kolibrios/programs/develop/ktcc/trunk/libc.obj/samples/sdltest.c

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#include "SDL.h"
#include <stdlib.h>
#define WIDTH 640
#define HEIGHT 480
#define BPP 4
#define DEPTH 32
void setpixel(SDL_Surface* screen, int x, int y, Uint8 r, Uint8 g, Uint8 b)
{
Uint32* pixmem32;
Uint32 colour;
colour = SDL_MapRGB(screen->format, r, g, b);
pixmem32 = (Uint32*)screen->pixels + y + x;
*pixmem32 = colour;
}
void DrawScreen(SDL_Surface* screen, int h)
{
int x, y, ytimesw;
if (SDL_MUSTLOCK(screen)) {
if (SDL_LockSurface(screen) < 0)
return;
}
for (y = 0; y < screen->h; y++) {
ytimesw = y * screen->pitch / BPP;
for (x = 0; x < screen->w; x++) {
setpixel(screen, x, ytimesw, (x * x) / 256 + 3 * y + h, (y * y) / 256 + x + h, h);
}
}
if (SDL_MUSTLOCK(screen))
SDL_UnlockSurface(screen);
SDL_Flip(screen);
}
int main(int argc, char* argv[])
{
SDL_Surface* screen;
SDL_Event event;
int keypress = 0;
int h = 0;
if (SDL_Init(SDL_INIT_VIDEO) < 0)
return 1;
if (!(screen = SDL_SetVideoMode(WIDTH, HEIGHT, DEPTH, SDL_FULLSCREEN | SDL_HWSURFACE))) {
SDL_Quit();
return 1;
}
while (!keypress) {
DrawScreen(screen, h++);
while (SDL_PollEvent(&event)) {
switch (event.type) {
case SDL_QUIT:
keypress = 1;
break;
case SDL_KEYDOWN:
keypress = 1;
break;
}
}
}
SDL_Quit();
return 0;
}