kolibrios/programs/games/fridge/compile.sh

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#!/bin/bash
app_name=fridge
dir_path=/usr/local/kos32
# 1 - static, 2 - dynamic.
compile_mode=2
# for app with gui (native, windows, posix).
# for app with cui (console).
subsys_arg='native'
gcc_keys="-m32 -march=native -mtune=generic -std=c99 -c -O2 -fomit-frame-pointer -U__WIN32__ -U_Win32 -U_WIN32 -U__MINGW32__ -UWIN32"
ld_keys1="-static -nostdlib --subsystem $subsys_arg --image-base 0"
ld_keys2="-call_shared -nostdlib --subsystem $subsys_arg --image-base 0"
path_to_headers="$dir_path/sdk/sources/newlib/libc/include"
path_to_ldscript1="$dir_path/sdk/sources/newlib/static.lds"
path_to_ldscript2="$dir_path/sdk/sources/newlib/app-dynamic.lds"
path_to_libc="$dir_path/lib"
path_to_libgcc="$dir_path/sdk/lib"
kos32-gcc $gcc_keys -I $path_to_headers -o $app_name.o $app_name.c
case $compile_mode in
1) kos32-ld $ld_keys1 -T $path_to_ldscript1 -Map=$app_name.map -L $path_to_libgcc -L $path_to_libc -o $app_name.kex $app_name.o loadlibimg.o -lc -lgcc -lc ;;
2) kos32-ld $ld_keys2 -T $path_to_ldscript2 -Map=$app_name.map -L $path_to_libgcc -L $path_to_libc -o $app_name.kex $app_name.o loadlibimg.o -lgcc -lc.dll ;;
*) exit 1 ;;
esac
kos32-strip -s $app_name.kex -o $app_name.kex
kos32-objcopy $app_name.kex -O binary
rm $app_name.o
rm $app_name.map
sleep 100
exit 0