forked from KolibriOS/kolibrios
512 lines
19 KiB
C
512 lines
19 KiB
C
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/*
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* This file is part of the Scale2x project.
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*
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* Copyright (C) 2003, 2004 Andrea Mazzoleni
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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/*
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* This file contains an example implementation of the Scale effect
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* applyed to a generic bitmap.
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*
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* You can find an high level description of the effect at :
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*
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* http://scale2x.sourceforge.net/
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*
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* Alternatively at the previous license terms, you are allowed to use this
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* code in your program with these conditions:
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* - the program is not used in commercial activities.
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* - the whole source code of the program is released with the binary.
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* - derivative works of the program are allowed.
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*/
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#if HAVE_CONFIG_H
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#include <config.h>
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#endif
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#include "scale2x.h"
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#include "scale3x.h"
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#if HAVE_ALLOCA_H
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#include <alloca.h>
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#endif
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#include <assert.h>
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#include <stdlib.h>
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#define SSDST(bits, num) (scale2x_uint##bits *)dst##num
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#define SSSRC(bits, num) (const scale2x_uint##bits *)src##num
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/**
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* Apply the Scale2x effect on a group of rows. Used internally.
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*/
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static inline void stage_scale2x(void* dst0, void* dst1, const void* src0, const void* src1, const void* src2, unsigned pixel, unsigned pixel_per_row)
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{
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switch (pixel) {
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#if defined(__GNUC__) && (defined(__i386__) || defined(__x86_64__))
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case 1 : scale2x_8_mmx(SSDST(8,0), SSDST(8,1), SSSRC(8,0), SSSRC(8,1), SSSRC(8,2), pixel_per_row); break;
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case 2 : scale2x_16_mmx(SSDST(16,0), SSDST(16,1), SSSRC(16,0), SSSRC(16,1), SSSRC(16,2), pixel_per_row); break;
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case 4 : scale2x_32_mmx(SSDST(32,0), SSDST(32,1), SSSRC(32,0), SSSRC(32,1), SSSRC(32,2), pixel_per_row); break;
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#else
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case 1 : scale2x_8_def(SSDST(8,0), SSDST(8,1), SSSRC(8,0), SSSRC(8,1), SSSRC(8,2), pixel_per_row); break;
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case 2 : scale2x_16_def(SSDST(16,0), SSDST(16,1), SSSRC(16,0), SSSRC(16,1), SSSRC(16,2), pixel_per_row); break;
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case 4 : scale2x_32_def(SSDST(32,0), SSDST(32,1), SSSRC(32,0), SSSRC(32,1), SSSRC(32,2), pixel_per_row); break;
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#endif
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}
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}
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/**
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* Apply the Scale2x3 effect on a group of rows. Used internally.
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*/
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static inline void stage_scale2x3(void* dst0, void* dst1, void* dst2, const void* src0, const void* src1, const void* src2, unsigned pixel, unsigned pixel_per_row)
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{
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switch (pixel) {
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#if defined(__GNUC__) && (defined(__i386__) || defined(__x86_64__))
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case 1 : scale2x3_8_mmx(SSDST(8,0), SSDST(8,1), SSDST(8,2), SSSRC(8,0), SSSRC(8,1), SSSRC(8,2), pixel_per_row); break;
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case 2 : scale2x3_16_mmx(SSDST(16,0), SSDST(16,1), SSDST(16,2), SSSRC(16,0), SSSRC(16,1), SSSRC(16,2), pixel_per_row); break;
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case 4 : scale2x3_32_mmx(SSDST(32,0), SSDST(32,1), SSDST(32,2), SSSRC(32,0), SSSRC(32,1), SSSRC(32,2), pixel_per_row); break;
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#else
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case 1 : scale2x3_8_def(SSDST(8,0), SSDST(8,1), SSDST(8,2), SSSRC(8,0), SSSRC(8,1), SSSRC(8,2), pixel_per_row); break;
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case 2 : scale2x3_16_def(SSDST(16,0), SSDST(16,1), SSDST(16,2), SSSRC(16,0), SSSRC(16,1), SSSRC(16,2), pixel_per_row); break;
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case 4 : scale2x3_32_def(SSDST(32,0), SSDST(32,1), SSDST(32,2), SSSRC(32,0), SSSRC(32,1), SSSRC(32,2), pixel_per_row); break;
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#endif
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}
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}
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/**
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* Apply the Scale2x4 effect on a group of rows. Used internally.
