forked from KolibriOS/kolibrios
View3DS by macgub: bugfixes and new rendering model - ray casted shadows. Check Readme for more info.
git-svn-id: svn://kolibrios.org@9237 a494cfbc-eb01-0410-851d-a64ba20cac60
This commit is contained in:
parent
ae85867e03
commit
b654a4e928
@ -4,13 +4,108 @@ z3d equ 4
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vec_x equ 0
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vec_y equ 4
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vec_z equ 8
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; 3d point - triple integer word coordinate
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; vector - triple float dword coordinate
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;----------------------in: --------------------------------
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;------------------------ esi - pointer to 1st 3d point ---
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;------------------------ edi - pointer to 2nd 3d point ---
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;------------------------ ebx - pointer to result vector --
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;---------------------- out : none ------------------------
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if 0 ; Ext >= SSE3
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calc_bounding_box:
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; in:
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; xmm0 - normal vector of ray
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; xmm1 - light origin
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; out:
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; eax - axis aligned bounding boxes bit mask
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.rmx equ [ebp-36]
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.nray equ [ebp-64]
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.origin equ [ebp-80]
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.dirfrac equ [ebp-96]
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.nrayr equ [ebp-112]
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.originr equ [ebp-128]
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.tmin equ [ebp-132]
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.tmax equ [ebp-136]
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push ebp
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mov ebp,esp
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and ebp,-16
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sub esp,160
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movss xmm5,[rsscale]
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shufps xmm5,xmm1,0
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movd xmm2,[vect_x]
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punpcklwd xmm2,[the_zero]
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cvtdq2ps xmm2,xmm2
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subps xmm1,xmm2
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movaps .origin,xmm1
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mulps xmm0,xmm5
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movaps .nray,xmm0
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mov esi,matrix
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lea edi,.rmx
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call reverse_mx_3x3
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; in: esi - ptr to points(normals], each point(normal) coeficient as dword
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; edi - ptr to rotated points(normals)
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; ebx - ptr to 3x3 (9 dwords, 36 bytes) rotation matrix
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; ecx - number of points(normals)
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; reverse transform
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lea esi,.nray
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lea edi,.nrayr
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lea ebx,.rmx
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mov ecx,1
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call rotary
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lea esi,.origin
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lea edi,.originr
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lea ebx,.rmx
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mov ecx,1
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call rotary
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xor ecx,ecx
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mov ebx,aabb1
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xor eax,eax
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rcpps xmm7,.nrayr
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movaps .dirfrac,xmm7
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.nx_aabb:
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movaps xmm5,[ebx]
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movaps xmm6,[ebx]
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minps xmm5,[the_zero]
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maxps xmm6,[the_zero]
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; xmm5 - lb corner of AABB with minimal coordinates
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; xmm6 - rt cor. of AABB wit maximum coords
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subps xmm5,.originr
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subps xmm6,.originr
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mulps xmm5,.dirfrac ; xmm5 - tx1, ty1
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mulps xmm6,.dirfrac ; xmm6 - tx2, ty2
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movaps xmm1,xmm6
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movaps xmm2,xmm6
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minps xmm1,xmm5
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maxps xmm2,xmm5
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movaps xmm5,xmm1
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movaps xmm6,xmm2
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shufps xmm5,xmm5,11100001b
