forked from KolibriOS/kolibrios
1286 lines
38 KiB
C
1286 lines
38 KiB
C
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/*
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* Copyright 2004 Richard Wilson <richard.wilson@netsurf-browser.org>
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* Copyright 2008 Sean Fox <dyntryx@gmail.com>
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*
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* This file is part of NetSurf's libnsgif, http://www.netsurf-browser.org/
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* Licenced under the MIT License,
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* http://www.opensource.org/licenses/mit-license.php
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*/
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#include <stdbool.h>
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#include <stdio.h>
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#include <string.h>
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#include <stdlib.h>
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#include <assert.h>
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#include "libnsgif.h"
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#include "utils/log.h"
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/* READING GIF FILES
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=================
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The functions provided by this file allow for efficient progressive GIF
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decoding. Whilst the initialisation does not ensure that there is
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sufficient image data to complete the entire frame, it does ensure that
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the information provided is valid. Any subsequent attempts to decode an
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initialised GIF are guaranteed to succeed, and any bytes of the image
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not present are assumed to be totally transparent.
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To begin decoding a GIF, the 'gif' structure must be initialised with
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the 'gif_data' and 'buffer_size' set to their initial values. The
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'buffer_position' should initially be 0, and will be internally updated
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as the decoding commences. The caller should then repeatedly call
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gif_initialise() with the structure until the function returns 1, or
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no more data is avaliable.
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Once the initialisation has begun, the decoder completes the variables
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'frame_count' and 'frame_count_partial'. The former being the total
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number of frames that have been successfully initialised, and the
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latter being the number of frames that a partial amount of data is
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available for. This assists the caller in managing the animation whilst
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decoding is continuing.
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To decode a frame, the caller must use gif_decode_frame() which updates
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the current 'frame_image' to reflect the desired frame. The required
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'disposal_method' is also updated to reflect how the frame should be
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plotted. The caller must not assume that the current 'frame_image' will
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be valid between calls if initialisation is still occuring, and should
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either always request that the frame is decoded (no processing will
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occur if the 'decoded_frame' has not been invalidated by initialisation)
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or perform the check itself.
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It should be noted that gif_finalise() should always be called, even if
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no frames were initialised. Additionally, it is the responsibility of
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the caller to free 'gif_data'.
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[rjw] - Fri 2nd April 2004
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*/
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/* TO-DO LIST
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=================
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+ Plain text and comment extensions could be implemented if there is any
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interest in doing so.
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*/
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/* Maximum colour table size
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*/
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#define GIF_MAX_COLOURS 256
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/* Internal flag that the colour table needs to be processed
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*/
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#define GIF_PROCESS_COLOURS 0xaa000000
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/* Internal flag that a frame is invalid/unprocessed
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*/
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#define GIF_INVALID_FRAME -1
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/* Maximum LZW bits available
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*/
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#define GIF_MAX_LZW 12
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/* Transparent colour
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*/
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#define GIF_TRANSPARENT_COLOUR 0x00
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/* GIF Flags
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*/
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#define GIF_FRAME_COMBINE 1
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#define GIF_FRAME_CLEAR 2
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#define GIF_FRAME_RESTORE 3
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#define GIF_FRAME_QUIRKS_RESTORE 4
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#define GIF_IMAGE_SEPARATOR 0x2c
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#define GIF_INTERLACE_MASK 0x40
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#define GIF_COLOUR_TABLE_MASK 0x80
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#define GIF_COLOUR_TABLE_SIZE_MASK 0x07
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#define GIF_EXTENSION_INTRODUCER 0x21
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#define GIF_EXTENSION_GRAPHIC_CONTROL 0xf9
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#define GIF_DISPOSAL_MASK 0x1c
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#define GIF_TRANSPARENCY_MASK 0x01
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#define GIF_EXTENSION_COMMENT 0xfe
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#define GIF_EXTENSION_PLAIN_TEXT 0x01
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#define GIF_EXTENSION_APPLICATION 0xff
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#define GIF_BLOCK_TERMINATOR 0x00
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#define GIF_TRAILER 0x3b
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/* Internal GIF routines
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*/
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static gif_result gif_initialise_sprite(gif_animation *gif, unsigned int width, unsigned int height);
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static gif_result gif_initialise_frame(gif_animation *gif);
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static gif_result gif_initialise_frame_extensions(gif_animation *gif, const int frame);
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static gif_result gif_skip_frame_extensions(gif_animation *gif);
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static unsigned int gif_interlaced_line(int height, int y);
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/* Internal LZW routines
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*/
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static void gif_init_LZW(gif_animation *gif);
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static bool gif_next_LZW(gif_animation *gif);
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static int gif_next_code(gif_animation *gif, int code_size);
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/* General LZW values. They are shared for all GIFs being decoded, and
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thus we can't handle progressive decoding efficiently without having
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the data for each image which would use an extra 10Kb or so per GIF.
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*/
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static unsigned char buf[4];
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static unsigned char *direct;
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static int maskTbl[16] = {0x0000, 0x0001, 0x0003, 0x0007, 0x000f, 0x001f, 0x003f, 0x007f,
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0x00ff, 0x01ff, 0x03ff, 0x07ff, 0x0fff, 0x1fff, 0x3fff, 0x7fff};
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static int table[2][(1 << GIF_MAX_LZW)];
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static unsigned char stack[(1 << GIF_MAX_LZW) * 2];
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static unsigned char *stack_pointer;
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static int code_size, set_code_size;
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static int max_code, max_code_size;
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static int clear_code, end_code;
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static int curbit, lastbit, last_byte;
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static int firstcode, oldcode;
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static bool zero_data_block = false;
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static bool get_done;
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/* Whether to clear the decoded image rather than plot
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*/
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static bool clear_image = false;
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/** Initialises necessary gif_animation members.
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*/
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void gif_create(gif_animation *gif, gif_bitmap_callback_vt *bitmap_callbacks) {
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memset(gif, 0, sizeof(gif_animation));
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gif->bitmap_callbacks = *bitmap_callbacks;
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gif->decoded_frame = GIF_INVALID_FRAME;
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}
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/** Initialises any workspace held by the animation and attempts to decode
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any information that hasn't already been decoded.
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If an error occurs, all previously decoded frames are retained.