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*/
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static inline void stage_scale2x4(void* dst0, void* dst1, void* dst2, void* dst3, const void* src0, const void* src1, const void* src2, unsigned pixel, unsigned pixel_per_row)
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{
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switch (pixel) {
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#if defined(__GNUC__) && (defined(__i386__) || defined(__x86_64__))
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case 1 : scale2x4_8_mmx(SSDST(8,0), SSDST(8,1), SSDST(8,2), SSDST(8,3), SSSRC(8,0), SSSRC(8,1), SSSRC(8,2), pixel_per_row); break;
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case 2 : scale2x4_16_mmx(SSDST(16,0), SSDST(16,1), SSDST(16,2), SSDST(16,3), SSSRC(16,0), SSSRC(16,1), SSSRC(16,2), pixel_per_row); break;
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case 4 : scale2x4_32_mmx(SSDST(32,0), SSDST(32,1), SSDST(32,2), SSDST(32,3), SSSRC(32,0), SSSRC(32,1), SSSRC(32,2), pixel_per_row); break;
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#else
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case 1 : scale2x4_8_def(SSDST(8,0), SSDST(8,1), SSDST(8,2), SSDST(8,3), SSSRC(8,0), SSSRC(8,1), SSSRC(8,2), pixel_per_row); break;
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case 2 : scale2x4_16_def(SSDST(16,0), SSDST(16,1), SSDST(16,2), SSDST(16,3), SSSRC(16,0), SSSRC(16,1), SSSRC(16,2), pixel_per_row); break;
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case 4 : scale2x4_32_def(SSDST(32,0), SSDST(32,1), SSDST(32,2), SSDST(32,3), SSSRC(32,0), SSSRC(32,1), SSSRC(32,2), pixel_per_row); break;
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#endif
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}
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}
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/**
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* Apply the Scale3x effect on a group of rows. Used internally.
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*/
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static inline void stage_scale3x(void* dst0, void* dst1, void* dst2, const void* src0, const void* src1, const void* src2, unsigned pixel, unsigned pixel_per_row)
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{
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switch (pixel) {
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case 1 : scale3x_8_def(SSDST(8,0), SSDST(8,1), SSDST(8,2), SSSRC(8,0), SSSRC(8,1), SSSRC(8,2), pixel_per_row); break;
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case 2 : scale3x_16_def(SSDST(16,0), SSDST(16,1), SSDST(16,2), SSSRC(16,0), SSSRC(16,1), SSSRC(16,2), pixel_per_row); break;
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case 4 : scale3x_32_def(SSDST(32,0), SSDST(32,1), SSDST(32,2), SSSRC(32,0), SSSRC(32,1), SSSRC(32,2), pixel_per_row); break;
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}
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}
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/**
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* Apply the Scale4x effect on a group of rows. Used internally.
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*/
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static inline void stage_scale4x(void* dst0, void* dst1, void* dst2, void* dst3, const void* src0, const void* src1, const void* src2, const void* src3, unsigned pixel, unsigned pixel_per_row)
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{
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stage_scale2x(dst0, dst1, src0, src1, src2, pixel, 2 * pixel_per_row);
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stage_scale2x(dst2, dst3, src1, src2, src3, pixel, 2 * pixel_per_row);
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}
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#define SCDST(i) (dst+(i)*dst_slice)
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#define SCSRC(i) (src+(i)*src_slice)
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#define SCMID(i) (mid[(i)])
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/**
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* Apply the Scale2x effect on a bitmap.
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* The destination bitmap is filled with the scaled version of the source bitmap.
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* The source bitmap isn't modified.
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* The destination bitmap must be manually allocated before calling the function,
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* note that the resulting size is exactly 2x2 times the size of the source bitmap.
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* \param void_dst Pointer at the first pixel of the destination bitmap.
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* \param dst_slice Size in bytes of a destination bitmap row.
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* \param void_src Pointer at the first pixel of the source bitmap.
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* \param src_slice Size in bytes of a source bitmap row.
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* \param pixel Bytes per pixel of the source and destination bitmap.
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* \param width Horizontal size in pixels of the source bitmap.
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* \param height Vertical size in pixels of the source bitmap.