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shufps xmm6,xmm6,11100001b
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maxss xmm1,xmm5 ;t min
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minss xmm2,xmm6 ;t max
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comiss xmm2,xmm1
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jb .no_inter
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.yes:
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bts eax,ecx
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.no_inter:
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add ebx,16
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inc ecx
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cmp ecx,8
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jne .nx_aabb
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; out: eax - bit mask
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add esp,160
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pop ebp
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ret
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end if
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reverse_mx_3x3:
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; esi - source matrix
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; edi - desired reversed matrix
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@ -141,6 +236,13 @@ reverse_mx_3x3:
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mov esp,ebp
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pop ebp
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ret
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; 3d point - triple integer word coordinate
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; vector - triple float dword coordinate
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;----------------------in: --------------------------------
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;------------------------ esi - pointer to 1st 3d point ---
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;------------------------ edi - pointer to 2nd 3d point ---
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;------------------------ ebx - pointer to result vector --
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;---------------------- out : none ------------------------
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make_vector_r:
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if Ext < SSE2
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@ -194,17 +296,37 @@ cross_product:
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fsubp ;st1 ,st
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fstp dword [ebx+vec_z]
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ret
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cross_aligned:
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movaps xmm0,[esi]
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movaps xmm1,[esi]
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movaps xmm2,[edi]
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movaps xmm3,[edi]
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shufps xmm0,xmm0,00001001b
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shufps xmm1,xmm1,00010010b
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shufps xmm2,xmm2,00010010b
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shufps xmm3,xmm3,00001001b
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mulps xmm0,xmm2
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mulps xmm1,xmm3
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subps xmm0,xmm1
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movaps [ebx],xmm0
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ret
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;----------------------- in: ------------------------------
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;---------------------------- edi - pointer to vector -----
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;----------------------- out : none
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normalize_vector:
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if Ext >= SSE3
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if Ext >= SSE2
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movups xmm0,[edi]
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andps xmm0,[zero_hgst_dd]
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movups xmm1,xmm0
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mulps xmm0,xmm0
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haddps xmm0,xmm0
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haddps xmm0,xmm0
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movhlps xmm2,xmm0
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addps xmm0,xmm2
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movaps xmm2,xmm0
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shufps xmm2,xmm2,11100101b
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addps xmm0,xmm2
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shufps xmm0,xmm0,0
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; haddps xmm0,xmm0
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; haddps xmm0,xmm0
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rsqrtps xmm0,xmm0
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mulps xmm0,xmm1
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movlps [edi],xmm0
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@ -559,7 +681,7 @@ translate_points: ; just convert into integer; z coord still needed
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; packsdw xmm0,xmm0
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; movq [edi]
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fld dword[esi]
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fiadd [vect_x]
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fiadd word[vect_x]
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fistp word[edi]
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fld dword[esi+4]
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fiadd [vect_y]
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@ -1,5 +1,5 @@
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; Glass like rendering triangle by Maciej Guba.
