kolibrios/programs/games/donkey/system/gblib.h

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typedef struct
{
int w __attribute__((packed));
int h __attribute__((packed));
char *bmp __attribute__((packed));
char *alpha __attribute__((packed));
} GB_BMP __attribute__((packed));
void gb_pixel_set(GB_BMP *b, int x, int y, unsigned c);
int gb_pixel_get(GB_BMP *b, int x, int y, unsigned *c);
void gb_line(GB_BMP *b, int x1, int y1, int x2, int y2, unsigned c);
void gb_rect(GB_BMP *b, int x, int y, int w, int h, unsigned c);
void gb_bar(GB_BMP *b, int x, int y, int w, int h, unsigned c);
void gb_circle(GB_BMP *b, int x, int y, int r, unsigned c);
void gb_image_set(GB_BMP *b_dest, int x_d, int y_d, GB_BMP *b_src, int x_s, int y_s, int w, int h);
void gb_image_set_t(GB_BMP *b_dest, int x_d, int y_d, GB_BMP *b_src, int x_s, int y_s, int w, int h, unsigned c);