forked from KolibriOS/kolibrios
1875 lines
22 KiB
Plaintext
1875 lines
22 KiB
Plaintext
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=encoding utf8
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=head1 NAME
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ffmpeg-utils - FFmpeg utilities
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=head1 DESCRIPTION
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This document describes some generic features and utilities provided
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by the libavutil library.
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=head1 SYNTAX
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This section documents the syntax and formats employed by the FFmpeg
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libraries and tools.
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=head2 Quoting and escaping
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FFmpeg adopts the following quoting and escaping mechanism, unless
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explicitly specified. The following rules are applied:
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=over 4
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=item *
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B<'> and B<\> are special characters (respectively used for
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quoting and escaping). In addition to them, there might be other
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special characters depending on the specific syntax where the escaping
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and quoting are employed.
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=item *
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A special character is escaped by prefixing it with a B<\>.
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=item *
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All characters enclosed between B<''> are included literally in the
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parsed string. The quote character B<'> itself cannot be quoted,
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so you may need to close the quote and escape it.
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=item *
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Leading and trailing whitespaces, unless escaped or quoted, are
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removed from the parsed string.
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=back
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Note that you may need to add a second level of escaping when using
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the command line or a script, which depends on the syntax of the
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adopted shell language.
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The function C<av_get_token> defined in
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F<libavutil/avstring.h> can be used to parse a token quoted or
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escaped according to the rules defined above.
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The tool F<tools/ffescape> in the FFmpeg source tree can be used
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to automatically quote or escape a string in a script.
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=head3 Examples
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=over 4
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=item *
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Escape the string C<Crime d'Amour> containing the C<'> special
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character:
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Crime d\'Amour
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=item *
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The string above contains a quote, so the C<'> needs to be escaped
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when quoting it:
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'Crime d'\''Amour'
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=item *
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Include leading or trailing whitespaces using quoting:
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' this string starts and ends with whitespaces '
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=item *
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Escaping and quoting can be mixed together:
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' The string '\'string\'' is a string '
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=item *
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To include a literal B<\> you can use either escaping or quoting:
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'c:\foo' can be written as c:\\foo
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=back
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=head2 Date
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The accepted syntax is:
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[(YYYY-MM-DD|YYYYMMDD)[T|t| ]]((HH:MM:SS[.m...]]])|(HHMMSS[.m...]]]))[Z]
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now
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If the value is "now" it takes the current time.
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Time is local time unless Z is appended, in which case it is
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interpreted as UTC.
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If the year-month-day part is not specified it takes the current
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year-month-day.
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=head2 Time duration
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There are two accepted syntaxes for expressing time duration.
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[-][<HH>:]<MM>:<SS>[.<m>...]
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I<HH> expresses the number of hours, I<MM> the number of minutes
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for a maximum of 2 digits, and I<SS> the number of seconds for a
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maximum of 2 digits. The I<m> at the end expresses decimal value for
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I<SS>.
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I<or>
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[-]<S>+[.<m>...]
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I<S> expresses the number of seconds, with the optional decimal part
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I<m>.
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In both expressions, the optional B<-> indicates negative duration.
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=head3 Examples
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The following examples are all valid time duration:
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=over 4
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=item B<55>
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55 seconds
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=item B<12:03:45>
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12 hours, 03 minutes and 45 seconds
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=item B<23.189>
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23.189 seconds
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=back
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=head2 Video size
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Specify the size of the sourced video, it may be a string of the form
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I<width>xI<height>, or the name of a size abbreviation.
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The following abbreviations are recognized:
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=over 4
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=item B<ntsc>
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720x480
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=item B<pal>
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720x576
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=item B<qntsc>
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352x240
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=item B<qpal>
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352x288
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=item B<sntsc>
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640x480
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=item B<spal>
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768x576
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=item B<film>
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352x240
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=item B<ntsc-film>
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352x240
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=item B<sqcif>
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128x96
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=item B<qcif>
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176x144
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=item B<cif>
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352x288
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=item B<4cif>
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704x576
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=item B<16cif>
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1408x1152
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=item B<qqvga>
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160x120
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=item B<qvga>
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320x240
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=item B<vga>
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640x480
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=item B<svga>
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800x600
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=item B<xga>
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1024x768
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=item B<uxga>
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1600x1200
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=item B<qxga>
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2048x1536
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=item B<sxga>
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1280x1024
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=item B<qsxga>
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2560x2048
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=item B<hsxga>
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5120x4096
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=item B<wvga>
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852x480
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=item B<wxga>
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1366x768
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=item B<wsxga>
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1600x1024
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=item B<wuxga>
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1920x1200
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=item B<woxga>
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2560x1600
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=item B<wqsxga>
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3200x2048
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=item B<wquxga>
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3840x2400
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=item B<whsxga>
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6400x4096
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=item B<whuxga>
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7680x4800
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=item B<cga>
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320x200
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=item B<ega>
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640x350
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=item B<hd480>
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852x480
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=item B<hd720>
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1280x720
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=item B<hd1080>
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1920x1080
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=item B<2k>
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2048x1080
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=item B<2kflat>
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1998x1080
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=item B<2kscope>
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2048x858
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=item B<4k>
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4096x2160
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=item B<4kflat>
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3996x2160
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=item B<4kscope>
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4096x1716
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=item B<nhd>
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640x360
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=item B<hqvga>
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240x160
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=item B<wqvga>
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400x240
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=item B<fwqvga>
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432x240
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=item B<hvga>
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480x320
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=item B<qhd>
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960x540
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=item B<2kdci>
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2048x1080
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=item B<4kdci>
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4096x2160
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=item B<uhd2160>
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3840x2160
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=item B<uhd4320>
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7680x4320
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=back
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=head2 Video rate
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Specify the frame rate of a video, expressed as the number of frames
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generated per second. It has to be a string in the format
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I<frame_rate_num>/I<frame_rate_den>, an integer number, a float
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number or a valid video frame rate abbreviation.
