forked from KolibriOS/kolibrios
4698 lines
189 KiB
C++
4698 lines
189 KiB
C++
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/**************************** disasm1.cpp ********************************
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* Author: Agner Fog
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* Date created: 2007-02-25
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* Last modified: 2016-11-09
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* Project: objconv
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* Module: disasm1.cpp
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* Description:
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* Module for disassembler.
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*
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* Most of the disassembler code is in this file.
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* Instruction tables are in opcodes.cpp.
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* All functions relating to file output are in disasm2.cpp
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*
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* Copyright 2007-2016 GNU General Public License http://www.gnu.org/licenses
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*****************************************************************************/
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#include "stdafx.h"
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/************************** class CSymbolTable *****************************
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class CSymbolTable is a container class for a sorted list of symbols. The list
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of symbols is kept sorted by address at all times. Named symbols from the
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original file are added to the list with AddSymbol(). New symbols for jump
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targets and code blocks that do not have a name are added during pass 1 by
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NewSymbol(). AssignNames() assigns names to these unnamed symbols.
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A symbol in the list can be found in three different ways: By its address,
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by its old index, and by its new index. The new index is monotonous, so that
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consecutive new indices correspond to consecutive addresses. Unfortunately,
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the new index of a symbol will change whenever another symbol with a lower
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address is added to the list. Therefore, we need to use the old index rather
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than the new index for identifying a symbol, e.g. in the relocation table.
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The old index is a permanent, unique identifier, but in random order.
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The old index of a symbol is usually the same as the index used in the
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original file and in the relocation table. New symbols added during pass 1
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will get assigned an old index which is higher than the highest value that
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occurred in the original file. Do not make a pointer or reference to a symbol.
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It may become invalid when new symbols are added.
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To access a symbol by its old index, you have to translate it with Old2NewIndex
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To access a symbol by its new index, use operator [].
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To find a symbol by its address, use FindByAddress().
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******************************************************************************/
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CSymbolTable::CSymbolTable() {
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// Constructor
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OldNum = 1;
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NewNum = 0; // Initialize
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UnnamedNum = 0; // Number of unnamed symbols
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UnnamedSymFormat = 0; // Format string for giving names to unnamed symbols
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UnnamedSymbolsPrefix = cmd.SubType == SUBTYPE_GASM ? "$_" : "?_";// Prefix to add to unnamed symbols
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ImportTablePrefix = "imp_"; // Prefix for pointers in import table
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// Make dummy symbol number 0
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SASymbol sym0;
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sym0.Reset();
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sym0.Section = 0x80000000; // Lowest possible address
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List.PushSort(sym0); // Put into Symbols list
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SymbolNameBuffer.Push(0, 1); // Make string 0 empty
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}
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uint32 CSymbolTable::AddSymbol(int32 Section, uint32 Offset, uint32 Size,
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uint32 Type, uint32 Scope, uint32 OldIndex, const char * Name, const char * DLLName) {
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// Add symbol from original file to symbol table.
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// If name is not known then set Name = 0. A name will then be assigned
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// OldIndex is the identifier used in relocation records. If the symbol is known
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// by address rather than by index, then set OldIndex = 0. The return value will
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// be the assigned value of OldIndex to use in relocation records. The returned value
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// of OldIndex will be equal to the OldIndex of any previous symbols with same address.
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// Symbol record
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SASymbol NewSym; // New symbol table entry
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NewSym.Section = Section;
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NewSym.Offset = Offset;
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NewSym.Size = Size;
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NewSym.Type = Type;
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NewSym.Scope = Scope;
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NewSym.OldIndex = OldIndex;
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// Store symbol name in NameBuffer
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if (Name && *Name) {
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NewSym.Name = SymbolNameBuffer.GetDataSize();
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if (DLLName) {
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// Imported from DLL. Prefix name with "imp_"
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SymbolNameBuffer.Push(ImportTablePrefix, (uint32)strlen(ImportTablePrefix));
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}
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// Store name
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SymbolNameBuffer.PushString(Name);
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}
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else {
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NewSym.Name = 0; // Will get a name later
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}
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// Store DLL name in NameBuffer
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if (DLLName && *DLLName) {
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NewSym.DLLName = SymbolNameBuffer.PushString(DLLName);
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}
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else {
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NewSym.DLLName = 0;
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}
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if (OldIndex == 0) {
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// Make non-unique entry
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uint32 NewIndex = NewSymbol(NewSym);
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// Get old index
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OldIndex = List[NewIndex].OldIndex;
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}
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else {
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// Make unique entry
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List.PushSort(NewSym);
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}
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// Set OldNum to 1 + maximum OldIndex
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if (OldIndex >= OldNum) OldNum = OldIndex + 1;
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return OldIndex;
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}
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uint32 CSymbolTable::NewSymbol(SASymbol & sym) {
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// Add symbol to symbol table.
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// Will not add a new symbol if one already exists at this address and
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// either the new symbol or the existing symbol has no name.
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// The return value is the new index to a new or existing symbol.
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// The type or scope of any existing symbol will be modified if
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// the type or scope of the new symbol is higher.
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// The name will be applied to the existing symbol if the existing symbol
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// has no name.
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// Find new index of any existing symbol with same address
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int32 SIndex = FindByAddress(sym.Section, sym.Offset);
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if (SIndex > 0 && !(List[SIndex].Type & 0x80000000)
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&& !(sym.Name && List[SIndex].Name)) {
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// Existing symbol found. Update it with type and scope
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// Choose between Type of existing symbol and new Type information.
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// The highest Type value takes precedence, except near indirect jump/call,
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// which has highest precedence
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if (((sym.Type & 0xFF) > (List[SIndex].Type & 0xFF)
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&& ((List[SIndex].Type+1) & 0xFE) != 0x0C) || ((sym.Type+1) & 0xFE) == 0x0C) {
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// New symbol has higher type
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List[SIndex].Type = sym.Type;
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}
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if ((sym.Scope & 0xFF) > (List[SIndex].Scope & 0xFF)) {
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// New symbol has higher Scope
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List[SIndex].Scope = sym.Scope;
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}
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if (sym.Name && !List[SIndex].Name) {
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// New symbol has name, old symbol has no name
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List[SIndex].Name = sym.Name;
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}
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}
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else {
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// No existing symbol. Make new one
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// Give it an old index
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if (sym.OldIndex == 0) sym.OldIndex = OldNum++;
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SIndex = List.PushSort(sym);
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}
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// Return new index
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return SIndex;
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}
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uint32 CSymbolTable::NewSymbol(int32 Section, uint32 Offset, uint32 Scope) {
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// Add symbol to jump target or code block that doesn't have a name.
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// Will not add a new symbol if one already exists at this address.
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// The return value is the new index to a new or existing symbol.
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// The symbol will get a name later.
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// Symbol record
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SASymbol NewSym; // New symbol table entry
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NewSym.Reset();
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NewSym.Section = Section;
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NewSym.Offset = Offset;
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NewSym.Scope = Scope;
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// Store new symbol record if no symbol with this address already exists
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return NewSymbol(NewSym);
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}
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void CSymbolTable::AssignNames() {
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// Assign names to symbols that do not have a name
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uint32 i; // New symbol index
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uint32 NumDigits; // Number of digits in new symbol names
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char name[64]; // Buffer for making symbol name
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static char Format[64];
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// Find necessary number of digits
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NumDigits = 3; i = NewNum;
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while (i >= 1000) {
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i /= 10;
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NumDigits++;
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}
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// Format string for symbol names
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sprintf(Format, "%s%c0%i%c", UnnamedSymbolsPrefix, '%', NumDigits, 'i');
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UnnamedSymFormat = Format;
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// Update TranslateOldIndex
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UpdateIndex();
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// Loop through symbols
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for (i = 1; i < List.GetNumEntries(); i++) {
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if (List[i].Name == 0 && List[i].Scope != 0) {
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// Symbol has no name. Make one
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sprintf(name, UnnamedSymFormat, ++UnnamedNum);
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// Store new name
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List[i].Name = SymbolNameBuffer.PushString(name);
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}
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}
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// Round up the value of UnnamedNum in case more names are assigned later
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if (NewNum < 1000) {
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UnnamedNum = (UnnamedNum + 199) / 100 * 100;
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}
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else {
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UnnamedNum = (UnnamedNum + 1999) / 1000 * 1000;
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}
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#if 0 //
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// For debugging: list all symbols
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printf("\n\nSymbols:");
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for (i = 0; i < List.GetNumEntries(); i++) {
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// if (List[i].Offset > 0x0 && List[i].Offset < 0x8)
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printf("\n%3X %3X %s Sect %i Offset %X Type %X Size %i Scope %i",
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i, List[i].OldIndex, GetName(i),
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List[i].Section, List[i].Offset, List[i].Type, List[i].Size, List[i].Scope);
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}
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#endif
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}
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uint32 CSymbolTable::FindByAddress(int32 Section, uint32 Offset, uint32 * Last, uint32 * NextAfter) {
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// Find symbols by address
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// The return value will be the new index to the first symbol at the
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// specified address. The return value will be zero if no symbol found.
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// If more than one symbol is found with the same address then Last
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// will receive the new index of the last symbol with this address.
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// NextAfter will receive the new index of the first symbol with an
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// address higher than the specified address in the same section, or
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// zero if none.
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uint32 i1; // New index of first symbol
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uint32 i2; // New index of last symbol
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uint32 i3; // New index of first symbol after address
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// Make dummy symbol record for searching
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SASymbol sym;
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sym.Section = Section;
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sym.Offset = Offset;
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// Search List by address
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i1 = List.FindFirst(sym);
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if (i1 == 0 || i1 >= List.GetNumEntries()) {
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// No symbol found at this address or later. Return 0
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if (NextAfter) *NextAfter = 0;
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return 0;
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}
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if (sym < List[i1]) {
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// No symbol found at this address, but one found at higher address
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// Check if same section
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if (List[i1].Section != Section) i1 = 0;
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// Return symbol at later address
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if (NextAfter) *NextAfter = i1;
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return 0;
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}
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// A symbol was found at this address.
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// Search for more symbols at same address
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i2 = i1;
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while (i2+1 < List.GetNumEntries() && !(sym < List[i2+1])) i2++;
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// Search for first symbol after this address in same section
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if (i2+1 < List.GetNumEntries() && List[i2+1].Section == Section) {
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i3 = i2 + 1; // Found
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}
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else {
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i3 = 0; // Not found
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}
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// Return last symbol at same address
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if (Last) *Last = i2;
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// Return first symbol at higher address
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if (NextAfter) *NextAfter = i3;
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// Return first symbol at address
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return i1;
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}
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uint32 CSymbolTable::FindByAddress(int32 Section, uint32 Offset) {
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// Find symbols by address
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// The return value will be the new index to a first symbol at the
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// specified address. If more than one symbol is found at the same
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// address then the one with the highest scope (and which is not
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// a section record) is returned;
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uint32 s0, s1, s2 = 0;
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uint32 MaxScope = 0;
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// Find all symbols at this address
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s0 = s1 = FindByAddress(Section, Offset, &s2);
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// Check if any symbols found
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if (s0 == 0) return 0;
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// Loop through symbols at this address
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for (; s1 <= s2; s1++) {
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// Look for highest scope (and not section)
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if ((*this)[s1].Scope >= MaxScope && !((*this)[s1].Type & 0x80000000)) {
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s0 = s1; MaxScope = (*this)[s1].Scope;
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}
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}
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// Return index to symbol with highest scope
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return s0;
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}
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uint32 CSymbolTable::Old2NewIndex(uint32 OldIndex) {
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// Translate old symbol index to new symbol index
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// Check if TranslateOldIndex is up to date
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if (NewNum != List.GetNumEntries()) {
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// New entries have been added since last update. Update TranslateOldIndex
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UpdateIndex();
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}
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// Check if valid
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if (OldIndex >= OldNum) OldIndex = 0;
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// Translate old index to new index
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uint32 NewIndex = TranslateOldIndex[OldIndex];
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// Check limit
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if (NewIndex >= NewNum) NewIndex = 0;
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// Return new index
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return NewIndex;
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}
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const char * CSymbolTable::HasName(uint32 symo) {
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// Ask if symbol has a name, input = old index, output = name or 0
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// Returns 0 if symbol has no name yet.
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// Use HasName rather than GetName or GetNameO during pass 1 to avoid
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// naming symbols in random order.
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// Get new index
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uint32 symi = Old2NewIndex(symo);
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// Check if valid
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if (symi == 0 || symi >= NewNum) return 0;
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// Check if symbol has a name
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if ((*this)[symi].Name == 0) return 0;
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// Symbol has a name
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return GetName(symi);
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}
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const char * CSymbolTable::GetName(uint32 symi) {
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// Get symbol name from new index.
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// A name will be assigned to the symbol if it doesn't have one
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// Get name index from symbol record
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uint32 NameIndex = (*this)[symi].Name;
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if (NameIndex == 0) {
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// Symbol has no name
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// Search for other symbol with same address
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uint32 Alias = FindByAddress((*this)[symi].Section,(*this)[symi].Offset);
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if ((*this)[Alias].Name) {
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// A named symbol with same address found
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NameIndex = (*this)[Alias].Name;
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}
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else {
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// Give symbol a name
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// This should occur only if new symbols are made during pass 2
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char name[64]; // Buffer for making symbol name
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sprintf(name, "Unnamed_%X_%X", (*this)[symi].Section, (*this)[symi].Offset);
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// sprintf(name, UnnamedSymFormat, ++UnnamedNum);
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// Store new name
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NameIndex = (*this)[symi].Name = SymbolNameBuffer.PushString(name);
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}
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}
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// Check if valid
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if (NameIndex == 0 || NameIndex >= SymbolNameBuffer.GetDataSize()) {
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// NameIndex is invalid
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return "ErrorNoName";
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}
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// Return name
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return SymbolNameBuffer.Buf() + NameIndex;
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}
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const char * CSymbolTable::GetNameO(uint32 symo) {
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// Get symbol name by old index.
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// A name will be assigned to the symbol if it doesn't have one
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return GetName(Old2NewIndex(symo));
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}
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const char * CSymbolTable::GetDLLName(uint32 symi) {
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// Get import DLL name from old index
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if ((*this)[symi].DLLName == 0) {
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// No name
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return "ErrorNoName";
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}
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// Get name DLL index from symbol record
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uint32 NameIndex = (*this)[symi].DLLName;
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// Check if valid
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if (NameIndex == 0 || NameIndex >= SymbolNameBuffer.GetDataSize()) {
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// NameIndex is invalid
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return "ErrorNoName";
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}
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// Return name
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return SymbolNameBuffer.Buf() + NameIndex;
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}
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void CSymbolTable::AssignName(uint32 symi, const char *name) {
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// Give symbol a specific name
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(*this)[symi].Name = SymbolNameBuffer.PushString(name);
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}
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void CSymbolTable::UpdateIndex() {
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// Update TranslateOldIndex
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||
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uint32 i; // New index
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||
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|
||
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// Allocate array with sufficient size
|
||
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TranslateOldIndex.SetNum(OldNum);
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// Initialize to zeroes
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||
|
memset(&TranslateOldIndex[0], 0, TranslateOldIndex.GetNumEntries() * sizeof(uint32));
|
||
|
|
||
|
for (i = 0; i < List.GetNumEntries(); i++) {
|
||
|
if (List[i].OldIndex < OldNum) {
|
||
|
TranslateOldIndex[List[i].OldIndex] = i;
|
||
|
}
|
||
|
else {
|
||
|
// symbol index out of range
|
||
|
err.submit(2031); // Report error
|
||
|
List[i].OldIndex = 0; // Reset index that was out of range
|
||
|
}
|
||
|
}
|
||
|
NewNum = List.GetNumEntries();
|
||
|
}
|
||
|
|
||
|
|
||
|
/************************** class CDisassembler *****************************
|
||
|
Members of class CDisassembler
|
||
|
Members that relate to file output are in disasm2.cpp
|
||
|
******************************************************************************/
|
||
|
|
||
|
CDisassembler::CDisassembler() {
|
||
|
// Constructor
|
||
|
Sections.PushZero(); // Make first section entry zero
|
||
|
Relocations.PushZero(); // Make first relocation entry zero
|
||
|
NameBuffer.Push(0, 1); // Make first string entry zero
|
||
|
FunctionList.PushZero(); // Make first function entry zero
|
||
|
// Initialize variables
|
||
|
Buffer = 0;
|
||
|
InstructionSetMax = InstructionSetAMDMAX = 0;
|
||
|
InstructionSetOR = FlagPrevious = NamesChanged = 0;
|
||
|
WordSize = MasmOptions = RelocationsInSource = ExeType = 0;
|
||
|
ImageBase = 0;
|
||
|
Syntax = cmd.SubType; // Assembly syntax dialect
|
||
|
if (Syntax == SUBTYPE_GASM) {
|
||
|
CommentSeparator = "# "; // Symbol for indicating comment
|
||
|
HereOperator = "."; // Symbol for current address
|
||
|
}
|
||
|
else {
|
||
|
CommentSeparator = "; "; // Symbol for indicating comment
|
||
|
HereOperator = "$"; // Symbol for current address
|
||
|
}
|
||
|
};
|
||
|
|
||
|
void CDisassembler::Init(uint32 ExeType, int64 ImageBase) {
|
||
|
// Define file type and imagebase if executable file
|
||
|
this->ExeType = ExeType;
|
||
|
this->ImageBase = ImageBase;
|
||
|
}
|
||
|
|
||
|
void CDisassembler::AddSection(
|
||
|
uint8 * Buffer, // Buffer containing raw data
|
||
|
uint32 InitSize, // Size of initialized data in section
|
||
|
uint32 TotalSize, // Size of initialized and uninitialized data in section
|
||
|
uint32 SectionAddress, // Start address to be added to offset in listing
|
||
|
uint32 Type, // 0 = unknown, 1 = code, 2 = data, 3 = uninitialized data, 4 = constant data
|
||
|
uint32 Align, // Alignment = 1 << Align
|
||
|
uint32 WordSize, // Segment word size: 16, 32 or 64
|
||
|
const char * Name, // Name of section
|
||
|
uint32 NameLength) { // Length of name if not zero terminated
|
||
|
|
||
|
// Check values
|
||
|
if (Buffer == 0) Type = 3;
|
||
|
if (Name == 0) Name = "?";
|
||
|
if (NameLength == 0) NameLength = (uint32)strlen(Name);
|
||
|
if (TotalSize < InitSize) TotalSize = InitSize;
|
||
|
|
||
|
// Define section to be disassembled
|
||
|
SASection SecRec; // New section record
|
||
|
|
||
|
SecRec.Start = Buffer;
|
||
|
SecRec.SectionAddress = SectionAddress;
|
||
|
SecRec.InitSize = InitSize;
|
||
|
SecRec.TotalSize = TotalSize;
|
||
|
SecRec.Type = Type;
|
||
|
SecRec.Align = Align;
|
||
|
SecRec.WordSize = WordSize;
|
||
|
// Save name in NameBuffer
|
||
|
SecRec.Name = NameBuffer.Push(Name, NameLength);
|
||
|
// Terminate with zero
|
||
|
NameBuffer.Push(0, 1);
|
||
|
// Default group is 'flat' except in 16 bit mode
|
||
|
if (WordSize == 16 || (MasmOptions & 0x100)) {
|
||
|
// 16-bit or mixed segment size. Group is unknown
|
||
|
SecRec.Group = 0;
|
||
|
}
|
||
|
else {
|
||
|
// Pure 32 or 64 bit mode. Group = flat
|
||
|
SecRec.Group = ASM_SEGMENT_FLAT;
|
||
|
}
|
||
|
|
||
|
// Save section record
|
||
|
Sections.Push(SecRec);
|
||
|
|
||
|
// Remember WordSize
|
||
|
switch (WordSize) {
|
||
|
case 16:
|
||
|
MasmOptions |= 0x100; break;
|
||
|
case 32:
|
||
|
MasmOptions |= 0x200; break;
|
||
|
case 64:
|
||
|
MasmOptions |= 0x400; break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
int32 CDisassembler::AddSectionGroup(const char * Name, int32 MemberSegment) {
|
||
|
// Define section group (from OMF file).
|
||
|
// Must be called after all segments have been defined.
|
||
|
// To define a group with multiple members, you must call AddSectionGroup
|
||
|
// multiple times. You must finish adding members to one group before
|
||
|
// starting the definition of another group.
|
||
|
// You can define a group without defining its members by calling
|
||
|
// AddSectionGroup with MemberSegment = 0.
|
||
|
|
||
|
// Check values
|
||
|
if (Name == 0) Name = "?";
|
||
|
|
||
|
// Find preceding segment or group definition
|
||
|
int32 LastIndex = Sections.GetNumEntries() - 1;
|
||
|
// Index of group record
|
||
|
int32 GroupIndex = LastIndex;
|
||
|
|
||
|
const char * LastName = "?";
|
||
|
if (Sections[LastIndex].Name < NameBuffer.GetDataSize()) {
|
||
|
// Last name valid
|
||
|
LastName = NameBuffer.Buf() + Sections[LastIndex].Name;
|
||
|
}
|
||
|
// Check if group name already defined
|
||
|
if (strcmp(Name, LastName) != 0) {
|
||
|
// Not define. Make group record in Sections list
|
||
|
SASection SecRec; // New section record
|
||
|
memset(&SecRec, 0, sizeof(SecRec)); // Initialize
|
||
|
|
||
|
// Set type = group
|
||
|
SecRec.Type = 0x800;
|
||
|
|
||
|
// Save name in NameBuffer
|
||
|
SecRec.Name = NameBuffer.PushString(Name);
|
||
|
|
||
|
// Save group index = my own index
|
||
|
SecRec.Group = ++GroupIndex;
|
||
|
|
||
|
// Save section record
|
||
|
Sections.Push(SecRec);
|
||
|
}
|
||
|
// Find MemberSegment record
|
||
|
if (MemberSegment && MemberSegment < GroupIndex) {
|
||
|
// Register group index in segment record
|
||
|
Sections[MemberSegment].Group = GroupIndex;
|
||
|
}
|
||
|
// Return value is group index
|
||
|
return GroupIndex;
|
||
|
}
|
||
|
|
||
|
uint32 CDisassembler::AddSymbol(
|
||
|
int32 Section, // Section number (1-based). ASM_SEGMENT_UNKNOWN = external, ASM_SEGMENT_ABSOLUTE = absolute, ASM_SEGMENT_IMGREL = image-relative
|
||
|
uint32 Offset, // Offset into section. (Value for absolute symbol)
|
||
|
uint32 Size, // Number of bytes used by symbol or function. 0 = unknown
|
||
|
uint32 Type, // Symbol type. Use values listed above for SOpcodeDef operands. 0 = unknown type
|
||
|
uint32 Scope, // 1 = function local, 2 = file local, 4 = public, 8 = weak public, 0x10 = communal, 0x20 = external
|
||
|
uint32 OldIndex, // Unique identifier used in relocation entries. Value must be > 0 and limited because an array is created with this as index.
|
||
|
const char * Name, // Name of symbol. Zero-terminated
|
||
|
const char * DLLName) { // Name of DLL if imported dynamically
|
||
|
|
||
|
// Add symbol form original file.
|
||
|
// Multiple symbols at same address are allowed.
|
||
|
// If section is not known then set Section = ASM_SEGMENT_IMGREL and Offset = image-relative address
|
||
|
// If name is not known then set Name = 0. A name will then be assigned
|
||
|
// OldIndex is the identifier used in relocation records. It must be nonzero.
|
||
|
// If the original file uses 0-based symbol indices then add 1 to OldIndex
|
||
|
// and remember to also add 1 when referring to the symbol in a relocation record.
|
||
|
// If the symbol is known by address rather than by index, then set OldIndex = 0.
|
||
|
// The return value will be the assigned value of OldIndex to use in relocation records.
|
||
|
// The returned value of OldIndex will be equal to the OldIndex of any previous symbols
|
||
|
// with same address. All symbols that have an identifier (OldIndex) must be defined
|
||
|
// before any symbol identified by address only in order to avoid using the same OldIndex.
|
||
|
|
||
|
// Check if image-relative
|
||
|
if (Section == ASM_SEGMENT_IMGREL) {
|
||
|
// Translate absolute virtual address to section and offset
|
||
|
TranslateAbsAddress(ImageBase + (int32)Offset, Section, Offset);
|
||
|
}
|
||
|
|
||
|
// Define symbol for disassembler
|
||
|
return Symbols.AddSymbol(Section, Offset, Size, Type, Scope, OldIndex, Name, DLLName);
|
||
|
}
|
||
|
|
||
|
void CDisassembler::AddRelocation(
|
||
|
int32 Section, // Section of relocation source
|
||
|
uint32 Offset, // Offset of relocation source into section
|
||
|
int32 Addend, // Addend to add to target address,
|
||
|
// including distance from source to instruction pointer in self-relative addresses,
|
||
|
// not including inline addend.
|
||
|
uint32 Type, // Relocation type. See SARelocation in disasm.h for definition of values
|
||
|
uint32 Size, // 1 = byte, 2 = word, 4 = dword, 8 = qword
|
||
|
uint32 TargetIndex, // Symbol index of target
|
||
|
uint32 ReferenceIndex) { // Symbol index of reference point if Type = 8 or 0x10
|
||
|
|
||
|
// Check if image-relative
|
||
|
if (Section == ASM_SEGMENT_IMGREL) {
|
||
|
// Translate absolute virtual address to section and offset
|
||
|
if (!TranslateAbsAddress(ImageBase + (int32)Offset, Section, Offset)) {
|
||
|
err.submit(1304);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (Type != 0x41) {
|
||
|
// Define relocation or cross-reference for disassembler
|
||
|
SARelocation RelRec; // New relocation record
|
||
|
|
||
|
RelRec.Section = Section;
|
||
|
RelRec.Offset = Offset;
|
||
|
RelRec.Type = Type;
|
||
|
RelRec.Size = Size;
|
||
|
RelRec.Addend = Addend;
|
||
|
RelRec.TargetOldIndex = TargetIndex;
|
||
|
RelRec.RefOldIndex = ReferenceIndex;
|
||
|
|
||
|
// Save relocation record
|
||
|
Relocations.PushSort(RelRec);
|
||
|
}
|
||
|
else {
|
||
|
// Make entry in procedure linkage table
|
||
|
uint32 targetsym = Symbols.Old2NewIndex(TargetIndex);
|
||
|
if (targetsym && Symbols[targetsym].DLLName) {
|
||
|
// Put label on entry in procedure linkage table (import table)
|
||
|
// Copy Name and DLLName from target symbol
|
||
|
SASymbol ImportSym = Symbols[targetsym];
|
||
|
ImportSym.Section = Section;
|
||
|
ImportSym.Offset = Offset;
|
||
|
ImportSym.Type = 0x0C;
|
||
|
ImportSym.OldIndex = 0;
|
||
|
ImportSym.Scope = 2;
|
||
|
Symbols.NewSymbol(ImportSym);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void CDisassembler::Go() {
|
||
|
// Do the disassembly
|
||
|
|
||
|
// Check for illegal entries in relocations table
|
||
|
InitialErrorCheck();
|
||
|
|
||
|
// Find missing relocation target addresses
|
||
|
FixRelocationTargetAddresses();
|
||
|
|
||
|
// Pass 1: Find symbols types and unnamed symbols
|
||
|
Pass = 1;
|
||
|
Pass1();
|
||
|
Pass = 2;
|
||
|
Pass1();
|
||
|
|
||
|
if (Pass & 0x100) {
|
||
|
// Repetition of pass 1 requested
|
||
|
Pass = 3;
|
||
|
Pass1();
|
||
|
Pass = 4;
|
||
|
Pass1();
|
||
|
}
|
||
|
|
||
|
// Put names on unnamed symbols
|
||
|
Symbols.AssignNames();
|
||
|
|
||
|
// Fix invalid characters in symbol and section names
|
||
|
CheckNamesValid();
|
||
|
|
||
|
#if 0 //
|
||
|
// Show function list. For debugging only
|
||
|
printf("\n\nFunctionList:");
|
||
|
for (uint32 i = 0; i < FunctionList.GetNumEntries(); i++) {
|
||
|
printf("\nsect %i, start %X, end %X, scope %i, name %s",
|
||
|
FunctionList[i].Section, FunctionList[i].Start, FunctionList[i].End,
|
||
|
FunctionList[i].Scope, Symbols.GetNameO(FunctionList[i].OldSymbolIndex));
|
||
|
}
|
||
|
#endif
|
||
|
#if 0
|
||
|
// For debugging: list all relocations
|
||
|
printf("\n\nRelocations:");
|
||
|
for (uint32 i = 0; i < Relocations.GetNumEntries(); i++) {
|
||
|
printf("\nsect %i, os %X, type %X, size %i, add %X, target %X",
|
||
|
Relocations[i].Section, Relocations[i].Offset, Relocations[i].Type,
|
||
|
Relocations[i].Size, Relocations[i].Addend, Relocations[i].TargetOldIndex);
|
||
|
}
|
||
|
#endif
|
||
|
#if 0
|
||
|
// For debugging: list all sections
|
||
|
printf("\n\nSections:");
|
||
|
for (uint32 s = 1; s < Sections.GetNumEntries(); s++) {
|
||
|
printf("\n%2i, %s", s, NameBuffer.Buf() + Sections[s].Name);
|
||
|
}
|
||
|
#endif
|
||
|
|
||
|
// Begin writing output file
|
||
|
WriteFileBegin();
|
||
|
|
||
|
// Pass 2: Write all sections to output file
|
||
|
Pass = 0x10;
|
||
|
Pass2();
|
||
|
|
||
|
// Check for illegal entries in symbol table and relocations table
|
||
|
FinalErrorCheck();
|
||
|
|
||
|
// Finish writing output file
|
||
|
WriteFileEnd();
|
||
|
};
|
||
|
|
||
|
void CDisassembler::Pass1() {
|
||
|
|
||
|
/* Pass 1: does the following jobs:
|
||
|
--------------------------------
|
||
|
|
||
|
* Scans all code sections, instruction by instruction. Checks code syntax.