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; http://macgub.hekko.pl, macgub3@wp.pl
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; http://macgub.co.pl, macgub3@wp.pl
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ROUND2 equ 10
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glass_tri:
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@ -1,7 +1,7 @@
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; Bilinear filtering, real Phongs shading and glass like parallel.
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; Thanks to authors of 3dica tutorial.
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; Implemented in FASM by Maciej Guba.
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; http://macgub.j.pl
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; http://macgub.co.pl
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ROUND2 equ 10
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@ -1,6 +1,6 @@
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; Real Phong's shading implemented if flat assembler
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; by Maciej Guba.
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; http://macgub.vxm.pl
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; http://macgub.co.pl
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ROUND2 equ 10
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real_phong_tri_z:
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programs/demos/view3ds/3ray_shd.inc
Normal file
688
programs/demos/view3ds/3ray_shd.inc
Normal file
@ -0,0 +1,688 @@
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; Ray casted shadows
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; by Maciej Guba.
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; http://macgub.co.pl
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ROUND2 equ 10
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ray_shad:
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;--- Procedure render triangle with ray casted shadow ---
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;--- effect. Calc intersection with all triangles in ----
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;--- everypixel. Its not real time process, especially --
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;--- when many triangles are computed. ------------------
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;------in - eax - x1 shl 16 + y1 ------------------------
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;---------- ebx - x2 shl 16 + y2 ------------------------
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;---------- ecx - x3 shl 16 + y3 ------------------------
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;---------- edx - ptr to fur coords struct --------------
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;---------- esi - pointer to stencil / Z-buffer, filled -
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;-------------- with dword float variables, it masks --
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;-------------- 'Z' position (coord) of every front ---
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;-------------- pixel. --------------------------------
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;---------- edi - pointer to screen buffer --------------
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;---------- xmm0 - 1st normal vector --------------------
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;---------- xmm1 - 2cond normal vector ------------------
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;---------- xmm2 - 3rd normal vector --------------------
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;---------- xmm3 - --------------------------------------
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;---------- xmm4 - lo -> hi z1, z2, z3 coords -----------
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;--------------- as dwords floats ---------------------
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;---------- xmm5 - lo -> hi y_min, y_max, x_min, x_max --
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;--------------- as dword integers --------------------
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;-----------mm7 - current triangle index ---------------
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;---------------------- stack - no parameters -----------
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;--------------------------------------------------------
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;----------------- procedure don't save registers !! ----
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push ebp
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mov ebp,esp
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sub esp,1024
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sub ebp,16
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and ebp,0xfffffff0
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.1_nv equ [ebp-16]
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.2_nv equ [ebp-32]
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.3_nv equ [ebp-48]
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.l_v equ [ebp-64]
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.z3 equ [ebp-72]
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.z2 equ [ebp-76]
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.z1 equ [ebp-80]
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.x1 equ [ebp-82]
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.y1 equ [ebp-84]
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.x2 equ [ebp-86]
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.y2 equ [ebp-88]
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.x3 equ [ebp-90]
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.y3 equ [ebp-92]
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.Zbuf equ [ebp-96]
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.x_max equ [ebp-100]
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.x_min equ [ebp-104]
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.y_max equ [ebp-108]
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.y_min equ [ebp-112]