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The following abbreviations are recognized:
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=over 4
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=item B<ntsc>
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30000/1001
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=item B<pal>
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25/1
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=item B<qntsc>
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30000/1001
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=item B<qpal>
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25/1
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=item B<sntsc>
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30000/1001
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=item B<spal>
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25/1
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=item B<film>
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24/1
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=item B<ntsc-film>
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24000/1001
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=back
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=head2 Ratio
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A ratio can be expressed as an expression, or in the form
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I<numerator>:I<denominator>.
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Note that a ratio with infinite (1/0) or negative value is
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considered valid, so you should check on the returned value if you
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want to exclude those values.
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The undefined value can be expressed using the "0:0" string.
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=head2 Color
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It can be the name of a color as defined below (case insensitive match) or a
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C<[0x|#]RRGGBB[AA]> sequence, possibly followed by @ and a string
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representing the alpha component.
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The alpha component may be a string composed by "0x" followed by an
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hexadecimal number or a decimal number between 0.0 and 1.0, which
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represents the opacity value (B<0x00> or B<0.0> means completely
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transparent, B<0xff> or B<1.0> completely opaque). If the alpha
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component is not specified then B<0xff> is assumed.
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The string B<random> will result in a random color.
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The following names of colors are recognized:
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=over 4
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=item B<AliceBlue>
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0xF0F8FF
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=item B<AntiqueWhite>
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0xFAEBD7
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=item B<Aqua>
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0x00FFFF
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=item B<Aquamarine>
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0x7FFFD4
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=item B<Azure>
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0xF0FFFF
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=item B<Beige>
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0xF5F5DC
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=item B<Bisque>
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0xFFE4C4
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=item B<Black>
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0x000000
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=item B<BlanchedAlmond>
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0xFFEBCD
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=item B<Blue>
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0x0000FF