|
||
|
|
||
|
* Tries to identify where each function begins and ends.
|
||
|
|
||
|
* Follows all references to data in order to determine data type for
|
||
|
each data symbol.
|
||
|
|
||
|
* Assigns symbol table entries for all jump and call targets that do not
|
||
|
allready have a name.
|
||
|
|
||
|
* Follows all jump instructions to identify code blocks that are connected.
|
||
|
Code blocks in same section that are connected through jumps (not calls)
|
||
|
are joined together into the same function.
|
||
|
|
||
|
* Identifies and analyzes tables of jump addresses and call addresses,
|
||
|
e.g. switch/case tables and virtual function tables.
|
||
|
|
||
|
* Tries to identify any data in the code section. If erroneous code or
|
||
|
sequences of zeroes are found then the nearest preceding label is marked
|
||
|
as dubious and the analysis of code is skipped until the next code label.
|
||
|
Pass 1 will be repeated in this case in order to follow backwards jumps
|
||
|
from subsequent code. Dubious code will be shown as both code and data
|
||
|
in the output of pass 2.
|
||
|
*/
|
||
|
|
||
|
// Loop through sections, pass 1
|
||
|
for (Section = 1; Section < Sections.GetNumEntries(); Section++) {
|
||
|
|
||
|
// Get section type
|
||
|
SectionType = Sections[Section].Type;
|
||
|
if (SectionType & 0x800) continue; // This is a group
|
||
|
|
||
|
// Code or data
|
||
|
CodeMode = (SectionType & 1) ? 1 : 4;
|
||
|
LabelBegin = FlagPrevious = CountErrors = 0;
|
||
|
|
||
|
if ((Sections[Section].Type & 0xFF) == 1) {
|
||
|
// This is a code section
|
||
|
|
||
|
// Initialize code parser
|
||
|
Buffer = Sections[Section].Start;
|
||
|
SectionEnd = FunctionEnd = LabelInaccessible = Sections[Section].TotalSize;
|
||
|
WordSize = Sections[Section].WordSize;
|
||
|
SectionAddress = Sections[Section].SectionAddress;
|
||
|
if (Buffer == 0) continue;
|
||
|
|
||
|
IBegin = IEnd = LabelEnd = 0;
|
||
|
IFunction = 0;
|
||
|
|
||
|
// Loop through instructions
|
||
|
while (NextInstruction1()) {
|
||
|
|
||
|
// check if function beings here
|
||
|
CheckForFunctionBegin();
|
||
|
|
||
|
// Find any label here
|
||
|
FindLabels();
|
||
|
|
||
|
// Check if code
|
||
|
if (CodeMode < 4) {
|
||
|
// This is code
|
||
|
|
||
|
// Parse instruction
|
||
|
ParseInstruction();
|
||
|
}
|
||
|
else {
|
||
|
// This is data. Skip to next label
|
||
|
IEnd = LabelEnd;
|
||
|
}
|
||
|
// check if function ends here
|
||
|
CheckForFunctionEnd();
|
||
|
}
|
||
|
}
|
||
|
else {
|
||
|
// This is a data section
|
||
|
// Make a single entry in FunctionList covering the whole section
|
||
|
SFunctionRecord fun = {(int)Section, 0, Sections[Section].TotalSize, 0, 0};
|
||
|
FunctionList.PushUnique(fun);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void CDisassembler::FindLabels() {
|
||
|
// Find any labels at current position and next during pass 1
|
||
|
uint32 sym1, sym2 = 0, sym3 = 0; // Symbol indices
|
||
|
|
||
|
// Search for labels from IBegin
|
||
|
sym1 = Symbols.FindByAddress(Section, IBegin, &sym2, &sym3);
|
||
|
|
||
|
if (sym1 && sym2) {
|
||
|
// Set LabelBegin to address of last label at current address
|
||
|
LabelBegin = Symbols[sym2].Offset;
|
||
|
CountErrors = 0;
|
||
|
|
||
|
// Get code mode from label
|
||
|
if ((Symbols[sym2].Type & 0xF0) == 0x80) {
|
||
|
// This is known to be code
|
||
|
CodeMode = 1;
|
||
|
}
|
||
|
else if ((Symbols[sym2].Type & 0xFF) == 0) {
|
||
|
// Type is unknown
|
||
|
if ((Symbols[sym2].Scope & 4) && SectionType == 1) {
|
||
|
// Public label in code segment. Consider this code
|
||
|
CodeMode = 1;
|
||
|
}
|
||
|
// Otherwise: Assume same type as previous
|
||
|
}
|
||
|
else {
|
||
|
// This is known to be data
|
||
|
CodeMode = 4;
|
||
|
}
|
||
|
// Reset tracer
|
||
|
t.Reset();
|
||
|
}
|
||
|
if (sym3) {
|
||
|
// Set LabelEnd to address of next symbol
|
||
|
LabelEnd = Symbols[sym3].Offset;
|
||
|
if (LabelEnd > SectionEnd) LabelEnd = SectionEnd;
|
||
|
}
|
||
|
else {
|
||
|
// No next label
|
||
|
LabelEnd = SectionEnd;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void CDisassembler::CheckForMisplacedLabel() {
|
||
|
// Remove any label placed inside function
|
||
|
// This is called if there appears to be a function end inside an instruction
|
||
|
if (FunctionEnd && FunctionEnd < SectionEnd) {
|
||
|
FunctionEnd = IEnd;
|
||
|
FunctionList[IFunction].Scope |= 0x10000;
|
||
|
}
|
||
|
else {
|
||
|
s.Errors |= 0x10;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
int CDisassembler::NextLabel() {
|
||
|
// Loop through labels from IEnd. Pass 2
|
||
|
uint32 sym, sym1, sym2 = 0, sym3 = 0; // Symbol indices
|
||
|
|
||
|
// Make ready for next instruction
|
||
|
IBegin = IEnd;
|
||
|
|
||
|
// Reset tracer
|
||
|
t.Reset();
|
||
|
|
||
|
// Check if end of function/section
|
||
|
if (IEnd >= FunctionEnd || IEnd >= SectionEnd) {
|
||
|
// No more labels in this function or section
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
// Search for labels from IEnd
|
||
|
sym1 = Symbols.FindByAddress(Section, IEnd, &sym2, &sym3);
|
||
|
|
||
|
if (sym1) {
|
||
|
// Symbol found
|
||
|
for (sym = sym1; sym <= sym2; sym++) {
|
||
|
// Remember symbol address
|
||
|
LabelBegin = Symbols[sym].Offset;
|
||
|
CountErrors = 0;
|
||
|
|
||
|
if ((SectionType & 0xFF) == 1) {
|
||
|
// Code section. Get CodeMode
|
||
|
if ((Symbols[sym].Type >> 24) & 0xF) {
|
||
|
// Get CodeMode from last label. 1 = code, 2 = dubiuos, 4 = data
|
||
|
CodeMode = (Symbols[sym].Type >> 24) & 0xF;
|
||
|
}
|
||
|
else if (Symbols[sym].Type & 0x80) {
|
||
|
// Type defined as jump/call. This is known to be code
|
||
|
CodeMode = 1;
|
||
|
}
|
||
|
else if (Symbols[sym].Type == 0) {
|
||
|
// Type is unknown. (Assume same type as previous) changed to:
|
||
|
// Type is unknown. Assume code
|
||
|
CodeMode = 1;
|
||
|
}
|
||
|
else {
|
||
|
// This has been accessed as data
|
||
|
CodeMode = 4;
|
||
|
}
|
||
|
}
|
||
|
else {
|
||
|
// This is a data segment
|
||
|
CodeMode = 4;
|
||
|
}
|
||
|
// Get symbol type and size, except for section type
|
||
|
if (!(Symbols[sym].Type & 0x80000000)) {
|
||
|
DataType = Symbols[sym].Type;
|
||
|
DataSize = GetDataItemSize(DataType);
|
||
|
if (((DataType+1) & 0xFE) == 0x0C && Symbols[sym].Size) {
|
||
|
// Jump table can have different sizes for direct or image relative
|
||
|
DataSize = Symbols[sym].Size;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
if (sym3) {
|
||
|
// Next label found
|
||
|
LabelEnd = Symbols[sym3].Offset;
|
||
|
return 1;
|
||
|
}
|
||
|
// No new label found. Continue to FunctionEnd
|
||
|
LabelEnd = FunctionEnd;
|
||
|
return 1;
|
||
|
}
|
||
|
|
||
|
int CDisassembler::NextFunction2() {
|
||
|
// Loop through function blocks in pass 2. Return 0 if finished
|
||
|
|
||
|
SFunctionRecord Fun; // Dummy function record for search and compare
|
||
|
|
||
|
if (IFunction == 0) {
|
||
|
// Begin of section. Find first function block
|
||
|
Fun.Section = Section;
|
||
|
Fun.Start = IBegin;
|
||
|
IFunction = FunctionList.FindFirst(Fun);
|
||
|
}
|
||
|
else {
|
||
|
// Try next function block
|
||
|
IFunction++;
|
||
|
}
|
||
|
// Check if IFunction is valid
|
||
|
if (IFunction == 0 || IFunction >= FunctionList.GetNumEntries()) {
|
||
|
// Not valid
|
||
|
IFunction = 0;
|
||
|
return 0;
|
||
|
}
|
||
|
// Check if IFunction is within current section
|
||
|
Fun.Section = Section;
|
||
|
Fun.Start = SectionEnd;
|
||
|
if (Fun < FunctionList[IFunction]) {
|
||
|
// Past end of current section
|
||
|
IFunction = 0;
|
||
|
return 0;
|
||
|
}
|
||
|
// IFunction is within current section
|
||
|
// End of function
|
||
|
FunctionEnd = FunctionList[IFunction].End;
|
||
|
|
||
|
// Check if function has a defined size
|
||
|
if (FunctionEnd <= FunctionList[IFunction].Start) {
|
||
|
// Size unknown. Continue until begin of next function
|
||
|
if (IFunction+1 < FunctionList.GetNumEntries()
|
||
|
&& FunctionList[IFunction+1] < Fun
|
||
|
&& FunctionList[IFunction] < FunctionList[IFunction+1]) {
|
||
|
FunctionEnd = FunctionList[IFunction+1].Start;
|
||
|
}
|
||
|
else {
|
||
|
// No next function. Continue until end of section
|
||
|
FunctionEnd = SectionEnd;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// return IFunction for success
|
||
|
return 1;
|
||
|
}
|
||
|
|
||
|
void CDisassembler::CheckForFunctionBegin() {
|
||
|
// Check if function begins at current position
|
||
|
uint32 sym1, sym2 = 0, sym3 = 0; // Symbol indices
|
||
|
SFunctionRecord fun; // New function record
|
||
|
IBegin = IEnd;
|
||
|
|
||
|
if (IFunction == 0) {
|
||
|
// No function defined. Begin new function here
|
||
|
|
||
|
// Search for nearest labels
|
||
|
sym1 = Symbols.FindByAddress(Section, IEnd, &sym2, &sym3);
|
||
|
|
||
|
if (sym1 == 0) {
|
||
|
// There is no label here. Make one with Scope = 0
|
||
|
sym1 = Symbols.NewSymbol(Section, IEnd, 0);
|
||
|
// Update labels
|
||
|
LabelBegin = LabelEnd = CountErrors = 0;
|
||
|
FindLabels();
|
||
|
}
|
||
|
// Check that sym1 is valid
|
||
|
if (sym1 == 0 || sym1 >= Symbols.GetNumEntries()) {
|
||
|
err.submit(9000); return;
|
||
|
}
|
||
|
|
||
|
// Make function record for FunctionList
|
||
|
fun.Section = Section;
|
||
|
fun.Start = IBegin;
|
||
|
fun.End = IBegin;
|
||
|
fun.Scope = Symbols[sym1].Scope;
|
||
|
fun.OldSymbolIndex = Symbols[sym1].OldIndex;
|
||
|
|
||
|
// Add to function list
|
||
|
IFunction = FunctionList.PushUnique(fun);
|
||
|
|
||
|
// End of function not known yet
|
||
|
FunctionEnd = SectionEnd; LabelEnd = 0;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void CDisassembler::CheckForFunctionEnd() {
|
||
|
// Check if function ends at current position
|
||
|
if (IFunction >= FunctionList.GetNumEntries()) {
|
||
|
// Should not occur
|
||
|
err.submit(9000); IFunction = 0; return;
|
||
|
}
|
||
|
|
||
|
// Function ends if section ends here
|
||
|
if (IEnd >= SectionEnd) {
|
||
|
// Current function must end because section ends here
|
||
|
FunctionList[IFunction].End = SectionEnd;
|
||
|
FunctionList[IFunction].Scope &= ~0x10000;
|
||
|
IFunction = 0;
|
||
|
|
||
|
// Check if return instruction
|
||
|
if (s.OpcodeDef && !(s.OpcodeDef->Options & 0x10) && (Pass & 0x10)) {
|
||
|
// No return or unconditional jump. Write error message
|
||
|
s.Errors |= 0x10000;
|
||
|
WriteErrorsAndWarnings();
|
||
|
}
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
// Function ends after ret or unconditional jump and preceding code had no
|
||
|
// jumps beyond this position:
|
||
|
if (s.OpcodeDef && s.OpcodeDef->Options & 0x10) {
|
||
|
// A return or unconditional jump instruction was found.
|
||
|
FlagPrevious |= 2;
|
||
|
|
||
|
// Mark this position as inaccessible if there is no reference to this place
|
||
|
Symbols.NewSymbol(Section, IEnd, 0);
|
||
|
// Update labels
|
||
|
LabelBegin = LabelEnd = CountErrors = 0;
|
||
|
FindLabels();
|
||
|
|
||
|
if (IEnd >= FunctionList[IFunction].End) {
|
||
|
// Indicate current function ends here
|
||
|
FunctionList[IFunction].End = IEnd;
|
||
|
FunctionList[IFunction].Scope &= ~0x10000;
|
||
|
IFunction = 0;
|
||
|
return;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Function ends at next label if preceding label is inaccessible and later end not known
|
||
|
if (IFunction && FunctionList[IFunction].Scope == 0 && IEnd >= FunctionList[IFunction].End) {
|
||
|
if (Symbols.FindByAddress(Section, IEnd)) {
|
||
|
// Previous label was inaccessible. There is a new label here. Begin new function here
|
||
|
IFunction = 0;
|
||
|
return;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Function does not end here
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
|
||
|
void CDisassembler::CheckRelocationTarget(uint32 IRel, uint32 TargetType, uint32 TargetSize) {
|
||
|
// Update relocation record and its target.
|
||
|
// This function updates the symbol type and size of a relocation target.
|
||
|
// If the relocation target is a section:offset address then a new
|
||
|
// symbol record is made
|
||
|
uint32 SymOldI; // Old index of target symbol
|
||
|
uint32 SymNewI; // New index of target symbol
|
||
|
int32 TargetSection; // Section of target symbol
|
||
|
uint32 TargetOffset; // Offset of target symbol
|
||
|
|
||
|
// Check if relocation valid
|
||
|
if (!IRel || IRel >= Relocations.GetNumEntries() || !Relocations[IRel].TargetOldIndex
|
||
|
|| Relocations[IRel].Section <= 0 || uint32(Relocations[IRel].Section) >= Sections.GetNumEntries()) {
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
// Find target symbol
|
||
|
SymOldI = Relocations[IRel].TargetOldIndex;
|
||
|
|
||
|
// Look up in symbol table
|
||
|
SymNewI = Symbols.Old2NewIndex(SymOldI);
|
||
|
|
||
|
// Check if valid
|
||
|
if (!Symbols[SymNewI].OldIndex) return;
|
||
|
|
||
|
if (Symbols[SymNewI].Type & 0x80000000) {
|
||
|
// Symbol is a section record. Relocation refers to a section-relative address
|
||
|
// Make a new symbol for this data item. The symbol will get a name later
|
||
|
|
||
|
// Get address of new symbol
|
||
|
TargetSection = Symbols[SymNewI].Section;
|
||
|
TargetOffset = Symbols[SymNewI].Offset + Relocations[IRel].Addend;
|
||
|
|
||
|
// Pointer to relocation source address
|
||
|
uint8 * RelSource = Sections[Relocations[IRel].Section].Start + Relocations[IRel].Offset;
|
||
|
|
||
|
// Inline Addend;
|
||
|
int32 InlineA = 0;
|
||
|
switch (Relocations[IRel].Size) {
|
||
|
case 1:
|
||
|
InlineA = *(int8*)RelSource; break;
|
||
|
case 2:
|
||
|
InlineA = *(int16*)RelSource; break;
|
||
|
case 4: case 8:
|
||
|
InlineA = *(int32*)RelSource; break;
|
||
|
}
|
||
|
// Add inline addend to target address
|
||
|
TargetOffset += InlineA;
|
||
|
|
||
|
if (Relocations[IRel].Type & 2) {
|
||
|
// Address is self-relative
|
||
|
if ((s.AddressFieldSize && (s.MFlags & 0x100)) || s.ImmediateFieldSize) {
|
||
|
// Relative jump or rip-relative address
|
||
|
TargetOffset += IEnd - s.AddressField;
|
||
|
InlineA += IEnd - s.AddressField;
|
||
|
}
|
||
|
else {
|
||
|
// Self-relative address in data segment or unknown
|
||
|
// This may occur in position-independent code
|
||
|
// We can't calculate the intended target
|
||
|
// Make sure there is a symbol, but don't change existing symbol if there is one
|
||
|
SymNewI = Symbols.NewSymbol(TargetSection, 0, 2);
|
||
|
return;
|
||
|
}
|
||
|
}
|
||
|
// Make new symbol in symbol table if none exists
|
||
|
SymNewI = Symbols.NewSymbol(TargetSection, TargetOffset, 2);
|
||
|
|
||
|
if (SymNewI) {
|
||
|
// Get old index
|
||
|
SymOldI = Symbols[SymNewI].OldIndex;
|
||
|
|
||
|
// Change relocation record to point to new symbol
|
||
|
Relocations[IRel].TargetOldIndex = SymOldI;
|
||
|
|
||
|
// Compensate for inline addend and rip-relative address
|
||
|
Relocations[IRel].Addend = -InlineA;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Check if symbol has a scope assigned
|
||
|
if (Symbols[SymNewI].Scope == 0) Symbols[SymNewI].Scope = 2;
|
||
|
|
||
|
// Choose between Symbols[SymNewI].Type and TargetType the one that has the highest priority
|
||
|
if ((TargetType & 0xFF) > (Symbols[SymNewI].Type & 0xFF)
|
||
|
|| (((TargetType+1) & 0xFE) == 0x0C && (Symbols[SymNewI].Type & 0xFF) > 0x0C)) {
|
||
|
|
||
|
// No type assigned yet, or new type overrides old type
|
||
|
Symbols[SymNewI].Type = TargetType;
|
||
|
|
||
|
// Choose biggest size. Size for code pointer takes precedence
|
||
|
if (TargetSize > Symbols[SymNewI].Size || ((TargetType+1) & 0xFE) == 0x0C) {
|
||
|
Symbols[SymNewI].Size = TargetSize;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
void CDisassembler::CheckJumpTarget(uint32 symi) {
|
||
|
// Extend range of current function to jump target, if needed
|
||
|
|
||
|
// Check if current section is valid
|
||
|
if (Section == 0 || Section >= Sections.GetNumEntries()) return;
|
||
|
|
||
|
// Check if current function is valid
|
||
|
if (IFunction == 0 || IFunction >= FunctionList.GetNumEntries()) return;
|
||
|
|
||
|
// Check if target is in same section
|
||
|
if (Symbols[symi].Section != (int32)Section) return;
|
||
|
|
||
|
// Check if target extends current function
|
||
|
if (Symbols[symi].Offset > FunctionList[IFunction].End && Symbols[symi].Offset <= Sections[Section].InitSize) {
|
||
|
// Target is after tentative end of current function but within section
|
||
|
|
||
|
// Check if it is a known function
|
||
|
if ((Symbols[symi].Type & 0xFF) == 0x83 || (Symbols[symi].Type & 0xFF) == 0x85
|
||
|
|| (Symbols[symi].Scope & 0x1C)) {
|
||
|
// Target is known as public or a function. No need to extend current function
|
||
|
return;
|
||
|
}
|
||
|
// Extend current function forward to include target offset
|
||
|
FunctionList[IFunction].End = Symbols[symi].Offset;
|
||
|
FunctionList[IFunction].Scope |= 0x10000;
|
||
|
}
|
||
|
else if (Symbols[symi].Offset < FunctionList[IFunction].Start) {
|
||
|
// Target is before tentative begin of current function but within section
|
||
|
|
||
|
// Check if target is already in function table
|
||
|
SFunctionRecord fun;
|
||
|
fun.Section = Symbols[symi].Section;
|
||
|
fun.Start = Symbols[symi].Offset;
|
||
|
uint32 IFun = FunctionList.Exists(fun);
|
||
|
if (IFun > 0 && IFun < FunctionList.GetNumEntries()) {
|
||
|
// Target is the beginning of a known function. No need to extend current function
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
/* Removed: This is a mess. Looks better when functions are separate
|
||
|
// Target points inside a previously defined function. Join the two functions into one
|
||
|
IFun = FunctionList.FindFirst(fun) - 1;
|
||
|
if (IFun > 0 && IFun < FunctionList.GetNumEntries() && FunctionList[IFun].Section == Section) {
|
||
|
|
||
|
// Get maximum scope of the two functions
|
||
|
if (FunctionList[IFun].Scope < FunctionList[IFunction].Scope) {
|
||
|
FunctionList[IFun].Scope = FunctionList[IFunction].Scope;
|
||
|
}
|
||
|
|
||
|
// Get maximum end of the two functions
|
||
|
if (FunctionList[IFun].End < FunctionList[IFunction].End) {
|
||
|
FunctionList[IFun].End = FunctionList[IFunction].End;
|
||
|
}
|
||
|
|
||
|
// Remove entry IFunction from FunctionList
|
||
|
FunctionList.Remove(IFunction);
|
||
|
|
||
|
// Set current function to IFun
|
||
|
IFunction = IFun;
|
||
|
}
|
||
|
*/
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
void CDisassembler::Pass2() {
|
||
|
|
||
|
/* Pass 2: does the following jobs:
|
||
|
--------------------------------
|
||
|
|
||
|
* Scans through all sections, code and data.
|
||
|
|
||
|
* Code is analyzed, instruction by instruction. Checks code syntax.
|
||
|
|
||
|
* Outputs warnings for suboptimal instruction codes and error messages
|
||
|
for erroneous code and erroneous relocations.
|
||
|
|
||
|
* Outputs disassembly of all instructions, operands and relocations,
|
||
|
followed by the binary code listing as comment.
|
||
|
|
||
|
* Outputs disassembly of all data, followed by alternative representations
|
||
|
as comment.
|
||
|
|
||
|
* Outputs dubious code as both code and data in order to allow a re-assembly
|
||
|
to produce identical code.
|
||
|
*/
|
||
|
|
||
|
// Loop through sections, pass 2
|
||
|
for (Section = 1; Section < Sections.GetNumEntries(); Section++) {
|
||
|
|
||
|
// Get section type
|
||
|
SectionType = Sections[Section].Type;
|
||
|
if (SectionType & 0x800) continue; // This is a group
|
||
|
|
||
|
if (((SectionType & 0xFF) == 0x10) && cmd.DebugInfo == CMDL_DEBUG_STRIP) {
|
||
|
// Skip debug section
|
||
|
cmd.CountDebugRemoved();
|
||
|
continue;
|
||
|
}
|
||
|
if (((SectionType & 0xFF) == 0x11) && cmd.ExeptionInfo == CMDL_EXCEPTION_STRIP) {
|
||
|
// Skip exception section
|
||
|
cmd.CountExceptionRemoved();
|
||
|
continue;
|
||
|
}
|
||
|
// Is this code or data?
