kolibrios/programs/other/t_edit/t_draw.inc

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align 4
draw_but_toolbar: ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
pushad
mov edi,tedit0
mov ecx,0x40000000
; mov edx,5*65536+25
mov edx,85*65536+2
call draw_but_icon
inc cx
; mov edx,30*65536+25
mov edx,110*65536+2
call draw_but_icon
stdcall [ted_can_save],edi
cmp al,1
je @f
and ecx,0xffff
@@:
inc cx
; mov edx,55*65536+25
mov edx,135*65536+2
call draw_but_icon
or ecx,0x40000000
inc cx
mov edx,85*65536+25
call draw_but_icon
call [ted_is_select]
cmp al,0
jne @f
and ecx,0xffff
@@:
inc cx ; Cut
mov edx,110*65536+25
call draw_but_icon
inc cx ; Copy
mov edx,135*65536+25
call draw_but_icon
mov cx,10 ; Upper
mov edx,265*65536+25
call draw_but_icon
inc cx ; Lower
mov edx,290*65536+25
call draw_but_icon
inc cx ; reverse
mov edx,315*65536+25
call draw_but_icon
or ecx,0x40000000
cmp byte[buf],0
jne @f
and ecx,0xffff
@@:
mov cx,6 ; Paste
mov edx,160*65536+25
call draw_but_icon
or ecx,0x40000000
inc cx
mov edx,185*65536+25
call draw_but_icon
inc cx
mov edx,210*65536+25
call draw_but_icon
inc cx
mov edx,235*65536+25
call draw_but_icon
mov ebx,ted_tim_undo
cmp ted_tim_ch,ebx
jg @f
and ecx,0xffff
@@:
mov cx,13
mov edx,345*65536+25
call draw_but_icon
or ecx,0x40000000
cmp ted_tim_undo,1
jge @f
and ecx,0xffff
@@:
inc cx
mov edx,370*65536+25
call draw_but_icon
or ecx,0x40000000
inc cx
mov edx,400*65536+25
call draw_but_icon
inc cx
mov edx,425*65536+25
call draw_but_icon
mov cx,17
mov edx,450*65536+25
call draw_but_icon
popad
ret
;txtBUp db 24
;txtBDn db 25
;txtBRi db 26
;txtBLe db 27
;input:
; edi = pointer to tedit struct
align 4
proc draw_panel_find
;push edi
;mov edi,dword[edit]
cmp ted_panel_id,TED_PANEL_FIND ;if not panel
jne @f
push eax ebx ecx edx
mov eax,13 ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
mov ebx,TED_PANEL_WIDTH
mov ecx,ted_wnd_t
shl ecx,16
mov cx,20
mov edx,[sc.work]
int 0x40
mov eax,4 ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
mov ebx,30*65536+5
add ebx,ted_wnd_t
mov ecx,[sc.work_text]
or ecx,0x80000000
mov edx,txtFindCapt
int 0x40
stdcall [edit_box_draw], dword edit2
mov eax,13 ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
mov ebx,TED_PANEL_WIDTH
mov ecx,ted_wnd_t
add cx,20+15 ; 15 - height text box
shl ecx,16
add ecx,ted_wnd_h
mov edx,ted_scr_h
add cx,word[edx+sb_offs_size_y]
sub cx,20+15-1 ; 15 - height text box
mov edx,[sc.work]
int 0x40
mov eax,8 ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
mov ebx,5*65536+85
mov ecx,ted_wnd_t
add cx,20+15+5
shl ecx,16
mov cx,20
mov edx,201 ;button id
mov esi,[sc.work_button]
int 0x40
mov eax,4 ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
mov ebx,15*65536+(20+15+10)
add ebx,ted_wnd_t
mov ecx,[sc.work_text]
or ecx,0x80000000
mov edx,txtFindNext
int 0x40
pop edx ecx ebx eax
jmp .end_f
@@:
push eax edx
mov eax,8
mov edx,201
or edx,0x80000000
int 0x40
pop edx eax
.end_f:
;pop edi
ret
endp
;input:
; edi = pointer to tedit struct
align 4
proc draw_panel_syntax
;push edi
;mov edi,dword[edit]
cmp ted_panel_id,TED_PANEL_SYNTAX ;if not panel
jne @f
pushad
mov eax,13 ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
mov ebx,TED_PANEL_WIDTH
mov ecx,ted_wnd_t
shl ecx,16
mov cx,20
mov edx,[sc.work]
int 0x40 ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
stdcall dword[tl_draw], tree1
mov [ws_dir_lbox.all_redraw],1 ;<EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
stdcall dword[scrollbar_ver_draw], dword ws_dir_lbox
ror ecx,16
add ecx,dword[tree1.box_height]
add ecx,20
and ecx,0xffff
ror ecx,16
add ecx,ted_wnd_h
mov esi,ted_scr_h