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=item B<BlueViolet>
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0x8A2BE2
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=item B<Brown>
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0xA52A2A
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=item B<BurlyWood>
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0xDEB887
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=item B<CadetBlue>
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0x5F9EA0
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=item B<Chartreuse>
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0x7FFF00
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=item B<Chocolate>
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0xD2691E
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=item B<Coral>
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0xFF7F50
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=item B<CornflowerBlue>
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0x6495ED
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=item B<Cornsilk>
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0xFFF8DC
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=item B<Crimson>
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0xDC143C
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=item B<Cyan>
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0x00FFFF
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=item B<DarkBlue>
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0x00008B
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=item B<DarkCyan>
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0x008B8B
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=item B<DarkGoldenRod>
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|
0xB8860B
|
||
|
|
||
|
=item B<DarkGray>
|
||
|
|
||
|
0xA9A9A9
|
||
|
|
||
|
=item B<DarkGreen>
|
||
|
|
||
|
0x006400
|
||
|
|
||
|
=item B<DarkKhaki>
|
||
|
|
||
|
0xBDB76B
|
||
|
|
||
|
=item B<DarkMagenta>
|
||
|
|
||
|
0x8B008B
|
||
|
|
||
|
=item B<DarkOliveGreen>
|
||
|
|
||
|
0x556B2F
|
||
|
|
||
|
=item B<Darkorange>
|
||
|
|
||
|
0xFF8C00
|
||
|
|
||
|
=item B<DarkOrchid>
|
||
|
|
||
|
0x9932CC
|
||
|
|
||
|
=item B<DarkRed>
|
||
|
|
||
|
0x8B0000
|
||
|
|
||
|
=item B<DarkSalmon>
|
||
|
|
||
|
0xE9967A
|
||
|
|
||
|
=item B<DarkSeaGreen>
|
||
|
|
||
|
0x8FBC8F
|
||
|
|
||
|
=item B<DarkSlateBlue>
|
||
|
|
||
|
0x483D8B
|
||
|
|
||
|
=item B<DarkSlateGray>
|
||
|
|
||
|
0x2F4F4F
|
||
|
|
||
|
=item B<DarkTurquoise>
|
||
|
|
||
|
0x00CED1
|
||
|
|
||
|
=item B<DarkViolet>
|
||
|
|
||
|
0x9400D3
|
||
|
|
||
|
=item B<DeepPink>
|
||
|
|
||
|
0xFF1493
|
||
|
|
||
|
=item B<DeepSkyBlue>
|
||
|
|
||
|
0x00BFFF
|
||
|
|
||
|
=item B<DimGray>
|
||
|
|
||
|
0x696969
|
||
|
|
||
|
=item B<DodgerBlue>
|
||
|
|
||
|
0x1E90FF
|
||
|
|
||
|
=item B<FireBrick>
|
||
|
|
||
|
0xB22222
|
||
|
|
||
|
=item B<FloralWhite>
|
||
|
|
||
|
0xFFFAF0
|
||
|
|
||
|
=item B<ForestGreen>
|
||
|
|
||
|
0x228B22
|
||
|
|
||
|
=item B<Fuchsia>
|
||
|
|
||
|
0xFF00FF
|
||
|
|
||
|
=item B<Gainsboro>
|
||
|
|
||
|
0xDCDCDC
|
||
|
|
||
|
=item B<GhostWhite>
|
||
|
|
||
|
0xF8F8FF
|
||
|
|
||
|
=item B<Gold>
|
||
|
|
||
|
0xFFD700
|
||
|
|
||
|
=item B<GoldenRod>
|
||
|
|
||
|
0xDAA520
|
||
|
|
||
|
=item B<Gray>
|
||
|
|
||
|
0x808080
|
||
|
|
||
|
=item B<Green>
|
||
|
|
||
|
0x008000
|
||
|
|
||
|
=item B<GreenYellow>
|
||
|
|
||
|
0xADFF2F
|
||
|
|
||
|
=item B<HoneyDew>
|
||
|
|
||
|
0xF0FFF0
|
||
|
|
||
|
=item B<HotPink>
|
||
|
|
||
|
0xFF69B4
|
||
|
|
||
|
=item B<IndianRed>
|
||
|
|
||
|
0xCD5C5C
|
||
|
|
||
|
=item B<Indigo>
|
||
|
|
||
|
0x4B0082
|
||
|
|
||
|
=item B<Ivory>
|
||
|
|
||
|
0xFFFFF0
|
||
|
|
||
|
=item B<Khaki>
|
||
|
|
||
|
0xF0E68C
|
||
|
|
||
|
=item B<Lavender>
|
||
|
|
||
|
0xE6E6FA
|
||
|
|
||
|
=item B<LavenderBlush>
|
||
|
|
||
|
0xFFF0F5
|
||
|
|
||
|
=item B<LawnGreen>
|
||
|
|
||
|
0x7CFC00
|
||
|
|
||
|
=item B<LemonChiffon>
|
||
|
|
||
|
0xFFFACD
|
||
|
|
||
|
=item B<LightBlue>
|
||
|
|
||
|
0xADD8E6
|
||
|
|
||
|
=item B<LightCoral>
|
||
|
|
||
|
0xF08080
|
||
|
|
||
|
=item B<LightCyan>
|
||
|
|
||
|
0xE0FFFF
|
||
|
|
||
|
=item B<LightGoldenRodYellow>
|
||
|
|
||
|
0xFAFAD2
|
||
|
|
||
|
=item B<LightGreen>
|
||
|
|
||
|
0x90EE90
|
||
|
|
||
|
=item B<LightGrey>
|
||
|
|
||
|
0xD3D3D3
|
||
|
|
||
|
=item B<LightPink>
|
||
|
|
||
|
0xFFB6C1
|
||
|
|
||
|
=item B<LightSalmon>
|
||
|
|
