kolibrios/programs/games/fara/trunk/gameWnd.h

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// gameWnd.h
extern CKosBitmap gameFace;
extern CKosBitmap gameBlocks;
extern CKosBitmap gameNumbers;
extern CKosBitmap gameBlocksZ[4];
extern CFishka *fishki[blocksNum];
extern Dword playerScore;
#define GM_NONE 0
#define GM_TOP10 1
#define GM_ABORT 2
#define NUM_WIDTH 12
#define NUM_HEIGHT 20
#define SCORE_LEFT (9+2)
#define SCORE_TOP (57+22)
#define SCORE_WIDTH 72
#define LEVEL_LEFT (66+2)
#define LEVEL_TOP (89+22)
#define LEVEL_WIDTH 24
//
void DrawGameWindow();
//
int GameLoop();