forked from KolibriOS/kolibrios
CEdit: added [shift+mouse wheel] for horizontal scrolling;
search improved. git-svn-id: svn://kolibrios.org@9915 a494cfbc-eb01-0410-851d-a64ba20cac60
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@ -42,6 +42,8 @@
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F9 выполнить
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F9 выполнить
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ctrl+F8 отладка
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ctrl+F8 отладка
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shift+wheel горизонтальная прокрутка
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перемещение по тексту:
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перемещение по тексту:
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(ctrl+)Home, (ctrl+)End, (ctrl+)PageUp, (ctrl+)PageDown
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(ctrl+)Home, (ctrl+)End, (ctrl+)PageUp, (ctrl+)PageDown
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ctrl+Left, ctrl+Right
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ctrl+Left, ctrl+Right
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@ -28,7 +28,7 @@ IMPORT
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RW, Ini, EB := EditBox, Tabs, Toolbar, SB := StatusBar;
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RW, Ini, EB := EditBox, Tabs, Toolbar, SB := StatusBar;
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CONST
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CONST
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HEADER = "CEdit (13-apr-2023)";
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HEADER = "CEdit (07-may-2023)";
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ShellFilter = "";
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ShellFilter = "";
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EditFilter = "sh|inc|txt|asm|ob07|c|cpp|h|pas|pp|lua|ini|json";
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EditFilter = "sh|inc|txt|asm|ob07|c|cpp|h|pas|pp|lua|ini|json";
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@ -169,7 +169,7 @@ CONST
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SHIFT = Menu.SHIFT;
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SHIFT = Menu.SHIFT;
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CTRL = Menu.CTRL;
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CTRL = Menu.CTRL;
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ClippingArea = 50;
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ClippingArea = 32 + T.LineSpacing;
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VAR
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VAR
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@ -354,7 +354,11 @@ BEGIN
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T.getSelCnt(text, chars, lines);
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T.getSelCnt(text, chars, lines);
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SB.setWidth(canvas.width + scrollWidth);
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SB.setWidth(canvas.width + scrollWidth);
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SB.setPos(line, col);
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SB.setPos(line, col);
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SB.setSel(chars, lines);
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IF text.foundSel # 0 THEN
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SB.setSel("", text.foundCur, text.foundCnt, " / ")
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ELSE
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SB.setSel("sel: ", chars, lines, " | ")
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END;
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SB.setEnc(E.eolNames[T.getEol(text)], E.names[T.getEnc(text)]);
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SB.setEnc(E.eolNames[T.getEol(text)], E.names[T.getEnc(text)]);
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SB.draw(LEFT, height - BOTTOM + scrollWidth - 1);
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SB.draw(LEFT, height - BOTTOM + scrollWidth - 1);
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Tabs.modify(tabs, getIdx(text), text.modified)
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Tabs.modify(tabs, getIdx(text), text.modified)
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@ -1945,6 +1949,7 @@ VAR
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msState: SET;
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msState: SET;
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scroll, x, y, scrollX, scrollY: INTEGER;
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scroll, x, y, scrollX, scrollY: INTEGER;
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pos1, pos2: T.tPoint;
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pos1, pos2: T.tPoint;
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shift, ctrl: BOOLEAN;
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PROCEDURE EditBox (VAR eb: EB.tEditBox);
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PROCEDURE EditBox (VAR eb: EB.tEditBox);
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@ -1969,7 +1974,12 @@ BEGIN
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END;
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END;
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scroll := K.Scroll();
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scroll := K.Scroll();
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IF scroll # 0 THEN
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IF scroll # 0 THEN
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T.scroll(text, 0, scroll*3);
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K.getKBState(shift, ctrl);
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IF shift THEN
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T.scroll(text, scroll*3, 0)
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ELSE
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T.scroll(text, 0, scroll*3)
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END;
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repaint
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repaint
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END;
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END;
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IF leftButton THEN
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IF leftButton THEN
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@ -1,5 +1,5 @@
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(*
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(*
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Copyright 2021, 2022 Anton Krotov
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Copyright 2021-2023 Anton Krotov
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This file is part of CEdit.
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This file is part of CEdit.