||
|
0xFFA07A
|
||
|
|
||
|
=item B<LightSeaGreen>
|
||
|
|
||
|
0x20B2AA
|
||
|
|
||
|
=item B<LightSkyBlue>
|
||
|
|
||
|
0x87CEFA
|
||
|
|
||
|
=item B<LightSlateGray>
|
||
|
|
||
|
0x778899
|
||
|
|
||
|
=item B<LightSteelBlue>
|
||
|
|
||
|
0xB0C4DE
|
||
|
|
||
|
=item B<LightYellow>
|
||
|
|
||
|
0xFFFFE0
|
||
|
|
||
|
=item B<Lime>
|
||
|
|
||
|
0x00FF00
|
||
|
|
||
|
=item B<LimeGreen>
|
||
|
|
||
|
0x32CD32
|
||
|
|
||
|
=item B<Linen>
|
||
|
|
||
|
0xFAF0E6
|
||
|
|
||
|
=item B<Magenta>
|
||
|
|
||
|
0xFF00FF
|
||
|
|
||
|
=item B<Maroon>
|
||
|
|
||
|
0x800000
|
||
|
|
||
|
=item B<MediumAquaMarine>
|
||
|
|
||
|
0x66CDAA
|
||
|
|
||
|
=item B<MediumBlue>
|
||
|
|
||
|
0x0000CD
|
||
|
|
||
|
=item B<MediumOrchid>
|
||
|
|
||
|
0xBA55D3
|
||
|
|
||
|
=item B<MediumPurple>
|
||
|
|
||
|
0x9370D8
|
||
|
|
||
|
=item B<MediumSeaGreen>
|
||
|
|
||
|
0x3CB371
|
||
|
|
||
|
=item B<MediumSlateBlue>
|
||
|
|
||
|
0x7B68EE
|
||
|
|
||
|
=item B<MediumSpringGreen>
|
||
|
|
||
|
0x00FA9A
|
||
|
|
||
|
=item B<MediumTurquoise>
|
||
|
|
||
|
0x48D1CC
|
||
|
|
||
|
=item B<MediumVioletRed>
|
||
|
|
||
|
0xC71585
|
||
|
|
||
|
=item B<MidnightBlue>
|
||
|
|
||
|
0x191970
|
||
|
|
||
|
=item B<MintCream>
|
||
|
|
||
|
0xF5FFFA
|
||
|
|
||
|
=item B<MistyRose>
|
||
|
|
||
|
0xFFE4E1
|
||
|
|
||
|
=item B<Moccasin>
|
||
|
|
||
|
0xFFE4B5
|
||
|
|
||
|
=item B<NavajoWhite>
|
||
|
|
||
|
0xFFDEAD
|
||
|
|
||
|
=item B<Navy>
|
||
|
|
||
|
0x000080
|
||
|
|
||
|
=item B<OldLace>
|
||
|
|
||
|
0xFDF5E6
|
||
|
|
||
|
=item B<Olive>
|
||
|
|
||
|
0x808000
|
||
|
|
||
|
=item B<OliveDrab>
|
||
|
|
||
|
0x6B8E23
|
||
|
|
||
|
=item B<Orange>
|
||
|
|
||
|
0xFFA500
|
||
|
|
||
|
=item B<OrangeRed>
|
||
|
|
||
|
0xFF4500
|
||
|
|
||
|
=item B<Orchid>
|
||
|
|
||
|
0xDA70D6
|
||
|
|
||
|
=item B<PaleGoldenRod>
|
||
|
|
||
|
0xEEE8AA
|
||
|
|
||
|
=item B<PaleGreen>
|
||
|
|
||
|
0x98FB98
|
||
|
|
||
|
=item B<PaleTurquoise>
|
||
|
|
||
|
0xAFEEEE
|
||
|
|
||
|
=item B<PaleVioletRed>
|
||
|
|
||
|
0xD87093
|
||
|
|
||
|
=item B<PapayaWhip>
|
||
|
|
||
|
0xFFEFD5
|
||
|
|
||
|
=item B<PeachPuff>
|
||
|
|
||
|
0xFFDAB9
|
||
|
|
||
|
=item B<Peru>
|
||
|
|
||
|
0xCD853F
|
||
|
|
||
|
=item B<Pink>
|
||
|
|
||
|
0xFFC0CB
|
||
|
|
||
|
=item B<Plum>
|
||
|
|
||
|
0xDDA0DD
|
||
|
|
||
|
=item B<PowderBlue>
|
||
|
|
||
|
0xB0E0E6
|
||
|
|
||
|
=item B<Purple>
|
||
|
|
||
|
0x800080
|
||
|
|
||
|
=item B<Red>
|
||
|
|
||
|
0xFF0000
|
||
|
|
||
|
=item B<RosyBrown>
|
||
|
|
||
|
0xBC8F8F
|
||
|
|
||
|
=item B<RoyalBlue>
|
||
|
|
||
|
0x4169E1
|
||
|
|
||
|
=item B<SaddleBrown>
|
||
|
|
||
|
0x8B4513
|
||
|
|
||
|
=item B<Salmon>
|
||
|
|
||
|
0xFA8072
|
||
|
|
||
|
=item B<SandyBrown>
|
||
|
|
||
|
0xF4A460
|
||
|
|
||
|
=item B<SeaGreen>
|
||
|
|
||
|
0x2E8B57
|
||
|
|
||
|
=item B<SeaShell>
|
||
|
|
||
|
0xFFF5EE
|
||
|
|
||
|
=item B<Sienna>
|
||
|
|
||
|
0xA0522D
|
||
|
|
||
|
=item B<Silver>
|
||
|
|
||
|
0xC0C0C0
|
||
|
|
||
|
=item B<SkyBlue>
|
||
|
|
||
|
0x87CEEB
|
||
|
|
||
|
=item B<SlateBlue>
|
||
|
|
||
|
0x6A5ACD
|
||
|
|
||
|
=item B<SlateGray>
|
||
|
|
||
|
0x708090
|
||
|
|
||
|
=item B<Snow>
|
||
|
|
||
|
0xFFFAFA
|
||
|
|
||
|
=item B<SpringGreen>
|
||
|
|
||
|
0x00FF7F
|
||
|
|
||
|
=item B<SteelBlue>
|
||
|
|
||
|
0x4682B4
|
||
|
|
||
|
=item B<Tan>
|
||
|
|
||
|
0xD2B48C
|
||
|
|
||
|
=item B<Teal>
|
||
|
|
||
|
0x008080
|
||
|
|
||
|
=item B<Thistle>
|
||
|
|
||
|
0xD8BFD8
|
||
|
|
||
|
=item B<Tomato>
|
||
|
|
||
|
0xFF6347
|
||
|
|
||
|
=item B<Turquoise>
|
||
|
|
||
|
0x40E0D0
|
||
|
|
||
|
=item B<Violet>
|
||
|
|
||
|
0xEE82EE
|
||
|
|
||
|
=item B<Wheat>
|
||
|
|
||
|
0xF5DEB3
|
||
|
|
||
|
=item B<White>
|
||
|
|
||
|
0xFFFFFF
|
||
|
|
||
|
=item B<WhiteSmoke>
|
||
|
|
||
|
0xF5F5F5
|
||
|
|
||
|
=item B<Yellow>
|
||
|
|
||
|
0xFFFF00
|
||
|
|
||
|
=item B<YellowGreen>
|
||
|
|
||
|
0x9ACD32
|
||
|
|
||
|
=back
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
=head2 Channel Layout
|
||
|
|
||
|
|
||
|
A channel layout specifies the spatial disposition of the channels in
|
||
|
a multi-channel audio stream. To specify a channel layout, FFmpeg
|
||
|
makes use of a special syntax.
|
||
|
|
||
|
Individual channels are identified by an id, as given by the table
|
||
|
below:
|
||
|
|
||
|
=over 4
|
||
|
|
||
|
|
||
|
=item B<FL>
|
||
|
|
||
|
front left
|
||
|
|
||
|
=item B<FR>
|
||
|
|
||
|
front right
|
||
|
|
||
|
=item B<FC>
|
||
|
|
||
|
front center
|
||
|
|
||
|
=item B<LFE>
|
||
|
|
||
|
low frequency
|
||
|
|
||