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@return GIF_FRAME_DATA_ERROR for GIF frame data error
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GIF_INSUFFICIENT_FRAME_DATA for insufficient data to process
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any more frames
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GIF_INSUFFICIENT_MEMORY for memory error
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GIF_DATA_ERROR for GIF error
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GIF_INSUFFICIENT_DATA for insufficient data to do anything
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GIF_OK for successful decoding
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GIF_WORKING for successful decoding if more frames are expected
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*/
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gif_result gif_initialise(gif_animation *gif, size_t size, unsigned char *data) {
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unsigned char *gif_data;
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unsigned int index;
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gif_result return_value;
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/* The GIF format is thoroughly documented; a full description
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* can be found at http://www.w3.org/Graphics/GIF/spec-gif89a.txt
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*/
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/* Initialize values
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*/
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gif->buffer_size = size;
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gif->gif_data = data;
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/* Check for sufficient data to be a GIF (6-byte header + 7-byte logical screen descriptor)
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*/
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if (gif->buffer_size < 13) return GIF_INSUFFICIENT_DATA;
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/* Get our current processing position
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*/
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gif_data = gif->gif_data + gif->buffer_position;
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/* See if we should initialise the GIF
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*/
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if (gif->buffer_position == 0) {
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/* We want everything to be NULL before we start so we've no chance
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of freeing bad pointers (paranoia)
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*/
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gif->frame_image = NULL;
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gif->frames = NULL;
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gif->local_colour_table = NULL;
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gif->global_colour_table = NULL;
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/* The caller may have been lazy and not reset any values
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*/
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gif->frame_count = 0;
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gif->frame_count_partial = 0;
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gif->decoded_frame = GIF_INVALID_FRAME;
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/* 6-byte GIF file header is:
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*
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* +0 3CHARS Signature ('GIF')
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* +3 3CHARS Version ('87a' or '89a')
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*/
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if (strncmp((const char *) gif_data, "GIF", 3) != 0)
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return GIF_DATA_ERROR;
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gif_data += 3;
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/* Ensure GIF reports version 87a or 89a
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*/
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/* if ((strncmp(gif_data, "87a", 3) != 0) &&
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(strncmp(gif_data, "89a", 3) != 0))
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LOG(("Unknown GIF format - proceeding anyway"));
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*/ gif_data += 3;
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/* 7-byte Logical Screen Descriptor is:
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*
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* +0 SHORT Logical Screen Width
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* +2 SHORT Logical Screen Height
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* +4 CHAR __Packed Fields__
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* 1BIT Global Colour Table Flag
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* 3BITS Colour Resolution
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* 1BIT Sort Flag
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* 3BITS Size of Global Colour Table
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* +5 CHAR Background Colour Index
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* +6 CHAR Pixel Aspect Ratio
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*/
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gif->width = gif_data[0] | (gif_data[1] << 8);
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gif->height = gif_data[2] | (gif_data[3] << 8);
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gif->global_colours = (gif_data[4] & GIF_COLOUR_TABLE_MASK);
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gif->colour_table_size = (2 << (gif_data[4] & GIF_COLOUR_TABLE_SIZE_MASK));
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gif->background_index = gif_data[5];
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gif->aspect_ratio = gif_data[6];
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gif->loop_count = 1;
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gif_data += 7;
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/* Some broken GIFs report the size as the screen size they were created in. As
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such, we detect for the common cases and set the sizes as 0 if they are found
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which results in the GIF being the maximum size of the frames.
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*/
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if (((gif->width == 640) && (gif->height == 480)) ||
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((gif->width == 640) && (gif->height == 512)) ||
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((gif->width == 800) && (gif->height == 600)) ||
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((gif->width == 1024) && (gif->height == 768)) ||
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((gif->width == 1280) && (gif->height == 1024)) ||
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((gif->width == 1600) && (gif->height == 1200)) ||
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((gif->width == 0) || (gif->height == 0)) ||
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((gif->width > 2048) || (gif->height > 2048))) {
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gif->width = 1;
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gif->height = 1;
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}
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/* Allocate some data irrespective of whether we've got any colour tables. We
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always get the maximum size in case a GIF is lying to us. It's far better
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to give the wrong colours than to trample over some memory somewhere.
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*/
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gif->global_colour_table = (unsigned int *)calloc(GIF_MAX_COLOURS, sizeof(int));
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gif->local_colour_table = (unsigned int *)calloc(GIF_MAX_COLOURS, sizeof(int));
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if ((gif->global_colour_table == NULL) || (gif->local_colour_table == NULL)) {
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gif_finalise(gif);
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return GIF_INSUFFICIENT_MEMORY;
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}
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/* Set the first colour to a value that will never occur in reality so we
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know if we've processed it
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*/
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gif->global_colour_table[0] = GIF_PROCESS_COLOURS;
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/* Check if the GIF has no frame data (13-byte header + 1-byte termination block)
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* Although generally useless, the GIF specification does not expressly prohibit this
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*/
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if (gif->buffer_size == 14) {
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if (gif_data[0] == GIF_TRAILER)
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return GIF_OK;
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else
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return GIF_INSUFFICIENT_DATA;
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}
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/* Initialise enough workspace for 4 frames initially
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*/
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if ((gif->frames = (gif_frame *)malloc(sizeof(gif_frame))) == NULL) {
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gif_finalise(gif);
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return GIF_INSUFFICIENT_MEMORY;
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}
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gif->frame_holders = 1;
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/* Initialise the sprite header
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*/
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assert(gif->bitmap_callbacks.bitmap_create);
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if ((gif->frame_image = gif->bitmap_callbacks.bitmap_create(gif->width, gif->height)) == NULL) {
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gif_finalise(gif);
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return GIF_INSUFFICIENT_MEMORY;
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}
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/* Remember we've done this now
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*/
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gif->buffer_position = gif_data - gif->gif_data;
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}
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/* Do the colour map if we haven't already. As the top byte is always 0xff or 0x00
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depending on the transparency we know if it's been filled in.
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*/
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if (gif->global_colour_table[0] == GIF_PROCESS_COLOURS) {
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/* Check for a global colour map signified by bit 7
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*/
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if (gif->global_colours) {
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if (gif->buffer_size < (gif->colour_table_size * 3 + 12)) {
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return GIF_INSUFFICIENT_DATA;
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}
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for (index = 0; index < gif->colour_table_size; index++) {
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/* Gif colour map contents are r,g,b.
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*
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* We want to pack them bytewise into the
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* colour table, such that the red component
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* is in byte 0 and the alpha component is in
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* byte 3.