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.screen equ [ebp-116]
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.dx12 equ [ebp-120]
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.dx13 equ [ebp-124]
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.dx23 equ [ebp-128]
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.dn12 equ [ebp-144]
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.dn13 equ [ebp-160]
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.dn23 equ [ebp-176]
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.dz12 equ [ebp-180]
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.dz13 equ [ebp-184]
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.dz23 equ [ebp-188]
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.cnv1 equ [ebp-208] ; current normal vectors
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.cnv2 equ [ebp-240]
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.cz2 equ [ebp-244]
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.cz1 equ [ebp-248]
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.tri_no equ [ebp-252]
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.sort3: ; sort triangle coordinates...
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cmp ax,bx
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jle .sort1
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xchg eax,ebx
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shufps xmm4,xmm4,11100001b
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movaps xmm6,xmm0
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movaps xmm0,xmm1
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movaps xmm1,xmm6
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.sort1:
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cmp bx,cx
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jle .sort2
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xchg ebx,ecx
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shufps xmm4,xmm4,11011000b
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movaps xmm6,xmm1
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movaps xmm1,xmm2
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movaps xmm2,xmm6
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jmp .sort3
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.sort2:
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movaps .z1,xmm4
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mov .y1,eax
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mov .y2,ebx
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mov .y3,ecx
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movdqa .y_min,xmm5
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if 1 ; check if at last only fragment
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packssdw xmm5,xmm5 ; of triangle is in visable area
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pshuflw xmm5,xmm5,11011000b
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movdqu xmm7,.y3
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movdqa xmm6,xmm5
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pshufd xmm5,xmm5,0 ; xmm5 lo-hi -> broadcasted y_min, x_min
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pshufd xmm6,xmm6,01010101b ;xmm6 -> brd y_max x_max
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movdqa xmm4,xmm7
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pcmpgtw xmm7,xmm5
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pcmpgtw xmm4,xmm6
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pxor xmm7,xmm4
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pmovmskb eax,xmm7
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and eax,0x00aaaaaa
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or eax,eax
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jz .rpt_loop2_end
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end if
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movd .tri_no,mm7
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movaps .1_nv,xmm0
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movaps .2_nv,xmm1
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movaps .3_nv,xmm2
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; movaps .l_v,xmm3
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mov .Zbuf,esi
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mov .screen,edi
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mov bx,.y2 ; calc deltas
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sub bx,.y1
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jnz .rpt_dx12_make
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xorps xmm7,xmm7
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mov dword .dx12,0
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mov dword .dz12,0
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movaps .dn12,xmm7
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jmp .rpt_dx12_done
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.rpt_dx12_make:
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mov ax,.x2
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sub ax,.x1
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cwde
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movsx ebx,bx
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shl eax,ROUND2
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cdq
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idiv ebx
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mov .dx12,eax
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cvtsi2ss xmm6,ebx
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movss xmm5,.z2
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rcpss xmm6,xmm6
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subss xmm5,.z1
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mulss xmm5,xmm6
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movss .dz12,xmm5
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shufps xmm6,xmm6,0
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movaps xmm0,.2_nv
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subps xmm0,.1_nv
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mulps xmm0,xmm6
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movaps .dn12,xmm0
