forked from KolibriOS/kolibrios
CQ game: Window Y=4
git-svn-id: svn://kolibrios.org@2023 a494cfbc-eb01-0410-851d-a64ba20cac60
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f354cb43ca
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@ -133,8 +133,7 @@ Draw_Window:
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mcall 12, 1
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mcall 12, 1
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mcall 0, 200*65536+FieldSize,\
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mcall 0, 200*65536+FieldSize,\
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200*65536+FieldSize+20+20+20,\
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200*65536+FieldSize+20+20+20,\
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0x03AABBCC, 0x805080D0, 0x005080D0
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0x14AABBCC, 0x805080D0, header
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mcall 4, 8*65536+8, 0x10DDEEFF, header, header_e - header
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mcall 8, BtnSpace*2*65536 + 83,\
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mcall 8, BtnSpace*2*65536 + 83,\
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(FieldSize+BtnSpace+20)*65536+ 15, 2
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(FieldSize+BtnSpace+20)*65536+ 15, 2
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@ -226,14 +225,14 @@ moves dd 0
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generator dd 0
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generator dd 0
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if lang eq ru
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if lang eq ru
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header db 'Game'
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header db 'CQ game',0
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header_e:
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header_e:
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strMovs db '•Ž„' ; '•Ž„'
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strMovs db '•Ž„' ; '•Ž„'
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strMovs_e:
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strMovs_e:
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strNew db '<27>®¢ ï ¨£à ' ; '<27>®¢ ï ¨£à '
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strNew db '<27>®¢ ï ¨£à ' ; '<27>®¢ ï ¨£à '
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strNew_e:
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strNew_e:
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else
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else
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header db 'Game'
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header db 'CQ game',0
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header_e:
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header_e:
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strMovs db 'MOVE'
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strMovs db 'MOVE'
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strMovs_e:
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strMovs_e:
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