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*/
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unsigned char *entry = (unsigned char *) &gif->
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global_colour_table[index];
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entry[0] = gif_data[0]; /* r */
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entry[1] = gif_data[1]; /* g */
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entry[2] = gif_data[2]; /* b */
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entry[3] = 0xff; /* a */
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gif_data += 3;
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}
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gif->buffer_position = (gif_data - gif->gif_data);
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} else {
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/* Create a default colour table with the first two colours as black and white
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*/
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unsigned int *entry = gif->global_colour_table;
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entry[0] = 0x00000000;
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/* Force Alpha channel to opaque */
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((unsigned char *) entry)[3] = 0xff;
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entry[1] = 0xffffffff;
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}
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}
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/* Repeatedly try to initialise frames
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*/
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while ((return_value = gif_initialise_frame(gif)) == GIF_WORKING);
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/* If there was a memory error tell the caller
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*/
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if ((return_value == GIF_INSUFFICIENT_MEMORY) ||
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(return_value == GIF_DATA_ERROR))
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return return_value;
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/* If we didn't have some frames then a GIF_INSUFFICIENT_DATA becomes a
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GIF_INSUFFICIENT_FRAME_DATA
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*/
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if ((return_value == GIF_INSUFFICIENT_DATA) && (gif->frame_count_partial > 0))
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return GIF_INSUFFICIENT_FRAME_DATA;
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/* Return how many we got
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*/
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return return_value;
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}
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/** Updates the sprite memory size
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@return GIF_INSUFFICIENT_MEMORY for a memory error
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GIF_OK for success
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*/
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static gif_result gif_initialise_sprite(gif_animation *gif, unsigned int width, unsigned int height) {
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unsigned int max_width;
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unsigned int max_height;
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struct bitmap *buffer;
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/* Check if we've changed
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*/
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if ((width <= gif->width) && (height <= gif->height))
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return GIF_OK;
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/* Get our maximum values
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*/
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max_width = (width > gif->width) ? width : gif->width;
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max_height = (height > gif->height) ? height : gif->height;
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/* Allocate some more memory
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*/
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assert(gif->bitmap_callbacks.bitmap_create);
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if ((buffer = gif->bitmap_callbacks.bitmap_create(max_width, max_height)) == NULL)
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return GIF_INSUFFICIENT_MEMORY;
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assert(gif->bitmap_callbacks.bitmap_destroy);
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gif->bitmap_callbacks.bitmap_destroy(gif->frame_image);
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gif->frame_image = buffer;
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gif->width = max_width;
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gif->height = max_height;
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/* Invalidate our currently decoded image
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*/
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gif->decoded_frame = GIF_INVALID_FRAME;
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return GIF_OK;
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}
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||
|
/** Attempts to initialise the next frame
|
||
|
|
||
|
@return GIF_INSUFFICIENT_DATA for insufficient data to do anything
|
||
|
GIF_FRAME_DATA_ERROR for GIF frame data error
|
||
|
GIF_INSUFFICIENT_MEMORY for insufficient memory to process
|
||
|
GIF_INSUFFICIENT_FRAME_DATA for insufficient data to complete the frame
|
||
|
GIF_DATA_ERROR for GIF error (invalid frame header)
|
||
|
GIF_OK for successful decoding
|
||
|
GIF_WORKING for successful decoding if more frames are expected
|
||
|
*/
|
||
|
static gif_result gif_initialise_frame(gif_animation *gif) {
|
||
|
int frame;
|
||
|
gif_frame *temp_buf;
|
||
|
|
||
|
unsigned char *gif_data, *gif_end;
|
||
|
int gif_bytes;
|
||
|
unsigned int flags = 0;
|
||
|
unsigned int width, height, offset_x, offset_y;
|
||
|
unsigned int block_size, colour_table_size;
|
||
|
bool first_image = true;
|
||
|
gif_result return_value;
|
||
|
|
||
|
/* Get the frame to decode and our data position
|
||
|
*/
|
||
|
frame = gif->frame_count;
|
||
|
|
||
|
/* Get our buffer position etc.
|
||
|
*/
|
||
|
gif_data = (unsigned char *)(gif->gif_data + gif->buffer_position);
|
||
|
gif_end = (unsigned char *)(gif->gif_data + gif->buffer_size);
|
||
|
gif_bytes = (gif_end - gif_data);
|
||
|
|
||
|
/* Check if we've finished
|
||
|
*/
|
||
|
if ((gif_bytes > 0) && (gif_data[0] == GIF_TRAILER)) return GIF_OK;
|
||
|
|
||
|
/* Check if we have enough data
|
||
|
* The shortest block of data is a 4-byte comment extension + 1-byte block terminator + 1-byte gif trailer
|
||
|
*/
|
||
|
if (gif_bytes < 6) return GIF_INSUFFICIENT_DATA;
|
||
|
|
||
|
/* We could theoretically get some junk data that gives us millions of frames, so
|
||
|
we ensure that we don't have a silly number
|
||
|
*/
|
||
|
if (frame > 4096) return GIF_FRAME_DATA_ERROR;
|
||
|
|
||
|
/* Get some memory to store our pointers in etc.
|
||
|
*/
|
||
|
if ((int)gif->frame_holders <= frame) {
|
||
|
/* Allocate more memory
|
||
|
*/
|
||
|
if ((temp_buf = (gif_frame *)realloc(gif->frames,
|
||
|
(frame + 1) * sizeof(gif_frame))) == NULL)
|
||
|
return GIF_INSUFFICIENT_MEMORY;
|
||
|
gif->frames = temp_buf;
|
||
|
gif->frame_holders = frame + 1;
|
||
|
}
|
||
|
|
||
|
/* Store our frame pointer. We would do it when allocating except we
|
||
|
start off with one frame allocated so we can always use realloc.
|
||
|
*/
|
||
|
gif->frames[frame].frame_pointer = gif->buffer_position;
|
||
|
gif->frames[frame].display = false;
|
||
|
gif->frames[frame].virgin = true;
|
||
|
gif->frames[frame].disposal_method = 0;
|
||
|
gif->frames[frame].transparency = false;
|
||
|
gif->frames[frame].frame_delay = 100;
|
||
|
gif->frames[frame].redraw_required = false;
|
||
|
|
||
|
/* Invalidate any previous decoding we have of this frame
|
||
|
*/
|
||
|
if (gif->decoded_frame == frame)
|
||
|
gif->decoded_frame = GIF_INVALID_FRAME;
|
||
|
|
||
|
/* We pretend to initialise the frames, but really we just skip over all
|
||
|
the data contained within. This is all basically a cut down version of
|
||
|
gif_decode_frame that doesn't have any of the LZW bits in it.
|
||
|
*/
|
||
|
|
||
|
/* Initialise any extensions
|
||
|
*/
|
||
|
gif->buffer_position = gif_data - gif->gif_data;
|
||
|
if ((return_value = gif_initialise_frame_extensions(gif, frame)) != GIF_OK)
|
||
|
return return_value;
|
||
|
gif_data = (gif->gif_data + gif->buffer_position);
|
||
|
gif_bytes = (gif_end - gif_data);
|
||
|
|
||
|
/* Check if we've finished
|
||
|
*/
|
||
|
if ((gif_bytes = (gif_end - gif_data)) < 1)
|
||
|
return GIF_INSUFFICIENT_FRAME_DATA;
|
||
|
else if (gif_data[0] == GIF_TRAILER) {
|
||
|
gif->buffer_position = (gif_data - gif->gif_data);
|
||
|
gif->frame_count = frame + 1;
|
||
|
return GIF_OK;
|
||
|
}
|
||
|
|
||
|
/* If we're not done, there should be an image descriptor
|
||
|
*/
|
||
|
if (gif_data[0] != GIF_IMAGE_SEPARATOR) return GIF_FRAME_DATA_ERROR;
|
||
|
|
||
|
/* Do some simple boundary checking
|
||
|
*/
|
||
|
offset_x = gif_data[1] | (gif_data[2] << 8);
|
||
|
offset_y = gif_data[3] | (gif_data[4] << 8);
|
||
|
width = gif_data[5] | (gif_data[6] << 8);
|
||
|
height = gif_data[7] | (gif_data[8] << 8);
|
||
|
|
||
|
/* Set up the redraw characteristics. We have to check for extending the area
|
||
|
due to multi-image frames.