|
=item B<BL>
|
||
|
|
||
|
back left
|
||
|
|
||
|
=item B<BR>
|
||
|
|
||
|
back right
|
||
|
|
||
|
=item B<FLC>
|
||
|
|
||
|
front left-of-center
|
||
|
|
||
|
=item B<FRC>
|
||
|
|
||
|
front right-of-center
|
||
|
|
||
|
=item B<BC>
|
||
|
|
||
|
back center
|
||
|
|
||
|
=item B<SL>
|
||
|
|
||
|
side left
|
||
|
|
||
|
=item B<SR>
|
||
|
|
||
|
side right
|
||
|
|
||
|
=item B<TC>
|
||
|
|
||
|
top center
|
||
|
|
||
|
=item B<TFL>
|
||
|
|
||
|
top front left
|
||
|
|
||
|
=item B<TFC>
|
||
|
|
||
|
top front center
|
||
|
|
||
|
=item B<TFR>
|
||
|
|
||
|
top front right
|
||
|
|
||
|
=item B<TBL>
|
||
|
|
||
|
top back left
|
||
|
|
||
|
=item B<TBC>
|
||
|
|
||
|
top back center
|
||
|
|
||
|
=item B<TBR>
|
||
|
|
||
|
top back right
|
||
|
|
||
|
=item B<DL>
|
||
|
|
||
|
downmix left
|
||
|
|
||
|
=item B<DR>
|
||
|
|
||
|
downmix right
|
||
|
|
||
|
=item B<WL>
|
||
|
|
||
|
wide left
|
||
|
|
||
|
=item B<WR>
|
||
|
|
||
|
wide right
|
||
|
|
||
|
=item B<SDL>
|
||
|
|
||
|
surround direct left
|
||
|
|
||
|
=item B<SDR>
|
||
|
|
||
|
surround direct right
|
||
|
|
||
|
=item B<LFE2>
|
||
|
|
||
|
low frequency 2
|
||
|
|
||
|
=back
|
||
|
|
||
|
|
||
|
Standard channel layout compositions can be specified by using the
|
||
|
following identifiers:
|
||
|
|
||
|
=over 4
|
||
|
|
||
|
|
||
|
=item B<mono>
|
||
|
|
||
|
FC
|
||
|
|
||
|
=item B<stereo>
|
||
|
|
||
|
FL+FR
|
||
|
|
||
|
=item B<2.1>
|
||
|
|
||
|
FL+FR+LFE
|
||
|
|
||
|
=item B<3.0>
|
||
|
|
||
|
FL+FR+FC
|
||
|
|
||
|
=item B<3.0(back)>
|
||
|
|
||
|
FL+FR+BC
|
||
|
|
||
|
=item B<4.0>
|
||
|
|
||
|
FL+FR+FC+BC
|
||
|
|
||
|
=item B<quad>
|
||
|
|
||
|
FL+FR+BL+BR
|
||
|
|
||
|
=item B<quad(side)>
|
||
|
|
||
|
FL+FR+SL+SR
|
||
|
|
||
|
=item B<3.1>
|
||
|
|
||
|
FL+FR+FC+LFE
|
||
|
|
||
|
=item B<5.0>
|
||
|
|
||
|
FL+FR+FC+BL+BR
|
||
|
|
||
|
=item B<5.0(side)>
|
||
|
|
||
|
FL+FR+FC+SL+SR
|
||
|
|
||
|
=item B<4.1>
|
||
|
|
||
|
FL+FR+FC+LFE+BC
|
||
|
|
||
|
=item B<5.1>
|
||
|
|
||
|
FL+FR+FC+LFE+BL+BR
|
||
|
|
||
|
=item B<5.1(side)>
|
||
|
|
||
|
FL+FR+FC+LFE+SL+SR
|
||
|
|
||
|
=item B<6.0>
|
||
|
|
||
|
FL+FR+FC+BC+SL+SR
|
||
|
|
||
|
=item B<6.0(front)>
|
||
|
|
||
|
FL+FR+FLC+FRC+SL+SR
|
||
|
|
||
|
=item B<hexagonal>
|
||
|
|
||
|
FL+FR+FC+BL+BR+BC
|
||
|
|
||
|
=item B<6.1>
|
||
|
|
||
|
FL+FR+FC+LFE+BC+SL+SR
|
||
|
|
||
|
=item B<6.1>
|
||
|
|
||
|
FL+FR+FC+LFE+BL+BR+BC
|
||
|
|
||
|
=item B<6.1(front)>
|
||
|
|
||
|
FL+FR+LFE+FLC+FRC+SL+SR
|
||
|
|
||
|
=item B<7.0>
|
||
|
|
||
|
FL+FR+FC+BL+BR+SL+SR
|
||
|
|
||
|
=item B<7.0(front)>
|
||
|
|
||
|
FL+FR+FC+FLC+FRC+SL+SR
|
||
|
|
||
|
=item B<7.1>
|
||
|
|
||
|
FL+FR+FC+LFE+BL+BR+SL+SR
|
||
|
|
||
|
=item B<7.1(wide)>
|
||
|
|
||
|
FL+FR+FC+LFE+BL+BR+FLC+FRC
|
||
|
|
||
|
=item B<7.1(wide-side)>
|
||
|
|
||
|
FL+FR+FC+LFE+FLC+FRC+SL+SR
|
||
|
|
||
|
=item B<octagonal>
|
||
|
|
||
|
FL+FR+FC+BL+BR+BC+SL+SR
|
||
|
|
||
|
=item B<downmix>
|
||
|
|
||
|
DL+DR
|
||
|
|
||
|
=back
|
||
|
|
||
|
|
||
|
A custom channel layout can be specified as a sequence of terms, separated by
|
||
|
'+' or '|'. Each term can be:
|
||
|
|
||
|
=over 4
|
||
|
|
||
|
|
||
|
=item *
|
||
|
|
||
|
the name of a standard channel layout (e.g. B<mono>,
|
||
|
B<stereo>, B<4.0>, B<quad>, B<5.0>, etc.)
|
||
|
|
||
|
|
||
|
=item *
|
||
|
|
||
|
the name of a single channel (e.g. B<FL>, B<FR>, B<FC>, B<LFE>, etc.)
|
||
|
|
||
|
|
||
|
=item *
|
||
|
|
||
|
a number of channels, in decimal, optionally followed by 'c', yielding
|
||
|
the default channel layout for that number of channels (see the
|
||
|
function C<av_get_default_channel_layout>)
|
||
|
|
||
|
|
||
|
=item *
|
||
|
|
||
|
a channel layout mask, in hexadecimal starting with "0x" (see the
|
||
|
C<AV_CH_*> macros in F<libavutil/channel_layout.h>.
|
||
|
|
||
|
=back
|
||
|
|
||
|
|
||
|
Starting from libavutil version 53 the trailing character "c" to
|
||
|
specify a number of channels will be required, while a channel layout
|
||
|
mask could also be specified as a decimal number (if and only if not
|
||
|
followed by "c").
|
||
|
|
||
|
See also the function C<av_get_channel_layout> defined in
|
||
|
F<libavutil/channel_layout.h>.
|
||
|
|
||
|
|
||
|
=head1 EXPRESSION EVALUATION
|
||
|
|
||
|
|
||
|
When evaluating an arithmetic expression, FFmpeg uses an internal
|
||
|
formula evaluator, implemented through the F<libavutil/eval.h>
|
||
|
interface.
|
||
|
|
||
|
An expression may contain unary, binary operators, constants, and
|
||
|
functions.
