kolibrios/contrib/sdk/sources/SDL-1.2.2/docs/html/eventfunctions.html

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>Event Functions.</TITLE
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>Event Functions.</A
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><B
>Table of Contents</B
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><DT
><A
HREF="sdlpumpevents.html"
>SDL_PumpEvents</A
> &#8212; Pumps the event loop, gathering events from the input devices.</DT
><DT
><A
HREF="sdlpeepevents.html"
>SDL_PeepEvents</A
> &#8212; Checks the event queue for messages and optionally returns them.</DT
><DT
><A
HREF="sdlpollevent.html"
>SDL_PollEvent</A
> &#8212; Polls for currently pending events.</DT
><DT
><A
HREF="sdlwaitevent.html"
>SDL_WaitEvent</A
> &#8212; Waits indefinitely for the next available event.</DT
><DT
><A
HREF="sdlpushevent.html"
>SDL_PushEvent</A
> &#8212; Pushes an event onto the event queue</DT
><DT
><A
HREF="sdlseteventfilter.html"
>SDL_SetEventFilter</A
> &#8212; Sets up a filter to process all events before they are posted
to the event queue.</DT
><DT
><A
HREF="sdlgeteventfilter.html"
>SDL_GetEventFilter</A
> &#8212; Retrieves a pointer to he event filter</DT
><DT
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HREF="sdleventstate.html"
>SDL_EventState</A
> &#8212; This function allows you to set the state of processing certain events.</DT
><DT
><A
HREF="sdlgetkeystate.html"
>SDL_GetKeyState</A
> &#8212; Get a snapshot of the current keyboard state</DT
><DT
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HREF="sdlgetmodstate.html"
>SDL_GetModState</A
> &#8212; Get the state of modifier keys.</DT
><DT
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HREF="sdlsetmodstate.html"
>SDL_SetModState</A
> &#8212; Set the current key modifier state</DT
><DT
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HREF="sdlgetkeyname.html"
>SDL_GetKeyName</A
> &#8212; Get the name of an SDL virtual keysym</DT
><DT
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HREF="sdlenableunicode.html"
>SDL_EnableUNICODE</A
> &#8212; Enable UNICODE translation</DT
><DT
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HREF="sdlenablekeyrepeat.html"
>SDL_EnableKeyRepeat</A
> &#8212; Set keyboard repeat rate.</DT
><DT
><A
HREF="sdlgetmousestate.html"
>SDL_GetMouseState</A
> &#8212; Retrieve the current state of the mouse</DT
><DT
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>SDL_GetRelativeMouseState</A
> &#8212; Retrieve the current state of the mouse</DT
><DT
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>SDL_GetAppState</A
> &#8212; Get the state of the application</DT
><DT
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>SDL_JoystickEventState</A
> &#8212; Enable/disable joystick event polling</DT
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