Heliothryx game update

- added performance check with auto-closing on low performance



git-svn-id: svn://kolibrios.org@5261 a494cfbc-eb01-0410-851d-a64ba20cac60
This commit is contained in:
alpine 2014-12-23 18:26:35 +00:00
parent 93fccad3ca
commit 5dd0204401

View File

@ -23,6 +23,10 @@ int dt = 1;
int draw_dt = 1; int draw_dt = 1;
int area_width = 160; int area_width = 160;
int area_height = 160; int area_height = 160;
int low_performance_counter = 0;
int logic_halted = 0;
int w_plus = 0; int w_plus = 0;
@ -76,10 +80,17 @@ void wnd_draw()
tmp[5] = '0' + ( (fps/10) % 10 ); tmp[5] = '0' + ( (fps/10) % 10 );
tmp[6] = '0' + ( (fps) % 10 ); tmp[6] = '0' + ( (fps) % 10 );
kol_wnd_define(100, 100, window_width, window_height, 0x74ddddff, 0x34ddddff, "HELLO WINDOW");
kol_wnd_caption(tmp); if (!logic_halted) {
kol_wnd_define(100, 100, window_width, window_height, 0x74ddddff, 0x34ddddff, "Heliothryx");
GameProcess(); kol_wnd_caption(tmp);
GameProcess();
}
else {
kol_wnd_define(100, 100, window_width, window_height, 0x34ddddff, 0x34ddddff, "Heliothryx");
//kol_paint_bar(0, 0, window_width, window_height, 0xffffffff);
kol_paint_string(20, 20, "Performance is too low. Halted. ", 0x902222ff);
};
kol_paint_end(); kol_paint_end();
@ -171,12 +182,16 @@ void kol_main()
key = (key & 0xff00)>>8; key = (key & 0xff00)>>8;
key_up = key & 0x80; key_up = key & 0x80;
key = key & 0x7F; key = key & 0x7F;
if (!logic_halted) {
if (key_up) { if (key_up) {
GameKeyUp(key, 1); GameKeyUp(key, 1);
} }
else { else {
GameKeyDown(key); GameKeyDown(key);
};
}; };
break; break;
@ -232,6 +247,24 @@ void kol_main()
wait_time = 1; wait_time = 1;
}; };
kol_sleep(wait_time); kol_sleep(wait_time);
if (draw_dt > 10) {
low_performance_counter++;
}
else {
low_performance_counter--;
if (low_performance_counter < 0) {
low_performance_counter = 0;
};
};
if (low_performance_counter > 6) {
logic_halted = 1;
window_width = 280;
window_height = 80;
kol_wnd_caption("Heliothryx");
kol_wnd_resize(window_width, window_height);
};
} }