|
||
|
|
||
|
Two expressions I<expr1> and I<expr2> can be combined to form
|
||
|
another expression "I<expr1>;I<expr2>".
|
||
|
I<expr1> and I<expr2> are evaluated in turn, and the new
|
||
|
expression evaluates to the value of I<expr2>.
|
||
|
|
||
|
The following binary operators are available: C<+>, C<->,
|
||
|
C<*>, C</>, C<^>.
|
||
|
|
||
|
The following unary operators are available: C<+>, C<->.
|
||
|
|
||
|
The following functions are available:
|
||
|
|
||
|
=over 4
|
||
|
|
||
|
|
||
|
=item B<abs(x)>
|
||
|
|
||
|
Compute absolute value of I<x>.
|
||
|
|
||
|
|
||
|
=item B<acos(x)>
|
||
|
|
||
|
Compute arccosine of I<x>.
|
||
|
|
||
|
|
||
|
=item B<asin(x)>
|
||
|
|
||
|
Compute arcsine of I<x>.
|
||
|
|
||
|
|
||
|
=item B<atan(x)>
|
||
|
|
||
|
Compute arctangent of I<x>.
|
||
|
|
||
|
|
||
|
=item B<between(x, min, max)>
|
||
|
|
||
|
Return 1 if I<x> is greater than or equal to I<min> and lesser than or
|
||
|
equal to I<max>, 0 otherwise.
|
||
|
|
||
|
|
||
|
=item B<bitand(x, y)>
|
||
|
|
||
|
|
||
|
=item B<bitor(x, y)>
|
||
|
|
||
|
Compute bitwise and/or operation on I<x> and I<y>.
|
||
|
|
||
|
The results of the evaluation of I<x> and I<y> are converted to
|
||
|
integers before executing the bitwise operation.
|
||
|
|
||
|
Note that both the conversion to integer and the conversion back to
|
||
|
floating point can lose precision. Beware of unexpected results for
|
||
|
large numbers (usually 2^53 and larger).
|
||
|
|
||
|
|
||
|
=item B<ceil(expr)>
|
||
|
|
||
|
Round the value of expression I<expr> upwards to the nearest
|
||
|
integer. For example, "ceil(1.5)" is "2.0".
|
||
|
|
||
|
|
||
|
=item B<clip(x, min, max)>
|
||
|
|
||
|
Return the value of I<x> clipped between I<min> and I<max>.
|
||
|
|
||
|
|
||
|
=item B<cos(x)>
|
||
|
|
||
|
Compute cosine of I<x>.
|
||
|
|
||
|
|
||
|
=item B<cosh(x)>
|
||
|
|
||
|
Compute hyperbolic cosine of I<x>.
|
||
|
|
||
|
|
||
|
=item B<eq(x, y)>
|
||
|
|
||
|
Return 1 if I<x> and I<y> are equivalent, 0 otherwise.
|
||
|
|
||
|
|
||
|
=item B<exp(x)>
|
||
|
|
||
|
Compute exponential of I<x> (with base C<e>, the Euler's number).
|
||
|
|
||
|
|
||
|
=item B<floor(expr)>
|
||
|
|
||
|
Round the value of expression I<expr> downwards to the nearest
|
||
|
integer. For example, "floor(-1.5)" is "-2.0".
|
||
|
|
||
|
|
||
|
=item B<gauss(x)>
|
||
|
|
||
|
Compute Gauss function of I<x>, corresponding to
|
||
|
C<exp(-x*x/2) / sqrt(2*PI)>.
|
||
|
|
||
|
|
||
|
=item B<gcd(x, y)>
|
||
|
|
||
|
Return the greatest common divisor of I<x> and I<y>. If both I<x> and
|
||
|
I<y> are 0 or either or both are less than zero then behavior is undefined.
|
||
|
|
||
|
|
||
|
=item B<gt(x, y)>
|
||
|
|
||
|
Return 1 if I<x> is greater than I<y>, 0 otherwise.
|
||
|
|
||
|
|
||
|
=item B<gte(x, y)>
|
||
|
|
||
|
Return 1 if I<x> is greater than or equal to I<y>, 0 otherwise.
|
||
|
|
||
|
|
||
|
=item B<hypot(x, y)>
|
||
|
|
||
|
This function is similar to the C function with the same name; it returns
|
||
|
"sqrt(I<x>*I<x> + I<y>*I<y>)", the length of the hypotenuse of a
|
||
|
right triangle with sides of length I<x> and I<y>, or the distance of the
|
||
|
point (I<x>, I<y>) from the origin.
|
||
|
|
||
|
|
||
|
=item B<if(x, y)>
|
||
|
|
||
|
Evaluate I<x>, and if the result is non-zero return the result of
|
||
|
the evaluation of I<y>, return 0 otherwise.
|
||
|
|
||
|
|
||
|
=item B<if(x, y, z)>
|
||
|
|
||
|
Evaluate I<x>, and if the result is non-zero return the evaluation
|
||
|
result of I<y>, otherwise the evaluation result of I<z>.
|
||
|
|
||
|
|
||
|
=item B<ifnot(x, y)>
|
||
|
|
||
|
Evaluate I<x>, and if the result is zero return the result of the
|
||
|
evaluation of I<y>, return 0 otherwise.
|
||
|
|
||
|
|
||
|
=item B<ifnot(x, y, z)>
|
||
|
|
||
|
Evaluate I<x>, and if the result is zero return the evaluation
|
||
|
result of I<y>, otherwise the evaluation result of I<z>.
|
||
|
|
||
|
|
||
|
=item B<isinf(x)>
|
||
|
|
||
|
Return 1.0 if I<x> is +/-INFINITY, 0.0 otherwise.
|
||
|
|
||
|
|
||
|
=item B<isnan(x)>
|
||
|
|
||
|
Return 1.0 if I<x> is NAN, 0.0 otherwise.