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; subps xmm3,xmm0
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; mulps xmm3,xmm6
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.rpt_dx12_done:
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mov bx,.y3 ; calc deltas
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sub bx,.y1
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jnz .rpt_dx13_make
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xorps xmm7,xmm7
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mov dword .dx13,0
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mov dword .dz13,0
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movaps .dn13,xmm7
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jmp .rpt_dx13_done
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.rpt_dx13_make:
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mov ax,.x3
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sub ax,.x1
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cwde
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movsx ebx,bx
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shl eax,ROUND2
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cdq
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idiv ebx
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mov .dx13,eax
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cvtsi2ss xmm6,ebx
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movss xmm5,.z3
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rcpss xmm6,xmm6
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subss xmm5,.z1
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mulss xmm5,xmm6
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movss .dz13,xmm5
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movaps xmm0,.3_nv
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subps xmm0,.1_nv
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shufps xmm6,xmm6,0
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mulps xmm0,xmm6
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movaps .dn13,xmm0
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; mulps xmm0,xmm6
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.rpt_dx13_done:
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mov bx,.y3 ; calc deltas
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sub bx,.y2
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jnz .rpt_dx23_make
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xorps xmm7,xmm7
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mov dword .dx23,0
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mov dword .dz23,0
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movaps .dn23,xmm7
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jmp .rpt_dx23_done
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.rpt_dx23_make:
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mov ax,.x3
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sub ax,.x2
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cwde
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movsx ebx,bx
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shl eax,ROUND2
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cdq
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idiv ebx
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mov .dx23,eax
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cvtsi2ss xmm6,ebx
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movss xmm5,.z3
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rcpss xmm6,xmm6
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subss xmm5,.z2
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mulss xmm5,xmm6
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movss .dz23,xmm5
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movaps xmm0,.3_nv
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subps xmm0,.2_nv
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shufps xmm6,xmm6,0
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mulps xmm0,xmm6
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movaps .dn23,xmm0
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; mulps xmm0,xmm6
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.rpt_dx23_done:
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movsx eax,word .x1
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shl eax,ROUND2
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mov ebx,eax
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mov ecx,.z1
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mov .cz1,ecx
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mov .cz2,ecx
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movaps xmm0,.1_nv
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movaps .cnv1,xmm0
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movaps .cnv2,xmm0
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mov edi,.screen
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mov esi,.Zbuf
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movsx ecx,word .y1
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cmp cx,.y2
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jge .rpt_loop1_end
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.rpt_loop1:
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pushad
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movaps xmm2,.y_min
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movaps xmm0,.cnv1
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movaps xmm1,.cnv2
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movlps xmm3,.cz1
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; movaps xmm4,.l_v
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sar ebx,ROUND2
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sar eax,ROUND2
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movd mm7,.tri_no
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call ray_shd_l
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popad
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movaps xmm0,.cnv1
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movaps xmm1,.cnv2
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; fur x,y
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movss xmm2,.cz1
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movss xmm3,.cz2