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@ -50,16 +50,16 @@ BEGIN
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END setPos;
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END setPos;
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PROCEDURE setSel* (chars, lines: INTEGER);
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PROCEDURE setSel* (text: ARRAY OF WCHAR; first, second: INTEGER; delimiter: ARRAY OF WCHAR);
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VAR
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VAR
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s1, s2: tString;
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s1, s2: tString;
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BEGIN
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BEGIN
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IF chars # 0 THEN
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IF first # 0 THEN
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s1 := "sel: ";
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s1 := text;
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U.int2str(chars, s2);
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U.int2str(first, s2);
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U.append(s1, s2);
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U.append(s1, s2);
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U.append(s1, " | ");
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U.append(s1, delimiter);
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U.int2str(lines, s2);
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U.int2str(second, s2);
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U.append(s1, s2);
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U.append(s1, s2);
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SB.sel := s1
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SB.sel := s1
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ELSE
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ELSE
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@ -40,7 +40,7 @@ CONST
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mark_width = 2;
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mark_width = 2;
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pad_left = mark_width + 3;
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pad_left = mark_width + 3;
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pad_top = 1;
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pad_top = 1;
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inter = 2;
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LineSpacing* = 2;
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TYPE
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TYPE
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@ -74,7 +74,7 @@ TYPE
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lang*: INTEGER;
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lang*: INTEGER;
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enc, eol: INTEGER;
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enc, eol: INTEGER;
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foundList: List.tList;
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foundList: List.tList;
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foundSel: INTEGER;
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foundSel*, foundCur*, foundCnt*: INTEGER;
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searchText: tString;
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searchText: tString;
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LinesVector: Lines.tVector;
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LinesVector: Lines.tVector;
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chLog*: ChangeLog.tLog;
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chLog*: ChangeLog.tLog;
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@ -2389,8 +2389,8 @@ BEGIN
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IF ~((scrollY > cursor.Y) OR (scrollY + textsize.Y + 1 <= cursor.Y) OR
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IF ~((scrollY > cursor.Y) OR (scrollY + textsize.Y + 1 <= cursor.Y) OR
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(scrollX > cursor.X) OR (scrollX + textsize.X <= cursor.X)) THEN
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(scrollX > cursor.X) OR (scrollX + textsize.X <= cursor.X)) THEN
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x := (cursor.X - scrollX)*charWidth + padding.left;
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x := (cursor.X - scrollX)*charWidth + padding.left;
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y1 := (cursor.Y - scrollY)*charHeight + padding.top + (inter DIV 2 + 1);
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y1 := (cursor.Y - scrollY)*charHeight + padding.top + (LineSpacing DIV 2 + 1);
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y2 := y1 + charHeight - (inter + 2);
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y2 := y1 + charHeight - (LineSpacing + 2);
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G.notVLine(canvas, x, y1, y2);
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G.notVLine(canvas, x, y1, y2);
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G.notVLine(canvas, x - 1, y1, y2)
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G.notVLine(canvas, x - 1, y1, y2)
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END
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END
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@ -2409,7 +2409,8 @@ BEGIN
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pos := MAX((selBeg - text.scroll.X), 0);
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pos := MAX((selBeg - text.scroll.X), 0);
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x := pos*charWidth + padding.left;
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x := pos*charWidth + padding.left;
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G.SetColor(canvas, colors.selback);
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G.SetColor(canvas, colors.selback);
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G.FillRect(canvas, x - 1, y - inter DIV 2, x + Len*charWidth, y - inter DIV 2 + charHeight);
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G.FillRect(canvas, x - 1, y - LineSpacing DIV 2,
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x + Len*charWidth, y - LineSpacing DIV 2 + charHeight);
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G.TextOut(canvas, pos*charWidth + padding.left, y, Lines.getPChar(line, firstCharIdx), Len, colors.seltext)
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G.TextOut(canvas, pos*charWidth + padding.left, y, Lines.getPChar(line, firstCharIdx), Len, colors.seltext)
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END drawSelect;
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END drawSelect;
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@ -2485,7 +2486,7 @@ BEGIN
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setPadding(pad_left + wNum*2, padding.top)
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setPadding(pad_left + wNum*2, padding.top)
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END;
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END;
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getSelect(text, selBeg, selEnd);
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getSelect(text, selBeg, selEnd);
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y := padding.top + inter DIV 2;
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y := padding.top + LineSpacing DIV 2;
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n := text.scroll.Y;
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n := text.scroll.Y;
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firstLine := getLine2(text, n);
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firstLine := getLine2(text, n);
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@ -2494,7 +2495,8 @@ BEGIN
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cnt := textsize.Y;
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cnt := textsize.Y;
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y := y + charHeight*(text.cursor.Y - text.scroll.Y);
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y := y + charHeight*(text.cursor.Y - text.scroll.Y);
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G.SetColor(canvas, colors.back);
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G.SetColor(canvas, colors.back);
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G.FillRect(canvas, padding.left - 2, y - inter DIV 2, size.X - 1, y - inter DIV 2 + charHeight);
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G.FillRect(canvas, padding.left - 2, y - LineSpacing DIV 2,
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size.X - 1, y - LineSpacing DIV 2 + charHeight);