add cx,word[esi+sb_offs_size_y]
sub cx,20
sub ecx,dword[tree1.box_height]
inc cx
int 0x40 ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
mov eax,8 ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
mov ebx,5*65536+65
mov ecx,ted_wnd_t
add ecx,25
add ecx,dword[tree1.box_height]
shl ecx,16
mov cx,20
mov edx,200 ;button id
mov esi,[sc.work_button]
int 0x40
mov eax,4 ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
mov ebx,30*65536+5
add ebx,ted_wnd_t
mov ecx,[sc.work_text]
or ecx,0x80000000
mov edx,txtFormatCapt
int 0x40
mov ebx,10*65536+30
add ebx,dword[tree1.box_height]
add ebx,ted_wnd_t
mov edx,txtFormatApply
int 0x40
popad
jmp .end_f
@@:
push eax edx
mov eax,8
mov edx,200
or edx,0x80000000
int 0x40 ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
pop edx eax
.end_f:
;pop edi
ret
endp
MIN_M_WND_H equ 100 ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
;input:
; edi = pointer to tedit struct
align 4
EvSize:
pushad
mov ebx,ted_scr_h
mov esi,ted_scr_w
m2m ted_wnd_w,[procinfo.client_box.width] ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
mov eax,ted_wnd_l
sub ted_wnd_w,eax ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
mov eax,dword[esi+sb_offs_size_x]
and eax,0xffff
sub ted_wnd_w,eax ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>. <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
m2m ted_wnd_h,[procinfo.client_box.height] ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
cmp ted_wnd_h,MIN_M_WND_H
jg @f
mov ted_wnd_h,MIN_M_WND_H
@@:
mov ax,word[ebx+sb_offs_size_y]
and eax,0xffff
sub ted_wnd_h,eax ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>. <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
mov eax,ted_wnd_t
sub ted_wnd_h,eax ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
stdcall [ted_init_scroll_bars], tedit0,2
mov eax,ted_wnd_t
mov edi,dword tree1
mov tl_box_top,eax ;=ted_wnd_t
add tl_box_top,20
mov dword[edit2.top],eax ;=ted_wnd_t
add dword[edit2.top],20
popad
ret
;input:
; ecx = 0x4000____
; cx = icon index
; edx = x*2^16+y
align 4
draw_but_icon:
push eax ebx
mov eax,8 ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
push ecx edx esi
mov ebx,edx
mov edx,ecx
add edx,3
mov cx,bx
shl ecx,16
mov cx,19 ;=20-1
mov bx,19 ;=20-1
mov esi,ebx
shr esi,16
add esi,20
cmp esi,[procinfo.client_box.width]
jge @f ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
mov esi,[sc.work_button]
int 0x40 ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
mov eax,7 ;bmp
@@:
pop esi edx ecx
cmp eax,7
jne @f ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
mov ebx,[bmp_icon]
bt ecx,30 ;if (ecx or 0x40000000)
jc .gray
add ebx,TOOLBAR_ICONS_SIZE ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
.gray:
push ecx
and ecx,0xffff
imul ecx,1200
add ebx,ecx
mov ecx,20
shl ecx,16
add ecx,20
int 0x40 ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
pop ecx
@@:
pop ebx eax
ret
;descrition:
; <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
;input:
; buf_rgb - <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 24 <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
; buf_g24 - <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 24 <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
; pixels - <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
align 4
proc img_to_gray uses eax ebx ecx edi esi, buf_rgb:dword, buf_g24:dword, pixels:dword
mov esi,[buf_rgb]
mov edi,[buf_g24]
mov ecx,[pixels]
@@:
movzx eax,byte[esi]
movzx ebx,byte[esi+1]
add eax,ebx
movzx ebx,byte[esi+2]
add eax,ebx
shr eax,2
mov ah,al
mov word[edi],ax
mov byte[edi+2],al
add esi,3
add edi,3
loop @b
ret
endp