|
||
|
*/
|
||
|
if (!first_image) {
|
||
|
if (gif->frames[frame].redraw_x > offset_x) {
|
||
|
gif->frames[frame].redraw_width += (gif->frames[frame].redraw_x - offset_x);
|
||
|
gif->frames[frame].redraw_x = offset_x;
|
||
|
}
|
||
|
if (gif->frames[frame].redraw_y > offset_y) {
|
||
|
gif->frames[frame].redraw_height += (gif->frames[frame].redraw_y - offset_y);
|
||
|
gif->frames[frame].redraw_y = offset_y;
|
||
|
}
|
||
|
if ((offset_x + width) > (gif->frames[frame].redraw_x + gif->frames[frame].redraw_width))
|
||
|
gif->frames[frame].redraw_width = (offset_x + width) - gif->frames[frame].redraw_x;
|
||
|
if ((offset_y + height) > (gif->frames[frame].redraw_y + gif->frames[frame].redraw_height))
|
||
|
gif->frames[frame].redraw_height = (offset_y + height) - gif->frames[frame].redraw_y;
|
||
|
} else {
|
||
|
first_image = false;
|
||
|
gif->frames[frame].redraw_x = offset_x;
|
||
|
gif->frames[frame].redraw_y = offset_y;
|
||
|
gif->frames[frame].redraw_width = width;
|
||
|
gif->frames[frame].redraw_height = height;
|
||
|
}
|
||
|
|
||
|
/* if we are clearing the background then we need to redraw enough to cover the previous
|
||
|
frame too
|
||
|
*/
|
||
|
gif->frames[frame].redraw_required = ((gif->frames[frame].disposal_method == GIF_FRAME_CLEAR) ||
|
||
|
(gif->frames[frame].disposal_method == GIF_FRAME_RESTORE));
|
||
|
|
||
|
/* Boundary checking - shouldn't ever happen except with junk data
|
||
|
*/
|
||
|
if (gif_initialise_sprite(gif, (offset_x + width), (offset_y + height)))
|
||
|
return GIF_INSUFFICIENT_MEMORY;
|
||
|
|
||
|
/* Decode the flags
|
||
|
*/
|
||
|
flags = gif_data[9];
|
||
|
colour_table_size = 2 << (flags & GIF_COLOUR_TABLE_SIZE_MASK);
|
||
|
|
||
|
/* Move our data onwards and remember we've got a bit of this frame
|
||
|
*/
|
||
|
gif_data += 10;
|
||
|
gif_bytes = (gif_end - gif_data);
|
||
|
gif->frame_count_partial = frame + 1;
|
||
|
|
||
|
/* Skip the local colour table
|
||
|
*/
|
||
|
if (flags & GIF_COLOUR_TABLE_MASK) {
|
||
|
gif_data += 3 * colour_table_size;
|
||
|
if ((gif_bytes = (gif_end - gif_data)) < 0)
|
||
|
return GIF_INSUFFICIENT_FRAME_DATA;
|
||
|
}
|
||
|
|
||
|
/* Ensure we have a correct code size
|
||
|
*/
|
||
|
if (gif_data[0] > GIF_MAX_LZW)
|
||
|
return GIF_DATA_ERROR;
|
||
|
|
||
|
/* Move our pointer to the actual image data
|
||
|
*/
|
||
|
gif_data++;
|
||
|
if (--gif_bytes < 0)
|
||
|
return GIF_INSUFFICIENT_FRAME_DATA;
|
||
|
|
||
|
/* Repeatedly skip blocks until we get a zero block or run out of data
|
||
|
* These blocks of image data are processed later by gif_decode_frame()
|
||
|
*/
|
||
|
block_size = 0;
|
||
|
while (block_size != 1) {
|
||
|
block_size = gif_data[0] + 1;
|
||
|
/* Check if the frame data runs off the end of the file
|
||
|
*/
|
||
|
if ((int)(gif_bytes - block_size) < 0) {
|
||
|
/* Try to recover by signaling the end of the gif.
|
||
|
* Once we get garbage data, there is no logical
|
||
|
* way to determine where the next frame is.
|
||
|
* It's probably better to partially load the gif
|
||
|
* than not at all.
|
||
|
*/
|
||
|
if (gif_bytes >= 2) {
|
||
|
gif_data[0] = 0;
|
||
|
gif_data[1] = GIF_TRAILER;
|
||
|
gif_bytes = 1;
|
||
|
++gif_data;
|
||
|
break;
|
||
|
} else
|
||
|
return GIF_INSUFFICIENT_FRAME_DATA;
|
||
|
} else {
|
||
|
gif_bytes -= block_size;
|
||
|
gif_data += block_size;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/* Add the frame and set the display flag
|
||
|
*/
|
||
|
gif->buffer_position = gif_data - gif->gif_data;
|
||
|
gif->frame_count = frame + 1;
|
||
|
gif->frames[frame].display = true;
|
||
|
|
||
|
/* Check if we've finished
|
||
|
*/
|
||
|
if (gif_bytes < 1)
|
||
|
return GIF_INSUFFICIENT_FRAME_DATA;
|
||
|
else
|
||
|
if (gif_data[0] == GIF_TRAILER) return GIF_OK;
|
||
|
return GIF_WORKING;
|
||
|
}
|
||
|
|
||
|
/** Attempts to initialise the frame's extensions
|
||
|
|
||
|
@return GIF_INSUFFICIENT_FRAME_DATA for insufficient data to complete the frame
|
||
|
GIF_OK for successful initialisation
|
||
|
*/
|
||
|
static gif_result gif_initialise_frame_extensions(gif_animation *gif, const int frame) {
|
||
|
unsigned char *gif_data, *gif_end;
|
||
|
int gif_bytes;
|
||
|
unsigned int block_size;
|
||
|
|
||
|
/* Get our buffer position etc.
|
||
|
*/
|
||
|
gif_data = (unsigned char *)(gif->gif_data + gif->buffer_position);
|
||
|
gif_end = (unsigned char *)(gif->gif_data + gif->buffer_size);
|
||
|
|
||
|
/* Initialise the extensions
|
||
|
*/
|
||
|
while (gif_data[0] == GIF_EXTENSION_INTRODUCER) {
|
||
|
++gif_data;
|
||
|
gif_bytes = (gif_end - gif_data);
|
||
|
|
||
|
/* Switch on extension label
|
||
|
*/
|
||
|
switch(gif_data[0]) {
|
||
|
/* 6-byte Graphic Control Extension is:
|
||
|
*
|
||
|
* +0 CHAR Graphic Control Label
|
||
|
* +1 CHAR Block Size
|
||
|
* +2 CHAR __Packed Fields__
|
||
|
* 3BITS Reserved
|
||
|
* 3BITS Disposal Method
|
||
|
* 1BIT User Input Flag
|
||
|
* 1BIT Transparent Color Flag
|
||
|
* +3 SHORT Delay Time
|
||
|
* +5 CHAR Transparent Color Index
|
||
|
*/
|
||
|
case GIF_EXTENSION_GRAPHIC_CONTROL:
|
||
|
if (gif_bytes < 6) return GIF_INSUFFICIENT_FRAME_DATA;
|
||
|
gif->frames[frame].frame_delay = gif_data[3] | (gif_data[4] << 8);
|
||
|
if (gif_data[2] & GIF_TRANSPARENCY_MASK) {
|
||
|
gif->frames[frame].transparency = true;
|
||
|
gif->frames[frame].transparency_index = gif_data[5];
|
||
|
}
|
||
|
gif->frames[frame].disposal_method = ((gif_data[2] & GIF_DISPOSAL_MASK) >> 2);
|
||
|
/* I have encountered documentation and GIFs in the wild that use
|
||
|
* 0x04 to restore the previous frame, rather than the officially
|
||
|
* documented 0x03. I believe some (older?) software may even actually
|
||
|
* export this way. We handle this as a type of "quirks" mode.