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n := text.cursor.Y
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n := text.cursor.Y
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ELSE
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ELSE
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line := firstLine;
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line := firstLine;
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@ -2505,7 +2507,8 @@ BEGIN
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backColor := colors.back;
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backColor := colors.back;
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IF (line = text.curLine) & ~selected(text) THEN
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IF (line = text.curLine) & ~selected(text) THEN
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G.SetColor(canvas, colors.curline);
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G.SetColor(canvas, colors.curline);
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G.FillRect(canvas, padding.left - 2, y - inter DIV 2, size.X - 1, y - inter DIV 2 + charHeight);
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G.FillRect(canvas, padding.left - 2, y - LineSpacing DIV 2,
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size.X - 1, y - LineSpacing DIV 2 + charHeight);
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backColor := colors.curline
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backColor := colors.curline
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END;
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END;
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SetColor(colors.text, backColor);
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SetColor(colors.text, backColor);
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@ -2524,7 +2527,7 @@ BEGIN
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ELSIF (selBeg.Y # n) & (selEnd.Y = n) THEN
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ELSIF (selBeg.Y # n) & (selEnd.Y = n) THEN
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drawSelect(text, line, 0, selEnd.X, y)
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drawSelect(text, line, 0, selEnd.X, y)
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END;
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END;
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mark(line, y - inter DIV 2);
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mark(line, y - LineSpacing DIV 2);
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NextLine(line);
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NextLine(line);
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INC(y, charHeight);
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INC(y, charHeight);
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INC(n);
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INC(n);
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@ -2535,7 +2538,7 @@ BEGIN
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G.FillRect(canvas, 0, 0, padding.left - pad_left (*+ 1*), size.Y - 1);
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G.FillRect(canvas, 0, 0, padding.left - pad_left (*+ 1*), size.Y - 1);
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line := firstLine;
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line := firstLine;
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SetColor(colors.numtext, colors.numback);
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SetColor(colors.numtext, colors.numback);
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y := padding.top + inter DIV 2;
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y := padding.top + LineSpacing DIV 2;
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n := MIN(text.scroll.Y + textsize.Y + 1, text.count);
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n := MIN(text.scroll.Y + textsize.Y + 1, text.count);
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FOR i := text.scroll.Y + 1 TO n DO
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FOR i := text.scroll.Y + 1 TO n DO
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IF lineNumbers THEN
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IF lineNumbers THEN
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@ -2544,13 +2547,14 @@ BEGIN
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G.TextOut2(canvas, (numWidth - U.lg10(i) - 1)*wNum - wNum DIV 2, y, s, LENGTH(s))
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G.TextOut2(canvas, (numWidth - U.lg10(i) - 1)*wNum - wNum DIV 2, y, s, LENGTH(s))
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ELSE
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ELSE
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G.SetColor(canvas, colors.numtext);
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G.SetColor(canvas, colors.numtext);
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G.HLine(canvas, y - inter DIV 2 + charHeight DIV 2, xNum - wNum DIV (1 + ORD(i MOD 5 # 0)), xNum)
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G.HLine(canvas, y - LineSpacing DIV 2 + charHeight DIV 2,
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xNum - wNum DIV (1 + ORD(i MOD 5 # 0)), xNum)
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END
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END
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END;
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END;
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IF line.label THEN
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IF line.label THEN
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FOR x := wNum DIV 2 TO (padding.left - pad_left) - wNum DIV 2 DO
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FOR x := wNum DIV 2 TO (padding.left - pad_left) - wNum DIV 2 DO
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G.notVLine(canvas, x, y, y + charHeight - (inter + 1));
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G.notVLine(canvas, x, y, y + charHeight - (LineSpacing + 1));
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G.xorVLine(canvas, x, y, y + charHeight - (inter + 1))
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G.xorVLine(canvas, x, y, y + charHeight - (LineSpacing + 1))
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END
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END
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END;
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END;
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NextLine(line);
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NextLine(line);
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@ -2569,7 +2573,7 @@ BEGIN
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p := text.foundList.first(Search.tPos);
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p := text.foundList.first(Search.tPos);
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pos := Search.next(p, i);
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pos := Search.next(p, i);
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WHILE pos # -1 DO
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WHILE pos # -1 DO
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y := padding.top + inter DIV 2;
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y := padding.top + LineSpacing DIV 2;
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IF text.smallMove THEN
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IF text.smallMove THEN
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y := y + charHeight*(text.cursor.Y - text.scroll.Y)
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y := y + charHeight*(text.cursor.Y - text.scroll.Y)
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END;
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END;
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@ -2587,7 +2591,7 @@ BEGIN
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n := LENGTH(text.searchText)*charWidth;
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n := LENGTH(text.searchText)*charWidth;
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WHILE n > 0 DO
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WHILE n > 0 DO
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IF x >= padding.left THEN
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IF x >= padding.left THEN
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G.notVLine(canvas, x, y, y + charHeight - inter)
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G.notVLine(canvas, x, y, y + charHeight - LineSpacing)
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END;
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END;
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INC(x);
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INC(x);
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DEC(n)
