forked from KolibriOS/kolibrios
67 lines
2.1 KiB
Lua
67 lines
2.1 KiB
Lua
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local counter=0;
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local printcounter = function ()
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windowprint(10,54, string.format("% .3d", counter));
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end;
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windowopen(100,150, "Dialogtest");
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windowbutton(6, 18, 54, 14, "Close", 27); -- 1, shortcut=ESC
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windowrepeatbutton(6, 38, 14, 14, "+"); -- 2
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windowrepeatbutton(26, 38, 14, 14, "-"); -- 3
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windowbutton(6, 70, 54, 14, "Help"); -- 4
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windowinput(6, 88, 10);
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printcounter();
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repeat
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local button, button2, key = windowdodialog();
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if button == 2 then -- "+"
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counter=counter+1;
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printcounter();
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end
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if button == 3 then -- "-"
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counter=counter-1;
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printcounter();
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end
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if button == 4 then -- "Help"
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messagebox("Help screen");
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end
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until key == 27 or button == 1;
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windowclose();
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-- messagebox(tostring(button) .. " " .. tostring(button2));
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---- Open_window(149,118,"Grid");
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-- Display_cursor();
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-- Hide_cursor();
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---- Close_window();
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---- Update_window_area(0,0,Window_width, Window_height);
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---- clicked_button=Window_clicked_button();
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--
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-- -- standard button
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---- Window_set_normal_button(12,92,51,14,"Cancel",0,1,KEY_ESC); -- 1
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-- -- repeatable button (while held)
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---- Window_set_repeatable_button(202,43,13,11,"-",0,1,SDLK_LAST); -- 8
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-- -- text input
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-- Window_set_input_button(29,24,3); -- 3
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-- Window_input_content(input_x_button,str);
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-- Readline(31,26,str,3,INPUT_TYPE_INTEGER);
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--
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-- -- dropdown
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-- Window_set_dropdown_button(216, 158, 84,14,84,"Preset...", 0,0,1,RIGHT_SIDE|LEFT_SIDE,1);
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-- Window_dropdown_clear_items(Button);
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-- Window_dropdown_add_item(Button,0,"Set");
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--
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-- -- vertical scroller
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-- mix_scroller = Window_set_scroller_button(31,20,84,256,1,Main_backups->Pages->Gradients->Range[Current_gradient].Mix);
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-- Window_draw_slider(mix_scroller);
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--
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-- -- display
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---- Print_in_window(11,26, "X:",MC_Dark,MC_Light);
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---- Print_in_window_limited(Button->Pos_X+3+10,Button->Pos_Y+2,Config.Bookmark_label[bookmark_number],8,MC_Black,MC_Light);
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-- Window_display_frame_in( 6, 21,110, 52);
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-- Window_display_frame(6,17,130,37);
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-- Window_rectangle(panel->Pos_X, panel->Pos_Y, panel->Width, panel->Height+1, MC_Light);
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