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kolibrios/programs/games/kox/trunk/data.inc

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;#**************************
;#* X.0.X - DATA
;#************************** 21/10/2007
macro DATA_SECTION
{
; <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
;-----------------------------------------------------------------------------
lootxt: db 'oops! - Looser...' ; los
text:
texts: db 'Congratulations! You are winner.' ; in window win
textend: db 'New' ;button id=200
px: dw 50 ;x,y -
py: dw 50 ; - for x_put/o_put
seed: dd 0 ;rnd
idx: dd 0 ;N cell
;============ X = Y ============= coords of cells
pole: dw 50, 50 ;+0 or - dd 50*65536+50
dw 100, 50 ;+4
dw 150, 50 ;+8
dw 50,100 ;+..
dw 100,100 ;+
dw 150,100 ;
dw 50,150 ;
dw 100,150 ;
dw 150,150 ;
pox: dd 0,0 ;POLE ( 3x3 )= 9 _bytes_: 'x' / 'o' / empty
pox_: db 0 ;9= 8+1
fill: db 0 ;turn counter 0..9
xwin: db 0 ;who is winner 0/1
owin: db 0 ;who is looser 0/1
poxl: dw 0 ;16 bits - x memory
pool: dw 0 ;16 bits - o memory
;----------------------------------------------------------------------------
oxwall: dw 100100100b,0010010010b,0001001001b ;vert.
dw 111000000b,0000111000b,0000000111b ;horiz
dw 100010001b,0001010100b ;diag -winning combinations
prav: ;==== <EFBFBD><EFBFBD><EFBFBD><EFBFBD>-<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>=====
dw 000000110b,0 ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> - <EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
dw 000000101b,1
dw 000000011b,2
dw 000110000b,3
dw 000101000b,4
dw 000011000b,5
dw 110000000b,6
dw 101000000b,7
dw 011000000b,8 ;horiz
dw 001001000b,0
dw 001000001b,3
dw 000001001b,6
dw 010010000b,1
dw 010000010b,4
dw 000010010b,7
dw 100100000b,2
dw 100000100b,5
dw 000100100b,8 ;vert
dw 000010001b,8
dw 100010000b,0
dw 100000001b,4
dw 000010100b,6
dw 001010000b,2
dw 001000100b,4 ;diag
caption db 'KOX v0.1', 0
colors rd 10
}