|
||
|
CodeMode = ((SectionType & 0xFF) == 1) ? 1 : 4;
|
||
|
|
||
|
// Initialize
|
||
|
LabelBegin = FlagPrevious = CountErrors = 0;
|
||
|
Buffer = Sections[Section].Start;
|
||
|
SectionEnd = Sections[Section].TotalSize;
|
||
|
LabelInaccessible = Sections[Section].InitSize;
|
||
|
WordSize = Sections[Section].WordSize;
|
||
|
SectionAddress = Sections[Section].SectionAddress;
|
||
|
|
||
|
// Write segment directive
|
||
|
WriteSegmentBegin();
|
||
|
|
||
|
IBegin = IEnd = LabelEnd = IFunction = DataType = DataSize = 0;
|
||
|
|
||
|
// Loop through function blocks in this section
|
||
|
while (NextFunction2()) {
|
||
|
|
||
|
// Check CodeMode from label
|
||
|
NextLabel();
|
||
|
|
||
|
// Write begin function
|
||
|
if (CodeMode & 3) WriteFunctionBegin();
|
||
|
|
||
|
// Loop through labels
|
||
|
while (NextLabel()) {
|
||
|
|
||
|
// Loop through code
|
||
|
while (NextInstruction2()) {
|
||
|
|
||
|
if (CodeMode & 3) {
|
||
|
// Interpret this as code
|
||
|
|
||
|
// Write label if any
|
||
|
CheckLabel();
|
||
|
|
||
|
// Parse instruction
|
||
|
ParseInstruction();
|
||
|
|
||
|
// Check for filling space
|
||
|
if (((s.Warnings1 & 0x10000000) || s.Warnings1 == 0x1000000) && WriteFillers()) {
|
||
|
// Code is inaccessible fillers. Has been written by CheckForFillers()
|
||
|
continue;
|
||
|
}
|
||
|
|
||
|
// Write any error and warning messages to OutFile
|
||
|
WriteErrorsAndWarnings();
|
||
|
|
||
|
// Write instruction to OutFile
|
||
|
WriteInstruction();
|
||
|
|
||
|
// Write hex code as comment after instruction
|
||
|
WriteCodeComment();
|
||
|
}
|
||
|
if (CodeMode & 6) {
|
||
|
|
||
|
// Interpret this as data
|
||
|
WriteDataItems();
|
||
|
}
|
||
|
if (IEnd <= IBegin) {
|
||
|
|
||
|
// Prevent infinite loop
|
||
|
IEnd++;
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
// Write end of function, if any
|
||
|
if (CodeMode & 3) WriteFunctionEnd(); // End function
|
||
|
}
|
||
|
// Write end of segment
|
||
|
WriteSegmentEnd();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/******************** Explanation of tracer: ***************************
|
||
|
|
||
|
This is a machine which can trace the contents of each register in certain
|
||
|
situations. It is currently used for recognizing certain instruction patterns
|
||
|
that are used by various 64 bit compilers for accessing jump tables and
|
||
|
virtual function tables. The trace machine can be extended for other purposes.
|
||
|
|
||
|
A switch/case statement is typically implemented as follows by the 64 bit MS
|
||
|
C++ compiler:
|
||
|
|
||
|
.code
|
||
|
lea rbx, [__ImageBase]
|
||
|
mov eax, [SwitchIndex]
|
||
|
add eax, - LowerLimit
|
||
|
cmp eax, Range
|
||
|
ja LabelDefault
|
||
|
cdqe
|
||
|
mov ecx, [imagerel(SwitchTable) + rbx + rax*4]
|
||
|
add rcx, rbx
|
||
|
jmp rcx
|
||
|
|
||
|
.data
|
||
|
SwitchTable label dword
|
||
|
dd imagerel(Label1)
|
||
|
dd imagerel(Label2)
|
||
|
dd imagerel(Label3)
|
||
|
|
||
|
Some other compilers use the beginning of the switch table or the beginning of
|
||
|
the code section as reference point for 32-bit jump addresses. Other
|
||
|
compilers use 64-bit addresses in the switch table. We want to recognize
|
||
|
all these patterns in order to disassemble a switch table in a comprehensible
|
||
|
way and find the case label targets.
|
||
|
|
||
|
In order to recognize a switch table in the above example, the tracer must
|
||
|
do the following tasks:
|
||
|
|
||
|
1. Calculate the rip-relative address in the lea instruction and detect
|
||
|
that it is equal to the image base.
|
||
|
|
||
|
2. Remember that rbx contains the image base.
|
||
|
|
||
|
3. When interpreting the mov ecx instruction it recognizes that the base
|
||
|
pointer contains the image base, therefore the displacement must be
|
||
|
interpreted as an image-relative address. Calculate this address and
|
||
|
give it a name.
|
||
|
|
||
|
4. Remember that ecx contains an an element from the array SwitchTable.
|
||
|
It is not yet known that SwitchTable is a switch table.
|
||
|
|
||
|
5. After add rcx,rbx remember that rcx contains an element from the array
|
||
|
SwitchTable plus the image base.
|
||
|
|
||
|
6. When interpreting the jmp rcx instruction, the information about the
|
||
|
contents of rcx is used for concluding that SwitchTable contains jump
|
||
|
addresses, and that these addresses are image-relative. If there had
|
||
|
been no add rcx,rbx, we would conclude that SwitchTable contains
|
||
|
absolute virtual addresses.
|
||
|
|
||
|
7. Go through all elements of SwitchTable. Calculate the address that each
|
||
|
element points to, give it a name, and extend the scope of the current
|
||
|
function to include this target.
|
||
|
|
||
|
8. It would be possible to determine the length of the switch table from
|
||
|
the cmp instruction, but the tracer does not currently use this
|
||
|
information. Instead, it stops parsing the switch table at the first
|
||
|
known label or the first invalid address.
|
||
|
|
||
|
This is quite a long way to go for acquiring this information, but it is
|
||
|
necessary in order to tell what is code and what is data and to find out
|
||
|
where the function ends. Unfortunately, the MS compiler puts switch tables
|
||
|
in the code segment rather than in the data segment which would give better
|
||
|
caching and code prefetching. If the switch table was not identified as such,
|
||
|
it would be impossible to tell what is code and what is data.
|
||
|
|
||
|
The tracer is also used for identifying virtual function tables.
|
||
|
|
||
|
Values of SATracer::Regist[i] tells what kind of information register i contains:
|
||
|
0 Unknown contents
|
||
|
1 Contains image base
|
||
|
4 Contains a constant = Value[i]
|
||
|
8 Contains a value < Value[i]. (Not implemented yet)
|
||
|
0x10 Contains the value of a symbol. Value[i] contains the old index of the symbol
|
||
|
0x11 Contains the value of an array element. Value[i] contains the symbol old index of the array
|
||
|
0x12 Contains the value of an array element + image base. Value[i] contains the symbol old index of the array. (array may contain image-relative jump addresses)
|
||
|
0x13 Contains the value of an array element + array base. Value[i] contains the symbol old index of the array. (array may contain jump addresses relative to array base)
|
||
|
0x18 Contains the address of a symbol. Value[i] contains the symbol old index
|
||
|
0x19 Contains the address of an array element. Value[i] contains the symbol old index of the array
|
||
|
*/
|
||
|
|
||
|
void CDisassembler::UpdateTracer() {
|
||
|
// Trace register values. See explanation above
|
||
|
uint32 reg; // Destination register number
|
||
|
uint32 srcreg; // Source register number
|
||
|
|
||
|
if (s.Operands[0] & 0xFF) {
|
||
|
// There is a destination operand
|
||
|
if ((s.Operands[0] & 0xFF) < 5 && (s.Operands[0] & 0x1000)) {
|
||
|
// Destination operand is a general purpose register
|
||
|
switch (s.Operands[0] & 0xF0000) {
|
||
|
case 0x20000:
|
||
|
// Register indicated by last bits of opcode byte
|
||
|
reg = Get<uint8>(s.OpcodeStart2) & 7;
|
||
|
// Check REX.B prefix
|
||
|
if (s.Prefixes[7] & 1) reg |= 8; // Add 8 if REX.B prefix
|
||
|
break;
|
||
|
case 0x30000:
|
||
|
// Register indicated by rm bits of mod/reg/rm byte
|
||
|
reg = s.RM;
|
||
|
break;
|
||
|
case 0x40000:
|
||
|
// Register indicated by reg bits of mod/reg/rm byte
|
||
|
reg = s.Reg;
|
||
|
break;
|
||
|
default:
|
||
|
// Error. Don't know where to find destination register
|
||
|
t.Reset(); return;
|
||
|
}
|
||
|
}
|
||
|
else if ((s.Operands[0] & 0xFF) >= 0xA0 && (s.Operands[0] & 0xFF) <= 0xA9) {
|
||
|
// Destination is al, ax, eax, or rax
|
||
|
reg = 0;
|
||
|
}
|
||
|
else {
|
||
|
// Destination is not a general purpose register
|
||
|
return;
|
||
|
}
|
||
|
}
|
||
|
else {
|
||
|
// There is no destination operand
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
// Destination operand is a general purpose register
|
||
|
if (OpcodeOptions & 4) {
|
||
|
// Destination register is not changed
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
// Check the opcode to find out what has happened to this register
|
||
|
switch (Opcodei) {
|
||
|
case 0xB0: case 0xB1: case 0xB2: case 0xB3:
|
||
|
case 0xB4: case 0xB5: case 0xB6: case 0xB7:
|
||
|
case 0xB8: case 0xB9: case 0xBA: case 0xBB:
|
||
|
case 0xBC: case 0xBD: case 0xBE: case 0xBF:
|
||
|
// MOV register, constant
|
||
|
t.Regist[reg] = 0;
|
||
|
if (s.OperandSize < 32) {
|
||
|
// Only part of register is changed
|
||
|
return;
|
||
|
}
|
||
|
if (s.ImmediateRelocation) {
|
||
|
if (s.OperandSize < WordSize || !(Relocations[s.ImmediateRelocation].Type & 0x21)) {
|
||
|
// Wrong size or type of relocation
|
||
|
return;
|
||
|
}
|
||
|
// Register contains the address of a symbol
|
||
|
t.Regist[reg] = 0x18;
|
||
|
t.Value [reg] = Relocations[s.ImmediateRelocation].TargetOldIndex;
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
// Register value is a known constant
|
||
|
t.Regist[reg] = 4;
|
||
|
// Save value
|
||
|
switch (s.ImmediateFieldSize) {
|
||
|
case 1:
|
||
|
t.Value[reg] = Get<uint8>(s.ImmediateField);
|
||
|
break;
|
||
|
case 2:
|
||
|
t.Value[reg] = Get<uint16>(s.ImmediateField);
|
||
|
break;
|
||
|
case 4:
|
||
|
case 8: // 64-bit value truncated to 32 bits
|
||
|
t.Value[reg] = Get<uint32>(s.ImmediateField);
|
||
|
break;
|
||
|
default:
|
||
|
// Error. Should not occur
|
||
|
t.Regist[reg] = 0;
|
||
|
}
|
||
|
return;
|
||
|
/* This part is currently unused:
|
||
|
case 0x31: case 0x33: case 0x29: case 0x2B:
|
||
|
// XOR or SUB. Check if source and destination is same register
|
||
|
if ((s.Operands[0] & 0xFFFF) == (s.Operands[1] & 0xFFFF) && s.Reg == s.RM && s.OperandSize >= 32) {
|
||
|
// XOR OR SUB with same source and destination produces zero
|
||
|
t.Regist[reg] = 4;
|
||
|
t.Value [reg] = 0;
|
||
|
return;
|
||
|
}
|
||
|
break;
|
||
|
*/
|
||
|
|
||
|
case 0x8D:
|
||
|
// LEA
|
||
|
if (s.AddressFieldSize == 4 && s.AddressRelocation && s.OperandSize >= 32) {
|
||
|
// Register contains the address of a symbol
|
||
|
if (!(Relocations[s.AddressRelocation].Type & 1) && WordSize < 64) {
|
||
|
// Cannot follow position-independent code in 32 bit mode
|
||
|
t.Regist[reg] = 0; return;
|
||
|
}
|
||
|
t.Regist[reg] = 0x18;
|
||
|
t.Value [reg] = Relocations[s.AddressRelocation].TargetOldIndex;
|
||
|
// Check if symbol has name
|
||
|
const char * SymName = Symbols.HasName(t.Value[reg]);
|
||
|
if (SymName && strcmp(SymName, "__ImageBase") == 0) {
|
||
|
// Symbol is imagebase
|
||
|
t.Regist[reg] = 1;
|
||
|
}
|
||
|
// Check if base or index register
|
||
|
if (s.BaseReg || s.IndexReg) t.Regist[reg]++;
|
||
|
return;
|
||
|
}
|
||
|
if (!s.AddressRelocation && s.BaseReg && s.IndexReg && s.Scale == 0) {
|
||
|
// LEA used as ADD
|
||
|
|
||
|
if (t.Regist[s.BaseReg-1] == 1 && (t.Regist[s.IndexReg-1] & 0xFE) == 0x10) {
|
||
|
// Adding imagebase to the value of a symbol or array element
|
||
|
t.Regist[reg] = 0x12;
|
||
|
t.Value [reg] = t.Value[s.IndexReg-1];
|
||
|
return;
|
||
|
}
|
||
|
if (t.Regist[s.IndexReg-1] == 1 && (t.Regist[s.BaseReg-1] & 0xFE) == 0x10) {
|
||
|
// Adding the value of a symbol or array element to the imagebase
|
||
|
t.Regist[reg] = 0x12;
|
||
|
t.Value [reg] = t.Value[s.BaseReg-1];
|
||
|
return;
|
||
|
}
|
||
|
if ((((t.Regist[s.IndexReg-1] & 0xFE) == 0x18 && (t.Regist[s.BaseReg-1] & 0xFE) == 0x10)
|
||
|
|| ((t.Regist[s.IndexReg-1] & 0xFE) == 0x10 && (t.Regist[s.BaseReg-1] & 0xFE) == 0x18))
|
||
|
&& t.Value [s.IndexReg-1] == t.Value[s.BaseReg-1]) {
|
||
|
// Adding the value of an array element to the base address of same array.
|
||
|
// This is a computed jump address if array contains self-relative addresses
|
||
|
t.Regist[reg] = 0x13;
|
||
|
t.Value [reg] = t.Value[s.BaseReg-1];
|
||
|
return;
|
||
|
}
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
case 0x89: case 0x8B: case 0x3B02:
|
||
|
// MOV and MOVSXD instruction
|
||
|
if (s.OperandSize < 32) break; // Only part of register is changed
|
||
|
if (!(s.MFlags & 1)) {
|
||
|
// MOV reg,reg. Copy register contents
|
||
|
if (Opcodei == 0x8B || Opcodei == 0x3B02) {
|
||
|
// Source register indicated by rm bits
|
||
|
srcreg = s.RM;
|
||
|
}
|
||
|
else {
|
||
|
// Source register indicated by reg bits
|
||
|
srcreg = s.Reg;
|
||
|
}
|
||
|
t.Regist[reg] = t.Regist[srcreg];
|
||
|
t.Value [reg] = t.Value [srcreg];
|
||
|
return;
|
||
|
}
|
||
|
// MOV reg,mem
|
||
|
if (s.AddressFieldSize == 4 && s.AddressRelocation) {
|
||
|
// Register contains the value of a symbol
|
||
|
if (!(Relocations[s.AddressRelocation].Type & 1) && WordSize < 64) {
|
||
|
// Cannot follow position-independent code in 32 bit mode
|
||
|
t.Regist[reg] = 0; return;
|
||
|
}
|
||
|
t.Regist[reg] = 0x10;
|
||
|
t.Value [reg] = Relocations[s.AddressRelocation].TargetOldIndex;
|
||
|
|
||
|
// Check if base or index register
|
||
|
if (s.BaseReg || s.IndexReg) t.Regist[reg]++;
|
||
|
return;
|
||
|
}
|
||
|
if (s.BaseReg && (t.Regist[s.BaseReg-1] & 0xFE) == 0x18) {
|
||
|
// Memory operand has a base register which contains the address of a symbol
|
||
|
// Destination register will contain value of same symbol
|
||
|
t.Regist[reg] = 0x10;
|
||
|
t.Value [reg] = t.Value[s.BaseReg-1];
|
||
|
if (s.IndexReg || s.AddressFieldSize || (t.Regist[s.BaseReg-1] & 1)) {
|
||
|
// There is an offset
|
||
|
t.Regist[reg] |= 1;
|
||
|
}
|
||
|
return;
|
||
|
}
|
||
|
if (s.IndexReg && (t.Regist[s.IndexReg-1] & 0xFE) == 0x18 && s.BaseReg && s.Scale == 0) {
|
||
|
// Same as above, base and index registers swapped, scale factor = 1
|
||
|
t.Regist[reg] = 0x10;
|
||
|
t.Value [reg] = t.Value[s.IndexReg-1];
|
||
|
if (s.AddressFieldSize || (t.Regist[s.IndexReg-1] & 1)) {
|
||
|
// There is an offset
|
||
|
t.Regist[reg] |= 1;
|
||
|
}
|
||
|
return;
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
case 0x01: case 0x03:
|
||
|
// ADD instruction
|
||
|
if (s.OperandSize < 32) break; // Only part of register is changed
|
||
|
if (Opcodei == 0x03) {
|
||
|
// Source register indicated by rm bits
|
||
|
srcreg = s.RM;
|
||
|
}
|
||
|
else {
|
||
|
// Source register indicated by reg bits
|
||
|
srcreg = s.Reg;
|
||
|
}
|
||
|
if (t.Regist[srcreg] == 1 && (t.Regist[reg] & 0xFE) == 0x10) {
|
||
|
// Adding imagebase to the value of a symbol or array element
|
||
|
t.Regist[reg] = 0x12;
|
||
|
return;
|
||
|
}
|
||
|
if (t.Regist[reg] == 1 && (t.Regist[srcreg] & 0xFE) == 0x10) {
|
||
|
// Adding the value of a symbol or array element to the imagebase
|
||
|
t.Regist[reg] = 0x12;
|
||
|
t.Value [reg] = t.Value[srcreg];
|
||
|
return;
|
||
|
}
|
||
|
if ((((t.Regist[srcreg] & 0xFE) == 0x18 && (t.Regist[reg] & 0xFE) == 0x10)
|
||
|
|| ((t.Regist[srcreg] & 0xFE) == 0x10 && (t.Regist[reg] & 0xFE) == 0x18))
|
||
|
&& t.Value [reg] == t.Value[srcreg]) {
|
||
|
// Adding the value of an array element to the base address of same array.
|
||
|
// This is a computed jump address if array contains self-relative addresses
|
||
|
t.Regist[reg] = 0x13;
|
||
|
return;
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
case 0x3902:
|
||
|
// CDQE. eax sign extended to rax. Ignore
|
||
|
return;
|
||
|
case 0x3900: case 0x3901:
|
||
|
// CBW, CWDE. rax changed
|
||
|
t.Regist[0] = 0;
|
||
|
return;
|
||
|
case 0x3A00: case 0x3A01: case 0x3A02:
|
||
|
// CWD, CDQ, CQO. rdx changed
|
||
|
t.Regist[2] = 0;
|
||
|
return;
|
||
|
}
|
||
|
// Anything else: Remember that this register is changed
|
||
|
t.Regist[reg] = 0;
|
||
|
|
||
|
if (OpcodeOptions & 8) {
|
||
|
// Registers other than destination register may be changed
|
||
|
t.Reset();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
void CDisassembler::UpdateSymbols() {
|
||
|
// Find unnamed symbols, determine symbol types,
|
||
|
// update symbol list, call CheckJumpTarget if jump/call.
|
||
|
// This function is called during pass 1 for every instruction
|
||
|
|
||
|
uint32 OpI; // Operand index
|
||
|
uint32 OperandType; // Type of operand
|
||
|
uint32 SymOldI; // Symbol table old index
|
||
|
uint32 SymNewI; // Symbol table new index
|
||
|
|
||
|
// Loop through all operands for one instruction
|
||
|
for (OpI = 0; OpI < 4; OpI++) {
|
||
|
if (s.Operands[OpI]) {
|
||
|
SymNewI = 0; // Reset symbol index
|
||
|
OperandType = s.Operands[OpI]; // Operand type
|
||
|
|
||
|
// Check if indirect jump/call
|
||
|
if (OpI == 0 && ((s.OpcodeDef->Destination + 1) & 0xFE) == 0x0C) {
|
||
|
OperandType = s.OpcodeDef->Destination;
|
||
|
}
|
||
|
|
||
|
// Check operand type
|
||
|
if ((OperandType & 0xF0) == 0x80) {
|
||
|
// This is a jump/call destination
|
||
|
|
||
|
if (!s.ImmediateRelocation) {
|
||
|
// Has no reference to other symbol. Make one
|
||
|
|
||
|
// Relocation type
|
||
|
uint32 RelocationType = 2; // Self relative
|
||
|
if ((OperandType & 0xFE) == 0x84) RelocationType = 8; // Far
|
||
|
|
||
|
// Scope
|
||
|
uint32 TargetScope = 1; // Function local
|
||
|
if ((OperandType & 0xFF) >= 0x83) TargetScope = 2; // Call or far. File scope
|
||
|
|
||
|
// Make relocation and target symbol
|
||
|
SymNewI = MakeMissingRelocation(Section, s.ImmediateField, RelocationType, OperandType, TargetScope);
|
||
|
|
||
|
// Update labels
|
||
|
LabelBegin = 0;
|
||
|
FindLabels();
|
||
|
|
||
|
if (TargetScope == 1 && SymNewI) {
|
||
|
// Short or near jump (not call). Update range of current function
|
||
|
CheckJumpTarget(SymNewI);
|
||
|
}
|
||
|
}
|
||
|
else {
|
||
|
// Jump or call to relocated symbol
|
||
|
// Look up in Relocations table
|
||
|
SymOldI = Relocations[s.ImmediateRelocation].TargetOldIndex;
|
||
|
|
||
|
// Look up in symbol table
|
||
|
SymNewI = Symbols.Old2NewIndex(SymOldI);
|
||
|
if (Symbols[SymNewI].OldIndex) {
|
||
|
// Found
|
||
|
// Check if symbol already has a scope assigned
|
||
|
if (Symbols[SymNewI].Scope == 0) Symbols[SymNewI].Scope = 2;
|
||
|
|
||
|
// Check if symbol already has a type assigned
|
||
|
if ((OperandType & 0xFF) > (Symbols[SymNewI].Type & 0xFF)) {
|
||
|
|
||
|
// No type assigned yet, or new type overrides old type
|
||
|
Symbols[SymNewI].Type = (Symbols[SymNewI].Type & ~0xFF) | OperandType;
|
||
|
}
|
||
|
// Check if jump target is in data segment
|
||
|
if (Symbols[SymNewI].Section > 0 && (uint16)(Symbols[SymNewI].Section) < Sections.GetNumEntries()
|
||
|
&& (Sections[Symbols[SymNewI].Section].Type & 0xFF) > 1) {
|
||
|
s.Warnings1 |= 0x80000;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
else {
|
||
|
// Check if reference to data symbol
|
||
|
if ((s.Operands[OpI] & 0x2000) && (s.Operands[OpI] & 0xD0000) == 0x10000) {
|
||
|
// Memory operand
|
||
|
|
||
|
if (s.AddressRelocation) {
|
||
|
// There is a reference to a data symbol
|
||
|
|
||
|
// Make exception for LEA: Target type is unknown
|
||
|
if (Opcodei == 0x8D) OperandType = 0;
|
||
|
|
||
|
// Check and update relocation target
|
||
|
CheckRelocationTarget(s.AddressRelocation, OperandType, GetDataItemSize(OperandType));
|
||
|
}
|
||
|
else if (s.AddressFieldSize >= 4) {
|
||
|
// Relocation missing. Make one if possible
|
||
|
uint32 TargetType = OperandType;
|
||
|
if (Opcodei == 0x8D) {
|
||
|
// Source of LEA instruction has no type
|
||
|
TargetType = 0;
|
||
|
}
|
||
|
// Check addressing mode
|
||
|
if (s.MFlags & 0x100) {
|
||
|
// There is a rip-relative reference
|
||
|
// Make relocation record and target record
|
||
|
MakeMissingRelocation(Section, s.AddressField, 2, TargetType, 2);
|
||
|
FindRelocations();
|
||
|
}
|
||
|
else if (s.BaseReg && t.Regist[s.BaseReg-1] == 1 && s.AddressFieldSize == 4) {
|
||
|
// Memory operand has a base register which has been traced
|
||
|
// to contain the image base. Make image-relative relocation
|
||
|
MakeMissingRelocation(Section, s.AddressField, 4, TargetType, 2);
|
||
|
FindRelocations();
|
||
|
}
|
||
|
else if (ImageBase && !(RelocationsInSource & 0x20) && s.AddressFieldSize >= 4) {
|
||
|
// No base relocations in source. Make direct relocation
|
||
|
MakeMissingRelocation(Section, s.AddressField, 1, TargetType, 2, s.AddressFieldSize);
|
||
|
FindRelocations();
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
if ((s.Operands[OpI] & 0xF0) >= 0x10 && (s.Operands[OpI] & 0xF0) < 0x40) {
|
||
|
// Immediate operand
|
||
|
|
||
|
if (!s.ImmediateRelocation && s.ImmediateFieldSize >= 4
|
||
|
&& ImageBase && !(RelocationsInSource & 0x20)
|
||
|
&& (Opcodei == 0x3000 || Opcodei == 0x68 || (Opcodei & 0xFFF8) == 0xB8)) {
|
||
|
// instruction = MOV or PUSH, immediate operand may be an address
|
||
|
// Make a relocation if immediate value is valid address
|
||
|
MakeMissingRelocation(Section, s.ImmediateField, 1, 0, 2, s.ImmediateFieldSize);
|
||
|
FindRelocations();
|
||
|
}
|
||
|
if (s.ImmediateRelocation) {
|
||
|
// There is a reference to the offset of a data symbol
|
||
|
// Check and update relocation target
|
||
|
CheckRelocationTarget(s.ImmediateRelocation, 0, 0);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
if (((OperandType + 1) & 0xFE) == 0x0C) {
|
||
|
// Indirect jump or call. Find jump table or virtual table
|
||
|
|
||
|
// Default relocation type for jump table is direct
|
||
|
uint32 RelocationType = 1;
|
||
|
|
||
|
// Find symbol table entry for jump pointer or call pointer
|
||
|
if (s.AddressRelocation && Relocations[s.AddressRelocation].TargetOldIndex) {
|
||
|
// Look up in symbol table
|
||
|
SymNewI = Symbols.Old2NewIndex(Relocations[s.AddressRelocation].TargetOldIndex);
|
||
|
}
|
||
|
else SymNewI = 0;
|
||
|
|
||
|
if (SymNewI == 0 || Symbols[SymNewI].OldIndex == 0) {
|
||
|
// Symbol for jump table not found yet
|
||
|
if (s.Operands[OpI] & 0x2000) {
|
||
|
// There is a memory operand
|
||
|
if (s.BaseReg && (t.Regist[s.BaseReg-1] & 0xFE) == 0x18) {
|
||
|
// Memory operand has a base register which has been traced to
|
||
|
// point to a known symbol
|
||
|
SymNewI = Symbols.Old2NewIndex(t.Value[s.BaseReg-1]);
|
||
|
}
|
||
|
else if (((s.BaseReg != 0) ^ (s.IndexReg != 0)) && s.AddressFieldSize == 4 && ExeType) {
|
||
|
// Here is a jump table with an absolute address
|
||
|
SymNewI = MakeMissingRelocation(Section, s.AddressField, 1, 0x0B, 2, s.AddressFieldSize);
|
||
|
}
|
||
|
}
|
||
|
else {
|
||
|
// Jump or call to a register operand
|
||
|
// Check if the register value has been traced
|
||
|
if ((t.Regist[s.RM] & 0x1C) == 0x10) {
|
||
|
// Register contains an array element. Get symbol for this array
|
||
|
SymNewI = Symbols.Old2NewIndex(t.Value[s.RM]);
|
||
|
// Check relocation type
|
||
|
if (t.Regist[s.RM] == 0x12) {
|
||
|
// Register contains array element plus imagebase.