|
||
|
*/
|
||
|
if (gif->frames[frame].disposal_method == GIF_FRAME_QUIRKS_RESTORE)
|
||
|
gif->frames[frame].disposal_method = GIF_FRAME_RESTORE;
|
||
|
gif_data += (2 + gif_data[1]);
|
||
|
break;
|
||
|
|
||
|
/* 14-byte+ Application Extension is:
|
||
|
*
|
||
|
* +0 CHAR Application Extension Label
|
||
|
* +1 CHAR Block Size
|
||
|
* +2 8CHARS Application Identifier
|
||
|
* +10 3CHARS Appl. Authentication Code
|
||
|
* +13 1-256 Application Data (Data sub-blocks)
|
||
|
*/
|
||
|
case GIF_EXTENSION_APPLICATION:
|
||
|
if (gif_bytes < 17) return GIF_INSUFFICIENT_FRAME_DATA;
|
||
|
if ((gif_data[1] == 0x0b) &&
|
||
|
(strncmp((const char *) gif_data + 2,
|
||
|
"NETSCAPE2.0", 11) == 0) &&
|
||
|
(gif_data[13] == 0x03) &&
|
||
|
(gif_data[14] == 0x01)) {
|
||
|
gif->loop_count = gif_data[15] | (gif_data[16] << 8);
|
||
|
}
|
||
|
gif_data += (2 + gif_data[1]);
|
||
|
break;
|
||
|
|
||
|
/* Move the pointer to the first data sub-block
|
||
|
* Skip 1 byte for the extension label
|
||
|
*/
|
||
|
case GIF_EXTENSION_COMMENT:
|
||
|
++gif_data;
|
||
|
break;
|
||
|
|
||
|
/* Move the pointer to the first data sub-block
|
||
|
* Skip 2 bytes for the extension label and size fields
|
||
|
* Skip the extension size itself
|
||
|
*/
|
||
|
default:
|
||
|
gif_data += (2 + gif_data[1]);
|
||
|
}
|
||
|
|
||
|
/* Repeatedly skip blocks until we get a zero block or run out of data
|
||
|
* This data is ignored by this gif decoder
|
||
|
*/
|
||
|
gif_bytes = (gif_end - gif_data);
|
||
|
block_size = 0;
|
||
|
while (gif_data[0] != GIF_BLOCK_TERMINATOR) {
|
||
|
block_size = gif_data[0] + 1;
|
||
|
if ((gif_bytes -= block_size) < 0)
|
||
|
return GIF_INSUFFICIENT_FRAME_DATA;
|
||
|
gif_data += block_size;
|
||
|
}
|
||
|
++gif_data;
|
||
|
}
|
||
|
|
||
|
/* Set buffer position and return
|
||
|
*/
|
||
|
gif->buffer_position = (gif_data - gif->gif_data);
|
||
|
return GIF_OK;
|
||
|
}
|
||
|
|
||
|
|
||
|
/** Decodes a GIF frame.
|
||
|
|
||
|
@return GIF_FRAME_DATA_ERROR for GIF frame data error
|
||
|
GIF_INSUFFICIENT_FRAME_DATA for insufficient data to complete the frame
|
||
|
GIF_DATA_ERROR for GIF error (invalid frame header)
|
||
|
GIF_INSUFFICIENT_DATA for insufficient data to do anything
|
||
|
GIF_INSUFFICIENT_MEMORY for insufficient memory to process
|
||
|
GIF_OK for successful decoding
|
||
|
If a frame does not contain any image data, GIF_OK is returned and
|
||
|
gif->current_error is set to GIF_FRAME_NO_DISPLAY
|
||
|
*/
|
||
|
gif_result gif_decode_frame(gif_animation *gif, unsigned int frame) {
|
||
|
unsigned int index = 0;
|
||
|
unsigned char *gif_data, *gif_end;
|
||
|
int gif_bytes;
|
||
|
unsigned int width, height, offset_x, offset_y;
|
||
|
unsigned int flags, colour_table_size, interlace;
|
||
|
unsigned int *colour_table;
|
||
|
unsigned int *frame_data = 0; // Set to 0 for no warnings
|
||
|
unsigned int *frame_scanline;
|
||
|
unsigned int save_buffer_position;
|
||
|
unsigned int return_value = 0;
|
||
|
unsigned int x, y, decode_y, burst_bytes;
|
||
|
int last_undisposed_frame = (frame - 1);
|
||
|
register unsigned char colour;
|
||
|
|
||
|
/* Ensure this frame is supposed to be decoded
|
||
|
*/
|
||
|
if (gif->frames[frame].display == false) {
|
||
|
gif->current_error = GIF_FRAME_NO_DISPLAY;
|
||
|
return GIF_OK;
|
||
|
}
|
||
|
|
||
|
/* Ensure we have a frame to decode
|
||
|
*/
|
||
|
if (frame > gif->frame_count_partial)
|
||
|
return GIF_INSUFFICIENT_DATA;
|
||
|
if ((!clear_image) && ((int)frame == gif->decoded_frame))
|
||
|
return GIF_OK;
|
||
|
|
||
|
/* Get the start of our frame data and the end of the GIF data
|
||
|
*/
|
||
|
gif_data = gif->gif_data + gif->frames[frame].frame_pointer;
|
||
|
gif_end = gif->gif_data + gif->buffer_size;
|
||
|
gif_bytes = (gif_end - gif_data);
|
||
|
|
||
|
/* Check if we have enough data
|
||
|
* The shortest block of data is a 10-byte image descriptor + 1-byte gif trailer
|
||
|
*/
|
||
|
if (gif_bytes < 12) return GIF_INSUFFICIENT_FRAME_DATA;
|
||
|
|
||
|
/* Save the buffer position
|
||
|
*/
|
||
|
save_buffer_position = gif->buffer_position;
|
||
|
gif->buffer_position = gif_data - gif->gif_data;
|
||
|
|
||
|
/* Skip any extensions because we all ready processed them
|
||
|
*/
|
||
|
if ((return_value = gif_skip_frame_extensions(gif)) != GIF_OK)
|
||
|
goto gif_decode_frame_exit;
|
||
|
gif_data = (gif->gif_data + gif->buffer_position);
|
||
|
gif_bytes = (gif_end - gif_data);
|
||
|
|
||
|
/* Ensure we have enough data for the 10-byte image descriptor + 1-byte gif trailer
|
||
|
*/
|
||
|
if (gif_bytes < 12) {
|
||
|
return_value = GIF_INSUFFICIENT_FRAME_DATA;
|
||
|
goto gif_decode_frame_exit;
|
||
|
}
|
||
|
|
||
|
/* 10-byte Image Descriptor is:
|
||
|
*
|
||
|
* +0 CHAR Image Separator (0x2c)
|
||
|
* +1 SHORT Image Left Position
|
||
|
* +3 SHORT Image Top Position
|
||
|
* +5 SHORT Width
|
||
|
* +7 SHORT Height
|
||
|
* +9 CHAR __Packed Fields__
|
||
|
* 1BIT Local Colour Table Flag
|
||
|
* 1BIT Interlace Flag
|
||
|
* 1BIT Sort Flag
|
||
|
* 2BITS Reserved
|
||
|
* 3BITS Size of Local Colour Table
|
||
|
*/
|
||
|
if (gif_data[0] != GIF_IMAGE_SEPARATOR) {
|
||
|
return_value = GIF_DATA_ERROR;
|
||
|
goto gif_decode_frame_exit;
|
||
|
}
|
||
|
offset_x = gif_data[1] | (gif_data[2] << 8);
|
||
|
offset_y = gif_data[3] | (gif_data[4] << 8);
|
||
|
width = gif_data[5] | (gif_data[6] << 8);
|
||
|
height = gif_data[7] | (gif_data[8] << 8);
|
||
|
|
||
|
/* Boundary checking - shouldn't ever happen except unless the data has been
|
||
|
modified since initialisation.