|
||
|
|
||
|
|
||
|
=item B<ld(var)>
|
||
|
|
||
|
Load the value of the internal variable with number
|
||
|
I<var>, which was previously stored with st(I<var>, I<expr>).
|
||
|
The function returns the loaded value.
|
||
|
|
||
|
|
||
|
=item B<log(x)>
|
||
|
|
||
|
Compute natural logarithm of I<x>.
|
||
|
|
||
|
|
||
|
=item B<lt(x, y)>
|
||
|
|
||
|
Return 1 if I<x> is lesser than I<y>, 0 otherwise.
|
||
|
|
||
|
|
||
|
=item B<lte(x, y)>
|
||
|
|
||
|
Return 1 if I<x> is lesser than or equal to I<y>, 0 otherwise.
|
||
|
|
||
|
|
||
|
=item B<max(x, y)>
|
||
|
|
||
|
Return the maximum between I<x> and I<y>.
|
||
|
|
||
|
|
||
|
=item B<min(x, y)>
|
||
|
|
||
|
Return the maximum between I<x> and I<y>.
|
||
|
|
||
|
|
||
|
=item B<mod(x, y)>
|
||
|
|
||
|
Compute the remainder of division of I<x> by I<y>.
|
||
|
|
||
|
|
||
|
=item B<not(expr)>
|
||
|
|
||
|
Return 1.0 if I<expr> is zero, 0.0 otherwise.
|
||
|
|
||
|
|
||
|
=item B<pow(x, y)>
|
||
|
|
||
|
Compute the power of I<x> elevated I<y>, it is equivalent to
|
||
|
"(I<x>)^(I<y>)".
|
||
|
|
||
|
|
||
|
=item B<print(t)>
|
||
|
|
||
|
|
||
|
=item B<print(t, l)>
|
||
|
|
||
|
Print the value of expression I<t> with loglevel I<l>. If
|
||
|
I<l> is not specified then a default log level is used.
|
||
|
Returns the value of the expression printed.
|
||
|
|
||
|
Prints t with loglevel l
|
||
|
|
||
|
|
||
|
=item B<random(x)>
|
||
|
|
||
|
Return a pseudo random value between 0.0 and 1.0. I<x> is the index of the
|
||
|
internal variable which will be used to save the seed/state.
|
||
|
|
||
|
|
||
|
=item B<root(expr, max)>
|
||
|
|
||
|
Find an input value for which the function represented by I<expr>
|
||
|
with argument I<ld(0)> is 0 in the interval 0..I<max>.
|
||
|
|
||
|
The expression in I<expr> must denote a continuous function or the
|
||
|
result is undefined.
|
||
|
|
||
|
I<ld(0)> is used to represent the function input value, which means
|
||
|
that the given expression will be evaluated multiple times with
|
||
|
various input values that the expression can access through
|
||
|
C<ld(0)>. When the expression evaluates to 0 then the
|
||
|
corresponding input value will be returned.
|
||
|
|
||
|
|
||
|
=item B<sin(x)>
|
||
|
|
||
|
Compute sine of I<x>.
|
||
|
|
||
|
|
||
|
=item B<sinh(x)>
|
||
|
|
||
|
Compute hyperbolic sine of I<x>.
|
||
|
|
||
|
|
||
|
=item B<sqrt(expr)>
|
||
|
|
||
|
Compute the square root of I<expr>. This is equivalent to
|
||
|
"(I<expr>)^.5".
|
||
|
|
||
|
|
||
|
=item B<squish(x)>
|
||
|
|
||
|
Compute expression C<1/(1 + exp(4*x))>.
|
||
|
|
||
|
|
||
|
=item B<st(var, expr)>
|
||
|
|
||
|
Store the value of the expression I<expr> in an internal
|
||
|
variable. I<var> specifies the number of the variable where to
|
||
|
store the value, and it is a value ranging from 0 to 9. The function
|
||
|
returns the value stored in the internal variable.
|
||
|
Note, Variables are currently not shared between expressions.
|
||
|
|
||
|
|
||
|
=item B<tan(x)>
|
||
|
|
||
|
Compute tangent of I<x>.
|
||
|
|
||
|
|
||
|
=item B<tanh(x)>
|
||
|
|
||
|
Compute hyperbolic tangent of I<x>.
|
||
|
|
||
|
|
||
|
=item B<taylor(expr, x)>
|
||
|
|
||
|
|
||
|
=item B<taylor(expr, x, id)>
|
||
|
|
||
|
Evaluate a Taylor series at I<x>, given an expression representing
|
||
|
the C<ld(id)>-th derivative of a function at 0.
|
||
|
|
||
|
When the series does not converge the result is undefined.
|
||
|
|
||
|
I<ld(id)> is used to represent the derivative order in I<expr>,
|
||
|
which means that the given expression will be evaluated multiple times
|
||
|
with various input values that the expression can access through
|
||
|
C<ld(id)>. If I<id> is not specified then 0 is assumed.
|
||
|
|
||
|
Note, when you have the derivatives at y instead of 0,
|
||
|
C<taylor(expr, x-y)> can be used.
|
||
|
|
||
|
|
||
|
=item B<time(0)>
|
||
|
|
||
|
Return the current (wallclock) time in seconds.
|
||
|
|
||
|
|
||
|
=item B<trunc(expr)>
|
||
|
|
||
|
Round the value of expression I<expr> towards zero to the nearest
|
||
|
integer. For example, "trunc(-1.5)" is "-1.0".
|
||
|
|
||
|
|
||
|
=item B<while(cond, expr)>
|
||
|
|
||
|
Evaluate expression I<expr> while the expression I<cond> is
|
||
|
non-zero, and returns the value of the last I<expr> evaluation, or
|
||
|
NAN if I<cond> was always false.