|
||
|
RelocationType = 4; // Array elements must have image-relative relocations
|
||
|
}
|
||
|
if (t.Regist[s.RM] == 0x13) {
|
||
|
// Register contains array element plus base address of same array
|
||
|
RelocationType = 0x10; // Array elements must have self-relative relocations
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
// Check if valid symbol for jump/call table
|
||
|
if (SymNewI && Symbols[SymNewI].OldIndex) {
|
||
|
// Jump/call table found
|
||
|
|
||
|
if ((s.Operands[OpI] & 0x2000) && !s.BaseReg && !s.IndexReg && Opcodei == 0x2704) {
|
||
|
// Simple memory operand
|
||
|
// Assign name if symbol is import table entry
|
||
|
CheckImportSymbol(SymNewI);
|
||
|
}
|
||
|
|
||
|
// Check relocation type if memory operand
|
||
|
if ((s.Operands[OpI] & 0x2000) && s.BaseReg && t.Regist[s.BaseReg-1] == 1) {
|
||
|
// Memory operand has a base register which has been traced to contain the imagebase
|
||
|
RelocationType = 4; // Array elements must have image-relative relocations
|
||
|
}
|
||
|
|
||
|
// Check symbol type
|
||
|
if ((Symbols[SymNewI].Type & 0xFF) < (OperandType & 0xFF) /*|| (Symbols[SymNewI].Type & 0xF0)*/) {
|
||
|
// No type assigned yet, or new type overrides old type
|
||
|
Symbols[SymNewI].Type = OperandType;
|
||
|
}
|
||
|
|
||
|
// Check symbol size
|
||
|
if (RelocationType == 4 && WordSize > 16) {
|
||
|
Symbols[SymNewI].Size = 4; // Image relative
|
||
|
}
|
||
|
if (RelocationType == 0x10 && WordSize > 16) {
|
||
|
Symbols[SymNewI].Size = 4; // Relative to table base
|
||
|
}
|
||
|
else {
|
||
|
Symbols[SymNewI].Size = WordSize / 8; // Direct
|
||
|
}
|
||
|
|
||
|
// Follow what the jump/call table points to
|
||
|
FollowJumpTable(SymNewI, RelocationType);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
void CDisassembler::FollowJumpTable(uint32 symi, uint32 RelType) {
|
||
|
// Check jump/call table and its targets
|
||
|
uint32 sym1, sym2, sym3 = 0; // Symbol indices
|
||
|
uint32 NextLabel; // Offset of next label
|
||
|
uint32 Pos; // Current position
|
||
|
SARelocation rel; // Relocation record for searching
|
||
|
int32 Reli; // Index to relocation
|
||
|
uint32 NewType = 0; // Type to assign to symbol
|
||
|
int32 SourceSection; // Section of relocation source
|
||
|
uint32 SourceOffset; // Offset of relocation source
|
||
|
uint32 SourceSize; // Size of relocation source
|
||
|
uint32 TargetType; // Type for relocation target
|
||
|
uint32 RefPoint = 0; // Reference point if relocationtype = 0x10
|
||
|
int32 Addend = 0; // Inline addend
|
||
|
|
||
|
// Check if sym is valid
|
||
|
if (Symbols[symi].OldIndex == 0) return;
|
||
|
|
||
|
// Get type of target
|
||
|
switch (s.OpcodeDef->Destination & 0xFF) {
|
||
|
case 0x0B: // Near indirect jump. Target type = jump destination
|
||
|
NewType = 0x82; break;
|
||
|
case 0x0C: // Near indirect call. Target type = call destination
|
||
|
NewType = 0x83; break;
|
||
|
default: // Should not occur
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
// Check symbol size
|
||
|
if ((RelType & 4) && WordSize >= 32) {
|
||
|
// Image relative relocation
|
||
|
Symbols[symi].Size = 4;
|
||
|
}
|
||
|
else if ((RelType & 0x10) && WordSize >= 32) {
|
||
|
// Relative to table base
|
||
|
Symbols[symi].Size = 4;
|
||
|
RefPoint = Symbols[symi].OldIndex; // Reference point = table base
|
||
|
}
|
||
|
else if ((RelType & 0x21) || Symbols[symi].Size == 0) {
|
||
|
// Direct near relocation
|
||
|
Symbols[symi].Size = WordSize / 8;
|
||
|
}
|
||
|
|
||
|
// Check symbol type
|
||
|
if (uint32(s.OpcodeDef->Destination & 0xFF) > (Symbols[symi].Type & 0xFF)) {
|
||
|
// No type assigned yet, or new type overrides old type
|
||
|
Symbols[symi].Type = s.OpcodeDef->Destination | 0x4000000;
|
||
|
}
|
||
|
// Make sure symbol is marked as data
|
||
|
Symbols[symi].Type |= 0x4000000;
|
||
|
|
||
|
// Check if symbol has a scope assigned
|
||
|
if (Symbols[symi].Scope == 0) Symbols[symi].Scope = 2;
|
||
|
|
||
|
// Save symbol properties
|
||
|
// (The reference to sym will become invalid when new symbols are created)
|
||
|
SourceSection = Symbols[symi].Section;
|
||
|
SourceOffset = Symbols[symi].Offset;
|
||
|
SourceSize = Symbols[symi].Size;
|
||
|
TargetType = 0x82;
|
||
|
|
||
|
// Target type = jump label
|
||
|
if ((Symbols[symi].Type & 0xFF) == 0x0C) TargetType++; // Target type = call label
|
||
|
|
||
|
// Find next label
|
||
|
sym1 = Symbols.FindByAddress(SourceSection, SourceOffset, &sym2, &sym3);
|
||
|
if (sym1 && sym3) {
|
||
|
// Assume that table ends at next label
|
||
|
NextLabel = Symbols[sym3].Offset;
|
||
|
}
|
||
|
else {
|
||
|
// No next label. End at source section end
|
||
|
NextLabel = Sections[SourceSection].InitSize;
|
||
|
}
|
||
|
|
||
|
// Loop through table of jump/call addresses
|
||
|
for (Pos = SourceOffset; Pos < NextLabel; Pos += SourceSize) {
|
||
|
|
||
|
// Search for relocation source at table entry
|
||
|
rel.Section = SourceSection;
|
||
|
rel.Offset = Pos;
|
||
|
Reli = Relocations.Exists(rel);
|
||
|
|
||
|
if (Reli > 0) {
|
||
|
// Relocation found. Check target
|
||
|
CheckRelocationTarget(Reli, TargetType, 0);
|
||
|
}
|
||
|
else {
|
||
|
// No relocation here. Make one if possible
|
||
|
|
||
|
uint32 symi = MakeMissingRelocation(rel.Section, rel.Offset, RelType, TargetType, 2, 0, RefPoint);
|
||
|
if (!symi) {
|
||
|
// Failed to make a meaningful relocation. End jump table
|
||
|
break;
|
||
|
}
|
||
|
int32 TargetSection = Symbols[symi].Section;
|
||
|
if (!TargetSection || (Sections[TargetSection].Type & 0xFF) != 1) {
|
||
|
// Target is not in code section. End jump table
|
||
|
break;
|
||
|
}
|
||
|
// Find the newly made relocation
|
||
|
Reli = Relocations.Exists(rel);
|
||
|
if (Reli <= 0) break;
|
||
|
}
|
||
|
// Relocation found. Check if valid
|
||
|
if (!(Relocations[Reli].Type & 0x37) || !Relocations[Reli].TargetOldIndex) {
|
||
|
// Wrong relocation type or invalid. Stop searching
|
||
|
break;
|
||
|
}
|
||
|
// Find relocation target
|
||
|
uint32 TargetSymI = Symbols.Old2NewIndex(Relocations[Reli].TargetOldIndex);
|
||
|
if (!TargetSymI) {
|
||
|
// Target invalid
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
// Calculate target address
|
||
|
Addend = Relocations[Reli].Addend;
|
||
|
// Check inline addend if target is section-relative and this is an object file
|
||
|
if (!ExeType && Symbols[TargetSymI].Offset == 0) {
|
||
|
|
||
|
switch (SourceSize) {
|
||
|
case 2:
|
||
|
Addend += *(int16*)(Sections[SourceSection].Start + Pos);
|
||
|
break;
|
||
|
case 4: case 8:
|
||
|
Addend += *(int32*)(Sections[SourceSection].Start + Pos);
|
||
|
break;
|
||
|
default:
|
||
|
Addend += 0;
|
||
|
}
|
||
|
if (Addend) {
|
||
|
// Make new symbol at target address
|
||
|
uint32 NewSymOffset = Addend;
|
||
|
if (Relocations[Reli].Type & 2) { // relative
|
||
|
if (RelType == 0x10) { // arbitrary reference point
|
||
|
NewSymOffset -= (Relocations[Reli].Offset - SourceOffset);
|
||
|
}
|
||
|
}
|
||
|
uint32 NewSym = Symbols.NewSymbol(Symbols[TargetSymI].Section, NewSymOffset, 2);
|
||
|
if (NewSym) TargetSymI = NewSym;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Update target symbol type
|
||
|
if ((Symbols[TargetSymI].Type & 0xFF) < NewType) {
|
||
|
Symbols[TargetSymI].Type = (Symbols[TargetSymI].Type & ~0xFF) | NewType;
|
||
|
}
|
||
|
// Extend current function to include target
|
||
|
CheckJumpTarget(TargetSymI);
|
||
|
|
||
|
// Update NextLabel in case new target is between Pos and NextLabel
|
||
|
if (Symbols[TargetSymI].Section == SourceSection && Symbols[TargetSymI].Offset > Pos && Symbols[TargetSymI].Offset < NextLabel) {
|
||
|
NextLabel = Symbols[TargetSymI].Offset;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (Pos < NextLabel) {
|
||
|
// There is no label after jump table. Make one with zero scope
|
||
|
SASymbol SymAfter;
|
||
|
SymAfter.Reset();
|
||
|
SymAfter.Section = SourceSection;
|
||
|
SymAfter.Offset = Pos;
|
||
|
SymAfter.Type = (Sections[SourceSection].Type & 0xFF) == 1 ? 0x82 : 0;
|
||
|
Symbols.NewSymbol(SymAfter);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
uint32 CDisassembler::MakeMissingRelocation(int32 Section, uint32 Offset, uint32 RelType, uint32 TargetType, uint32 TargetScope, uint32 SourceSize, uint32 RefPoint) {
|
||
|
// Make a relocation and its target symbol from inline address
|
||
|
/* This function is used for executable files that have already been
|
||
|
relocated for making the relocation information that has been
|
||
|
lost as well as the symbol record that the relocation should
|
||
|
point to.
|
||
|
Parameters:
|
||
|
Section Section of relocation source
|
||
|
Offset Offset of relocation source
|
||
|
RelType Relocation type: 1 = direct, 2 = self relative, 4 = image relative, 0x10 = relative to reference point
|
||
|
TargetType Symbol type for target
|
||
|
TargetScope Scope for target symbol
|
||
|
SourceSize Size of source field (0 = default for relocation type and WordSize)
|
||
|
RefPoint Reference point if RelType = 0x10 (symbol old index)
|
||
|
|
||
|
The return value is a symbol new index for the target, or zero if failure
|
||
|
|
||
|
The size of the relocation source is implied from RelType
|
||
|
A symbol record for the target will be made if none exists.
|
||
|
The scope of the target symbol will be file local (2)
|
||
|
*/
|
||
|
|
||
|
SARelocation Rel; // Temporary relocation record
|
||
|
SASymbol Sym; // Temporary symbol record for target
|
||
|
Sym.Reset();
|
||
|
int32 irel; // Relocation index
|
||
|
uint32 isym = 0; // Symbol new index
|
||
|
int64 InlineA; // Inline address or displacement
|
||
|
int64 TargetAbsAddr; // Absolute address of target
|
||
|
|
||
|
// Check if Section valid
|
||
|
if (Section <= 0 || (uint32)Section >= Sections.GetNumEntries() || Offset >= Sections[Section].InitSize || !Sections[Section].Start) {
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
// Check if a relocation would be missing
|
||
|
if (RelType & 1) {
|
||
|
// Direct relocation
|
||
|
if (RelocationsInSource & 0x20) return 0; // Source file has base relocations. There would be a relocation here if needed
|
||
|
}
|
||
|
else if (RelType & 4) {
|
||
|
// Image relative
|
||
|
if (!ExeType) return 0; // Object file. There would be a relocation here if needed
|
||
|
}
|
||
|
|
||
|
// Check if a relocation already exists
|
||
|
Rel.Section = Section;
|
||
|
Rel.Offset = Offset;
|
||
|
irel = Relocations.Exists(Rel);
|
||
|
if (irel > 0) return 0; // Relocation exists. Don't do anything
|
||
|
|
||
|
if (SourceSize == 0) {
|
||
|
// Source size not specified. Get default source size
|
||
|
if ((TargetType & 0xFF) == 0x81) {
|
||
|
// Short jump
|
||
|
SourceSize = 1;
|
||
|
}
|
||
|
else if (RelType & 1) {
|
||
|
// Direct relocation. Size depends on word size
|
||
|
SourceSize = WordSize / 8;
|
||
|
}
|
||
|
else if (RelType & 0x12) {
|
||
|
// Self relative or relative to table base
|
||
|
SourceSize = (WordSize == 16) ? 2 : 4;
|
||
|
}
|
||
|
else if (RelType & 4 && WordSize > 16) {
|
||
|
// Image relative
|
||
|
SourceSize = 4;
|
||
|
}
|
||
|
else {
|
||
|
// Other value. Ignore
|
||
|
return 0;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Get inline address or displacement from source address
|
||
|
if (SourceSize == 8) {
|
||
|
InlineA = *(int64*)(Sections[Section].Start + Offset);
|
||
|
}
|
||
|
else if (SourceSize == 4) {
|
||
|
InlineA = *(int32*)(Sections[Section].Start + Offset);
|
||
|
}
|
||
|
else if (SourceSize == 2) {
|
||
|
InlineA = *(int16*)(Sections[Section].Start + Offset);
|
||
|
}
|
||
|
else { // 1
|
||
|
InlineA = *(int8*)(Sections[Section].Start + Offset);
|
||
|
}
|
||
|
|
||
|
// Get absolute virtual address of target
|
||
|
if (RelType & 1) {
|
||
|
// Direct address
|
||
|
TargetAbsAddr = InlineA;
|
||
|
}
|
||
|
else if (RelType & 2) {
|
||
|
// Self relative. Translate self-relative to absolute address
|
||
|
TargetAbsAddr = InlineA + ImageBase + SectionAddress + IEnd;
|
||
|
}
|
||
|
else if (RelType & 0x10) {
|
||
|
// Relative to reference point. Translate relative to absolute address
|
||
|
uint32 RefSym = Symbols.Old2NewIndex(RefPoint);
|
||
|
TargetAbsAddr = InlineA + Symbols[RefSym].Offset + Sections[Symbols[RefSym].Section].SectionAddress;
|
||
|
}
|
||
|
else {
|
||
|
// Image relative
|
||
|
TargetAbsAddr = InlineA + ImageBase;
|
||
|
}
|
||
|
|
||
|
if (ExeType) {
|
||
|
// Executable file
|
||
|
// Translate to section:offset address
|
||
|
if (TranslateAbsAddress(TargetAbsAddr, Sym.Section, Sym.Offset)) {
|
||
|
|
||
|
// Make a symbol for this address if none exists
|
||
|
Sym.Scope = TargetScope;
|
||
|
Sym.Type = TargetType;
|
||
|
isym = Symbols.NewSymbol(Sym);
|
||
|
}
|
||
|
else if (TargetAbsAddr == ImageBase && TargetAbsAddr) {
|
||
|
// Reference to image base (nonzero)
|
||
|
// Make a symbol for image base if none exists
|
||
|
Sym.Scope = 0x20;
|
||
|
Sym.Type = 0;
|
||
|
isym = Symbols.NewSymbol(Sym);
|
||
|
if (isym && Symbols[isym].Name == 0) {
|
||
|
Symbols.AssignName(isym, "__ImageBase");
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
else {
|
||
|
// Object file
|
||
|
Sym.Section = Section;
|
||
|
Sym.Offset = (uint32)TargetAbsAddr - SectionAddress;
|
||
|
|
||
|
// Make a symbol for this address if none exists
|
||
|
Sym.Scope = TargetScope;
|
||
|
Sym.Type = TargetType;
|
||
|
isym = Symbols.NewSymbol(Sym);
|
||
|
}
|
||
|
|
||
|
if ((RelType & 2) && (TargetType & 0xF0) == 0x80 && Sym.Section == Section && CodeMode == 1) {
|
||
|
// Relocation not needed for relative jump/call within same section
|
||
|
return isym;
|
||
|
}
|
||
|
|
||
|
if (isym) {
|
||
|
// Relocation addend
|
||
|
int32 Addend = -(int32)InlineA;
|
||
|
if (RelType & 2) {
|
||
|
// Correct self-relative record for bias
|
||
|
if (s.MFlags & 0x100) {
|
||
|
// rip-relative address
|
||
|
Addend -= IEnd - s.AddressField;
|
||
|
}
|
||
|
else {
|
||
|
// self-relative jump etc.
|
||
|
Addend -= SourceSize;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Make a relocation record
|
||
|
AddRelocation (Section, Offset, Addend, RelType, SourceSize, Symbols[isym].OldIndex, RefPoint);
|
||
|
|
||
|
// Update s.AddressRelocation and s.ImmediateRelocation
|
||
|
if (CodeMode & 3) {
|
||
|
FindRelocations();
|
||
|
|
||
|
// Remove warning for absolute address
|
||
|
s.Warnings1 &= ~0x8000;
|
||
|
}
|
||
|
}
|
||
|
return isym;
|
||
|
}
|
||
|
|
||
|
|
||
|
void CDisassembler::CheckImportSymbol(uint32 symi) {
|
||
|
// Check for indirect jump to import table entry
|
||
|
|
||
|
if (Symbols[symi].DLLName) {
|
||
|
// Instruction is an indirect jump to symbol table entry
|
||
|
// Find label at current instruction
|
||
|
uint32 sym2 = Symbols.FindByAddress(Section, IBegin);
|
||
|
if (sym2 && Symbols[sym2].Name == 0) {
|
||
|
// Label at current instruction has no name
|
||
|
// Give current instruction the import name without "_imp" prefix
|
||
|
const char * ImpName = Symbols.GetName(symi);
|
||
|
if (strncmp(ImpName, Symbols.ImportTablePrefix, (uint32)strlen(Symbols.ImportTablePrefix)) == 0) {
|
||
|
Symbols.AssignName(sym2, ImpName + (uint32)strlen(Symbols.ImportTablePrefix));
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void CDisassembler::MarkCodeAsDubious() {
|
||
|
// Remember that this may be data in a code segment
|
||
|
uint32 sym1, sym2 = 0, sym3 = 0; // Preceding and succeding symbols
|
||
|
|
||
|
// Check likelihood that this is data rather than code
|
||
|
if (((s.Errors & 0x4000) && ((s.Warnings1 & 0x10000000) || CountErrors > 1))
|
||
|
|| CountErrors > 5) {
|
||
|
// There are more than 5 errors, or consecutive zeroes and at
|
||
|
// least one more error or inaccessible code.
|
||
|
// Consider this sufficient evidence that this is very unlikely
|
||
|
// to be code. Show it as data only
|
||
|
CodeMode = 4;
|
||
|
}
|
||
|
if (CodeMode < 4) {
|
||
|
// This may be code containing errors or interpreted out of phase.
|
||
|
// Set CodeMode to dubious so that it will be shown as both code and data
|
||
|
CodeMode = 2;
|
||
|
}
|
||
|
|
||
|
if (Pass & 0x0F) {
|
||
|
// Pass 1. Mark preceding label as dubious
|
||
|
|
||
|
// Check nearest preceding label
|
||
|
if (LabelBegin == 0) {
|
||
|
// There is no preceding label. Make one
|
||
|
Symbols.NewSymbol(Section, IBegin, 1);
|
||
|
LabelBegin = 0;
|
||
|
FindLabels();
|
||
|
}
|
||
|
|
||
|
// Find symbol index for nearest preceding label
|
||
|
sym1 = Symbols.FindByAddress(Section, LabelBegin, &sym2, &sym3);
|
||
|
|
||
|
if (sym1 && sym2) {
|
||
|
// Mark symbol as dubious or data
|
||
|
Symbols[sym2].Type = (Symbols[sym2].Type & ~0xF000000) | (CodeMode << 24);
|
||
|
}
|
||
|
|
||
|
// Request repetition of pass 1
|
||
|
Pass |= 0x100;
|
||
|
|
||
|
/* Skip to next label.
|
||
|
This is removed because we want to accumulate errors as evidence for
|
||
|
determined whether this is code or data
|
||
|
// Is there a label after this?
|
||
|
if (sym3) {
|
||
|
// Skip to next label
|
||
|
if (Symbols[sym3].Offset > IEnd) {
|
||
|
IBegin = IEnd = Symbols[sym3].Offset;
|
||
|
}
|
||
|
}
|
||
|
else {
|
||
|
// No next label. Skip to section end
|
||
|
IBegin = IEnd = SectionEnd;
|
||
|
}
|
||
|
*/
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
int CDisassembler::NextInstruction1() {
|
||
|
// Go to next instruction or data item. Return 0 if none. Pass 1
|
||
|
IBegin = IEnd;
|
||
|
|
||
|
// Reset everything in s field
|
||
|
s.Reset();
|
||
|
|
||
|
// Return if there are more instructions
|
||
|
return (IBegin < SectionEnd);
|
||
|
}
|
||
|
|
||
|
int CDisassembler::NextInstruction2() {
|
||
|
// Go to next instruction or data item. Return 0 if none. Pass 2
|
||
|
IBegin = IEnd;
|
||
|
|
||
|
// Reset everything in s field
|
||
|
s.Reset();
|
||
|
|
||
|
// Return if there are more instructions
|
||
|
return (IBegin < FunctionEnd && IBegin < LabelEnd && IBegin < SectionEnd);
|
||
|
}
|
||
|
|
||
|
void CDisassembler::ParseInstruction() {
|
||
|
// Parse one opcode
|
||
|
FlagPrevious = 0; // Reset flag from previous instruction
|
||
|
|
||
|
s.OpcodeStart1 = IBegin; // Index to start of instruction
|
||
|
|
||
|
// Scan prefixes first
|
||
|
ScanPrefixes();
|
||
|
|
||
|
// Find opcode map entry
|
||
|
FindMapEntry(); // Find entry in opcode maps
|
||
|
|
||
|
// Find operands
|
||
|
FindOperands(); // Interpret mod/reg/rm and SIB bytes and find operands
|
||
|
|
||
|
// Determine the types of each operand
|
||
|
FindOperandTypes();
|
||
|
|
||
|
if (s.Prefixes[3] == 0x62) {
|
||
|
if (s.Prefixes[6] & 0x20) { // EVEX
|
||
|
FindBroadcast(); // Find broadcast and offet multiplier for EVEX code
|
||
|
}
|
||
|
else { // MVEX
|
||
|
SwizTableLookup(); // Find swizzle table record if MVEX prefix
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Find any relocation sources in this instruction
|
||
|
FindRelocations();
|
||
|
|
||
|
// Find any reasons for warnings
|
||
|
FindWarnings();
|
||
|
|
||
|
// Find any errors
|
||
|
FindErrors();
|
||
|
|
||
|
if (!s.Errors && CodeMode == 1) {
|
||
|
// Find instruction set
|
||
|
FindInstructionSet();
|
||
|
|
||
|
// Update symbol types for operands of this instruction
|
||
|
UpdateSymbols();
|
||
|
|
||
|
// Trace register values
|
||
|
UpdateTracer();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
void CDisassembler::ScanPrefixes() {
|
||
|
// Scan prefixes
|
||
|
uint32 i; // Index to current byte
|
||
|
uint8 Byte; // Current byte of code
|
||
|
for (i = IBegin; i < SectionEnd; i++) {
|
||
|
|
||
|
// Read code byte
|
||
|
Byte = Buffer[i];
|
||
|
|
||
|
// Check if Byte is a prefix
|
||
|
if (WordSize == 64 && (Byte & 0xF0) == 0x40) {
|
||
|
|
||
|
// This is a REX prefix
|
||
|
if (Byte & 0x08) {
|
||
|
// REX.W prefix
|
||
|
StorePrefix(4, 0x48); // REX.W also in category operand size
|
||
|
}
|
||
|
StorePrefix(7, Byte); // Store in category REX
|
||
|
}
|
||
|
else if (i+1 < SectionEnd &&
|
||
|
((((Byte & 0xFE) == 0xC4 || Byte == 0x62) && (WordSize == 64 || (Buffer[i+1] >= 0xC0)))
|
||
|
|| (Byte == 0x8F && (Buffer[i+1] & 0x38)))) {
|
||
|
// This is a VEX, EVEX, MVEX or XOP prefix
|
||
|
|
||
|
// Check for invalid prefixes before this
|
||
|
if (s.Prefixes[5] | s.Prefixes[7]) s.Warnings1 |= 0x800;
|
||
|
|
||
|
// Get equivalent prefixes
|
||
|
uint8 prefix3 = Byte; // Repeat prefix (F2, F3) or VEX prefix (C4, C5, 62)
|
||
|
uint8 prefix4; // 66, 48 Operand size prefix
|
||
|
uint8 prefix5; // 66, F2, F3 operand type prefixes
|
||
|
uint8 prefix6; // VEX.mmmmm and VEX.L
|
||
|
uint8 prefix7; // equivalent to REX prefix
|
||
|
uint8 vvvv; // vvvv register operand
|
||
|
if (Byte == 0xC5) {
|
||
|
// 2-bytes VEX prefix
|
||
|
if (i+2 >= SectionEnd) {
|
||
|
IEnd = i+2;
|
||
|
s.Errors |= 0x10; return; // End of buffer reached
|
||
|
}
|
||
|
Byte = Buffer[++i]; // Second byte
|
||
|
prefix5 = Byte & 3; // pp bits
|
||
|
prefix6 = (Byte << 3) & 0x20; // L bit
|
||
|
prefix6 |= 1; // mmmmm bits = 1 for 0F map
|
||
|
vvvv = (~Byte >> 3) & 0x0F; // vvvv operand
|
||
|
prefix7 = 0x10; // Indicate 2-bytes VEX prefix
|
||
|
prefix7 |= (~Byte >> 5) & 4; // R bit
|
||
|
}
|
||
|
else {
|
||
|
// 3 or 4-bytes VEX/EVEX/MVEX prefix or XOP prefix
|
||
|
if (i+3+(Byte==0x62) >= SectionEnd) {
|
||
|
IEnd = i+3+(Byte==0x62);
|
||
|
s.Errors |= 0x10; return; // End of buffer reached
|
||
|
}
|
||
|
prefix7 = (Byte == 0x8F) ? 0x80 : 0x20;// Indicate 3/4-bytes VEX prefix or XOP prefix
|
||
|
Byte = Buffer[++i]; // Second byte
|
||
|
prefix6 = Byte & 0x1F; // mmmmm bits
|
||
|
prefix7 |= (~Byte >> 5) & 7; // R,X,B bits
|
||
|
Byte = Buffer[++i]; // Third byte
|
||
|
prefix5 = Byte & 3; // pp bits
|
||
|
prefix6 |= (Byte << 3) & 0x20; // VEX: L bit, MVEX: 0, EVEX: 1
|
||
|
vvvv = (~Byte >> 3) & 0x0F; // vvvv operand
|
||
|
prefix7 |= (Byte >> 4) & 8; // W bit
|
||
|
if (prefix3 == 0x62) {
|
||
|
// 4-bytes EVEX or MVEX prefix
|
||
|
prefix6 |= 0x40; // Indicates EVEX or MVEX prefix, bit 5 is 0 for MVEX, 1 for EVEX
|
||
|
Byte = Buffer[++i]; // Fourth byte
|
||
|
s.Kreg = Byte & 0x07; // kkk mask register
|
||
|
vvvv |= (~Byte & 8) << 1; // extra v bit
|
||
|
s.Esss = Byte >> 4; // EVEX: zLLb, MVEX: Esss bits
|
||
|
}
|
||
|
}
|
||
|
StorePrefix(3, prefix3); // VEX prefix
|
||
|
// Get operand size prefix
|
||
|
prefix4 = (prefix5 == 1) ? 0x66 : 0;
|
||
|
if (prefix7 & 8) prefix4 = 0x48;
|
||
|
StorePrefix(4, prefix4); // Operand size prefix
|
||
|
// Translate operand type prefix values
|
||
|
static const uint8 PrefixValues[4] = {0, 0x66, 0xF3, 0xF2};
|
||
|
prefix5 = PrefixValues[prefix5];
|
||
|
StorePrefix(5, prefix5); // Operand type prefix
|
||
|
StorePrefix(6, prefix6); // VEX mmmmm,L
|
||
|
StorePrefix(7, prefix7); // REX prefix equivalent
|
||
|
s.Vreg = vvvv; // Store vvvv operand
|
||
|
// Next byte cannot be a prefix. Stop searching for prefixes
|
||
|
s.OpcodeStart1 = i + 1;
|
||
|
return;
|
||
|
}
|
||
|
else if (OpcodeMap0[Byte].InstructionFormat & 0x8000) {
|
||
|
|
||
|
// This is a prefix (other than REX/VEX)
|
||
|
switch (Byte) {
|
||
|
case 0x26: case 0x2E: case 0x36: case 0x3E: case 0x64: case 0x65:
|
||
|
// Segment prefix
|
||
|
StorePrefix(0, Byte); // Store prefix
|
||
|
if (Byte == 0x64) MasmOptions |= 2; // Remember FS used
|
||
|
if (Byte == 0x65) MasmOptions |= 4; // Remember GS used
|
||
|
break;
|
||
|
|
||
|
case 0x67:
|
||
|
// Address size prefix
|
||
|
StorePrefix(1, Byte); break;
|
||
|
|
||
|
case 0xF0:
|
||
|
// Lock prefix
|
||
|
StorePrefix(2, Byte); break;
|
||
|
|
||
|
case 0xF2: case 0xF3:
|
||
|
// Repeat prefix
|
||
|
StorePrefix(3, Byte); // Both in category repeat and operand type
|
||
|
StorePrefix(5, Byte); break;
|
||
|
|
||
|
case 0x66:
|
||
|
// Operand size
|
||
|
StorePrefix(4, Byte); // Both in category operand size and operand type
|
||
|
StorePrefix(5, Byte); break;
|
||
|
|
||
|
default:
|
||
|
err.submit(9000);
|
||
|
}
|
||
|
}
|
||
|
else {
|
||
|
// This is not a prefix
|
||
|
s.OpcodeStart1 = i;
|
||
|
return;
|
||
|
}
|
||
|
}
|
||
|
// Error: end of block reached before end of prefixes
|
||
|
IEnd = i;
|
||
|
s.Errors |= 0x10;
|
||
|
}
|
||
|
|
||
|
|
||
|
void CDisassembler::StorePrefix(uint32 Category, uint8 Byte) {
|
||
|
// Store prefix according to category
|
||
|
if (Category > 7) {err.submit(9000); return;} // Out of range
|
||
|
|
||
|
// Check if we already have a prefix in this category
|
||
|
if (s.Prefixes[Category]) {
|
||
|
// We already have a prefix in this category
|
||
|
if (s.Prefixes[Category] != Byte || Category == 7) {
|
||
|
// Conflicting prefixes in this category
|
||
|
s.Conflicts[Category]++;
|
||
|
}
|
||
|
else {
|
||
|
// Same prefix occurs more than once
|
||
|
s.Warnings1 |= 0x100;
|
||
|
}
|
||
|
}
|
||
|
// Check if REX prefix before this
|
||
|
if (s.Prefixes[7]) s.Errors |= 0x20;
|
||
|
|
||
|
// Save prefix in category
|
||
|
s.Prefixes[Category] = Byte;
|
||
|
}
|
||
|
|
||
|
|
||
|
void CDisassembler::FindMapEntry() {
|
||
|
// Find entry in opcode maps
|
||
|
uint32 i = s.OpcodeStart1; // Index to current byte
|
||
|
uint16 Link; // Link to another map
|
||
|
uint8 Byte = Buffer[i]; // Current byte of code or index into map
|
||
|
uint32 MapNumber = 0; // Map number in opcodes.cpp
|
||
|
uint32 StartPage; // Index to start page in opcode map
|
||
|
uint32 MapNumber0 = 0; // Fallback start page if no map entry found in StartPage
|
||
|
SOpcodeDef const * MapEntry; // Point to current opcode map entry
|
||
|
|
||
|
// Get start page from VEX.mmmm or XOP.mmmm bits if any
|
||
|
switch (s.Prefixes[3]) {
|
||
|
default: // no multibyte prefix
|
||
|
StartPage = 0;
|
||
|
MapEntry = OpcodeTables[StartPage] + Byte;
|
||
|
break;
|
||
|
case 0xC4: case 0xC5: case 0x62: // 2-, 3-, or 4-bytes VEX prefix
|
||
|
StartPage = s.Prefixes[6] & 0x0F; // 4 mmmm bits or 0 if no VEX or XOP prefix
|
||
|
if (StartPage >= NumOpcodeStartPageVEX) {
|
||
|
s.Errors |= 0x10000; StartPage = 0; // mmmm bits out of range
|
||
|
}
|
||
|
MapNumber = OpcodeStartPageVEX[StartPage];
|
||
|
if (StartPage == 1) MapNumber0 = 1;
|
||
|
if (StartPage == 2 && s.Prefixes[3] == 0x62) {
|
||
|
if ((s.Prefixes[5] & 0xFE) == 0xF2) { // shortcut for EVEX F2 0F 38 and EVEX F3 0F 38
|
||
|
StartPage = 8 + (s.Prefixes[5] & 1);
|
||
|
MapNumber0 = MapNumber;
|
||
|
MapNumber = OpcodeStartPageVEX[StartPage];
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Get entry [Byte] in map
|
||
|
MapEntry = OpcodeTables[MapNumber] + Byte;
|
||
|
|
||
|
// There are two entries for mm = 1: OpcodeMap1 for legacy code and OpcodeMapB1 for VEX-only code.