|
||
|
*/
|
||
|
if ((offset_x + width > gif->width) || (offset_y + height > gif->height)) {
|
||
|
return_value = GIF_DATA_ERROR;
|
||
|
goto gif_decode_frame_exit;
|
||
|
}
|
||
|
|
||
|
/* Decode the flags
|
||
|
*/
|
||
|
flags = gif_data[9];
|
||
|
colour_table_size = 2 << (flags & GIF_COLOUR_TABLE_SIZE_MASK);
|
||
|
interlace = flags & GIF_INTERLACE_MASK;
|
||
|
|
||
|
/* Move our pointer to the colour table or image data (if no colour table is given)
|
||
|
*/
|
||
|
gif_data += 10;
|
||
|
gif_bytes = (gif_end - gif_data);
|
||
|
|
||
|
/* Set up the colour table
|
||
|
*/
|
||
|
if (flags & GIF_COLOUR_TABLE_MASK) {
|
||
|
if (gif_bytes < (int)(3 * colour_table_size)) {
|
||
|
return_value = GIF_INSUFFICIENT_FRAME_DATA;
|
||
|
goto gif_decode_frame_exit;
|
||
|
}
|
||
|
colour_table = gif->local_colour_table;
|
||
|
if (!clear_image) {
|
||
|
for (index = 0; index < colour_table_size; index++) {
|
||
|
/* Gif colour map contents are r,g,b.
|
||
|
*
|
||
|
* We want to pack them bytewise into the
|
||
|
* colour table, such that the red component
|
||
|
* is in byte 0 and the alpha component is in
|
||
|
* byte 3.
|
||
|
*/
|
||
|
unsigned char *entry =
|
||
|
(unsigned char *) &colour_table[index];
|
||
|
|
||
|
entry[0] = gif_data[0]; /* r */
|
||
|
entry[1] = gif_data[1]; /* g */
|
||
|
entry[2] = gif_data[2]; /* b */
|
||
|
entry[3] = 0xff; /* a */
|
||
|
|
||
|
gif_data += 3;
|
||
|
}
|
||
|
} else {
|
||
|
gif_data += 3 * colour_table_size;
|
||
|
}
|
||
|
gif_bytes = (gif_end - gif_data);
|
||
|
} else {
|
||
|
colour_table = gif->global_colour_table;
|
||
|
}
|
||
|
|
||
|
/* Check if we've finished
|
||
|
*/
|
||
|
if (gif_bytes < 1) {
|
||
|
return_value = GIF_INSUFFICIENT_FRAME_DATA;
|
||
|
goto gif_decode_frame_exit;
|
||
|
} else if (gif_data[0] == GIF_TRAILER) {
|
||
|
return_value = GIF_OK;
|
||
|
goto gif_decode_frame_exit;
|
||
|
}
|
||
|
|
||
|
/* Get the frame data
|
||
|
*/
|
||
|
assert(gif->bitmap_callbacks.bitmap_get_buffer);
|
||
|
frame_data = (void *)gif->bitmap_callbacks.bitmap_get_buffer(gif->frame_image);
|
||
|
if (!frame_data)
|
||
|
return GIF_INSUFFICIENT_MEMORY;
|
||
|
|
||
|
/* If we are clearing the image we just clear, if not decode
|
||
|
*/
|
||
|
if (!clear_image) {
|
||
|
/* Ensure we have enough data for a 1-byte LZW code size + 1-byte gif trailer
|
||
|
*/
|
||
|
if (gif_bytes < 2) {
|
||
|
return_value = GIF_INSUFFICIENT_FRAME_DATA;
|
||
|
goto gif_decode_frame_exit;
|
||
|
/* If we only have a 1-byte LZW code size + 1-byte gif trailer, we're finished
|
||
|
*/
|
||
|
} else if ((gif_bytes == 2) && (gif_data[1] == GIF_TRAILER)) {
|
||
|
return_value = GIF_OK;
|
||
|
goto gif_decode_frame_exit;
|
||
|
}
|
||
|
|
||
|
/* If the previous frame's disposal method requires we restore the background
|
||
|
* colour or this is the first frame, clear the frame data
|
||
|
*/
|
||
|
if ((frame == 0) || (gif->decoded_frame == GIF_INVALID_FRAME)) {
|
||
|
memset((char*)frame_data, GIF_TRANSPARENT_COLOUR, gif->width * gif->height * sizeof(int));
|
||
|
gif->decoded_frame = frame;
|
||
|
/* The line below would fill the image with its background color, but because GIFs support
|
||
|
* transparency we likely wouldn't want to do that. */
|
||
|
/* memset((char*)frame_data, colour_table[gif->background_index], gif->width * gif->height * sizeof(int)); */
|
||
|
} else if ((frame != 0) && (gif->frames[frame - 1].disposal_method == GIF_FRAME_CLEAR)) {
|
||
|
clear_image = true;
|
||
|
if ((return_value = gif_decode_frame(gif, (frame - 1))) != GIF_OK)
|
||
|
goto gif_decode_frame_exit;
|
||
|
clear_image = false;
|
||
|
/* If the previous frame's disposal method requires we restore the previous
|
||
|
* image, find the last image set to "do not dispose" and get that frame data
|
||
|
*/
|
||
|
} else if ((frame != 0) && (gif->frames[frame - 1].disposal_method == GIF_FRAME_RESTORE)) {
|
||
|
while ((last_undisposed_frame != -1) && (gif->frames[--last_undisposed_frame].disposal_method == GIF_FRAME_RESTORE));
|
||
|
/* If we don't find one, clear the frame data
|
||
|
*/
|
||
|
if (last_undisposed_frame == -1) {
|
||
|
/* see notes above on transparency vs. background color */
|
||
|
memset((char*)frame_data, GIF_TRANSPARENT_COLOUR, gif->width * gif->height * sizeof(int));
|
||
|
} else {
|
||
|
if ((return_value = gif_decode_frame(gif, last_undisposed_frame)) != GIF_OK)
|
||
|
goto gif_decode_frame_exit;
|
||
|
/* Get this frame's data
|
||
|
*/
|
||
|
assert(gif->bitmap_callbacks.bitmap_get_buffer);
|
||
|
frame_data = (void *)gif->bitmap_callbacks.bitmap_get_buffer(gif->frame_image);
|
||
|
if (!frame_data)
|
||
|
return GIF_INSUFFICIENT_MEMORY;
|
||
|
}
|
||
|
}
|
||
|
gif->decoded_frame = frame;
|
||
|
|
||
|
/* Initialise the LZW decoding
|
||
|
*/
|
||
|
set_code_size = gif_data[0];
|
||
|
gif->buffer_position = (gif_data - gif->gif_data) + 1;
|
||
|
|
||
|
/* Set our code variables
|
||
|
*/
|
||
|
code_size = set_code_size + 1;
|
||
|
clear_code = (1 << set_code_size);
|
||
|
end_code = clear_code + 1;
|
||
|
max_code_size = clear_code << 1;
|
||
|
max_code = clear_code + 2;
|
||
|
curbit = lastbit = 0;
|
||
|
last_byte = 2;
|
||
|
get_done = false;
|
||
|
direct = buf;
|
||
|
gif_init_LZW(gif);
|
||
|
|
||
|
/* Decompress the data
|
||
|
*/
|
||
|
for (y = 0; y < height; y++) {
|
||
|
if (interlace)
|
||
|
decode_y = gif_interlaced_line(height, y) + offset_y;
|
||
|
else
|
||
|
decode_y = y + offset_y;
|
||
|
frame_scanline = frame_data + offset_x + (decode_y * gif->width);
|
||
|
|
||
|
/* Rather than decoding pixel by pixel, we try to burst out streams
|
||
|
of data to remove the need for end-of data checks every pixel.
