kolibrios/programs/emulator/dgen-sdl-1.33/rc.h

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// DGen/SDL v1.23+
#ifndef RC_H_
#define RC_H_
#include <stddef.h>
#include <stdio.h>
#include <stdint.h>
// Define the different craptv types
#define NUM_CTV 5 // Include CTV_OFF
#define NUM_SCALING 7
#define CTV_OFF 0
#define CTV_BLUR 1
#define CTV_SCANLINE 2
#define CTV_INTERLACE 3
#define CTV_SWAB 4
// Define OR masks for key modifiers
#define KEYSYM_MOD_ALT 0x40000000
#define KEYSYM_MOD_SHIFT 0x20000000
#define KEYSYM_MOD_CTRL 0x10000000
#define KEYSYM_MOD_META 0x08000000
#define KEYSYM_MOD_MASK 0x78000000
// Macros to manage joystick buttons.
//
// Integer format (32b): 000000tt iiiiiiii aaaaaaaa bbbbbbbb
//
// t: type (0-3):
// 0 if not configured/invalid.
// 1 for a normal button, "a" is ignored, "b" is the button index.
// 2 for an axis, "a" is the axis index, "b" is the axis direction.
// 3 for a hat, "a" is the hat index, "b" is the hat direction.
// i: system identifier for joystick/joypad (0-255).
// a: axis or hat index (0-255).
// b: button number (0-255), axis direction (0 if negative, 128 if between,
// 255 if positive), or hat direction (0 = center, 1 = up, 2 = right,
// 3 = down, 4 = left).
#define JS_AXIS_NEGATIVE 0x00
#define JS_AXIS_BETWEEN 0x80
#define JS_AXIS_POSITIVE 0xff
#define JS_HAT_CENTERED 0
#define JS_HAT_UP 1
#define JS_HAT_RIGHT 2
#define JS_HAT_DOWN 3
#define JS_HAT_LEFT 4
#define JS_TYPE_BUTTON 0x01
#define JS_TYPE_AXIS 0x02
#define JS_TYPE_HAT 0x03
#define JS_MAKE_IDENTIFIER(i) (((i) & 0xff) << 16)
#define JS_MAKE_BUTTON(b) \
((JS_TYPE_BUTTON << 24) | ((b) & 0xff))
#define JS_MAKE_AXIS(a, d) \
((JS_TYPE_AXIS << 24) | (((a) & 0xff) << 8) | ((d) & 0xff))
#define JS_MAKE_HAT(h, d) \
((JS_TYPE_HAT << 24) | (((h) & 0xff) << 8) | ((d) & 0xff))
#define JS_GET_IDENTIFIER(v) (((v) >> 16) & 0xff)
#define JS_IS_BUTTON(v) ((((v) >> 24) & 0xff) == JS_TYPE_BUTTON)
#define JS_IS_AXIS(v) ((((v) >> 24) & 0xff) == JS_TYPE_AXIS)
#define JS_IS_HAT(v) ((((v) >> 24) & 0xff) == JS_TYPE_HAT)
#define JS_GET_BUTTON(v) ((v) & 0xff)
#define JS_GET_AXIS(v) (((v) >> 8) & 0xff)
#define JS_GET_AXIS_DIR(v) JS_GET_BUTTON(v)
#define JS_GET_HAT(v) JS_GET_AXIS(v)
#define JS_GET_HAT_DIR(v) JS_GET_BUTTON(v)
#define JS_BUTTON(id, button) \
(JS_MAKE_IDENTIFIER(id) | \
JS_MAKE_BUTTON(button))
#define JS_AXIS(id, axis, direction) \
(JS_MAKE_IDENTIFIER(id) | \
JS_MAKE_AXIS((axis), (direction)))
#define JS_HAT(id, hat, direction) \
(JS_MAKE_IDENTIFIER(id) | \
JS_MAKE_HAT((hat), (direction)))
// Macros to manage mouse events.