|
||
|
// There are two entries for mm = 2: OpcodeMap2 for legacy code and OpcodeMapB2 for EVEX-only code with F3 prefix.
|
||
|
// We don't want to have the same code in two different maps because this may cause errors if a code
|
||
|
// is updated only in one of the maps.
|
||
|
// Search the shortcut map first, then the default map
|
||
|
if ((MapEntry->Name == 0 && MapEntry->TableLink == 0) || Byte >= OpcodeTableLength[MapNumber]) {
|
||
|
// not found here, try in default map
|
||
|
MapNumber = MapNumber0;
|
||
|
MapEntry = OpcodeTables[MapNumber] + Byte;
|
||
|
}
|
||
|
if (MapNumber == 0) s.Errors |= 0x10000; // no map found
|
||
|
break;
|
||
|
case 0x8F: // XOP prefix
|
||
|
StartPage = (s.Prefixes[6] & 0x1F) - 8; // 4 mmmm bits or 0 if no VEX or XOP prefix
|
||
|
if (StartPage >= NumOpcodeStartPageXOP) {
|
||
|
s.Errors |= 0x10000; StartPage = 0; // mmmm bits out of range
|
||
|
}
|
||
|
MapEntry = OpcodeStartPageXOP[StartPage] + Byte;// Get entry [Byte] in map
|
||
|
}
|
||
|
|
||
|
// Save previous opcode and options
|
||
|
*(uint32*)&PreviousOpcodei = *(uint32*)&Opcodei;
|
||
|
*(uint32*)&Opcodei = 0;
|
||
|
|
||
|
// Loop through map tree (exit loop when Link == 0)
|
||
|
while (1) {
|
||
|
|
||
|
// Check if MapEntry has a link to another map
|
||
|
Link = MapEntry->TableLink;
|
||
|
|
||
|
switch (Link) {
|
||
|
case 0: // No link
|
||
|
// Final map entry found
|
||
|
s.OpcodeStart2 = i;
|
||
|
s.OpcodeDef = MapEntry;
|
||
|
|
||
|
// Save opcode and options
|
||
|
Opcodei = (MapNumber << 8) | Byte;
|
||
|
OpcodeOptions = MapEntry->Options;
|
||
|
|
||
|
// Return success
|
||
|
return;
|
||
|
|
||
|
case 1: // Use following byte as index into next table
|
||
|
if (i >= SectionEnd) {
|
||
|
// Instruction extends beyond end of block
|
||
|
IEnd = i; s.Errors |= 0x10;
|
||
|
s.OpcodeStart2 = i;
|
||
|
return;
|
||
|
}
|
||
|
Byte = Buffer[++i]; // Get next byte of code as index
|
||
|
break;
|
||
|
|
||
|
case 2: // Use reg field of mod/reg/rm byte as index into next table
|
||
|
Byte = (Buffer[i+1] >> 3) & 7; // Read reg bits
|
||
|
break;
|
||
|
|
||
|
case 3: // Use mod < 3 vs. mod == 3 as index into next table
|
||
|
Byte = (Buffer[i+1] & 0xC0) == 0xC0; // 1 if mod == 3
|
||
|
break;
|
||
|
|
||
|
case 4: // Use mod and reg fields of mod/reg/rm byte as index into next table,
|
||
|
// first 8 entries indexed by reg for mod < 3, next 8 entries indexed by reg for mod = 3.
|
||
|
Byte = (Buffer[i+1] >> 3) & 7; // Read reg bits
|
||
|
if ((Buffer[i+1] & 0xC0) == 0xC0) Byte += 8; // Add 8 if mod == 3
|
||
|
break;
|
||
|
|
||
|
case 5: // Use rm bits of mod/reg/rm byte as index into next table
|
||
|
Byte = Buffer[i+1] & 7; // Read r/m bits
|
||
|
break;
|
||
|
|
||
|
case 6: // Use immediate byte after any other operands as index into next table
|
||
|
s.OpcodeStart2 = i;
|
||
|
s.OpcodeDef = MapEntry;
|
||
|
FindOperands(); // Find size of all operand fields and end of instruction
|
||
|
Byte = Buffer[IEnd - 1]; // Last byte of instruction
|
||
|
break;
|
||
|
|
||
|
case 7: // Use mode as index into next table (16, 32, 64 bits)
|
||
|
switch (WordSize) {
|
||
|
case 16:
|
||
|
Byte = 0; break;
|
||
|
case 32: default:
|
||
|
Byte = 1; break;
|
||
|
case 64:
|
||
|
Byte = 2;
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
case 8: // Use operand size as index into next table (16, 32, 64 bits)
|
||
|
switch (WordSize) {
|
||
|
case 64:
|
||
|
if (s.Prefixes[4] == 0x48) { // REX.W prefix = 64 bit
|
||
|
Byte = 2; break;
|
||
|
}
|
||
|
// Else continue in case 32:
|
||
|
case 32: default:
|
||
|
Byte = (s.Prefixes[4] == 0x66) ? 0 : 1; break;
|
||
|
case 16:
|
||
|
Byte = (s.Prefixes[4] == 0x66) ? 1 : 0; break;
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
case 9: // Use operand type prefixes as index into next table (none, 66, F2, F3)
|
||
|
switch (s.Prefixes[5]) {
|
||
|
case 0: default:
|
||
|
Byte = 0; break;
|
||
|
case 0x66:
|
||
|
Byte = 1;
|
||
|
if (s.Prefixes[3] == 0xF2) Byte = 2; // F2/F3 take precedence over 66 in (tzcnt instruction)
|
||
|
else if (s.Prefixes[3] == 0xF3) Byte = 3;
|
||
|
break;
|
||
|
case 0xF2:
|
||
|
Byte = 2; break;
|
||
|
case 0xF3:
|
||
|
Byte = 3; break;
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
case 0xA: // Use address size as index into next table (16, 32, 64 bits)
|
||
|
switch (WordSize) {
|
||
|
case 64:
|
||
|
Byte = (s.Prefixes[1] == 0x67) ? 1 : 2; break;
|
||
|
case 32: default:
|
||
|
Byte = (s.Prefixes[1] == 0x67) ? 0 : 1; break;
|
||
|
case 16:
|
||
|
Byte = (s.Prefixes[1] == 0x67) ? 1 : 0; break;
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
case 0x0B: // Use VEX prefix and VEX.L bits as index into next table
|
||
|
// 0: VEX absent, 1: VEX.L=0, 2: VEX.L=1, 3:MVEX or EVEX.LL=2, 4: EVEX.LL=3
|
||
|
// (VEX absent, VEX.L=0, VEX.L=1)
|
||
|
if ((s.Prefixes[7] & 0xB0) == 0) {
|
||
|
Byte = 0; // VEX absent
|
||
|
}
|
||
|
else if ((s.Prefixes[6] & 0x60) == 0x60) { // EVEX
|
||
|
Byte = ((s.Esss >> 1) & 3) + 1; // EVEX.LL bits
|
||
|
}
|
||
|
else if ((s.Prefixes[6] & 0x60) == 0x40) { // MVEX
|
||
|
Byte = 3;
|
||
|
}
|
||
|
else { // VEX
|
||
|
Byte = 1 + (s.Prefixes[6] >> 5 & 1); // 1 + VEX.L
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
case 0x0C: // Use VEX.W bit as index into next table
|
||
|
Byte = (s.Prefixes[7] & 0x08) >> 3;
|
||
|
break;
|
||
|
|
||
|
case 0x0D: // Use vector size by VEX.L bit and EVEX/MVEX as index into next table
|
||
|
// 0: VEX.L=0, 1: VEX.L=1, 2:MVEX or EVEX.LL=2, 3: EVEX.LL=3
|
||
|
Byte = (s.Prefixes[6] >> 5) & 1; // VEX.L indicates xmm or ymm
|
||
|
if (s.Prefixes[3] == 0x62) {
|
||
|
if (s.Prefixes[6] & 0x20) {
|
||
|
// EVEX. Use LL bits
|
||
|
Byte = (s.Esss >> 1) & 3;
|
||
|
}
|
||
|
else {
|
||
|
// MVEX. Always 512 bits
|
||
|
Byte = 2;
|
||
|
}
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
case 0x0E: // Use VEX type as index into next table: 0 = 2 or 3 bytes VEX, 1 = 4 bytes EVEX
|
||
|
Byte = (s.Prefixes[3] == 0x62); // EVEX
|
||
|
break;
|
||
|
|
||
|
case 0x0F: // Use MVEX.E bit as index into next table
|
||
|
Byte = (s.Prefixes[3] == 0x62 && (s.Esss & 8)); // MVEX.E bit
|
||
|
break;
|
||
|
|
||
|
case 0x10: // Use assembly language dialect as index into next table
|
||
|
Byte = Syntax;
|
||
|
break;
|
||
|
|
||
|
case 0x11: // Use VEX prefix type as index into next table. (0: none, 1: VEX prefix, 2: EVEX prefix, 3: MVEX prefix)
|
||
|
if ((s.Prefixes[3] & ~1) == 0xC4) Byte = 1; // 2 or 3-bytes VEX prefix
|
||
|
else if (s.Prefixes[3] == 0x62) { // EVEX or MVEX
|
||
|
if (s.Prefixes[6] & 0x20) Byte = 2; // EVEX
|
||
|
else Byte = 3; // MVEX
|
||
|
}
|
||
|
else Byte = 0; // no VEX
|
||
|
break;
|
||
|
|
||
|
default: // Internal error in map tree
|
||
|
err.submit(9007, MapNumber);
|
||
|
s.OpcodeStart2 = i;
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
// Get next map from branched tree of maps
|
||
|
MapNumber = MapEntry->InstructionSet;
|
||
|
if (MapNumber >= NumOpcodeTables1 || OpcodeTableLength[MapNumber] == 0) {
|
||
|
err.submit(9007, MapNumber); return; // Map number out of range
|
||
|
}
|
||
|
|
||
|
// Use Byte as index into new map. Check if within range
|
||
|
if (Byte >= OpcodeTableLength[MapNumber]) {
|
||
|
// Points outside map. Get last entry in map containing default
|
||
|
Byte = OpcodeTableLength[MapNumber] - 1;
|
||
|
}
|
||
|
// Point to entry [Byte] in new map
|
||
|
MapEntry = OpcodeTables[MapNumber] + Byte;
|
||
|
if (MapEntry == 0) {
|
||
|
err.submit(9007, MapNumber); return; // Map missing
|
||
|
}
|
||
|
|
||
|
} // Loop end. Go to next
|
||
|
}
|
||
|
|
||
|
|
||
|
void CDisassembler::FindOperands() {
|
||
|
// Interpret mod/reg/rm and SIB bytes and find operands
|
||
|
s.MFlags = 0; // Memory operand flags:
|
||
|
// 1 = has memory operand,
|
||
|
// 2 = has mod/reg/rm byte,
|
||
|
// 4 = has SIB byte,
|
||
|
// 8 = has DREX byte (AMD SSE5 instructions never implemented),
|
||
|
// 0x10 = is rip-relative
|
||
|
uint8 ModRegRM; // mod/reg/rm byte
|
||
|
uint8 SIB; // SIB byte
|
||
|
|
||
|
// Get address size
|
||
|
if (WordSize == 64) s.AddressSize = (s.Prefixes[1] == 0x67) ? 32 : 64;
|
||
|
else s.AddressSize = (WordSize == 16) ^ (s.Prefixes[1] == 0x67) ? 16 : 32;
|
||
|
|
||
|
s.AddressFieldSize = s.ImmediateFieldSize = 0;// Initialize
|
||
|
|
||
|
// Position of next element in opcode
|
||
|
s.AddressField = s.OpcodeStart2 + 1;
|
||
|
|
||
|
// Check if there is a mod/reg/rm byte
|
||
|
if (s.OpcodeDef->InstructionFormat & 0x10) {
|
||
|
|
||
|
// There is a mod/reg/rm byte
|
||
|
s.MFlags |= 2;
|
||
|
|
||
|
if (s.OpcodeStart2 + 1 >= FunctionEnd) {
|
||
|
CheckForMisplacedLabel();
|
||
|
}
|
||
|
|
||
|
// Read mod/reg/rm byte
|
||
|
ModRegRM = Buffer[s.AddressField++];
|
||
|
s.Mod = ModRegRM >> 6; // mod = bit 6-7
|
||
|
s.Reg = (ModRegRM >> 3) & 7; // reg = bit 3-5
|
||
|
s.RM = ModRegRM & 7; // RM = bit 0-2
|
||
|
|
||
|
// Check if there is a SIB byte
|
||
|
if (s.AddressSize > 16 && s.Mod != 3 && s.RM == 4) {
|
||
|
// There is a SIB byte
|
||
|
s.MFlags |= 4; // Remember we have a SIB byte
|
||
|
SIB = Buffer[s.AddressField++]; // Read SIB byte
|
||
|
// Get scale, index, base
|
||
|
s.Scale = SIB >> 6; // Scale = bit 6-7
|
||
|
s.IndexReg = (SIB >> 3) & 7; // Index = bit 3-5
|
||
|
s.BaseReg = SIB & 7; // Base = bit 0-2
|
||
|
}
|
||
|
|
||
|
// Check if there is a DREX byte (AMD SSE5 instructions never implemented):
|
||
|
if ((s.OpcodeDef->InstructionFormat & 0x1E) == 0x14) {
|
||
|
s.MFlags |= 8; // Remember we have a DREX byte
|
||
|
s.Vreg = Buffer[s.AddressField++]; // Read DREX byte
|
||
|
// The R,X,B bits of Vreg are equivalent to the corresponding bits of a REX prefix:
|
||
|
s.Prefixes[7] |= (s.Vreg & 7) | 0x80;
|
||
|
}
|
||
|
|
||
|
if (s.AddressField > FunctionEnd) {
|
||
|
CheckForMisplacedLabel();
|
||
|
}
|
||
|
|
||
|
// Check REX prefix
|
||
|
if (s.Prefixes[7] & 4) s.Reg |= 8; // Add REX.R to reg field
|
||
|
if (s.Prefixes[7] & 1) s.RM |= 8; // Add REX.B to RM field
|
||
|
|
||
|
// Interpretation of mod/reg/rm byte is different for 16 bit address size
|
||
|
if (s.AddressSize == 16) {
|
||
|
|
||
|
if (s.Mod != 3) {
|
||
|
// There is a memory operand
|
||
|
s.MFlags |= 1;
|
||
|
|
||
|
// Get size of address/displacement operand from mod bits
|
||
|
// (Will be overwritten later if none)
|
||
|
if (s.Mod == 1) {
|
||
|
s.AddressFieldSize = 1; // Size of displacement field
|
||
|
}
|
||
|
else if (s.Mod == 2) {
|
||
|
s.AddressFieldSize = 2; // Size of displacement field
|
||
|
}
|
||
|
|
||
|
// Check if direct memory operand
|
||
|
if (s.Mod == 0 && s.RM == 6) {
|
||
|
// Direct memory operand and nothing else
|
||
|
s.AddressFieldSize = 2; // Size of address field
|
||
|
}
|
||
|
else {
|
||
|
// Indirect memory operand
|
||
|
// Get base and index registers
|
||
|
// [bx+si], [bx+di], [bp+si], [bp+di], [si], [di], [bp], [bx]
|
||
|
static const uint8 BaseRegister [8] = {3+1, 3+1, 5+1, 5+1, 0, 0, 5+1, 3+1};
|
||
|
static const uint8 IndexRegister[8] = {6+1, 7+1, 6+1, 7+1, 6+1, 7+1, 0, 0};
|
||
|
// Save register number + 1, because 0 means none.
