kolibrios/programs/emulator/dgen-sdl-1.33/cyclone/config.h

183 lines
6.9 KiB
C
Raw Normal View History

/**
* Cyclone 68000 configuration file
**/
/*
* If this option is enabled, Microsoft ARMASM compatible output is generated
* (output file - Cyclone.asm). Otherwise GNU as syntax is used (Cyclone.s).
*/
#define USE_MS_SYNTAX 0
/*
* Enable this option if you are going to use Cyclone to emulate Genesis /
* Mega Drive system. As VDP chip in these systems had control of the bus,
* several instructions were acting differently, for example TAS did'n have
* the write-back phase. That will be emulated, if this option is enabled.
*/
#define CYCLONE_FOR_GENESIS 2
/*
* This option compresses Cyclone's jumptable. Because of this the executable
* will be smaller and load slightly faster and less relocations will be needed.
* This also fixes the crash problem with 0xfffe and 0xffff opcodes.
* Warning: if you enable this, you MUST call CycloneInit() before calling
* CycloneRun(), or else it will crash.
*/
#define COMPRESS_JUMPTABLE 1
/*
* Address mask for memory hadlers. The bits set will be masked out of address
* parameter, which is passed to r/w memory handlers.
* Using 0xff000000 means that only 24 least significant bits should be used.
* Set to 0 if you want to mask unused address bits in the memory handlers yourself.
*/
#define MEMHANDLERS_ADDR_MASK 0
/*
* Cyclone keeps the 4 least significant bits of SR, PC+membase and it's cycle
* counter in ARM registers instead of the context for performance reasons. If you for
* any reason need to access them in your memory handlers, enable the options below,
* otherwise disable them to improve performance.
*
* MEMHANDLERS_NEED_PC updates .pc context field with PC value effective at the time
* when memhandler was called (opcode address + 2-10 bytes).
* MEMHANDLERS_NEED_PREV_PC updates .prev_pc context field to currently executed
* opcode address + 2.
* Note that .pc and .prev_pc values are always real pointers to memory, so you must
* subtract .membase to get M68k PC value.
*
* Warning: updating PC in memhandlers is dangerous, as Cyclone may internally
* increment the PC before fetching the next instruction and continue executing
* at wrong location. It's better to wait until Cyclone CycloneRun() finishes.
*
* Warning: if you enable MEMHANDLERS_CHANGE_CYCLES, you must also enable
* MEMHANDLERS_NEED_CYCLES, or else Cyclone will keep reloading the same cycle
* count and this will screw timing (if not cause a deadlock).
*/
#define MEMHANDLERS_NEED_PC 0
#define MEMHANDLERS_NEED_PREV_PC 0
#define MEMHANDLERS_NEED_FLAGS 0
#define MEMHANDLERS_NEED_CYCLES 1
#define MEMHANDLERS_CHANGE_PC 0
#define MEMHANDLERS_CHANGE_FLAGS 0
#define MEMHANDLERS_CHANGE_CYCLES 0
/*
* If the following macro is defined, Cyclone no longer calls read*, write*,
* fetch* and checkpc from it's context, it calls these functions directly
* instead, prefixed with prefix selected below. For example, if
* MEMHANDLERS_DIRECT_PREFIX is set to cyclone_, it will call cyclone_read8
* on byte reads.
* This is to avoid indirect jumps, which are slower. It also saves one ARM
* instruction.
*/
/* MEMHANDLERS_DIRECT_PREFIX "cyclone_" */
/*
* If enabled, Cyclone will call .IrqCallback routine from it's context whenever it
* acknowledges an IRQ. IRQ level (.irq) is not cleared automatically, do this in your
* handler if needed.
* This function must either return vector number to use for interrupt exception,
* CYCLONE_INT_ACK_AUTOVECTOR to use autovector (this is the most common case), or
* CYCLONE_INT_ACK_SPURIOUS (least common case).
* If disabled, it simply uses appropriate autovector, clears the IRQ level and
* continues execution.
*/
#define USE_INT_ACK_CALLBACK 1
/*
* Enable this if you need old PC, flags or cycles;
* or you change cycles in your IrqCallback function.
*/
#define INT_ACK_NEEDS_STUFF 0
#define INT_ACK_CHANGES_CYCLES 0
/*
* If enabled, .ResetCallback is called from the context, whenever RESET opcode is
* encountered. All context members are valid and can be changed.
* If disabled, RESET opcode acts as an NOP.
*/
#define USE_RESET_CALLBACK 0
/*
* If enabled, UnrecognizedCallback is called if an invalid opcode is
* encountered. All context members are valid and can be changed. The handler
* should return zero if you want Cyclone to gererate "Illegal Instruction"
* exception after this, or nonzero if not. In the later case you should change
* the PC by yourself, or else Cyclone will keep executing that opcode all over
* again.
* If disabled, "Illegal Instruction" exception is generated and execution is
* continued.
*/
#define USE_UNRECOGNIZED_CALLBACK 0
/*
* This option will also call UnrecognizedCallback for a-line and f-line
* (0xa*** and 0xf***) opcodes the same way as described above, only appropriate
* exceptions will be generated.
*/
#define USE_AFLINE_CALLBACK 0
/*
* This makes Cyclone to call checkpc from it's context whenever it changes the PC
* by a large value. It takes and should return the PC value in PC+membase form.
* The flags and cycle counter are not valid in this function.
*/
#define USE_CHECKPC_CALLBACK 1
/*
* This determines if checkpc() should be called after jumps when 8 and 16 bit
* displacement values were used.
*/
#define USE_CHECKPC_OFFSETBITS_16 1
#define USE_CHECKPC_OFFSETBITS_8 0
/*
* Call checkpc() after DBcc jumps (which use 16bit displacement). Cyclone prior to
* 0.0087 never did that.
*/
#define USE_CHECKPC_DBRA 0
/*
* When this option is enabled Cyclone will do two word writes instead of one
* long write when handling MOVE.L or MOVEM.L with pre-decrementing destination,
* as described in Bart Trzynadlowski's doc (http://www.trzy.org/files/68knotes.txt).
* Enable this if you are emulating a 16 bit system.
*/
#define SPLIT_MOVEL_PD 1
/*
* Enable emulation of trace mode. Shouldn't cause any performance decrease, so it
* should be safe to keep this ON.
*/
#define EMULATE_TRACE 1
/*
* If enabled, address error exception will be generated if 68k code jumps to an
* odd address. Causes very small performance hit (2 ARM instructions for every
* emulated jump/return/exception in normal case).
* Note: checkpc() must not clear least significant bit of rebased address
* for this to work, as checks are performed after calling checkpc().
*/
#define EMULATE_ADDRESS_ERRORS_JUMP 1
/*
* If enabled, address error exception will be generated if 68k code tries to
* access a word or longword at an odd address. The performance cost is also 2 ARM
* instructions per access (for address error checks).
*/
#define EMULATE_ADDRESS_ERRORS_IO 0
/*
* If an address error happens during another address error processing,
* the processor halts until it is reset (catastrophic system failure, as the manual
* states). This option enables halt emulation.
* Note that this might be not desired if it is known that emulated system should
* never reach this state.
*/
#define EMULATE_HALT 0