|
||
|
*/
|
||
|
x = width;
|
||
|
while (x > 0) {
|
||
|
burst_bytes = (stack_pointer - stack);
|
||
|
if (burst_bytes > 0) {
|
||
|
if (burst_bytes > x)
|
||
|
burst_bytes = x;
|
||
|
x -= burst_bytes;
|
||
|
while (burst_bytes-- > 0) {
|
||
|
colour = *--stack_pointer;
|
||
|
if (((gif->frames[frame].transparency) &&
|
||
|
(colour != gif->frames[frame].transparency_index)) ||
|
||
|
(!gif->frames[frame].transparency))
|
||
|
*frame_scanline = colour_table[colour];
|
||
|
frame_scanline++;
|
||
|
}
|
||
|
} else {
|
||
|
if (!gif_next_LZW(gif)) {
|
||
|
/* Unexpected end of frame, try to recover
|
||
|
*/
|
||
|
if (gif->current_error == GIF_END_OF_FRAME)
|
||
|
return_value = GIF_OK;
|
||
|
else
|
||
|
return_value = gif->current_error;
|
||
|
goto gif_decode_frame_exit;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
} else {
|
||
|
/* Clear our frame
|
||
|
*/
|
||
|
if (gif->frames[frame].disposal_method == GIF_FRAME_CLEAR) {
|
||
|
for (y = 0; y < height; y++) {
|
||
|
frame_scanline = frame_data + offset_x + ((offset_y + y) * gif->width);
|
||
|
if (gif->frames[frame].transparency)
|
||
|
memset(frame_scanline, GIF_TRANSPARENT_COLOUR, width * 4);
|
||
|
else
|
||
|
memset(frame_scanline, colour_table[gif->background_index], width * 4);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
gif_decode_frame_exit:
|
||
|
|
||
|
/* Check if we should test for optimisation
|
||
|
*/
|
||
|
if (gif->frames[frame].virgin) {
|
||
|
if (gif->bitmap_callbacks.bitmap_test_opaque)
|
||
|
gif->frames[frame].opaque = gif->bitmap_callbacks.bitmap_test_opaque(gif->frame_image);
|
||
|
else
|
||
|
gif->frames[frame].opaque = false;
|
||
|
gif->frames[frame].virgin = false;
|
||
|
}
|
||
|
if (gif->bitmap_callbacks.bitmap_set_opaque)
|
||
|
gif->bitmap_callbacks.bitmap_set_opaque(gif->frame_image, gif->frames[frame].opaque);
|
||
|
if (gif->bitmap_callbacks.bitmap_modified)
|
||
|
gif->bitmap_callbacks.bitmap_modified(gif->frame_image);
|
||
|
|
||
|
/* Restore the buffer position
|
||
|
*/
|
||
|
gif->buffer_position = save_buffer_position;
|
||
|
|
||
|
/* Success!
|
||
|
*/
|
||
|
return return_value;
|
||
|
|
||
|
}
|
||
|
|
||
|
/** Skips the frame's extensions (which have been previously initialised)
|
||
|
|
||
|
@return GIF_INSUFFICIENT_FRAME_DATA for insufficient data to complete the frame
|
||
|
GIF_OK for successful decoding
|
||
|
*/
|
||
|
static gif_result gif_skip_frame_extensions(gif_animation *gif) {
|
||
|
unsigned char *gif_data, *gif_end;
|
||
|
int gif_bytes;
|
||
|
unsigned int block_size;
|
||
|
|
||
|
/* Get our buffer position etc.