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*/
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static void scale2x(void* void_dst, unsigned dst_slice, const void* void_src, unsigned src_slice, unsigned pixel, unsigned width, unsigned height)
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{
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unsigned char* dst = (unsigned char*)void_dst;
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const unsigned char* src = (const unsigned char*)void_src;
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unsigned count;
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assert(height >= 2);
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count = height;
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stage_scale2x(SCDST(0), SCDST(1), SCSRC(0), SCSRC(0), SCSRC(1), pixel, width);
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dst = SCDST(2);
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count -= 2;
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while (count) {
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stage_scale2x(SCDST(0), SCDST(1), SCSRC(0), SCSRC(1), SCSRC(2), pixel, width);
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dst = SCDST(2);
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src = SCSRC(1);
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--count;
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}
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stage_scale2x(SCDST(0), SCDST(1), SCSRC(0), SCSRC(1), SCSRC(1), pixel, width);
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#if defined(__GNUC__) && (defined(__i386__) || defined(__x86_64__))
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scale2x_mmx_emms();
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#endif
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}
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/**
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* Apply the Scale2x3 effect on a bitmap.
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* The destination bitmap is filled with the scaled version of the source bitmap.
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* The source bitmap isn't modified.
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* The destination bitmap must be manually allocated before calling the function,
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* note that the resulting size is exactly 2x3 times the size of the source bitmap.
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* \param void_dst Pointer at the first pixel of the destination bitmap.
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* \param dst_slice Size in bytes of a destination bitmap row.
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* \param void_src Pointer at the first pixel of the source bitmap.
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* \param src_slice Size in bytes of a source bitmap row.
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* \param pixel Bytes per pixel of the source and destination bitmap.
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* \param width Horizontal size in pixels of the source bitmap.
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* \param height Vertical size in pixels of the source bitmap.
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*/
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static void scale2x3(void* void_dst, unsigned dst_slice, const void* void_src, unsigned src_slice, unsigned pixel, unsigned width, unsigned height)
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{
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unsigned char* dst = (unsigned char*)void_dst;
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const unsigned char* src = (const unsigned char*)void_src;
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unsigned count;
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assert(height >= 2);
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count = height;
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stage_scale2x3(SCDST(0), SCDST(1), SCDST(2), SCSRC(0), SCSRC(0), SCSRC(1), pixel, width);
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dst = SCDST(3);
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count -= 2;
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while (count) {
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stage_scale2x3(SCDST(0), SCDST(1), SCDST(2), SCSRC(0), SCSRC(1), SCSRC(2), pixel, width);
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dst = SCDST(3);
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src = SCSRC(1);
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--count;
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}
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stage_scale2x3(SCDST(0), SCDST(1), SCDST(2), SCSRC(0), SCSRC(1), SCSRC(1), pixel, width);
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#if defined(__GNUC__) && (defined(__i386__) || defined(__x86_64__))
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scale2x_mmx_emms();
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#endif
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}
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/**
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* Apply the Scale2x4 effect on a bitmap.
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* The destination bitmap is filled with the scaled version of the source bitmap.
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* The source bitmap isn't modified.
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* The destination bitmap must be manually allocated before calling the function,
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* note that the resulting size is exactly 2x4 times the size of the source bitmap.
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* \param void_dst Pointer at the first pixel of the destination bitmap.
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* \param dst_slice Size in bytes of a destination bitmap row.
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* \param void_src Pointer at the first pixel of the source bitmap.
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* \param src_slice Size in bytes of a source bitmap row.
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* \param pixel Bytes per pixel of the source and destination bitmap.
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* \param width Horizontal size in pixels of the source bitmap.
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* \param height Vertical size in pixels of the source bitmap.
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*/
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static void scale2x4(void* void_dst, unsigned dst_slice, const void* void_src, unsigned src_slice, unsigned pixel, unsigned width, unsigned height)
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{
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unsigned char* dst = (unsigned char*)void_dst;
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const unsigned char* src = (const unsigned char*)void_src;
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unsigned count;
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assert(height >= 2);
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count = height;
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stage_scale2x4(SCDST(0), SCDST(1), SCDST(2), SCDST(3), SCSRC(0), SCSRC(0), SCSRC(1), pixel, width);
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dst = SCDST(4);
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count -= 2;
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while (count) {
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stage_scale2x4(SCDST(0), SCDST(1), SCDST(2), SCDST(3), SCSRC(0), SCSRC(1), SCSRC(2), pixel, width);
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dst = SCDST(4);
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src = SCSRC(1);
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--count;
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}
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stage_scale2x4(SCDST(0), SCDST(1), SCDST(2), SCDST(3), SCSRC(0), SCSRC(1), SCSRC(1), pixel, width);
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#if defined(__GNUC__) && (defined(__i386__) || defined(__x86_64__))
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scale2x_mmx_emms();
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#endif
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}
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/**
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* Apply the Scale3x effect on a bitmap.