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DEC(n)
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@ -2601,11 +2605,11 @@ BEGIN
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IF text.foundSel > 0 THEN
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IF text.foundSel > 0 THEN
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x := (text.cursor.X - text.scroll.X)*charWidth + padding.left;
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x := (text.cursor.X - text.scroll.X)*charWidth + padding.left;
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y := (text.cursor.Y - text.scroll.Y)*charHeight + padding.top + inter DIV 2;
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y := (text.cursor.Y - text.scroll.Y)*charHeight + padding.top + LineSpacing DIV 2;
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n := text.foundSel*charWidth;
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n := text.foundSel*charWidth;
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WHILE n > 0 DO
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WHILE n > 0 DO
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IF x >= padding.left THEN
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IF x >= padding.left THEN
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G.xorVLine(canvas, x, y, y + charHeight - inter)
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G.xorVLine(canvas, x, y, y + charHeight - LineSpacing)
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END;
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END;
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INC(x);
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INC(x);
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DEC(n)
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DEC(n)
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@ -2689,7 +2693,7 @@ PROCEDURE setCanvas* (_canvas: G.tCanvas);
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BEGIN
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BEGIN
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canvas := _canvas;
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canvas := _canvas;
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charWidth := _canvas.font.width;
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charWidth := _canvas.font.width;
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charHeight := _canvas.font.height + inter
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charHeight := _canvas.font.height + LineSpacing
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END setCanvas;
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END setCanvas;
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@ -2766,7 +2770,7 @@ VAR
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cursorPos, x, y, X, Y, Len: INTEGER;
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cursorPos, x, y, X, Y, Len: INTEGER;
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line: tLine;
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line: tLine;
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res: BOOLEAN;
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res: BOOLEAN;
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pos, i, pos0: INTEGER;
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pos, i, pos0, first, last, num, cnt: INTEGER;
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p: Search.tPos;
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p: Search.tPos;
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BEGIN
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BEGIN
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X := text.cursor.X;
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X := text.cursor.X;
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@ -2774,16 +2778,47 @@ BEGIN
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text.cursor.X := MIN(text.cursor.X, text.curLine.length);
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text.cursor.X := MIN(text.cursor.X, text.curLine.length);
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cursorPos := text.curLine.pos + text.cursor.X - ORD(prev) - ORD(~prev & (text.foundSel = 0));
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cursorPos := text.curLine.pos + text.cursor.X - ORD(prev) - ORD(~prev & (text.foundSel = 0));
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pos0 := -1;
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pos0 := -1;
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cnt := 0;
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IF text.foundList.count # 0 THEN
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p := text.foundList.first(Search.tPos);
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first := p.pos[0];
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WHILE p # NIL DO
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INC(cnt, p.cnt);
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p := p.next(Search.tPos)
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END;
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p := text.foundList.last(Search.tPos);
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last := p.pos[p.cnt - 1]
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ELSE
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first := -1;
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last := -1
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END;
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text.foundCnt := cnt;
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num := 1;
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i := 0;
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i := 0;
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p := text.foundList.first(Search.tPos);
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p := text.foundList.first(Search.tPos);
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pos := Search.next(p, i);
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pos := Search.next(p, i);
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WHILE (pos # -1) & (pos <= cursorPos) DO
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WHILE (pos # -1) & (pos <= cursorPos) DO
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pos0 := pos;
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pos0 := pos;
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pos := Search.next(p, i)
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pos := Search.next(p, i);
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INC(num)
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END;
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END;
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IF prev THEN
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IF prev THEN
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pos := pos0
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pos := pos0;
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DEC(num)
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END;
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END;
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IF pos = -1 THEN
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IF prev THEN
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pos := last;
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num := cnt
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ELSE
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pos := first;
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num := 1
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END
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END;
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res := pos # -1;
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res := pos # -1;
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IF res THEN
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IF res THEN
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y := 0;
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y := 0;
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@ -2806,9 +2841,11 @@ BEGIN
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text.scroll.X := MAX(x - 3, 0)
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text.scroll.X := MAX(x - 3, 0)
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END;
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END;
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SetPos(text, x, y);
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SetPos(text, x, y);
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||||||
text.foundSel := Len
|
text.foundSel := Len;
|
||||||
|
text.foundCur := num
|
||||||
ELSE
|
ELSE
|
||||||
SetPos(text, X, Y)
|
SetPos(text, X, Y);
|
||||||
|
text.foundCur := 0
|
||||||
END
|
END
|
||||||
RETURN res
|
RETURN res
|
||||||
END findNext;
|
END findNext;
|
||||||
|
Loading…
Reference in New Issue
Block a user