|
||
|
*/
|
||
|
gif_data = (unsigned char *)(gif->gif_data + gif->buffer_position);
|
||
|
gif_end = (unsigned char *)(gif->gif_data + gif->buffer_size);
|
||
|
gif_bytes = (gif_end - gif_data);
|
||
|
|
||
|
/* Skip the extensions
|
||
|
*/
|
||
|
while (gif_data[0] == GIF_EXTENSION_INTRODUCER) {
|
||
|
++gif_data;
|
||
|
|
||
|
/* Switch on extension label
|
||
|
*/
|
||
|
switch(gif_data[0]) {
|
||
|
/* Move the pointer to the first data sub-block
|
||
|
* 1 byte for the extension label
|
||
|
*/
|
||
|
case GIF_EXTENSION_COMMENT:
|
||
|
++gif_data;
|
||
|
break;
|
||
|
|
||
|
/* Move the pointer to the first data sub-block
|
||
|
* 2 bytes for the extension label and size fields
|
||
|
* Skip the extension size itself
|
||
|
*/
|
||
|
default:
|
||
|
gif_data += (2 + gif_data[1]);
|
||
|
}
|
||
|
|
||
|
/* Repeatedly skip blocks until we get a zero block or run out of data
|
||
|
* This data is ignored by this gif decoder
|
||
|
*/
|
||
|
gif_bytes = (gif_end - gif_data);
|
||
|
block_size = 0;
|
||
|
while (gif_data[0] != GIF_BLOCK_TERMINATOR) {
|
||
|
block_size = gif_data[0] + 1;
|
||
|
if ((gif_bytes -= block_size) < 0)
|
||
|
return GIF_INSUFFICIENT_FRAME_DATA;
|
||
|
gif_data += block_size;
|
||
|
}
|
||
|
++gif_data;
|
||
|
}
|
||
|
|
||
|
/* Set buffer position and return
|
||
|
*/
|
||
|
gif->buffer_position = (gif_data - gif->gif_data);
|
||
|
return GIF_OK;
|
||
|
}
|
||
|
|
||
|
static unsigned int gif_interlaced_line(int height, int y) {
|
||
|
if ((y << 3) < height) return (y << 3);
|
||
|
y -= ((height + 7) >> 3);
|
||
|
if ((y << 3) < (height - 4)) return (y << 3) + 4;
|
||
|
y -= ((height + 3) >> 3);
|
||
|
if ((y << 2) < (height - 2)) return (y << 2) + 2;
|
||
|
y -= ((height + 1) >> 2);
|
||
|
return (y << 1) + 1;
|
||
|
}
|
||
|
|
||
|
/* Releases any workspace held by the animation
|
||
|
*/
|
||
|
void gif_finalise(gif_animation *gif) {
|
||
|
/* Release all our memory blocks
|
||
|
*/
|
||
|
if (gif->frame_image) {
|
||
|
assert(gif->bitmap_callbacks.bitmap_destroy);
|
||
|
gif->bitmap_callbacks.bitmap_destroy(gif->frame_image);
|
||
|
}
|
||
|
gif->frame_image = NULL;
|
||
|
free(gif->frames);
|
||
|
gif->frames = NULL;
|
||
|
free(gif->local_colour_table);
|
||
|
gif->local_colour_table = NULL;
|
||
|
free(gif->global_colour_table);
|
||
|
gif->global_colour_table = NULL;
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Initialise LZW decoding
|
||
|
*/
|
||
|
void gif_init_LZW(gif_animation *gif) {
|
||
|
int i;
|
||
|
|
||
|
gif->current_error = 0;
|
||
|
if (clear_code >= (1 << GIF_MAX_LZW)) {
|
||
|
stack_pointer = stack;
|
||
|
gif->current_error = GIF_FRAME_DATA_ERROR;
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
/* initialise our table */
|
||
|
memset(table, 0x00, (1 << GIF_MAX_LZW) * 8);
|
||
|
for (i = 0; i < clear_code; ++i)
|
||
|
table[1][i] = i;
|
||
|
|
||
|
/* update our LZW parameters */
|
||
|
code_size = set_code_size + 1;
|
||
|
max_code_size = clear_code << 1;
|
||
|
max_code = clear_code + 2;
|
||
|
stack_pointer = stack;
|
||
|
do {
|
||
|
firstcode = oldcode = gif_next_code(gif, code_size);
|
||
|
} while (firstcode == clear_code);
|
||
|
*stack_pointer++ =firstcode;
|
||
|
}
|
||
|
|
||
|
|
||
|
static bool gif_next_LZW(gif_animation *gif) {
|
||
|
int code, incode;
|
||
|
int block_size;
|
||
|
int new_code;
|
||
|
|
||
|
code = gif_next_code(gif, code_size);
|
||
|
if (code < 0) {
|
||
|
gif->current_error = code;
|
||
|
return false;
|
||
|
} else if (code == clear_code) {
|
||
|
gif_init_LZW(gif);
|
||
|
return true;
|
||
|
} else if (code == end_code) {
|
||
|
/* skip to the end of our data so multi-image GIFs work */
|
||
|
if (zero_data_block) {
|
||
|
gif->current_error = GIF_FRAME_DATA_ERROR;
|
||
|
return false;
|
||
|
}
|
||
|
block_size = 0;
|
||
|
while (block_size != 1) {
|
||
|
block_size = gif->gif_data[gif->buffer_position] + 1;
|
||
|
gif->buffer_position += block_size;
|
||
|
}
|
||
|
gif->current_error = GIF_FRAME_DATA_ERROR;
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
incode = code;
|
||
|
if (code >= max_code) {
|
||
|
*stack_pointer++ = firstcode;
|
||
|
code = oldcode;
|
||
|
}
|
||
|
|
||
|
/* The following loop is the most important in the GIF decoding cycle as every
|
||
|
* single pixel passes through it.
|
||
|
*
|
||
|
* Note: our stack is always big enough to hold a complete decompressed chunk. */
|
||
|
while (code >= clear_code) {
|
||
|
*stack_pointer++ = table[1][code];
|
||
|
new_code = table[0][code];
|
||
|
if (new_code < clear_code) {
|
||
|
code = new_code;
|
||
|
break;
|
||
|
}
|
||
|
*stack_pointer++ = table[1][new_code];
|
||
|
code = table[0][new_code];
|
||
|
if (code == new_code) {
|
||
|
gif->current_error = GIF_FRAME_DATA_ERROR;
|
||
|
return false;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
*stack_pointer++ = firstcode = table[1][code];
|
||
|
|
||
|
if ((code = max_code) < (1 << GIF_MAX_LZW)) {
|
||
|
table[0][code] = oldcode;
|
||
|
table[1][code] = firstcode;
|
||
|
++max_code;
|
||
|
if ((max_code >= max_code_size) && (max_code_size < (1 << GIF_MAX_LZW))) {
|
||
|
max_code_size = max_code_size << 1;
|
||
|
++code_size;
|
||
|
}
|
||
|
}
|
||
|
oldcode = incode;
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
static int gif_next_code(gif_animation *gif, int code_size) {
|
||
|
int i, j, end, count, ret;
|
||
|
unsigned char *b;
|
||
|
|
||
|
end = curbit + code_size;
|
||
|
if (end >= lastbit) {
|
||
|
if (get_done)
|
||
|
return GIF_END_OF_FRAME;
|
||
|
buf[0] = direct[last_byte - 2];
|
||
|
buf[1] = direct[last_byte - 1];
|
||
|
|
||
|
/* get the next block */
|
||
|
direct = gif->gif_data + gif->buffer_position;
|
||
|
zero_data_block = ((count = direct[0]) == 0);
|
||
|
if ((gif->buffer_position + count) >= gif->buffer_size)
|
||
|
return GIF_INSUFFICIENT_FRAME_DATA;
|
||
|
if (count == 0)
|
||
|
get_done = true;
|
||
|
else {
|
||
|
direct -= 1;
|
||
|
buf[2] = direct[2];
|
||
|
buf[3] = direct[3];
|
||
|
}
|
||
|
gif->buffer_position += count + 1;
|
||
|
|
||
|
/* update our variables */
|
||
|
last_byte = 2 + count;
|
||
|
curbit = (curbit - lastbit) + 16;
|
||
|
lastbit = (2 + count) << 3;
|
||
|
end = curbit + code_size;
|
||
|
}
|
||
|
|
||
|
i = curbit >> 3;
|
||
|
if (i < 2)
|
||
|
b = buf;
|
||
|
else
|
||
|
b = direct;
|
||
|
|
||
|
ret = b[i];
|
||
|
j = (end >> 3) - 1;
|
||
|
if (i <= j) {
|
||
|
ret |= (b[i + 1] << 8);
|
||
|
if (i < j)
|
||
|
ret |= (b[i + 2] << 16);
|
||
|
}
|
||
|
ret = (ret >> (curbit % 8)) & maskTbl[code_size];
|
||
|
curbit += code_size;
|
||
|
return ret;
|
||
|
}
|