|
||
|
|
||
|
=back
|
||
|
|
||
|
|
||
|
The following constants are available:
|
||
|
|
||
|
=over 4
|
||
|
|
||
|
|
||
|
=item B<PI>
|
||
|
|
||
|
area of the unit disc, approximately 3.14
|
||
|
|
||
|
=item B<E>
|
||
|
|
||
|
exp(1) (Euler's number), approximately 2.718
|
||
|
|
||
|
=item B<PHI>
|
||
|
|
||
|
golden ratio (1+sqrt(5))/2, approximately 1.618
|
||
|
|
||
|
=back
|
||
|
|
||
|
|
||
|
Assuming that an expression is considered "true" if it has a non-zero
|
||
|
value, note that:
|
||
|
|
||
|
C<*> works like AND
|
||
|
|
||
|
C<+> works like OR
|
||
|
|
||
|
For example the construct:
|
||
|
|
||
|
if (A AND B) then C
|
||
|
|
||
|
is equivalent to:
|
||
|
|
||
|
if(A*B, C)
|
||
|
|
||
|
|
||
|
In your C code, you can extend the list of unary and binary functions,
|
||
|
and define recognized constants, so that they are available for your
|
||
|
expressions.
|
||
|
|
||
|
The evaluator also recognizes the International System unit prefixes.
|
||
|
If 'i' is appended after the prefix, binary prefixes are used, which
|
||
|
are based on powers of 1024 instead of powers of 1000.
|
||
|
The 'B' postfix multiplies the value by 8, and can be appended after a
|
||
|
unit prefix or used alone. This allows using for example 'KB', 'MiB',
|
||
|
'G' and 'B' as number postfix.
|
||
|
|
||
|
The list of available International System prefixes follows, with
|
||
|
indication of the corresponding powers of 10 and of 2.
|
||
|
|
||
|
=over 4
|
||
|
|
||
|
|
||
|
=item B<y>
|
||
|
|
||
|
10^-24 / 2^-80
|
||
|
|
||
|
=item B<z>
|
||
|
|
||
|
10^-21 / 2^-70
|
||
|
|
||
|
=item B<a>
|
||
|
|
||
|
10^-18 / 2^-60
|
||
|
|
||
|
=item B<f>
|
||
|
|
||
|
10^-15 / 2^-50
|
||
|
|
||
|
=item B<p>
|
||
|
|
||
|
10^-12 / 2^-40
|
||
|
|
||
|
=item B<n>
|
||
|
|
||
|
10^-9 / 2^-30
|
||
|
|
||
|
=item B<u>
|
||
|
|
||
|
10^-6 / 2^-20
|
||
|
|
||
|
=item B<m>
|
||
|
|
||
|
10^-3 / 2^-10
|
||
|
|
||
|
=item B<c>
|
||
|
|
||
|
10^-2
|
||
|
|
||
|
=item B<d>
|
||
|
|
||
|
10^-1
|
||
|
|
||
|
=item B<h>
|
||
|
|
||
|
10^2
|
||
|
|
||
|
=item B<k>
|
||
|
|
||
|
10^3 / 2^10
|
||
|
|
||
|
=item B<K>
|
||
|
|
||
|
10^3 / 2^10
|
||
|
|
||
|
=item B<M>
|
||
|
|
||
|
10^6 / 2^20
|
||
|
|
||
|
=item B<G>
|
||
|
|
||
|
10^9 / 2^30
|
||
|
|
||
|
=item B<T>
|
||
|
|
||
|
10^12 / 2^40
|
||
|
|
||
|
=item B<P>
|
||
|
|
||
|
10^15 / 2^40
|
||
|
|
||
|
=item B<E>
|
||
|
|
||
|
10^18 / 2^50
|
||
|
|
||
|
=item B<Z>
|
||
|
|
||
|
10^21 / 2^60
|
||
|
|
||
|
=item B<Y>
|
||
|
|
||
|
10^24 / 2^70
|
||
|
|
||
|
=back
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
=head1 OPENCL OPTIONS
|
||
|
|
||
|
|
||
|
When FFmpeg is configured with C<--enable-opencl>, it is possible
|
||
|
to set the options for the global OpenCL context.
|
||
|
|
||
|
The list of supported options follows:
|
||
|
|
||
|
|
||
|
=over 4
|
||
|
|
||
|
|
||
|
=item B<build_options>
|
||
|
|
||
|
Set build options used to compile the registered kernels.
|
||
|
|
||
|
See reference "OpenCL Specification Version: 1.2 chapter 5.6.4".
|
||
|
|
||
|
|
||
|
=item B<platform_idx>
|
||
|
|
||
|
Select the index of the platform to run OpenCL code.
|
||
|
|
||
|
The specified index must be one of the indexes in the device list
|
||
|
which can be obtained with C<ffmpeg -opencl_bench> or C<av_opencl_get_device_list()>.
|
||
|
|
||
|
|
||
|
=item B<device_idx>
|
||
|
|
||
|
Select the index of the device used to run OpenCL code.
|
||
|
|
||
|
The specified index must be one of the indexes in the device list which
|
||
|
can be obtained with C<ffmpeg -opencl_bench> or C<av_opencl_get_device_list()>.
|
||
|
|
||
|
|
||
|
=back
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
=head1 SEE ALSO
|
||
|
|
||
|
|
||
|
|
||
|
ffmpeg(1), ffplay(1), ffprobe(1), ffserver(1), libavutil(3)
|
||
|
|
||
|
|
||
|
=head1 AUTHORS
|
||
|
|
||
|
|
||
|
The FFmpeg developers.
|
||
|
|
||
|
For details about the authorship, see the Git history of the project
|
||
|
(git://source.ffmpeg.org/ffmpeg), e.g. by typing the command
|
||
|
B<git log> in the FFmpeg source directory, or browsing the
|
||
|
online repository at E<lt>B<http://source.ffmpeg.org>E<gt>.
|
||
|
|
||
|
Maintainers for the specific components are listed in the file
|
||
|
F<MAINTAINERS> in the source code tree.
|
||
|
|
||
|
|
||
|
|