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* The destination bitmap is filled with the scaled version of the source bitmap.
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* The source bitmap isn't modified.
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* The destination bitmap must be manually allocated before calling the function,
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* note that the resulting size is exactly 3x3 times the size of the source bitmap.
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* \param void_dst Pointer at the first pixel of the destination bitmap.
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* \param dst_slice Size in bytes of a destination bitmap row.
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* \param void_src Pointer at the first pixel of the source bitmap.
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* \param src_slice Size in bytes of a source bitmap row.
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* \param pixel Bytes per pixel of the source and destination bitmap.
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* \param width Horizontal size in pixels of the source bitmap.
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* \param height Vertical size in pixels of the source bitmap.
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*/
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static void scale3x(void* void_dst, unsigned dst_slice, const void* void_src, unsigned src_slice, unsigned pixel, unsigned width, unsigned height)
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{
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unsigned char* dst = (unsigned char*)void_dst;
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const unsigned char* src = (const unsigned char*)void_src;
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unsigned count;
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assert(height >= 2);
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count = height;
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stage_scale3x(SCDST(0), SCDST(1), SCDST(2), SCSRC(0), SCSRC(0), SCSRC(1), pixel, width);
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dst = SCDST(3);
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count -= 2;
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while (count) {
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stage_scale3x(SCDST(0), SCDST(1), SCDST(2), SCSRC(0), SCSRC(1), SCSRC(2), pixel, width);
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dst = SCDST(3);
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src = SCSRC(1);
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--count;
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}
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stage_scale3x(SCDST(0), SCDST(1), SCDST(2), SCSRC(0), SCSRC(1), SCSRC(1), pixel, width);
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}
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/**
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* Apply the Scale4x effect on a bitmap.
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* The destination bitmap is filled with the scaled version of the source bitmap.
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* The source bitmap isn't modified.
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* The destination bitmap must be manually allocated before calling the function,
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* note that the resulting size is exactly 4x4 times the size of the source bitmap.
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* \note This function requires also a small buffer bitmap used internally to store
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* intermediate results. This bitmap must have at least an horizontal size in bytes of 2*width*pixel,
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* and a vertical size of 6 rows. The memory of this buffer must not be allocated
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* in video memory because it's also read and not only written. Generally
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* a heap (malloc) or a stack (alloca) buffer is the best choice.
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* \param void_dst Pointer at the first pixel of the destination bitmap.
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* \param dst_slice Size in bytes of a destination bitmap row.
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* \param void_mid Pointer at the first pixel of the buffer bitmap.
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* \param mid_slice Size in bytes of a buffer bitmap row.
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* \param void_src Pointer at the first pixel of the source bitmap.
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* \param src_slice Size in bytes of a source bitmap row.
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* \param pixel Bytes per pixel of the source and destination bitmap.
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* \param width Horizontal size in pixels of the source bitmap.
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* \param height Vertical size in pixels of the source bitmap.