|
||
|
s.BaseReg = BaseRegister [s.RM]; // Base register = BX or BP or none
|
||
|
s.IndexReg = IndexRegister[s.RM]; // Index register = SI or DI or none
|
||
|
s.Scale = 0; // No scale factor in 16 bit mode
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
else {
|
||
|
// Address size is 32 or 64 bits
|
||
|
|
||
|
if (s.Mod != 3) {
|
||
|
// There is a memory operand
|
||
|
s.MFlags |= 1;
|
||
|
|
||
|
// Get size of address/displacement operand from mod bits
|
||
|
// (Will be overwritten later if none)
|
||
|
if (s.Mod == 1) {
|
||
|
s.AddressFieldSize = 1; // Size of displacement field
|
||
|
}
|
||
|
else if (s.Mod == 2) {
|
||
|
s.AddressFieldSize = 4; // Size of displacement field
|
||
|
}
|
||
|
|
||
|
// Check if direct memory operand
|
||
|
if (s.Mod == 0 && (s.RM & 7) == 5) {
|
||
|
// Direct memory operand and nothing else
|
||
|
s.AddressFieldSize = 4; // Size of address field
|
||
|
}
|
||
|
else if ((s.RM & 7) == 4) {
|
||
|
// There is a SIB byte
|
||
|
|
||
|
// Check REX prefix
|
||
|
if (s.Prefixes[7] & 2) s.IndexReg |= 8; // Add REX.X to index
|
||
|
if (s.Prefixes[7] & 1) s.BaseReg |= 8; // Add REX.B to base
|
||
|
s.RM &= 7; // Remove REX.B from RM
|
||
|
|
||
|
s.BaseReg++; // Add 1 so that 0 means none
|
||
|
if (s.IndexReg == 4 && (s.OpcodeDef->InstructionFormat & 0x1F) != 0x1E) {
|
||
|
// No index register
|
||
|
s.IndexReg = 0;
|
||
|
}
|
||
|
else {
|
||
|
s.IndexReg++; // Add 1 so that 0 means none
|
||
|
}
|
||
|
|
||
|
if (s.Mod == 0 && s.BaseReg == 5+1) {
|
||
|
// No base register, 32 bit address
|
||
|
s.AddressFieldSize = 4;
|
||
|
s.BaseReg = 0;
|
||
|
}
|
||
|
}
|
||
|
else {
|
||
|
// Indirect memory operand and no SIB byte
|
||
|
s.BaseReg = s.RM; // Get base register from RM bits
|
||
|
s.BaseReg++; // Add 1 because 0 means none
|
||
|
}
|
||
|
}
|
||
|
else {
|
||
|
// No memory operand. Address size is 32 or 64 bits
|
||
|
}
|
||
|
// Check if rip-relative
|
||
|
if (WordSize == 64 && (s.MFlags & 7) == 3 && !s.BaseReg && s.AddressFieldSize == 4) {
|
||
|
// Memory operand is rip-relative
|
||
|
s.MFlags |= 0x100;
|
||
|
}
|
||
|
}
|
||
|
if (s.Prefixes[3] == 0x62) {
|
||
|
// EVEX prefix gives another extra register bit
|
||
|
s.Reg += ~(s.Prefixes[6]) & 0x10; // extra r bit = highest m bit
|
||
|
if (s.Mod == 3) {
|
||
|
// Register operands only. B bit extended by X bit
|
||
|
s.RM += (s.Prefixes[7] & 2) << 3;
|
||
|
}
|
||
|
else if (s.IndexReg && s.OpcodeDef->InstructionFormat == 0x1E) {
|
||
|
// VSIB byte. Index register extended by one of the v bits, base register < 16
|
||
|
s.IndexReg += s.Vreg & 0x10;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Get operand size
|
||
|
uint32 OpSizePrefix = 0;
|
||
|
if (s.Prefixes[4] == 0x66 && (s.OpcodeDef->AllowedPrefixes & 0x100)) OpSizePrefix = 1; // Operand size prefix
|
||
|
if (s.Prefixes[4] == 0x48 && (s.OpcodeDef->AllowedPrefixes & 0x1000)) OpSizePrefix = 2; // Rex.W prefix
|
||
|
s.OperandSize = (WordSize == 16) ^ (OpSizePrefix & 1) ? 16 : 32;
|
||
|
if (OpSizePrefix == 2) s.OperandSize = 64;
|
||
|
if ((s.OpcodeDef->AllowedPrefixes & 0x3000) == 0x3000 && WordSize == 64 && (OpSizePrefix & 2)) s.OperandSize = 64;
|
||
|
|
||
|
// Get any immediate operand
|
||
|
// Offset to immediate operand field, if any
|
||
|
s.ImmediateField = s.AddressField + s.AddressFieldSize;
|
||
|
|
||
|
// Check InstructionFormat for immediate and direct operands
|
||
|
switch (s.OpcodeDef->InstructionFormat & 0x0FE0) {
|
||
|
case 0x20: // Has 2 bytes immediate operand
|
||
|
s.ImmediateFieldSize = 2; break;
|
||
|
|
||
|
case 0x40: // Has 1 byte immediate operand or short jump
|
||
|
s.ImmediateFieldSize = 1; break;
|
||
|
|
||
|
case 0x60: // Has 3 bytes immediate operand (enter)
|
||
|
s.ImmediateFieldSize = 3; break;
|
||
|
|
||
|
case 0x80: // Has 2 or 4 bytes immediate operand or near jump/call
|
||
|
if ((s.OpcodeDef->Destination & 0xFE) == 0x82) {
|
||
|
// Near jump/call address size depends on WordSize and operand size prefix,
|
||
|
// but not on address size prefix
|
||
|
s.ImmediateFieldSize = (WordSize == 16) ^ (s.Prefixes[4] == 0x66) ? 2 : 4;
|
||
|
if (WordSize == 64) s.ImmediateFieldSize = 4; // 66 prefix ignored in 64 bit mode
|
||
|
}
|
||
|
else {
|
||
|
// Size of other immediate data depend on operand size
|
||
|
s.ImmediateFieldSize = (s.OperandSize == 16) ? 2 : 4;
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
case 0x100: // Has 2, 4 or 8 bytes immediate operand
|
||
|
s.ImmediateFieldSize = s.OperandSize / 8;
|
||
|
break;
|
||
|
|
||
|
case 0x200: // Has 2+2 or 4+2 bytes far direct jump/call operand
|
||
|
s.ImmediateFieldSize = (WordSize == 16) ^ (s.Prefixes[4] == 0x66) ? 4 : 6;
|
||
|
break;
|
||
|
|
||
|
case 0x400: // Has 2, 4 or 8 bytes direct memory operand
|
||
|
s.AddressFieldSize = s.AddressSize / 8;
|
||
|
s.AddressField = s.ImmediateField;
|
||
|
s.ImmediateField = s.AddressField + s.AddressFieldSize;
|
||
|
s.ImmediateFieldSize = 0;
|
||
|
break;
|
||
|
|
||
|
default: // No immediate operand
|
||
|
s.ImmediateFieldSize = 0;
|
||
|
}
|
||
|
|
||
|
// Find instruction end
|
||
|
IEnd = s.ImmediateField + s.ImmediateFieldSize;
|
||
|
if (IEnd > FunctionEnd) {
|
||
|
CheckForMisplacedLabel();
|
||
|
if (IEnd > SectionEnd) {
|
||
|
// instruction extends outside code block
|
||
|
s.Errors |= 0x10;
|
||
|
IEnd = SectionEnd;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void CDisassembler::FindBroadcast() {
|
||
|
// Find broadcast and offset multiplier for EVEX code
|
||
|
if (s.Mod != 3) {
|
||
|
// has memory operand
|
||
|
uint32 m; // find memory operand
|
||
|
for (m = 0; m < s.MaxNumOperands; m++) {
|
||
|
if (s.Operands[m] & 0x2000) break;
|
||
|
}
|
||
|
if (m == s.MaxNumOperands) return; // no memory operand found. should not occur
|
||
|
uint32 r; // find largest vector operand
|
||
|
uint32 vectortype = 0;
|
||
|
for (r = 0; r < s.MaxNumOperands; r++) {
|
||
|
if ((s.Operands[r] & 0xF00) > vectortype) vectortype = s.Operands[r] & 0xF00;
|
||
|
}
|
||
|
uint32 vectorsize = GetDataItemSize(vectortype);
|
||
|
if (m < s.MaxNumOperands) {
|
||
|
if ((s.OpcodeDef->EVEX & 1) && (s.Esss & 1)) {
|
||
|
// broadcasting. multiplier = element size
|
||
|
s.OffsetMultiplier = GetDataElementSize(s.Operands[m]);
|
||
|
// operand size = element size
|
||
|
s.Operands[m] &= ~0xF00;
|
||
|
if (s.OffsetMultiplier >= vectorsize) {
|
||
|
s.Warnings2 |= 0x200; // broadcasting to scalar
|
||
|
}
|
||
|
}
|
||
|
else if (s.OpcodeDef->EVEX & 0x1000) {
|
||
|
// multiplier = element size, not broadcasting
|
||
|
s.OffsetMultiplier = GetDataElementSize(s.Operands[m]);
|
||
|
}
|
||
|
else if (s.OpcodeDef->EVEX & 0x2000) {
|
||
|
// multiplier = fraction of largest vector size
|
||
|
s.OffsetMultiplier = vectorsize >> ((s.OpcodeDef->EVEX & 0x600) >> 9);
|
||
|
}
|
||
|
else {
|
||
|
// not broadcasting. multiplier = vector size
|
||
|
s.OffsetMultiplier = GetDataItemSize(s.Operands[m]);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
void CDisassembler::SwizTableLookup() {
|
||
|
// Find the swizzle table record that correspond to the instruction and the sss bits for MVEX instructions
|
||
|
int sw = (s.OpcodeDef->MVEX & 0x1F); // swizzle metatable index
|
||
|
int opsize = 0; // operand size override
|
||
|
if (s.OpcodeDef->Options & 1) {
|
||
|
// operand size depends on prefix bits
|
||
|
if (s.OpcodeDef->AllowedPrefixes & 0x1000) {
|
||
|
// operand size depends on W bit
|
||
|
if (s.Prefixes[7] & 8) opsize = 1;
|
||
|
}
|
||
|
else if (s.OpcodeDef->AllowedPrefixes & 0x300) {
|
||
|
// operand size depends on 66 implied prefix
|
||
|
if (s.Prefixes[5] == 0x66) opsize = 1;
|
||
|
}
|
||
|
}
|
||
|
int IsMem = s.Mod != 3; // has memory operand
|
||
|
// find record in swizzle tables
|
||
|
s.SwizRecord = &(SwizTables[sw | opsize][IsMem][s.Esss & 7]);
|
||
|
// find offset multiplier
|
||
|
if (s.OpcodeDef->MVEX & 0x40) {
|
||
|
// address single element
|
||
|
s.OffsetMultiplier = s.SwizRecord->elementsize;
|
||
|
}
|
||
|
else {
|
||
|
// address vector or subvector
|
||
|
s.OffsetMultiplier = s.SwizRecord->memopsize;
|
||
|
if (s.OffsetMultiplier == 0) {
|
||
|
// no swizzle, use vector size
|
||
|
uint16 source = s.OpcodeDef->Source2; // last source operand
|
||
|
if (!(source & 0xF00)) source = s.OpcodeDef->Source1; // if source2 is not a vector, use source1
|
||
|
switch ((source >> 8) & 0xF) {
|
||
|
case 2:
|
||
|
// vector size depends on prefixes, currently only zmm supported when EVEX prefix is present
|
||
|
s.OffsetMultiplier = 0x40; break;
|
||
|
case 4:
|
||
|
s.OffsetMultiplier = 0x10; break;
|
||
|
case 5:
|
||
|
s.OffsetMultiplier = 0x20; break;
|
||
|
case 6:
|
||
|
s.OffsetMultiplier = 0x40; break;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void CDisassembler::FindOperandTypes() {
|
||
|
// Determine the type of each operand
|
||
|
uint32 i, j, k; // Operands index
|
||
|
int nimm = 0; // Number of immediate operands
|
||
|
uint32 AllowedPref = s.OpcodeDef->AllowedPrefixes;
|
||
|
uint32 oper; // current operand definition
|
||
|
|
||
|
s.MaxNumOperands = 4; // may be 5 in the future in cases where EVEX field is used as an extra operand
|
||
|
|
||
|
// Copy all operands from opcode map and zero-extend
|
||
|
for (i = 0; i < s.MaxNumOperands; i++) {
|
||
|
s.Operands[i] = (&s.OpcodeDef->Destination)[i];
|
||
|
}
|
||
|
|
||
|
// Check instruction format
|
||
|
switch (s.OpcodeDef->InstructionFormat & 0x1F) {
|
||
|
|
||
|
case 2: // No operands or only immediate operand
|
||
|
break;
|
||
|
|
||
|
case 3: // Register operand indicated by bits 0-2 of opcode
|
||
|
// Find which of the operands it applies to
|
||
|
if ((s.Operands[0] & 0xFF) > 0 && (s.Operands[0] & 0xFF) < 0xB) i = 0; else i = 1;
|
||
|
// Indicate this operand uses opcode bits
|
||
|
s.Operands[i] |= 0x20000;
|
||
|
break;
|
||
|
|
||
|
case 4: // Register operand indicated by VEX.vvvv bits
|
||
|
// Find which of the operands it applies to
|
||
|
if ((s.Operands[0] & 0xFF) < 0xB || (s.Operands[0] & 0xFF) == 0x95) i = 0; else i = 1;
|
||
|
// Indicate this operand uses VEX.vvvv bits
|
||
|
s.Operands[i] |= 0x60000;
|
||
|
break;
|
||
|
|
||
|
case 0x11: // There is a mod/reg/rm byte and one operand
|
||
|
// Find which of the operands it applies to
|
||
|
for (j = k = 0; j < 2; j++) {
|
||
|
if (s.Operands[j]) {
|
||
|
switch (s.Operands[j] & 0xF0) {
|
||
|
case 0: case 0x40: case 0x50:
|
||
|
// This operand can have use rm bits
|
||
|
k |= j+1;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
if (k < 1 || k > 2) {
|
||
|
// There must be one, and only one, operand that can use rm bits
|
||
|
s.Errors |= 0x80000; // Error in opcode table
|
||
|
}
|
||
|
else {
|
||
|
// Indicate this operand uses mod and rm bits
|
||
|
s.Operands[k-1] |= 0x30000;
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
case 0x12: // There is a mod/reg/rm byte and two operands. Destination is reg
|
||
|
// Destination operand uses s.Reg bits
|
||
|
s.Operands[0] |= 0x40000;
|
||
|
// Source operand uses mod and rm bits
|
||
|
s.Operands[1] |= 0x30000;
|
||
|
break;
|
||
|
|
||
|
case 0x13: // There is a mod/reg/rm byte and two operands. Source is reg
|
||
|
// Destination operand uses mod and rm bits
|
||
|
s.Operands[0] |= 0x30000;
|
||
|
// Source operand uses s.Reg bits
|
||
|
s.Operands[1] |= 0x40000;
|
||
|
break;
|
||
|
|
||
|
case 0x14: case 0x15: { // There is a DREX byte and three or four operands
|
||
|
// Combine OC0 from DREX byte and OC1 from opcode byte into Operand configuration
|
||
|
int OperandConfiguration = ((s.Vreg >> 3) & 1) | ((Get<uint8>(s.OpcodeStart2) >> 1) & 2);
|
||
|
// Determine operands
|
||
|
s.Operands[0] |= 0x50000; // Destination determined by dest field of DREX byte
|
||
|
if (s.OpcodeDef->InstructionFormat & 1) {
|
||
|
// Four XMM or register operands
|
||
|
switch (OperandConfiguration) {
|
||
|
case 0:
|
||
|
s.Operands[1] = s.Operands[0]; // 1. source = same as destination
|
||
|
s.Operands[2] |= 0x40000; // 2. source = reg
|
||
|
s.Operands[3] |= 0x30000; // 3. source = rm
|
||
|
break;
|
||
|
case 1:
|
||
|
s.Operands[1] = s.Operands[0]; // 1. source = same as destination
|
||
|
s.Operands[2] |= 0x30000; // 2. source = rm
|
||
|
s.Operands[3] |= 0x40000; // 3. source = reg
|
||
|
break;
|
||
|
case 2:
|
||
|
s.Operands[1] |= 0x40000; // 1. source = reg
|
||
|
s.Operands[2] |= 0x30000; // 2. source = rm
|
||
|
s.Operands[3] = s.Operands[0]; // 3. source = same as destination
|
||
|
break;
|
||
|
case 3:
|
||
|
s.Operands[1] |= 0x30000; // 1. source = rm
|
||
|
s.Operands[2] |= 0x40000; // 2. source = reg
|
||
|
s.Operands[3] = s.Operands[0]; // 3. source = same as destination
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
else {
|
||
|
// Three XMM or register operands
|
||
|
if ((OperandConfiguration & 1) == 0) {
|
||
|
// OC0 = 0
|
||
|
s.Operands[1] |= 0x40000; // 1. source = reg
|
||
|
s.Operands[2] |= 0x30000; // 2. source = rm
|
||
|
}
|
||
|
else {
|
||
|
// OC0 = 1
|
||
|
s.Operands[1] |= 0x30000; // 1. source = rm
|
||
|
s.Operands[2] |= 0x40000; // 2. source = reg
|
||
|
}
|
||
|
}
|
||
|
break;}
|
||
|
|
||
|
case 0x18: // Has VEX prefix and 2 operands
|
||
|
// Dest = VEX.vvvv, src = rm, opcode extension in r bits.
|
||
|
// Destination operand uses VEX.vvvv bits
|
||
|
s.Operands[0] |= 0x60000;
|
||
|
// Source1 operand uses mod and rm bits
|
||
|
s.Operands[1] |= 0x30000;
|
||
|
if (!(s.Prefixes[7] & 0xB0)) {
|
||
|
// One operand omitted if no VEX prefix
|
||
|
s.Operands[0] = s.Operands[1]; s.Operands[1] = 0;
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
case 0x19: // Has VEX prefix and 3 operands
|
||
|
// Dest = r, src1 = VEX.vvvv, src2 = rm.
|
||
|
s.Operands[0] |= 0x40000;
|
||
|
s.Operands[1] |= 0x60000;
|
||
|
s.Operands[2] |= 0x30000;
|
||
|
if (!(s.Prefixes[7] & 0xB0)) {
|
||
|
// One source operand omitted if no VEX prefix
|
||
|
s.Operands[1] = s.Operands[2]; s.Operands[2] = 0;
|
||
|
}
|
||
|
// Preliminary AMD specification
|
||
|
if ((AllowedPref & 0x7000) == 0x7000 && !(s.Prefixes[7] & 8)) {
|
||
|
// Swap src1 and src2 if XOP prefix and XOP.W = 0
|
||
|
k = s.Operands[1]; s.Operands[1] = s.Operands[2]; s.Operands[2] = k;
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
case 0x1A: // Has VEX prefix and 3 operands.
|
||
|
// Dest = rm, src1 = VEX.v, src2 = r
|
||
|
s.Operands[0] |= 0x30000;
|
||
|
s.Operands[1] |= 0x60000;
|
||
|
s.Operands[2] |= 0x40000;
|
||
|
if (!(s.Prefixes[7] & 0xB0)) {
|
||
|
// One source operand omitted if no VEX prefix
|
||
|
s.Operands[1] = s.Operands[2]; s.Operands[2] = 0;
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
case 0x1B: // Has VEX prefix and 3 operands
|
||
|
// Dest = r, src1 = rm, src2 = VEX.vvvv
|
||
|
s.Operands[0] |= 0x40000;
|
||
|
s.Operands[1] |= 0x30000;
|
||
|
s.Operands[2] |= 0x60000;
|
||
|
if (!(s.Prefixes[7] & 0xB0)) {
|
||
|
// Last source operand omitted if no VEX prefix
|
||
|
s.Operands[2] = 0;
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
case 0x1C: // Has VEX prefix and 4 operands
|
||
|
// Dest = r, src1 = VEX.v, src2 = rm, src3 = bits 4-7 of immediate byte
|
||
|
s.Operands[0] |= 0x40000;
|
||
|
s.Operands[1] |= 0x60000;
|
||
|
s.Operands[2] |= 0x30000;
|
||
|
s.Operands[3] |= 0x70000;
|
||
|
if ((s.Prefixes[7] & 8) && (AllowedPref & 0x7000) == 0x7000) {
|
||
|
// Swap src2 and src3 if VEX.W
|
||
|
k = s.Operands[2]; s.Operands[2] = s.Operands[3]; s.Operands[3] = k;
|
||
|
}
|
||
|
nimm++; // part of immediate byte used
|
||
|
break;
|
||
|
|
||
|
case 0x1D: // Has VEX prefix and 4 operands
|
||
|
// Dest = r, src1 = bits 4-7 of immediate byte, src2 = rm, src3 = VEX.vvvv
|
||
|
s.Operands[0] |= 0x40000;
|
||
|
s.Operands[1] |= 0x70000;
|
||
|
s.Operands[2] |= 0x30000;
|
||
|
s.Operands[3] |= 0x60000;
|
||
|
if ((s.Prefixes[7] & 8) && (AllowedPref & 0x7000) == 0x7000) {
|
||
|
// Swap src2 and src3 if VEX.W
|
||
|
k = s.Operands[2]; s.Operands[2] = s.Operands[3]; s.Operands[3] = k;
|
||
|
}
|
||
|
nimm++; // part of immediate byte used
|
||
|
break;
|
||
|
|
||
|
case 0x1E: // Has VEX prefix, VSIB and 1, 2 or 3 operands.
|
||
|
if (s.Operands[0] & 0x2000) {
|
||
|
// destination is memory
|
||
|
// Dest = rm, src1 = r
|
||
|
s.Operands[0] |= 0x30000;
|
||
|
s.Operands[1] |= 0x40000;
|
||
|
//if (s.Operands[2]) s.Operands[2] |= 0x60000;
|
||
|
}
|
||
|
else {
|
||
|
// Dest = r, src1 = rm, src2 = VEX.v
|
||
|
if (s.Operands[0]) s.Operands[0] |= 0x40000;
|
||
|
s.Operands[1] |= 0x30000;
|
||
|
if (s.Operands[2]) s.Operands[2] |= 0x60000;
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
default: // No explicit operands.
|
||
|
// Check for implicit memory operands
|
||
|
for (i = 0; i < 2; i++) {
|
||
|
if (s.Operands[i] & 0x2000) {
|
||
|
// Direct memory operand
|
||
|
s.Operands[i] |= 0x10000;
|
||
|
if (s.OpcodeDef->InstructionFormat > 1) {
|
||
|
// There is an address field
|
||
|
s.AddressFieldSize = s.AddressSize / 8;
|
||
|
s.AddressField = s.OpcodeStart2 + 1;
|
||
|
s.MFlags |= 1; // Remember we have a memory operand
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
// Loop for destination and source operands
|
||
|
for (i = 0; i < s.MaxNumOperands; i++) {
|
||
|
// Ignore empty operands
|
||
|
if (s.Operands[i] == 0) continue;
|
||
|
|
||
|
// Immediate operands
|
||
|
if ((s.Operands[i] & 0xFF) >= 0x10 && (s.Operands[i] & 0xFF) < 0x40) {
|
||
|
if (nimm++) {
|
||
|
s.Operands[i] |= 0x200000; // second immediate operand
|
||
|
}
|
||
|
else {
|
||
|
s.Operands[i] |= 0x100000; // first immediate operand
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Check if register or memory
|
||
|
switch (s.Operands[i] & 0x3000) {
|
||
|
case 0x1000: // Must be register
|
||
|
if ((s.Operands[i] & 0xF0000) == 0x30000 && s.Mod != 3 && (s.OpcodeDef->InstructionFormat & 0x10)) {
|
||
|
s.Errors |= 8; // Is memory. Indicate wrong operand type
|
||
|
s.Operands[i] = (s.Operands[i] & ~0x1000) | 0x2000;// Indicate it is memory
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
case 0x2000: // Must be memory operand
|
||
|
if ((s.Operands[i] & 0xD0000) != 0x10000 || s.Mod == 3) {
|
||
|
s.Errors |= 8; // Is register. Indicate wrong operand type
|
||
|
s.Operands[i] = (s.Operands[i] & ~0x2000) | 0x1000; // Indicate it is register
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
case 0x0000: // Can be register or memory
|
||
|
if ((s.Operands[i] & 0xF0000) == 0x10000) {
|
||
|
// Direct memory operand
|
||
|
s.Operands[i] |= 0x2000; break;
|
||
|
}
|
||
|
if ((s.Operands[i] & 0xF0000) == 0x30000) {
|
||
|
// Indicated by mod/rm bits
|
||
|
if (s.Mod == 3) {
|
||
|
s.Operands[i] |= 0x1000; // Is register
|
||
|
}
|
||
|
else {
|
||
|
s.Operands[i] |= 0x2000; // Is memory
|
||
|
}
|
||
|
break;
|
||
|
}
|
||
|
if ((s.Operands[i] & 0xF0) != 0x10) { // Not a constant
|
||
|
s.Operands[i] |= 0x1000; // Anything else is register
|
||
|
}
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
// Resolve types that depend on prefixes or WordSize
|
||
|
switch (s.Operands[i] & 0xFF) {
|
||
|
case 8: case 0x18: case 0x28: case 0x38: case 0xA8:
|
||
|
// 16 or 32 bits
|
||
|
s.Operands[i] &= ~0x0F;
|
||
|
s.Operands[i] |= (s.OperandSize == 16) ? 2 : 3;
|
||
|
break;
|
||
|
|
||
|
case 9: case 0x19: case 0x29: case 0x39: case 0xA9:
|
||
|
// 8, 16, 32 or 64 bits, depending on operand size prefixes
|
||
|
s.Operands[i] &= ~0x0F;
|
||
|
switch (AllowedPref & 0x7000) {
|
||
|
case 0x3000: default: // 32 or 64 depending on mode and 66 or REX.W prefix
|
||
|
s.Operands[i] |= (s.OperandSize == 16) ? 2 : ((s.OperandSize == 64) ? 4 : 3);
|
||
|
break;
|
||
|
case 0x4000: // VEX.W prefix determines integer (vector) operand size b/w
|
||
|
if ((s.Prefixes[7] & 8) == 0) { // W bit
|
||
|
s.OperandSize = 8;
|
||
|
s.Operands[i] |= 1;
|
||
|
}
|
||
|
else {
|
||
|
s.OperandSize = 16;
|
||
|
s.Operands[i] |= 2;
|
||
|
}
|
||
|
break;
|
||
|
case 0x5000: // VEX.W and 66 prefix determines integer operand size b/w/d/q (mask instructions. B = 66W0, W = _W0, D = 66W1, Q = _W1)
|
||
|
s.Operands[i] |= (s.Prefixes[5] != 0x66) + ((s.Prefixes[7] & 8) >> 2) + 1;
|
||
|
break;
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
case 0xB: case 0xC: // 16, 32 or 64 bits. Fixed size = 64 in 64 bit mode
|
||
|
s.Operands[i] &= ~0x0F;
|
||
|
if (WordSize == 64) {
|
||
|
s.Operands[i] |= 4;
|
||
|
}
|
||
|
else {
|
||
|
s.Operands[i] |= (s.OperandSize == 16) ? 2 : 3;
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
case 0xA: // 16, 32 or 64 bits. Default size = 64 in 64 bit mode
|
||
|
s.Operands[i] &= ~0x0F;
|
||
|
if (WordSize == 64) {
|
||
|
s.Operands[i] |= (s.OperandSize == 16) ? 2 : 4;
|
||
|
}
|
||
|
else {
|
||
|
s.Operands[i] |= (s.OperandSize == 16) ? 2 : 3;
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
case 0xD: // 16+16, 32+16 or 64+16 bits far indirect pointer (jump or call)
|
||
|
s.Operands[i] &= ~0x0F;
|
||
|
s.Operands[i] |= (s.OperandSize == 16) ? 3 : ((s.OperandSize == 64) ? 5 : 7);
|
||
|
break;
|
||
|
|
||
|
case 0x4F: // XMM float. Size and precision depend on prefix bits
|
||
|
s.Operands[i] &= ~0x7F; // remove type
|
||
|
if ((AllowedPref & 0x1000) && !((AllowedPref & 0xF00) == 0xE00)) {
|
||
|
// precision depends on VEX.W bit
|
||
|
if (s.Prefixes[7] & 8) {
|
||
|
s.Operands[i] |= 0x4C;
|
||
|
}
|
||
|
else {
|
||
|
s.Operands[i] |= 0x4B;
|
||
|
}
|
||
|
}
|
||
|
else {
|
||
|
// Size and precision depend on prefix: none = ps, 66 = pd, F2 = sd, F3 = ss
|
||
|
switch (s.Prefixes[5]) {
|
||
|
case 0: // No prefix = ps
|
||
|
s.Operands[i] |= 0x4B; break;
|
||
|
case 0x66: // 66 prefix = pd
|
||
|
s.Operands[i] |= 0x4C; break;
|
||
|
case 0xF3: // F3 prefix = ss
|
||
|
s.Operands[i] |= 0x4B;
|
||
|
s.Operands[i] &= ~0xF00; // make scalar
|
||
|
break;
|
||
|
case 0xF2: // F2 prefix = sd
|
||
|
s.Operands[i] |= 0x4C;
|
||
|
s.Operands[i] &= ~0xF00; // make scalar
|
||
|
break;
|
||
|
};
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Resolve vector size
|
||
|
switch (s.Operands[i] & 0xF00) {
|
||
|
case 0x100: // MMX or XMM or YMM or ZMM depending on 66 prefix and VEX.L prefix and EVEX prefix
|
||
|
case 0x200: // XMM or YMM or ZMM depending on prefixes
|
||
|
case 0xF00: // Half the size defined by VEX.L prefix and EVEX.LL prefix. Minimum size = 8 bytes for memory, xmm for register
|
||
|
|
||
|
oper = s.Operands[i] & ~0xF00; // element type
|
||
|
if (s.Prefixes[3] == 0x62) { // EVEX or MVEX prefix
|
||
|
if (s.Prefixes[6] & 0x20) {
|
||
|
// EVEX prefix
|
||
|
// Do LL bits specify vector size when b = 1 for instructions that allow
|
||
|
// sae but not rounding? Perhaps not, because sae is only allowed for
|
||
|
// 512 bit vectors, but manual says otherwise.
|
||
|
// NASM version 2.11.06 sets LL = 0 when b = 1 for vrangeps instruction
|
||
|
//??if ((s.OpcodeDef->EVEX & 4) && (s.Mod == 3) && (s.Esss & 1)) {
|
||
|
if ((s.OpcodeDef->EVEX & 6) && (s.Mod == 3) && (s.Esss & 1)) {
|
||
|
// rounding control, register operand. L'L do not indicate vector size
|
||
|
oper |= 0x600; // zmm
|
||
|
}
|
||
|
else if (s.OpcodeDef->EVEX & 8) {
|
||
|
// scalar
|
||
|
oper |= 0x400; // xmm
|
||
|
}
|
||
|
else {
|
||
|
// L'L indicates vector size
|
||
|
oper |= 0x400 + ((s.Esss & 6) << 7); // xmm, ymm, zmm,
|
||
|
}
|
||
|
}
|
||
|
else {
|
||
|
// MVEX prefix
|
||
|
oper |= 0x600; // zmm
|
||
|
}
|
||
|
}
|
||
|
else if (s.Prefixes[6] & 0x20) {
|
||
|
oper |= 0x500; // VEX.L: ymm
|
||
|
}
|
||
|
else if (s.Prefixes[5] == 0x66 || (s.Operands[i] & 0x200)) {
|
||
|
oper |= 0x400; // 66 prefix or mm not allowed: xmm
|
||
|
}
|
||
|
else {
|
||
|
oper |= 0x300; // no prefix: mm
|
||
|
}
|
||
|
if ((s.Operands[i] & 0xF00) == 0xF00) {
|
||
|
// half size vector
|
||
|
oper -= 0x100;
|
||
|
if ((oper & 0x1000) || (s.OpcodeDef->InstructionFormat == 0x1E)) {
|
||
|
// is register or vsib index. minimum size is xmm
|
||
|
if ((oper & 0xF00) < 0x400) {
|
||
|
oper = (oper & ~0x300) | 0x400;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
s.Operands[i] = oper; // save corrected vector size
|
||
|
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
// resolve types that depend on MVEX swizzle
|
||
|
if ((s.Prefixes[6] & 0x60) == 0x40 && (s.Operands[i] & 0xF0000) == 0x30000) {
|
||
|
int sw = (s.OpcodeDef->MVEX & 0x1F);
|
||
|
if (sw) {
|
||
|
int optype = s.SwizRecord ? s.SwizRecord->memop : 0; //?
|
||
|
if (s.OpcodeDef->InstructionFormat == 0x1E) {
|
||
|
// vsib addressing: s.Operands[i] & 0xF00 indicates index register size, s.Operands[i] & 0xFF indicates operand size
|
||
|
s.Operands[i] = (s.Operands[i] & ~0xFF) | (optype & 0xFF);
|
||
|
}
|
||
|
else if (s.OpcodeDef->MVEX & 0x40) {
|
||
|
// operand is not a full vector
|
||
|
s.Operands[i] = (s.Operands[i] & ~0xFFF) | (optype & 0xFF);
|
||
|
}
|
||
|
else {
|
||
|
// get operand type from swizzle table only
|
||
|
if (optype) s.Operands[i] = optype | 0x30000;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
void CDisassembler::FindWarnings() {
|
||
|
// Find any reasons for warnings in code
|
||
|
uint32 i; // Operand index
|
||
|
uint32 OperandSize; // Operand size
|
||
|
uint8 RexBits = 0; // Bits in REX prefix
|
||
|
|
||
|
if ((s.OpcodeDef->Options & 0x80) && s.ImmediateFieldSize > 1 && s.ImmediateRelocation == 0) {
|
||
|
// Check if sign-extended operand can be used
|
||
|
if ((s.ImmediateFieldSize == 2 && Get<int16>(s.ImmediateField) == Get<int8>(s.ImmediateField))
|
||
|
|| (s.ImmediateFieldSize == 4 && Get<int32>(s.ImmediateField) == Get<int8>(s.ImmediateField))) {
|
||
|
s.Warnings1 |= 1; // Sign-extended operand could be used
|
||
|
}
|
||
|
}
|
||
|
if (WordSize == 64 && s.ImmediateFieldSize == 8 && s.ImmediateRelocation == 0) {
|
||
|
// We have a 64 bit immediate operand. Could it be made shorter?
