kolibrios/programs/games/rforces/trunk/properties.h

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/* Rocket Forces
* Filename: properties.h
* Version 0.1
* Copyright (c) Serial 2007
*/
// Color defines
#define BLACK 0x00000000
#define BLUE 0x000000FF
#define GREEN 0x0000FF00
#define RED 0x00FF0000
#define LIGHTGRAY 0x00C0C0C0
#define DARKGRAY 0x00808080
#define YELLOW 0x00FFFF00
#define WHITE 0x00FFFFFF
// Visual properties
#define GAME_NAME "Rocket Forces"
#define BG_COLOR BLACK
#define TEXT_COLOR WHITE
#define CUR_COLOR GREEN
#define CROSS_COLOR RED
#define G_COLOR WHITE
#define R_COLOR GREEN
#define B_COLOR BLUE
#define EXP_COLOR YELLOW
#define H_COLOR LIGHTGRAY
#define SMOKE_COLOR LIGHTGRAY
// Game properties
// R == Rocket
// B == Bomb
// EXP == Explode
int R_COUNT = 6;
int R_SPEED = 9;
int B_COUNT = 5;
int B_SPEED = 4;
int B_POSSIBILITY = 200;
int EXP_RAD = 12;
int FRAME_TIME = 5;
int HARDWARE_CURSOR = 0;
int DEBUG = 0;
#define WINDOW_WIDTH 640
#define WINDOW_HEIGHT 480