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*/
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static void scale4x_buf(void* void_dst, unsigned dst_slice, void* void_mid, unsigned mid_slice, const void* void_src, unsigned src_slice, unsigned pixel, unsigned width, unsigned height)
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{
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unsigned char* dst = (unsigned char*)void_dst;
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const unsigned char* src = (const unsigned char*)void_src;
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unsigned count;
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unsigned char* mid[6];
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|
assert(height >= 4);
|
||
|
|
||
|
count = height;
|
||
|
|
||
|
/* set the 6 buffer pointers */
|
||
|
mid[0] = (unsigned char*)void_mid;
|
||
|
mid[1] = mid[0] + mid_slice;
|
||
|
mid[2] = mid[1] + mid_slice;
|
||
|
mid[3] = mid[2] + mid_slice;
|
||
|
mid[4] = mid[3] + mid_slice;
|
||
|
mid[5] = mid[4] + mid_slice;
|
||
|
|
||
|
stage_scale2x(SCMID(-2+6), SCMID(-1+6), SCSRC(0), SCSRC(0), SCSRC(1), pixel, width);
|
||
|
stage_scale2x(SCMID(0), SCMID(1), SCSRC(0), SCSRC(1), SCSRC(2), pixel, width);
|
||
|
stage_scale2x(SCMID(2), SCMID(3), SCSRC(1), SCSRC(2), SCSRC(3), pixel, width);
|
||
|
stage_scale4x(SCDST(0), SCDST(1), SCDST(2), SCDST(3), SCMID(-2+6), SCMID(-2+6), SCMID(-1+6), SCMID(0), pixel, width);
|
||
|
|
||
|
dst = SCDST(4);
|
||
|
|
||
|
stage_scale4x(SCDST(0), SCDST(1), SCDST(2), SCDST(3), SCMID(-1+6), SCMID(0), SCMID(1), SCMID(2), pixel, width);
|
||
|
|
||
|
dst = SCDST(4);
|
||
|
|
||
|
count -= 4;
|
||
|
while (count) {
|
||
|
unsigned char* tmp;
|
||
|
|
||
|
stage_scale2x(SCMID(4), SCMID(5), SCSRC(2), SCSRC(3), SCSRC(4), pixel, width);
|
||
|
stage_scale4x(SCDST(0), SCDST(1), SCDST(2), SCDST(3), SCMID(1), SCMID(2), SCMID(3), SCMID(4), pixel, width);
|
||
|
|
||
|
dst = SCDST(4);
|
||
|
src = SCSRC(1);
|
||
|
|
||
|
tmp = SCMID(0); /* shift by 2 position */
|
||
|
SCMID(0) = SCMID(2);
|
||
|
SCMID(2) = SCMID(4);
|
||
|
SCMID(4) = tmp;
|
||
|
tmp = SCMID(1);
|
||
|
SCMID(1) = SCMID(3);
|
||
|
SCMID(3) = SCMID(5);
|
||
|
SCMID(5) = tmp;
|
||
|
|
||
|
--count;
|
||
|
}
|
||
|
|
||
|
stage_scale2x(SCMID(4), SCMID(5), SCSRC(2), SCSRC(3), SCSRC(3), pixel, width);
|
||
|
stage_scale4x(SCDST(0), SCDST(1), SCDST(2), SCDST(3), SCMID(1), SCMID(2), SCMID(3), SCMID(4), pixel, width);
|
||
|
|
||
|
dst = SCDST(4);
|
||
|
|
||
|
stage_scale4x(SCDST(0), SCDST(1), SCDST(2), SCDST(3), SCMID(3), SCMID(4), SCMID(5), SCMID(5), pixel, width);
|
||
|
|
||
|
#if defined(__GNUC__) && (defined(__i386__) || defined(__x86_64__))
|
||
|
scale2x_mmx_emms();
|
||
|
#endif
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Apply the Scale4x effect on a bitmap.
|
||
|
* The destination bitmap is filled with the scaled version of the source bitmap.
|
||
|
* The source bitmap isn't modified.
|
||
|
* The destination bitmap must be manually allocated before calling the function,
|
||
|
* note that the resulting size is exactly 4x4 times the size of the source bitmap.
|
||
|
* \note This function operates like ::scale4x_buf() but the intermediate buffer is
|
||
|
* automatically allocated in the stack.
|
||
|
* \param void_dst Pointer at the first pixel of the destination bitmap.
|
||
|
* \param dst_slice Size in bytes of a destination bitmap row.
|
||
|
* \param void_src Pointer at the first pixel of the source bitmap.
|
||
|
* \param src_slice Size in bytes of a source bitmap row.
|
||
|
* \param pixel Bytes per pixel of the source and destination bitmap.
|
||
|
* \param width Horizontal size in pixels of the source bitmap.
|
||
|
* \param height Vertical size in pixels of the source bitmap.