|
||
|
if (Get<uint32>(s.ImmediateField+4) == 0) {
|
||
|
s.Warnings1 |= 2; // Upper half is zero. Could use zero-extension
|
||
|
}
|
||
|
else if (Get<int64>(s.ImmediateField) == Get<int32>(s.ImmediateField)) {
|
||
|
s.Warnings1 |= 1; // Could use sign-extension
|
||
|
}
|
||
|
}
|
||
|
// Check if displacement could be made smaller
|
||
|
if (s.AddressFieldSize > 0 && s.AddressRelocation == 0
|
||
|
&& (s.BaseReg || (s.IndexReg && !s.BaseReg && s.Scale < 2))
|
||
|
&& s.OffsetMultiplier <= 1) {
|
||
|
// There is a displacement which might be unnecessary
|
||
|
switch (s.AddressFieldSize) {
|
||
|
case 1: // 1 byte displacement
|
||
|
if (Get<uint8>(s.AddressField) == 0
|
||
|
&& (((s.BaseReg-1) & 7) != 5 || (s.AddressSize == 16 && s.IndexReg)))
|
||
|
s.Warnings1 |= 4; // Displacement is 0 and an addressing mode without displacement exists
|
||
|
break;
|
||
|
case 2: // 2 bytes displacement
|
||
|
if (Get<int16>(s.AddressField) == 0) s.Warnings1 |= 4; // Displacement is 0
|
||
|
else if (Get<int16>(s.AddressField) == Get<int8>(s.AddressField)) s.Warnings1 |= 8; // Could use sign extension
|
||
|
break;
|
||
|
case 4: // 4 bytes displacement
|
||
|
if (s.OpcodeDef->InstructionFormat != 0x1E) {
|
||
|
if (Get<int32>(s.AddressField) == 0) s.Warnings1 |= 4; // Displacement is 0
|
||
|
else if (Get<int32>(s.AddressField) == Get<int8>(s.AddressField)) s.Warnings1 |= 8; // Could use sign extension
|
||
|
}
|
||
|
break;
|
||
|
case 8: // 8 bytes displacement
|
||
|
if (Get<int32>(s.AddressField) == Get<int64>(s.AddressField))
|
||
|
// Has 8 bytes displacement. Could use sign-extended or rip-relative
|
||
|
s.Warnings1 |= 8;
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
// Check for unnecessary SIB byte
|
||
|
if ((s.MFlags&4) && (s.BaseReg&7)!=4+1 && (s.IndexReg==0 || (s.BaseReg==0 && s.Scale==0))) {
|
||
|
if (WordSize == 64 && s.BaseReg==0 && s.IndexReg==0) s.Warnings1 |= 0x4000; // 64-bit address not rip-relative
|
||
|
else if ((s.Operands[0] & 0xFF) != 0x98 && (s.Operands[1] & 0xFF) != 0x98 && s.OpcodeDef->InstructionFormat != 0x1E) { // ignore if bounds register used or vsib
|
||
|
s.Warnings1 |= 0x10; // Unnecessary SIB byte
|
||
|
}
|
||
|
}
|
||
|
// Check if shorter instruction exists for register operands
|
||
|
if ((s.OpcodeDef->Options & 0x80) && !(s.OpcodeDef->InstructionFormat & 0xFE0) && s.Mod == 3
|
||
|
&& !(WordSize == 64 && Get<uint8>(s.OpcodeStart1) == 0xFF)) {
|
||
|
s.Warnings1 |= 0x20; // No memory operand. A shorter version exists for register operand
|
||
|
}
|
||
|
// Check for length-changing prefix
|
||
|
if (s.ImmediateFieldSize > 1 && s.Prefixes[4] == 0x66
|
||
|
&& (s.OpcodeDef->AllowedPrefixes & 0x100) && !(s.OpcodeDef->InstructionFormat & 0x20)) {
|
||
|
// 66 prefix changes length of immediate field
|
||
|
s.Warnings1 |= 0x40;
|
||
|
}
|
||
|
// Check for bogus length-changing prefix causing stall on Intel Core2.
|
||
|
// Will occur if 66 prefix and first opcode byte is F7 and there is a 16 bytes boundary between opcode byte and mod/reg/rm byte
|
||
|
if (Get<uint8>(s.OpcodeStart1) == 0xF7 && s.Prefixes[4] == 0x66 && ((s.OpcodeStart1+1) & 0xF) == 0 && !s.ImmediateFieldSize) {
|
||
|
s.Warnings1 |= 0x2000000;
|
||
|
}
|
||
|
// Warn for address size prefix if mod/reg/rm byte
|
||
|
// (This does not cause a stall in 64 bit mode, but I am issueing a
|
||
|
// warning anyway because the changed address size is probably unintended)
|
||
|
if (s.Prefixes[1] == 0x67 && (s.MFlags & 2)) {
|
||
|
s.Warnings1 |= 0x80;
|
||
|
}
|
||
|
// Check for unnecessary REX.W prefix
|
||
|
if ((s.OpcodeDef->AllowedPrefixes & 0x7000) == 0x2000 && s.Prefixes[7] == 0x48) {
|
||
|
s.Warnings1 |= 0x200; // REX.W prefix valid but unnecessary
|
||
|
}
|
||
|
// Check for meaningless prefixes
|
||
|
if (!(s.OpcodeDef->InstructionFormat & 0x10) || s.Mod == 3) {
|
||
|
// No mod/reg/rm byte or only register operand. Check for address size and segment prefixes
|
||
|
if ((s.Prefixes[0] && !(s.OpcodeDef->AllowedPrefixes & 0xC))
|
||
|
|| (s.Prefixes[1] && !(s.OpcodeDef->AllowedPrefixes & 3))) {
|
||
|
s.Warnings1 |= 0x400; // Unnecessary segment or address size prefix
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Check for meaningless segment prefixes
|
||
|
if (s.Prefixes[0] && !(s.OpcodeDef->AllowedPrefixes & 0x0C)) {
|
||
|
// Segment prefix is not branch hint
|
||
|
if (WordSize == 64 && (s.Prefixes[0] & 0x02))
|
||
|
s.Warnings1 |= 0x400; // CS, DS, ES or SS prefix in 64 bit mode has no effect
|
||
|
if (s.Prefixes[0] == 0x3E && s.BaseReg != 4+1 && s.BaseReg != 5+1)
|
||
|
s.Warnings1 |= 0x400; // Unnecessary DS: segment prefix
|
||
|
if (s.Prefixes[0] == 0x36 && (s.BaseReg == 4+1 || s.BaseReg == 5+1) )
|
||
|
s.Warnings1 |= 0x400; // Unnecessary SS: segment prefix
|
||
|
if (Opcodei == 0x8D)
|
||
|
s.Warnings1 |= 0x400; // Segment prefix on LEA instruction
|
||
|
if (s.Mod == 3)
|
||
|
s.Warnings1 |= 0x400; // mod/reg/rm byte indicates no memory operand
|
||
|
}
|
||
|
|
||
|
// Check for meaningless 66 prefix
|
||
|
if (s.Prefixes[4] == 0x66 && !(s.OpcodeDef->AllowedPrefixes & 0x380))
|
||
|
s.Warnings1 |= 0x400; // 66 prefix not allowed here
|
||
|
|
||
|
// Check for meaningless F2 prefix
|
||
|
if (s.Prefixes[3] == 0xF2 && !(s.OpcodeDef->AllowedPrefixes & 0x868))
|
||
|
s.Warnings1 |= 0x400; // F2 prefix not allowed here
|
||
|
|
||
|
// Check for meaningless F3 prefix
|
||
|
if (s.Prefixes[3] == 0xF3 && !(s.OpcodeDef->AllowedPrefixes & 0x460))
|
||
|
s.Warnings1 |= 0x400; // F3 prefix not allowed here
|
||
|
|
||
|
// Check for meaningless REX prefix bits
|
||
|
if (s.Prefixes[7]) {
|
||
|
// REX, VEX, XOP or DREX present
|
||
|
// Get significant bits
|
||
|
RexBits = s.Prefixes[7] & 0x0F;
|
||
|
// Check if empty REX prefix
|
||
|
if (RexBits == 0 && (s.Prefixes[7] & 0x40) && (s.Operands[0] & 0xFF) != 1 && (s.Operands[1] & 0xFF) != 1) {
|
||
|
// Empty REX prefix needed only if 8 bit register register
|
||
|
s.Warnings1 |= 0x400;
|
||
|
}
|
||
|
// Clear bits that are used:
|
||
|
// Check if REX.W bit used
|
||
|
if (s.OpcodeDef->AllowedPrefixes & 0x3000) RexBits &= ~8;
|
||
|
// Check if REX.R and REX.B bit used for source or destination operands
|
||
|
for (i = 0; i < 4; i++) {
|
||
|
switch (s.Operands[i] & 0xF0000) {
|
||
|
case 0x40000: // uses reg bits, check if REX.R allowed
|
||
|
if ((s.Operands[i] & 0xF00) != 0x300 && (s.Operands[i] & 0x58) != 0x40 && (s.Operands[i] & 0xFF) != 0x91)
|
||
|
// REX.R used for operand and register type allows value > 7
|
||
|
RexBits &= ~4;
|
||
|
break;
|
||
|
case 0x30000: // Uses rm bits. check if REX.B allowed
|
||
|
if ((s.Operands[i] & 0xF00) != 0x300 && (s.Operands[i] & 0x58) != 0x40 && (s.Operands[i] & 0xFF) != 0x91)
|
||
|
// REX.B used for operand and register type allows value > 7
|
||
|
RexBits &= ~1;
|
||
|
break;
|
||
|
case 0x20000: // Register operand indicated by opcode bits and REX:B
|
||
|
RexBits &= ~1;
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
// Check if REX.X bit used for index register
|
||
|
if (s.IndexReg) RexBits &= ~2;
|
||
|
// Check if REX.B bit used for base register
|
||
|
if (s.BaseReg) RexBits &= ~1;
|
||
|
// Check if REX.X bit used for base register with EVEX prefix
|
||
|
if (s.Prefixes[3] == 0x62 && s.Mod == 3) RexBits &= ~2;
|
||
|
|
||
|
// Check if VEX.W bit used for some purpose
|
||
|
if ((s.OpcodeDef->AllowedPrefixes & 0x7000) != 0 && (s.Prefixes[7] & 0xB0)) RexBits &= ~8;
|
||
|
|
||
|
// Any unused bits left?
|
||
|
if (RexBits) {
|
||
|
s.Warnings1 |= 0x400; // At least one REX bit makes no sense here
|
||
|
}
|
||
|
}
|
||
|
// Check for registers not allowed in 32-bit mode
|
||
|
if (this->WordSize < 64) {
|
||
|
if (s.Prefixes[7] & 7 & ~RexBits) {
|
||
|
s.Errors |= 0x200; // Register 8-15 not allowed in this mode
|
||
|
}
|
||
|
if (s.Prefixes[7] & 0xB0) {
|
||
|
// VEX present, check vvvv register operand
|
||
|
if (s.Vreg & 8) s.Errors |= 0x200; // Register 8-15 not allowed in this mode
|
||
|
// Check imm[7:4] register operand
|
||
|
if ((s.OpcodeDef->InstructionFormat & 0x1E) == 0x1C && (Get<uint8>(s.ImmediateField) & 8)) {
|
||
|
s.Errors |= 0x200; // Register 8-15 not allowed in this mode
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Check for meaningless VEX prefix bits
|
||
|
if (s.Prefixes[7] & 0xB0) {
|
||
|
// VEX present
|
||
|
if ((s.Prefixes[6] & 0x60) == 0x20) { // VEX.L bit set and not EVEX
|
||
|
if (!(s.OpcodeDef->AllowedPrefixes & 0x240000)) s.Warnings1 |= 0x40000000; // L bit not allowed
|
||
|
if ((s.OpcodeDef->AllowedPrefixes & 0x200000) && s.Prefixes[5] > 0x66) s.Warnings1 |= 0x40000000; // L bit not allowed with F2 and F3 prefix
|
||
|
}
|
||
|
else {
|
||
|
if ((s.OpcodeDef->AllowedPrefixes & 0x100000) && !(s.Prefixes[6] & 0x20)) s.Warnings1 |= 0x1000; // L bit missing
|
||
|
}
|
||
|
if ((s.Prefixes[6] & 0x10) && s.Prefixes[3] != 0x62) {
|
||
|
s.Warnings1 |= 0x40000000; // Uppermost m bit only allowed if EVEX prefix
|
||
|
}
|
||
|
// check VEX.v bits
|
||
|
if (s.Prefixes[3] == 0x62 && s.OpcodeDef->InstructionFormat == 0x1E) {
|
||
|
// has EVEX VSIB address
|
||
|
if (s.Vreg & 0xF) {
|
||
|
s.Warnings1 |= 0x40000000; // vvvv bits not allowed, v' bit allowed
|
||
|
}
|
||
|
}
|
||
|
else { // not EVEX VSIB
|
||
|
if ((s.Vreg & 0x1F) && !(s.OpcodeDef->AllowedPrefixes & 0x80000)) {
|
||
|
s.Warnings1 |= 0x40000000; // vvvvv bits not allowed
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
// Check for meaningless EVEX and MVEX prefix bits
|
||
|
if (s.Prefixes[3] == 0x62) {
|
||
|
if (s.Prefixes[6] & 0x20) {
|
||
|
// EVEX prefix
|
||
|
if (s.Mod == 3) {
|
||
|
// register operands
|
||
|
if (!(s.OpcodeDef->EVEX & 6) && (s.Esss & 1)) {
|
||
|
s.Warnings2 |= 0x40; // rounding and sae not allowed
|
||
|
}
|
||
|
}
|
||
|
else {
|
||
|
// memory operand
|
||
|
if (!(s.OpcodeDef->EVEX & 1) && (s.Esss & 1)) {
|
||
|
s.Warnings2 |= 0x40; // broadcast not allowed
|
||
|
}
|
||
|
}
|
||
|
if (!(s.OpcodeDef->EVEX & 0x30) && s.Kreg) {
|
||
|
s.Warnings2 |= 0x40; // masking not allowed
|
||
|
}
|
||
|
else if (!(s.OpcodeDef->EVEX & 0x20) && (s.Esss & 8)) {
|
||
|
s.Warnings2 |= 0x40; // zeroing not allowed
|
||
|
}
|
||
|
else if ((s.OpcodeDef->EVEX & 0x40) && s.Kreg == 0) {
|
||
|
s.Warnings2 |= 0x100; // mask register must be nonzero
|
||
|
}
|
||
|
}
|
||
|
else {
|
||
|
// MVEX prefix.
|
||
|
if (s.Mod == 3) {
|
||
|
// register operands only
|
||
|
if ((s.Esss & 8) && (s.OpcodeDef->MVEX & 0x600) == 0) {
|
||
|
s.Warnings2 |= 0x80; // E bit not allowed for register operand here
|
||
|
}
|
||
|
}
|
||
|
if (((s.OpcodeDef->MVEX & 0x1F) == 0) && (s.Esss & 7) != 0) {
|
||
|
s.Warnings2 |= 0x80; // sss bits not allowed here
|
||
|
}
|
||
|
if (s.Kreg && (s.OpcodeDef->MVEX & 0x3000) == 0) {
|
||
|
s.Warnings2 |= 0x80; // kkk bits not allowed here
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Check for conflicting prefixes
|
||
|
if (s.OpcodeDef->AllowedPrefixes & 0x140) s.Conflicts[5] = 0; // 66 + F2/F3 allowed for string instructions
|
||
|
if ((s.OpcodeDef->AllowedPrefixes & 0x1200) == 0x1200) s.Conflicts[4] = 0; // 66 + REX.W allowed for e.g. movd/movq instruction
|
||
|
if (*(int64*)&s.Conflicts) s.Warnings1 |= 0x800; // Conflicting prefixes. Check all categories at once
|
||
|
|
||
|
// Check for missing prefixes
|
||
|
if ((s.OpcodeDef->AllowedPrefixes & 0x8000) && s.Prefixes[5] == 0)
|
||
|
s.Warnings1 |= 0x1000; // Required 66/F2/F3 prefix missing
|
||
|
if ((s.OpcodeDef->AllowedPrefixes & 0x20000) && (s.Prefixes[7] & 0xB0) == 0)
|
||
|
s.Warnings1 |= 0x1000; // Required VEX prefix missing
|
||
|
|
||
|
// Check for VEX prefix not allowed
|
||
|
if (!(s.OpcodeDef->AllowedPrefixes & 0xC30000) && (s.Prefixes[7] & 0xB0))
|
||
|
s.Warnings1 |= 0x40000000; // VEX prefix not allowed
|
||
|
|
||
|
// Check for EVEX and MVEX prefix allowed
|
||
|
if (s.Prefixes[3] == 0x62) {
|
||
|
|
||
|
if (s.Prefixes[6] & 0x20) {
|
||
|
if (!(s.OpcodeDef->AllowedPrefixes & 0x800000)) s.Warnings2 |= 0x10;
|
||
|
}
|
||
|
else {
|
||
|
if (!(s.OpcodeDef->AllowedPrefixes & 0x400000)) s.Warnings2 |= 0x20;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Check for unused SIB scale factor
|
||
|
if (s.Scale && s.IndexReg == 0) s.Warnings1 |= 0x2000; // SIB has scale factor but no index register
|
||
|
|
||
|
// Check if address in 64 bit mode is rip-relative
|
||
|
if (WordSize == 64 && s.AddressFieldSize >= 4 && s.AddressRelocation && !(s.MFlags & 0x100)) {
|
||
|
// 32-bit address in 64 bit mode is not rip-relative. Check if image-relative
|
||
|
if (s.AddressRelocation >= Relocations.GetNumEntries() || !(Relocations[s.AddressRelocation].Type & 0x14)) {
|
||
|
// Not image-relative or relative to reference point
|
||
|
if (s.AddressFieldSize == 8) {
|
||
|
s.Warnings1 |= 0x20000000; // Full 64-bit address
|
||
|
}
|
||
|
else {
|
||
|
s.Warnings1 |= 0x4000; // 32-bit absolute address
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
// Check if direct address is relocated
|
||
|
if (s.AddressFieldSize > 1 && !s.AddressRelocation && !s.BaseReg && !s.IndexReg && (WordSize != 16 || !(s.Prefixes[0] & 0x40)))
|
||
|
s.Warnings1 |= 0x8000; // Direct address has no relocation, except FS: and GS:
|
||
|
|
||
|
// Check if address relocation type is correct
|
||
|
if (s.AddressFieldSize > 1 && s.AddressRelocation && (s.MFlags & 1)) {
|
||
|
// Memory operand found. Should it be direct or self-relative
|
||
|
if (s.MFlags & 0x100) {
|
||
|
// Memory address should be self-relative (rip-relative)
|
||
|
if (!(Relocations[s.AddressRelocation].Type & 2)) {
|
||
|
s.Warnings1 |= 0x10000; // rip-relative relocation expected but not found
|
||
|
}
|
||
|
}
|
||
|
else {
|
||
|
// Memory address should be direct
|
||
|
if (Relocations[s.AddressRelocation].Type & 0x302) {
|
||
|
s.Warnings1 |= 0x10000; // direct address expected, other type found
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Check if memory address has correct alignment
|
||
|
// Loop through destination and source operands
|
||
|
for (i = 0; i < s.MaxNumOperands; i++) {
|
||
|
// Operand type
|
||
|
uint32 OperandType = s.Operands[i];
|
||
|
if ((OperandType & 0x2000) && Opcodei != 0x8D) {
|
||
|
// This is a memory operand (except LEA). Get target offset
|
||
|
int64 TargetOffset = 0;
|
||
|
switch (s.AddressFieldSize) {
|
||
|
case 1:
|
||
|
TargetOffset = Get<int8>(s.AddressField); break;
|
||
|
case 2:
|
||
|
TargetOffset = Get<int16>(s.AddressField); break;
|
||
|
case 4:
|
||
|
TargetOffset = Get<int32>(s.AddressField);
|
||
|
if (s.MFlags & 0x100) {
|
||
|
// Compute rip-relative address
|
||
|
TargetOffset += IEnd - s.AddressField;
|
||
|
}
|
||
|
break;
|
||
|
case 8:
|
||
|
TargetOffset = Get<int64>(s.AddressField); break;
|
||
|
}
|
||
|
// Add relocation offset
|
||
|
TargetOffset += Relocations[s.AddressRelocation].Addend;
|
||
|
|
||
|
// Find relocation target
|
||
|
uint32 SymbolOldIndex = Relocations[s.AddressRelocation].TargetOldIndex;
|
||
|
uint32 SymbolNewIndex = Symbols.Old2NewIndex(SymbolOldIndex);
|
||
|
if (SymbolNewIndex) {
|
||
|
// Add relocation target offset
|
||
|
TargetOffset += Symbols[SymbolNewIndex].Offset;
|
||
|
// Target section
|
||
|
int32 TargetSection = Symbols[SymbolNewIndex].Section;
|
||
|
if (TargetSection && (uint32)TargetSection < Sections.GetNumEntries()) {
|
||
|
// Add relocation section address
|
||
|
TargetOffset += Sections[TargetSection].SectionAddress;
|
||
|
}
|
||
|
if ((Relocations[s.AddressRelocation].Type & 0x10) && Relocations[s.AddressRelocation].RefOldIndex) {
|
||
|
// Add offset of reference point
|
||
|
uint32 RefIndex = Symbols.Old2NewIndex(Relocations[s.AddressRelocation].RefOldIndex);
|
||
|
TargetOffset += Symbols[RefIndex].Offset;
|
||
|
}
|
||
|
if (Relocations[s.AddressRelocation].Type & 0x3000) {
|
||
|
// GOT entry etc. Can't check alignment
|
||
|
continue;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Get operand size
|
||
|
OperandSize = GetDataItemSize(OperandType);
|
||
|
if (s.OffsetMultiplier) OperandSize = s.OffsetMultiplier;
|
||
|
while (OperandSize & (OperandSize-1)) {
|
||
|
// Not a power of 2. Get nearest lower power of 2
|
||
|
OperandSize = OperandSize & (OperandSize-1);
|
||
|
}
|
||
|
|
||
|
// Check if aligned
|
||
|
if ((TargetOffset & (OperandSize-1)) && !(s.Warnings1 & 0x10000)) {
|
||
|
// Memory operand is misaligned
|
||
|
if (s.OffsetMultiplier) {
|
||
|
// EVEX code with required alignment
|
||
|
s.Warnings1 |= 0x800000; // Serious. Generates fault
|
||
|
}
|
||
|
else if (OperandSize < 16) {
|
||
|
// Performance penalty but no fault
|
||
|
s.Warnings1 |= 0x400000; // Warn not aligned
|
||
|
}
|
||
|
else {
|
||
|
// XMM or larger. May generate fault
|
||
|
// with VEX: only explicitly aligned instructions generate fault
|
||
|
// without VEX: all require alignment except explicitly unaligned
|
||
|
if (s.OpcodeDef->Options & 0x100 || (!(s.Prefixes[7] & 0xB0) && !(s.OpcodeDef->Options & 0x200))) {
|
||
|
s.Warnings1 |= 0x800000; // Serious. Generates fault
|
||
|
}
|
||
|
else {
|
||
|
s.Warnings1 |= 0x400000; // Not serious. Performance penalty only
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Check if jump relocation type is correct
|
||
|
if (s.ImmediateFieldSize > 1 && s.ImmediateRelocation && (s.OpcodeDef->Destination & 0xFE) == 0x82) {
|
||
|
// Near jump or call. Relocation must be self-relative
|
||
|
if (!(Relocations[s.ImmediateRelocation].Type & 2)) {
|
||
|
s.Warnings1 |= 0x10000; // Self-relative relocation expected but not found
|
||
|
}
|
||
|
}
|
||
|
// Check operand size for jumps
|
||
|
if ((s.OpcodeDef->AllowedPrefixes & 0x80) && s.Prefixes[4]) {
|
||
|
// Jump instruction sensitive to operand size prefix
|
||
|
if (WordSize == 32) s.Warnings1 |= 0x20000; // Instruction pointer truncated
|
||
|
if (WordSize == 64) s.Warnings1 |= 0x400; // Prefix has no effect
|
||
|
}
|
||
|
|
||
|
// Check address size for stack operations
|
||
|
if ((s.OpcodeDef->AllowedPrefixes & 2) && s.Prefixes[1])
|
||
|
s.Warnings1 |= 0x40000; // Stack operation has address size prefix
|
||
|
|
||
|
// Check for undocumented opcode
|
||
|
if ((s.OpcodeDef->InstructionFormat & 0x4000) && s.OpcodeDef->Name)
|
||
|
s.Warnings1 |= 0x100000; // Undocumented opcode
|
||
|
|
||
|
// Check for future opcode
|
||
|
if (s.OpcodeDef->InstructionFormat & 0x2000)
|
||
|
s.Warnings1 |= 0x200000; // Opcode reserved for future extensions
|
||
|
|
||
|
// Check instruction set
|
||
|
if (s.OpcodeDef->InstructionSet & 0x10000)
|
||
|
s.Warnings2 |= 0x2; // Planned future instruction
|
||
|
|
||
|
if (s.OpcodeDef->InstructionSet & 0x20000)
|
||
|
s.Warnings2 |= 0x4; // Proposed instruction code never implemented, preliminary specification later changed
|
||
|
|
||
|
// Check operand size for stack operations
|
||
|
if ((s.OpcodeDef->AllowedPrefixes & 0x102) == 0x102) {
|
||
|
if (s.Prefixes[4] == 0x66 || (Get<uint8>(s.OpcodeStart1) == 0xCF && s.OperandSize != WordSize)) {
|
||
|
s.Warnings1 |= 0x4000000; // Non-default size for stack operation
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Check if function ends with ret or unconditional jump (or nop)
|
||
|
if (IEnd == FunctionEnd && !(s.OpcodeDef->Options & 0x50)) {
|
||
|
s.Warnings1 |= 0x8000000; // Function does not end with return or jump
|
||
|
}
|
||
|
|
||
|
// Check for multi-byte NOP and UD2
|
||
|
if (s.OpcodeDef->Options & 0x50) CheckForNops();
|
||
|
|
||
|
// Check for inaccessible code
|
||
|
if (IBegin == LabelInaccessible) {
|
||
|
s.Warnings1 |= 0x10000000; // Inaccessible code other than NOP or UD2
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
void CDisassembler::FindErrors() {
|
||
|
// Find any errors in code
|
||
|
if (IEnd - IBegin > 15) {
|
||
|
// Instruction longer than 15 bytes
|
||
|
s.Errors |= 1;
|
||
|
}
|
||
|
if (s.Prefixes[2] && (!(s.OpcodeDef->AllowedPrefixes & 0x10) || !(s.MFlags & 1))) {
|
||
|
// Lock prefix not allowed for this instruction
|
||
|
s.Errors |= 2;
|
||
|
}
|
||
|
if ( s.OpcodeDef->InstructionFormat == 0
|
||
|
|| ((s.OpcodeDef->InstructionFormat & 0x4000) && s.OpcodeDef->Name == 0)) {
|
||
|
// Illegal instruction
|
||
|
s.Errors |= 4;
|
||
|
}
|
||
|
if ((s.OpcodeDef->InstructionSet & 0x8000) && WordSize == 64) {
|
||
|
// Instruction not allowed in 64 bit mode
|
||
|
s.Errors |= 0x40;
|
||
|
}
|
||
|
if (IEnd > LabelEnd && IBegin < LabelEnd) {
|
||
|
// Instruction crosses a label
|
||
|
// Check if label is public
|
||
|
uint32 sym1 = Symbols.FindByAddress(Section, LabelEnd, 0, 0);
|
||
|
if (sym1 && (Symbols[sym1].Scope & 0x1C)) {
|
||
|
// Label is public. Code interpretation may be out of phase
|
||
|
s.Errors |= 0x80;
|
||
|
// Put interpretation in phase with label
|
||
|
IEnd = LabelEnd;
|
||
|
}
|
||
|
else {
|
||
|
// Symbol is local.