//
// Integer format (32b): 000000tt iiiiiiii 00000000 aaaaaaaa
//
// t: type (0-3):
// 0 if not configured/invalid.
// 1 for a button, "a" is the button index.
// 2 for a motion, "a" is the direction.
// i: system identifier for mouse (0-255).
// a: button number (0-255), motion direction ('u', 'd', 'l' and 'r' for "up",
// "down", "left" and "right").
#define MO_TYPE_BUTTON JS_TYPE_BUTTON
#define MO_TYPE_MOTION JS_TYPE_AXIS
#define MO_GET_IDENTIFIER(v) JS_GET_IDENTIFIER(v)
#define MO_IS_BUTTON(v) JS_IS_BUTTON(v)
#define MO_IS_MOTION(v) JS_IS_AXIS(v)
#define MO_GET_BUTTON(v) JS_GET_BUTTON(v)
#define MO_GET_MOTION(v) MO_GET_BUTTON(v)
#define MO_BUTTON(id, button) JS_BUTTON(id, button)
#define MO_MOTION(id, direction) JS_AXIS(id, 0, direction)
// All the CTV engine names, in string form for the RC and message bar
extern const char *ctv_names[];
// Scaling algorithms names
extern const char *scaling_names[];
// CPU names
extern const char *emu_z80_names[];
extern const char *emu_m68k_names[];
// Provide a prototype to the parse_rc function in rc.cpp
extern void parse_rc(FILE *file, const char *name);
extern char *dump_keysym(intptr_t k);
extern char *dump_joypad(intptr_t k);
extern char *dump_mouse(intptr_t k);
extern void dump_rc(FILE *file);
extern intptr_t rc_number(const char *value, intptr_t *);
extern intptr_t rc_keysym(const char *code, intptr_t *);
extern intptr_t rc_boolean(const char *value, intptr_t *);
extern intptr_t rc_joypad(const char *desc, intptr_t *);
extern intptr_t rc_mouse(const char *desc, intptr_t *);
extern intptr_t rc_ctv(const char *value, intptr_t *);
extern intptr_t rc_scaling(const char *value, intptr_t *);
extern intptr_t rc_emu_z80(const char *value, intptr_t *);
extern intptr_t rc_emu_m68k(const char *value, intptr_t *);
extern intptr_t rc_region(const char *value, intptr_t *);
extern intptr_t rc_string(const char *value, intptr_t *);
extern intptr_t rc_rom_path(const char *value, intptr_t *);
extern intptr_t rc_bind(const char *value, intptr_t *variable);
extern intptr_t rc_soundrate(const char *value, intptr_t *);
extern struct rc_str *rc_str_list;
extern void rc_str_cleanup(void);
struct rc_field {
const char *fieldname;
intptr_t (*parser)(const char *, intptr_t *);
intptr_t *variable;
};
#define RC_BIND_PREFIX "bind_"
#define RC_BIND_ITEMS 8
enum rc_binding_type {
RCBK, // Keysym.
RCBJ, // Joypad.
RCBM, // Mouse.
RCB_NUM
};
struct rc_binding_item {
unsigned int assigned:1; // Whether item contains valid data.
enum rc_binding_type type:4; // See enum rc_binding_type.
intptr_t code; // keysym, joypad or mouse code.
};
struct rc_binding {
struct rc_binding *prev;
struct rc_binding *next;
struct rc_binding_item item[RC_BIND_ITEMS];
char *rc; // RC name for this binding.
// struct rc_field.variable points to the following member.
char *to; // Related action.
// Internal storage, don't touch.
// char rc[];
};
#define RC_FIELDS_SIZE 1024
extern struct rc_field rc_fields[RC_FIELDS_SIZE];
extern struct rc_binding rc_binding_head;
extern struct rc_field *rc_binding_add(const char *rc, const char *to);
extern void rc_binding_del(struct rc_field *rcf);
struct rc_keysym {
const char *name;
long keysym;
};
extern struct rc_keysym rc_keysyms[];
#endif // RC_H_