[3];
word width,height;
char name[16];
} maptype;
//===========================================================================
extern int mapon;
extern word *mapsegs[MAPPLANES];
extern byte *audiosegs[NUMSNDCHUNKS];
extern byte *grsegs[NUMCHUNKS];
extern char extension[5];
extern char graphext[5];
extern char audioext[5];
//===========================================================================
boolean CA_LoadFile (const char *filename, memptr *ptr);
boolean CA_WriteFile (const char *filename, void *ptr, int32_t length);
int32_t CA_RLEWCompress (word *source, int32_t length, word *dest, word rlewtag);
void CA_RLEWexpand (word *source, word *dest, int32_t length, word rlewtag);
void CA_Startup (void);
void CA_Shutdown (void);
int32_t CA_CacheAudioChunk (int chunk);
void CA_LoadAllSounds (void);
void CA_CacheGrChunk (int chunk);
void CA_CacheMap (int mapnum);
void CA_CacheScreen (int chunk);
void CA_CannotOpen(const char *name);
#endif