|
||
|
*/
|
||
|
static void scale4x(void* void_dst, unsigned dst_slice, const void* void_src, unsigned src_slice, unsigned pixel, unsigned width, unsigned height)
|
||
|
{
|
||
|
unsigned mid_slice;
|
||
|
void* mid;
|
||
|
|
||
|
mid_slice = 2 * pixel * width; /* required space for 1 row buffer */
|
||
|
|
||
|
mid_slice = (mid_slice + 0x7) & ~0x7; /* align to 8 bytes */
|
||
|
|
||
|
#if HAVE_ALLOCA
|
||
|
mid = alloca(6 * mid_slice); /* allocate space for 6 row buffers */
|
||
|
|
||
|
assert(mid != 0); /* alloca should never fails */
|
||
|
#else
|
||
|
mid = malloc(6 * mid_slice); /* allocate space for 6 row buffers */
|
||
|
|
||
|
if (!mid)
|
||
|
return;
|
||
|
#endif
|
||
|
|
||
|
scale4x_buf(void_dst, dst_slice, mid, mid_slice, void_src, src_slice, pixel, width, height);
|
||
|
|
||
|
#if !HAVE_ALLOCA
|
||
|
free(mid);
|
||
|
#endif
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Check if the scale implementation is applicable at the given arguments.
|
||
|
* \param scale Scale factor. 2, 203 (fox 2x3), 204 (for 2x4), 3 or 4.
|
||
|
* \param pixel Bytes per pixel of the source and destination bitmap.
|
||
|
* \param width Horizontal size in pixels of the source bitmap.
|
||
|
* \param height Vertical size in pixels of the source bitmap.
|
||
|
* \return
|
||
|
* - -1 on precondition violated.
|
||
|
* - 0 on success.
|
||
|
*/
|
||
|
int scale_precondition(unsigned scale, unsigned pixel, unsigned width, unsigned height)
|
||
|
{
|
||
|
if (pixel != 1 && pixel != 2 && pixel != 4)
|
||
|
return -1;
|
||
|
|
||
|
switch (scale) {
|
||
|
case 202 :
|
||
|
case 203 :
|
||
|
case 204 :
|
||
|
case 2 :
|
||
|
case 303 :
|
||
|
case 3 :
|
||
|
if (height < 2)
|
||
|
return -1;
|
||
|
break;
|
||
|
case 404 :
|
||
|
case 4 :
|
||
|
if (height < 4)
|
||
|
return -1;
|
||
|
break;
|
||
|
default:
|
||
|
return -1;
|
||
|
}
|
||
|
|
||
|
if (width < 2)
|
||
|
return -1;
|
||
|
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Apply the Scale effect on a bitmap.
|
||
|
* This function is simply a common interface for ::scale2x(), ::scale3x() and ::scale4x().
|
||
|
* \param scale Scale factor. 2, 203 (fox 2x3), 204 (for 2x4), 3 or 4.
|
||
|
* \param void_dst Pointer at the first pixel of the destination bitmap.
|
||
|
* \param dst_slice Size in bytes of a destination bitmap row.
|
||
|
* \param void_src Pointer at the first pixel of the source bitmap.
|
||
|
* \param src_slice Size in bytes of a source bitmap row.
|
||
|
* \param pixel Bytes per pixel of the source and destination bitmap.
|
||
|
* \param width Horizontal size in pixels of the source bitmap.
|
||
|
* \param height Vertical size in pixels of the source bitmap.
|
||
|
*/
|
||
|
void scale(unsigned scale, void* void_dst, unsigned dst_slice, const void* void_src, unsigned src_slice, unsigned pixel, unsigned width, unsigned height)
|
||
|
{
|
||
|
switch (scale) {
|
||
|
case 202 :
|
||
|
case 2 :
|
||
|
scale2x(void_dst, dst_slice, void_src, src_slice, pixel, width, height);
|
||
|
break;
|
||
|
case 203 :
|
||
|
scale2x3(void_dst, dst_slice, void_src, src_slice, pixel, width, height);
|
||
|
break;
|
||
|
case 204 :
|
||
|
scale2x4(void_dst, dst_slice, void_src, src_slice, pixel, width, height);
|
||
|
break;
|
||
|
case 303 :
|
||
|
case 3 :
|
||
|
scale3x(void_dst, dst_slice, void_src, src_slice, pixel, width, height);
|
||
|
break;
|
||
|
case 404 :
|
||
|
case 4 :
|
||
|
scale4x(void_dst, dst_slice, void_src, src_slice, pixel, width, height);
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
|