|
||
|
// This may be a spurious label produced by misinterpretation elsewhere
|
||
|
if (sym1) Symbols[sym1].Type = 0; // Remove symbol type
|
||
|
s.Warnings2 |= 1;
|
||
|
}
|
||
|
}
|
||
|
if ((s.MFlags & 3) == 3 && (s.Prefixes[7] & 1) && s.BaseReg == 0 && s.AddressFieldSize == 4) {
|
||
|
// Attempt to use R13 as base register without displacement
|
||
|
s.Errors |= 0x100;
|
||
|
}
|
||
|
if ((s.OpcodeDef->InstructionFormat & 0x1E) == 0x14) {
|
||
|
// Check validity of DREX byte
|
||
|
if ((s.Vreg & 0x87) && WordSize < 64) {
|
||
|
s.Errors |= 0x200; // Attempt to use XMM8-15 in 16 or 32 bit mode (ignored, may be changed to warning)
|
||
|
}
|
||
|
if (s.Prefixes[7] & 0x40) {
|
||
|
s.Errors |= 0x400; // Both REX and DREX byte
|
||
|
}
|
||
|
if ((s.Vreg & 2) && !(s.MFlags & 4)) {
|
||
|
s.Errors |= 0x800; // DREX.X bit but no SIB byte (probably ignored, may be changed to warning)
|
||
|
}
|
||
|
}
|
||
|
if ((s.OpcodeDef->InstructionFormat & 0x1F) == 0x1E) {
|
||
|
// Instruction needs VSIB byte
|
||
|
if (s.IndexReg == 0) s.Errors |= 8; // Illegal operand: no index register
|
||
|
}
|
||
|
if (LabelEnd >= s.OpcodeStart2+2 && (
|
||
|
Get<uint16>(s.OpcodeStart2) == 0
|
||
|
|| Get<uint16>(s.OpcodeStart2) == 0xFFFF
|
||
|
// || Get<uint16>(s.OpcodeStart2) == 0xCCCC
|
||
|
)) {
|
||
|
// Two consecutive bytes of zero gives the instruction: add byte ptr [eax],al
|
||
|
// This instruction is very unlikely to occur in normal code but occurs
|
||
|
// frequently in data. Mark to code as probably data.
|
||
|
// Two bytes of 0xFF makes no legal instruction but occurs frequently in data.
|
||
|
// Two bytes of 0xCC is debug breaks used by debuggers for marking illegal addresses or unitialized data
|
||
|
s.Errors = 0x4000;
|
||
|
}
|
||
|
if (s.Errors) {
|
||
|
// Errors found. May be data in code segment
|
||
|
CountErrors++;
|
||
|
MarkCodeAsDubious();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
void CDisassembler::FindRelocations() {
|
||
|
// Find any relocation sources in this instruction
|
||
|
SARelocation rel1, rel2; // Make relocation records for searching
|
||
|
rel1.Section = Section;
|
||
|
rel1.Offset = IBegin; // rel1 marks begin of this instruction
|
||
|
rel2.Section = Section;
|
||
|
rel2.Offset = IEnd; // rel2 marks end of this instruction
|
||
|
|
||
|
// Search for relocations in this instruction
|
||
|
uint32 irel = Relocations.FindFirst(rel1); // Finds first relocation source >= IBegin
|
||
|
|
||
|
if (irel == 0 || irel >= Relocations.GetNumEntries()) {
|
||
|
// No relocations found
|
||
|
return;
|
||
|
}
|
||
|
if (Relocations[irel] < rel2) {
|
||
|
// Found relocation points between IBegin and IEnd
|
||
|
if (Relocations[irel].Offset == s.AddressField && s.AddressFieldSize) {
|
||
|
// Relocation points to address field
|
||
|
s.AddressRelocation = irel;
|
||
|
if (Relocations[irel].Size > s.AddressFieldSize) {
|
||
|
// Right place but wrong size
|
||
|
s.Errors |= 0x1000;
|
||
|
}
|
||
|
}
|
||
|
else if (Relocations[irel].Offset == s.ImmediateField && s.ImmediateFieldSize) {
|
||
|
// Relocation points to immediate operand/jump address field
|
||
|
s.ImmediateRelocation = irel;
|
||
|
if (Relocations[irel].Size > s.ImmediateFieldSize) {
|
||
|
// Right place but wrong size
|
||
|
s.Errors |= 0x1000;
|
||
|
}
|
||
|
}
|
||
|
else {
|
||
|
// Relocation source points to a wrong address
|
||
|
s.Errors |= 0x1000;
|
||
|
}
|
||
|
if (s.AddressRelocation) {
|
||
|
// Found relocation for address field, there may be
|
||
|
// a second relocation for the immediate field
|
||
|
if (irel + 1 < Relocations.GetNumEntries() && Relocations[irel+1] < rel2) {
|
||
|
// Second relocation found
|
||
|
if (Relocations[irel+1].Offset == s.ImmediateField && s.ImmediateFieldSize) {
|
||
|
// Relocation points to immediate operand/jump address field
|
||
|
s.ImmediateRelocation = irel + 1;
|
||
|
if (Relocations[irel+1].Size > s.ImmediateFieldSize) {
|
||
|
// Right place but wrong size
|
||
|
s.Errors |= 0x1000;
|
||
|
}
|
||
|
else {
|
||
|
// Second relocation accepted
|
||
|
irel++;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
// Check if there are more relocations
|
||
|
if (irel + 1 < Relocations.GetNumEntries() && Relocations[irel+1] < rel2) {
|
||
|
// This relocation points before IEnd but doesn't fit any operand or overlaps previous relocation
|
||
|
if ((s.Operands[0] & 0xFE) == 0x84 && Relocations[irel+1].Offset == s.ImmediateField + s.ImmediateFieldSize - 2) {
|
||
|
// Fits segment field of far jump/call
|
||
|
;
|
||
|
}
|
||
|
else {
|
||
|
// Relocation doesn't fit anywhere
|
||
|
s.Errors |= 0x1000;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
void CDisassembler::FindInstructionSet() {
|
||
|
// Update instruction set
|
||
|
uint16 InstSet = s.OpcodeDef->InstructionSet;
|
||
|
if (InstSet == 7 && s.Prefixes[5] == 0x66) {
|
||
|
// Change MMX to SSE2 if 66 prefix
|
||
|
InstSet = 0x12;
|
||
|
}
|
||
|
if ((s.Prefixes[7] & 0x30) && InstSet < 0x19) {
|
||
|
// VEX instruction set if VEX prefix
|
||
|
InstSet = 0x19;
|
||
|
}
|
||
|
if (s.Prefixes[6] & 0x40) {
|
||
|
// EVEX or MVEX prefix
|
||
|
if (s.Prefixes[6] & 0x20) {
|
||
|
// EVEX prefix
|
||
|
if (InstSet < 0x20) InstSet = 0x20;
|
||
|
}
|
||
|
else {
|
||
|
// MVEX prefix
|
||
|
if (InstSet < 0x80) InstSet = 0x80;
|
||
|
}
|
||
|
}
|
||
|
if ((InstSet & 0xFF00) == 0x1000) {
|
||
|
// AMD-specific instruction set
|
||
|
// Set AMD-specific instruction set to max
|
||
|
if ((InstSet & 0xFF) > InstructionSetAMDMAX) {
|
||
|
InstructionSetAMDMAX = InstSet & 0xFF;
|
||
|
}
|
||
|
}
|
||
|
else {
|
||
|
// Set Intel or generic instruction set to maximum
|
||
|
if ((InstSet & 0xFF) > InstructionSetMax) {
|
||
|
InstructionSetMax = InstSet & 0xFF;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Set InstructionSetOR to a bitwise OR of all instruction sets encountered
|
||
|
InstructionSetOR |= InstSet;
|
||
|
|
||
|
if (s.OpcodeDef->Options & 0x10) {
|
||
|
FlagPrevious |= 2;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
void CDisassembler::CheckLabel() {
|
||
|
// Check if there is a label at instruction, and write it
|
||
|
// Write begin and end of function
|
||
|
|
||
|
// Search in symbol table
|
||
|
uint32 Sym1, Sym2; // First and last symbol
|
||
|
|
||
|
// Find all symbol table entries at this address
|
||
|
Sym1 = Symbols.FindByAddress(Section, IBegin, &Sym2);
|
||
|
|
||
|
if (Sym1) {
|
||
|
// Found at least one symbol
|
||
|
// Loop for all symbols with same address
|
||
|
for (uint32 s = Sym1; s <= Sym2; s++) {
|
||
|
|
||
|
// Check if label has already been written as a function label
|
||
|
if (!(Symbols[s].Scope & 0x100) && !(Symbols[s].Type & 0x80000000)) {
|
||
|
|
||
|
// Write label as a private or public code label
|
||
|
WriteCodeLabel(s);
|
||
|
}
|
||
|
}
|
||
|
// Get symbol type and size
|
||
|
DataType = Symbols[Sym2].Type;
|
||
|
DataSize = GetDataItemSize(DataType);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
void CDisassembler::CheckForNops() {
|
||
|
// Check for multi-byte NOP and UD2 instructions
|
||
|
|
||
|
switch (Opcodei) {
|
||
|
case 0x3C00: case 0x3C01: case 0x3C02: case 0x11F: // NOP
|
||
|
// These opcodes are intended for NOPs. Indicate if longer than one byte
|
||
|
if (IEnd - IBegin > 1) s.Warnings1 |= 0x1000000;
|
||
|
// Remember NOP
|
||
|
FlagPrevious |= 1;
|
||
|
break;
|
||
|
|
||
|
case 0x8D: // LEA
|
||
|
// LEA is often used as NOP with destination = base register
|
||
|
if (s.Mod < 3 && s.Reg+1 == s.BaseReg && s.IndexReg == 0 &&
|
||
|
s.AddressSize == s.OperandSize && s.OperandSize >= WordSize) {
|
||
|
// Destination is same as base register.
|
||
|
// Check if displacement is 0
|
||
|
switch (s.AddressFieldSize) {
|
||
|
case 0:
|
||
|
break;
|
||
|
case 1:
|
||
|
if (Get<int8>(s.AddressField) != 0) return;
|
||
|
break;
|
||
|
case 2:
|
||
|
if (Get<int16>(s.AddressField) != 0) return;
|
||
|
break;
|
||
|
case 4:
|
||
|
if (Get<int32>(s.AddressField) != 0) return;
|
||
|
break;
|
||
|
default:
|
||
|
return;
|
||
|
}
|
||
|
// Displacement is zero. This is a multi-byte NOP
|
||
|
s.Warnings1 |= 0x1000000;
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
case 0x86: case 0x87: // XCHG
|
||
|
case 0x88: case 0x89: case 0x8A: case 0x8B: // MOV
|
||
|
// Check if source and destination are the same register
|
||
|
if (s.Mod == 3 && s.Reg == s.RM && s.OperandSize >= WordSize) {
|
||
|
// Moving a register to itself. This is a NOP
|
||
|
s.Warnings1 |= 0x1000000;
|
||
|
}
|
||
|
break;
|
||
|
case 0x10B: // UD2
|
||
|
FlagPrevious |= 6;
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
if (s.Warnings1 & 0x1000000) {
|
||
|
// A multi-byte NOP is detected.
|
||
|
// Remove warnings for longer-than-necessary instruction
|
||
|
s.Warnings1 &= ~ 0x873D;
|
||
|
// Remember NOP
|
||
|
FlagPrevious |= 1;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
void CDisassembler::InitialErrorCheck() {
|
||
|
// Check for illegal relocations table entries
|
||
|
uint32 i; // Loop counter
|
||
|
|
||
|
// Loop through relocations table
|
||
|
for (i = 1; i < Relocations.GetNumEntries(); i++) {
|
||
|
if (Relocations[i].TargetOldIndex >= Symbols.GetLimit()) {
|
||
|
// Nonexisting relocation target
|
||
|
Relocations[i].TargetOldIndex = 0;
|
||
|
}
|
||
|
if (Relocations[i].RefOldIndex >= Symbols.GetLimit()) {
|
||
|
// Nonexisting reference index
|
||
|
Relocations[i].RefOldIndex = 0;
|
||
|
}
|
||
|
// Remember types of relocations in source
|
||
|
RelocationsInSource |= Relocations[i].Type;
|
||
|
}
|
||
|
|
||
|
// Check opcode tables
|
||
|
if (NumOpcodeTables1 != NumOpcodeTables2) {
|
||
|
err.submit(9007, 0xFFFF);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
void CDisassembler::FinalErrorCheck() {
|
||
|
// Check for illegal entries in symbol table and relocations table
|
||
|
uint32 i; // Loop counter
|
||
|
int SpaceWritten = 0; // Blank line written
|
||
|
|
||
|
// Loop through symbol table
|
||
|
for (i = 1; i < Symbols.GetNumEntries(); i++) {
|
||
|
if (Symbols[i].Section <= 0 || (Symbols[i].Type & 0x80000000)) {
|
||
|
// Constant or external symbol or section
|
||
|
continue;
|
||
|
}
|
||
|
if ((uint32)Symbols[i].Section >= Sections.GetNumEntries()
|
||
|
|| Symbols[i].Offset > Sections[Symbols[i].Section].TotalSize) {
|
||
|
// Symbol has illegal address
|
||
|
// Blank line
|
||
|
if (!SpaceWritten++) OutFile.NewLine();
|
||
|
// Write comment
|
||
|
OutFile.Put(CommentSeparator);
|
||
|
OutFile.Put("Error: Symbol ");
|
||
|
// Write symbol name
|
||
|
OutFile.Put(Symbols.GetName(i));
|
||
|
// Write the illegal address
|
||
|
OutFile.Put(" has a non-existing address. Section: ");
|
||
|
if (Symbols[i].Section != ASM_SEGMENT_IMGREL) {
|
||
|
OutFile.PutDecimal(Symbols[i].Section, 1);
|
||
|
}
|
||
|
else {
|
||
|
OutFile.Put("Unknown");
|
||
|
}
|
||
|
OutFile.Put(" Offset: ");
|
||
|
OutFile.PutHex(Symbols[i].Offset, 1);
|
||
|
OutFile.NewLine();
|
||
|
}
|
||
|
}
|
||
|
// Loop through relocations table
|
||
|
for (i = 1; i < Relocations.GetNumEntries(); i++) {
|
||
|
// Check source address
|
||
|
if (Relocations[i].Section == 0
|
||
|
|| (uint32)Relocations[i].Section >= Sections.GetNumEntries()
|
||
|
|| (Sections[Relocations[i].Section].Type & 0xFF) == 3
|
||
|
|| Relocations[i].Offset >= Sections[Relocations[i].Section].InitSize) {
|
||
|
// Relocation has illegal source address
|
||
|
// Blank line
|
||
|
if (!SpaceWritten++) OutFile.NewLine();
|
||
|
// Write comment
|
||
|
OutFile.Put(CommentSeparator);
|
||
|
OutFile.Put("Error: Relocation number ");
|
||
|
OutFile.PutDecimal(i);
|
||
|
OutFile.Put(" has a non-existing source address. Section: ");
|
||
|
if (Relocations[i].Section != ASM_SEGMENT_IMGREL) {
|
||
|
OutFile.PutDecimal(Relocations[i].Section, 1);
|
||
|
}
|
||
|
else {
|
||
|
OutFile.Put("Unknown");
|
||
|
}
|
||
|
OutFile.Put(" Offset: ");
|
||
|
OutFile.PutHex(Relocations[i].Offset, 1);
|
||
|
OutFile.NewLine();
|
||
|
}
|
||
|
// Check target
|
||
|
if (Relocations[i].TargetOldIndex == 0
|
||
|
|| Relocations[i].TargetOldIndex >= Symbols.GetLimit()
|
||
|
|| Relocations[i].RefOldIndex >= Symbols.GetLimit()) {
|
||
|
// Relocation has illegal target
|
||
|
// Blank line
|
||
|
if (!SpaceWritten++) OutFile.NewLine();
|
||
|
// Write comment
|
||
|
OutFile.Put(CommentSeparator);
|
||
|
OutFile.Put("Error: Relocation number ");
|
||
|
OutFile.PutDecimal(i);
|
||
|
OutFile.Put(" at section ");
|
||
|
OutFile.PutDecimal(Relocations[i].Section);
|
||
|
OutFile.Put(" offset ");
|
||
|
OutFile.PutHex(Relocations[i].Offset);
|
||
|
OutFile.Put(" has a non-existing target index. Target: ");
|
||
|
OutFile.PutDecimal(Relocations[i].TargetOldIndex, 1);
|
||
|
if (Relocations[i].RefOldIndex) {
|
||
|
OutFile.Put(", Reference point index: ");
|
||
|
OutFile.PutDecimal(Relocations[i].RefOldIndex, 1);
|
||
|
}
|
||
|
OutFile.NewLine();
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
void CDisassembler::CheckNamesValid() {
|
||
|
// Fix invalid symbol and section names
|
||
|
uint32 i, j; // Loop counter
|
||
|
uint32 Len; // Length of name
|
||
|
uint32 Changed; // Symbol is changed
|
||
|
char c; // Character in symbol
|
||
|
const char * ValidCharacters; // List of valid characters in symbol names
|
||
|
// Make list of characters valid in symbol names other than alphanumeric characters
|
||
|
switch (Syntax) {
|
||
|
case SUBTYPE_MASM:
|
||
|
ValidCharacters = "_$@?"; break;
|
||
|
case SUBTYPE_YASM:
|
||
|
ValidCharacters = "_$@?.~#"; break;
|
||
|
case SUBTYPE_GASM:
|
||
|
ValidCharacters = "_$."; break;
|
||
|
default:
|
||
|
err.submit(9000);
|
||
|
}
|
||
|
|
||
|
// Loop through sections
|
||
|
for (i = 1; i < Sections.GetNumEntries(); i++) {
|
||
|
char * SecName = NameBuffer.Buf() + Sections[i].Name;
|
||
|
if (Syntax == SUBTYPE_MASM && SecName[0] == '.') {
|
||
|
// Name begins with dot
|
||
|
// Check for reserved names
|
||
|
if (stricmp(SecName, ".text") == 0
|
||
|
|| stricmp(SecName, ".data") == 0
|
||
|
|| stricmp(SecName, ".code") == 0
|
||
|
|| stricmp(SecName, ".const") == 0) {
|
||
|
// Change . to _ in beginning of name to avoid reserved directive name
|
||
|
SecName[0] = '_';
|
||
|
}
|
||
|
else {
|
||
|
// Other name beginning with .
|
||
|
// Set option dotname
|
||
|
MasmOptions |= 1;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
// Loop through symbols
|
||
|
for (i = 1; i < Symbols.GetNumEntries(); i++) {
|
||
|
if (Symbols[i].Name) {
|
||
|
// Warning: violating const specifier in GetName():
|
||
|
char * SymName = (char *)Symbols.GetName(i);
|
||
|
Len = strlen(SymName); Changed = 0;
|
||
|
// Loop through characters in symbol
|
||
|
for (j = 0; j < Len; j++) {
|
||
|
c = SymName[j];
|
||
|
if (!(((c | 0x20) >= 'a' && (c | 0x20) <= 'z')
|
||
|
|| (c >= '0' && c <= '9' && j != 0)
|
||
|
|| strchr(ValidCharacters, c))) {
|
||
|
// Illegal character found
|
||
|
if (Syntax == SUBTYPE_MASM) {
|
||
|
if (j == 0 && c == '.') {
|
||
|
// Symbol beginning with dot in MASM
|
||
|
if (Symbols[i].Type & 0x80000000) {
|
||
|
// This is a segment. Check for reserved names
|
||
|
if (stricmp(SymName, ".text") == 0
|
||
|
|| stricmp(SymName, ".data") == 0
|
||
|
|| stricmp(SymName, ".code") == 0
|
||
|
|| stricmp(SymName, ".const") == 0) {
|
||
|
// Change . to _ in beginning of name to avoid reserved directive name
|
||
|
SymName[0] = '_'; // Warning: violating const specifier in GetName()
|
||
|
break; // break out of j loop
|
||
|
}
|
||
|
}
|
||
|
// Set option dotname
|
||
|
MasmOptions |= 1;
|
||
|
}
|
||
|
else {
|
||
|
// Other illegal character in MASM
|
||
|
#if ReplaceIllegalChars
|
||
|
SymName[j] = '?';
|
||
|
#endif
|
||
|
Changed++;
|
||
|
}
|
||
|
}
|
||
|
else {
|
||
|
// Illegal character in GAS or YASM syntax
|
||
|
#if ReplaceIllegalChars
|
||
|
SymName[j] = (Syntax == SUBTYPE_YASM) ? '?' : '$';
|
||
|
#endif
|
||
|
Changed++;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
// Count names changed
|
||
|
if (Changed) NamesChanged++;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
void CDisassembler::FixRelocationTargetAddresses() {
|
||
|
// Fix missing relocation target addresses
|
||
|
// to section:offset addresses
|
||
|
uint32 r; // Relocation index
|
||
|
uint32 s; // Symbol index
|
||
|
int32 sect;
|
||
|
|
||
|
// Loop through relocations
|
||
|
for (r = 1; r < Relocations.GetNumEntries(); r++) {
|
||
|
|
||
|
if (Relocations[r].TargetOldIndex == 0 && (Relocations[r].Type & 0x60)) {
|
||
|
// Target symbol not defined. Make new symbol
|
||
|
SASymbol sym;
|
||
|
sym.Reset();
|
||
|
|
||
|
// Find target address from relocation source
|
||
|
sect = Relocations[r].Section;
|
||
|
if ((uint32)sect >= Sections.GetNumEntries()) continue;
|
||
|
uint8 * pSectionData = Sections[sect].Start;
|
||
|
if (!pSectionData) continue;
|
||
|
int64 TargetOffset = 0;
|
||
|
if (Relocations[r].Size == 4) {
|
||
|
TargetOffset = *(int32*)(pSectionData + Relocations[r].Offset);
|
||
|
}
|
||
|
else if (Relocations[r].Size == 8) {
|
||
|
TargetOffset = *(int64*)(pSectionData + Relocations[r].Offset);
|
||
|
}
|
||
|
else {
|
||
|
// Error: wrong size
|
||
|
continue;
|
||
|
}
|
||
|
if (HighDWord(TargetOffset)) {
|
||
|
// Error: out of range
|
||
|
continue;
|
||
|
}
|
||
|
// Translate to section:offset address
|
||
|
if (!(TranslateAbsAddress(TargetOffset, sym.Section, sym.Offset))) {
|
||
|
// Translation failed
|
||
|
continue;
|
||
|
}
|
||
|
// Default scope is file local
|
||
|
sym.Scope = 2;
|
||
|
|
||
|
// Add symbol if it doesn't exist or get index of existing symbol
|
||
|
s = Symbols.NewSymbol(sym);
|
||
|
|
||
|
// Make reference to symbol from relocation record
|
||
|
if (s) {
|
||
|
Relocations[r].TargetOldIndex = Symbols[s].OldIndex;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
int CDisassembler::TranslateAbsAddress(int64 Addr, int32 &Sect, uint32 &Offset) {
|
||
|
// Translate absolute virtual address to section and offset
|
||
|
// Returns 1 if valid address found.
|
||
|
int32 Section;
|
||
|
|
||
|
// Get image-relative address
|
||
|
Addr -= ImageBase;
|
||
|
// Fail if too big
|
||
|
if (HighDWord(Addr)) return 0;
|
||
|
|
||
|
// Search through sections
|
||
|
for (Section = 1; (uint32)Section < Sections.GetNumEntries(); Section++) {
|
||
|
uint32 SectionAddress = Sections[Section].SectionAddress;
|
||
|
if ((uint32)Addr >= SectionAddress && (uint32)Addr < SectionAddress + Sections[Section].TotalSize) {
|
||
|
// Address is within this section
|
||
|
// Return section and offset
|
||
|
Sect = Section;
|
||
|
Offset = (uint32)Addr - SectionAddress;
|
||
|
// Return 1 to indicate success
|
||
|
return 1;
|
||
|
}
|
||
|
}
|
||
|
// Not found. Return 0
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
|
||
|
uint32 CDisassembler::GetDataItemSize(uint32 Type) {
|
||
|
// Get size in bytes of data item with specified type
|
||
|
uint32 Size = 1;
|
||
|
|
||
|
switch (Type & 0xFF) {
|
||
|
// Scalar types
|
||
|
case 1:
|
||
|
Size = 1; break;
|
||
|
case 2: case 0x4A: case 0x95:
|
||
|
Size = 2; break;
|
||
|
case 3: case 0x43: case 0x4B:
|
||
|
Size = 4; break;
|
||
|
case 4: case 0x44: case 0x4C:
|
||
|
Size = 8; break;
|
||
|
case 5: case 0x45:
|
||
|
Size = 10; break;
|
||
|
case 7:
|
||
|
Size = 6; break;
|
||
|
case 0x50: case 51:
|
||
|
Size = 16; break;
|
||
|
case 0x0B: case 0x0C:
|
||
|
// Function pointer
|
||
|
Size = WordSize / 8; break;
|
||
|
case 0x0D:
|
||
|
// Far function pointer
|
||
|
Size = WordSize / 8 + 2; break;
|
||
|
}
|
||
|
switch (Type & 0xF00) {
|
||
|
// Override above size if vector of known size
|
||
|
case 0x300:
|
||
|
Size = 8; break;
|
||
|
case 0x400:
|
||
|
Size = 16; break;
|
||
|
case 0x500:
|
||
|
Size = 32; break;
|
||
|
case 0x600:
|
||
|
Size = 64; break;
|
||
|
case 0x700:
|
||
|
Size = 128; break;
|
||
|
}
|
||
|
return Size;
|
||
|
}
|
||
|
|
||
|
|
||
|
uint32 CDisassembler::GetDataElementSize(uint32 Type) {
|
||
|
// Get size of vector element in data item with specified type
|
||
|
if ((Type & 0xF0) == 0x50) {
|
||
|
// Vector of unknown elements
|
||
|
return GetDataItemSize(Type);
|
||
|
}
|
||
|
else {
|
||
|
// Vector of known elements. Return element type
|
||
|
return GetDataItemSize(Type & 7);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
int32 CDisassembler::GetSegmentRegisterFromPrefix() {
|
||
|
// Translate segment prefix to segment register
|
||
|
switch (s.Prefixes[0]) {
|
||
|
case 0x26: // ES:
|
||
|
return 0;
|
||
|
case 0x2E: // CS:
|
||
|
return 1;
|
||
|
case 0x36: // SS:
|
||
|
return 2;
|
||
|
case 0x3E: // DS:
|
||
|
return 3;
|
||
|
case 0x64: // FS:
|
||
|
return 4;
|
||
|
case 0x65: // GS:
|
||
|
return 5;
|
||
|
}
|
||
|
return -1; // Error: none
|
||
|
}
|