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shufps xmm4,xmm4,01001110b
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addps xmm0,.dn13
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addps xmm1,.dn12
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addss xmm2,.dz13
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addss xmm3,.dz12
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add eax,.dx13
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add ebx,.dx12
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shufps xmm4,xmm4,01001110b
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movaps .cnv1,xmm0
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movaps .cnv2,xmm1
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movss .cz1,xmm2
|
||||
movss .cz2,xmm3
|
||||
|
||||
add ecx,1
|
||||
cmp cx,.y2
|
||||
jl .rpt_loop1
|
||||
|
||||
|
||||
.rpt_loop1_end:
|
||||
movsx ecx,word .y2
|
||||
cmp cx,.y3
|
||||
jge .rpt_loop2_end
|
||||
|
||||
movsx ebx,word .x2 ; eax - cur x1
|
||||
shl ebx,ROUND2 ; ebx - cur x2
|
||||
push dword .z2
|
||||
pop dword .cz2
|
||||
movaps xmm0,.2_nv
|
||||
movaps .cnv2,xmm0
|
||||
|
||||
mov edi,.screen
|
||||
mov esi,.Zbuf
|
||||
|
||||
|
||||
.rpt_loop2:
|
||||
pushad
|
||||
movaps xmm2,.y_min
|
||||
movaps xmm0,.cnv1
|
||||
movaps xmm1,.cnv2
|
||||
movlps xmm3,.cz1
|
||||
; movaps xmm4,.l_v
|
||||
sar ebx,ROUND2
|
||||
sar eax,ROUND2
|
||||
movd mm7,.tri_no
|
||||
|
||||
call ray_shd_l
|
||||
|
||||
popad
|
||||
movaps xmm0,.cnv1
|
||||
movaps xmm1,.cnv2
|
||||
movss xmm2,.cz1
|
||||
movss xmm3,.cz2
|
||||
|
||||
addps xmm0,.dn13
|
||||
addps xmm1,.dn23
|
||||
addss xmm2,.dz13
|
||||
addss xmm3,.dz23
|
||||
add eax,.dx13
|
||||
add ebx,.dx23
|
||||
addps xmm4,xmm6
|
||||
|
||||
movaps .cnv1,xmm0
|
||||
movaps .cnv2,xmm1
|
||||
movss .cz1,xmm2
|
||||
movss .cz2,xmm3
|
||||
|
||||
add ecx,1
|
||||
cmp cx,.y3
|
||||
jl .rpt_loop2
|
||||
|
||||
.rpt_loop2_end:
|
||||
|
||||
add esp,1024
|
||||
pop ebp
|
||||
|
||||
|
||||
|
||||
ret
|
||||
align 16
|
||||
ray_shd_l:
|
||||
; in:
|
||||
; xmm0 - normal vector 1
|
||||
; xmm1 - normal vect 2
|
||||
; xmm3 - lo -> hi z1, z2 coords as dwords floats
|
||||
; xmm2 - lo -> hi y_min, y_max, x_min, x_max
|
||||
; as dword integers
|
||||
; xmm4 - ----
|
||||
; mm7 - current triangle index
|
||||
; eax - x1
|
||||
; ebx - x2
|
||||
; ecx - y
|
||||
; edx - -----
|
||||
; edi - screen buffer
|
||||
; esi - z buffer / stencil buffer filled with dd floats
|
||||
|
||||
push ebp
|
||||
mov ebp,esp
|
||||
sub esp,320
|
||||
sub ebp,16
|
||||
and ebp,0xfffffff0
|
||||
|
||||
.n1 equ [ebp-16]
|
||||
.n2 equ [ebp-32]
|
||||
.lv equ [ebp-48]
|
||||
.lx1 equ [ebp-52]
|
||||
.lx2 equ [ebp-56]
|
||||
.z2 equ [ebp-60]
|
||||
.z1 equ [ebp-64]
|
||||
.screen equ [ebp-68]
|
||||
.zbuff equ [ebp-72]
|
||||
.x_max equ [ebp-74]
|
||||
.x_min equ [ebp-76]
|
||||
.y_max equ [ebp-78]
|
||||
.y_min equ [ebp-80]
|
||||
.dn equ [ebp-96]
|
||||
.dz equ [ebp-100]
|
||||
.y equ [ebp-104]
|
||||
; .cur_tri equ [ebp-108]
|
||||
.cnv equ [ebp-128]
|
||||
.Rlen equ [ebp-128-16]
|
||||
.r1 equ [ebp-128-32]
|
||||
.vect_t equ [ebp-128-48]
|
||||
.cur_tri equ [ebp-128-64]
|
||||
; .p3t equ [ebp-128-80]
|
||||
.nray equ [ebp-128-96]
|
||||
.final_col equ [ebp-128-112]
|
||||
.aabb_mask equ dword[ebp-128-112-4]
|
||||
|
||||
mov .y,ecx
|
||||
movdqa xmm4,xmm2
|
||||
packssdw xmm2,xmm2
|
||||
movq .y_min,xmm2
|
||||
cmp cx,.y_min
|
||||
jl .end_rp_line
|
||||
cmp cx,.y_max
|
||||
jge .end_rp_line ;
|
||||
cmp eax,ebx
|
||||
je .end_rp_line
|
||||
jl @f
|
||||
xchg eax,ebx
|
||||
movaps xmm7,xmm0
|
||||
movaps xmm0,xmm1
|
||||
movaps xmm1,xmm7
|
||||
shufps xmm3,xmm3,11100001b
|
||||
@@:
|
||||
movd .cur_tri,mm7
|
||||
cmp ax,.x_max
|
||||
jge .end_rp_line
|
||||
cmp bx,.x_min
|
||||
jle .end_rp_line
|
||||
; movaps .lv,xmm4
|
||||
andps xmm0,[zero_hgst_dd]
|
||||
andps xmm1,[zero_hgst_dd]
|
||||
movaps .n1,xmm0
|
||||
movaps .n2,xmm1
|
||||
mov .lx1,eax
|
||||
mov .lx2,ebx
|
||||
movlps .z1,xmm3
|
||||
|
||||
sub ebx,eax
|
||||
cvtsi2ss xmm7,ebx
|
||||
rcpss xmm7,xmm7
|
||||
shufps xmm7,xmm7,0
|
||||
subps xmm1,xmm0
|
||||
mulps xmm1,xmm7
|
||||
movaps .dn,xmm1
|
||||
shufps xmm3,xmm3,11111001b
|
||||
subss xmm3,.z1
|
||||
mulss xmm3,xmm7
|
||||
movss .dz,xmm3
|
||||
|
||||
subps xmm6,xmm5
|
||||
mulps xmm6,xmm7
|
||||
|
||||
mov ebx,.lx1
|
||||
cmp bx,.x_min ; clipping on function4
|
||||
jge @f
|
||||
movzx eax,word .x_min
|
||||
sub eax,ebx
|
||||
cvtsi2ss xmm7,eax
|
||||
shufps xmm7,xmm7,0
|
||||
mulss xmm3,xmm7
|
||||
mulps xmm1,xmm7
|
||||
mulps xmm6,xmm7
|
||||
addss xmm3,.z1
|
||||
addps xmm1,.n1
|
||||
addps xmm6,xmm5
|
||||
movsx eax,word .x_min
|
||||
movss .z1,xmm3
|
||||
movaps .n1,xmm1
|
||||
mov dword .lx1,eax
|
||||
@@:
|
||||
|
||||
movzx eax,word .x_max
|
||||
cmp .lx2,eax
|
||||
jl @f
|
||||
mov .lx2,eax
|
||||
@@:
|
||||
movzx eax,word[xres_var]
|
||||
mul dword .y
|
||||
add eax,.lx1
|
||||
mov .zbuff,esi
|
||||
mov .screen,edi
|
||||
shl eax,2
|
||||
add edi,eax
|
||||
add esi,eax
|
||||
mov ecx,.lx2
|
||||
sub ecx,.lx1
|
||||
|
||||
movd xmm0,[vect_x]
|
||||
punpcklwd xmm0,[the_zero]
|
||||
cvtdq2ps xmm0,xmm0
|
||||
movaps .vect_t,xmm0
|
||||
|
||||
|
||||
.ddraw:
|
||||
|
||||
xorps xmm0,xmm0
|
||||
movss xmm2,.z1
|
||||
movss xmm5,.z1
|
||||
movaps .final_col,xmm0
|
||||
addss xmm2,[f1]
|
||||
subss xmm5,[f1]
|
||||
cmpnltss xmm2,dword[esi]
|
||||
cmpnltss xmm5,dword[esi]
|
||||
pxor xmm2,xmm5
|
||||
movd eax,xmm2
|
||||
or eax,eax
|
||||
jz .skips
|
||||
|
||||
movaps xmm7,.n1
|
||||
andps xmm7,[zero_hgst_dd]
|
||||
mulps xmm7,xmm7 ; normalize
|
||||
haddps xmm7,xmm7
|
||||
haddps xmm7,xmm7
|
||||
rsqrtps xmm7,xmm7
|
||||
mulps xmm7,.n1
|
||||
movaps .cnv,xmm7
|
||||
mov ebx,point_light_coords
|
||||
mov edx,lights_aligned
|
||||
xor eax,eax
|
||||
.nx_light:
|
||||
pushad
|
||||
cvtsi2ss xmm0,.lx1
|
||||
cvtsi2ss xmm1,.y
|
||||
movss xmm2,.z1
|
||||
movlhps xmm0,xmm1
|
||||
shufps xmm0,xmm2,11001000b
|
||||
subps xmm0,[ebx] ; xmm0 - ray end, -> current vertex
|
||||
movaps xmm3,[ebx]
|
||||
andps xmm0,[zero_hgst_dd]
|
||||
movaps xmm1,xmm0
|
||||
mulps xmm0,xmm0
|
||||
haddps xmm0,xmm0
|
||||
haddps xmm0,xmm0
|
||||
sqrtps xmm0,xmm0
|
||||
movss .Rlen,xmm0
|
||||
rcpps xmm0,xmm0
|
||||
mulps xmm0,xmm1 ; xmm0 - normalized ray vector
|
||||
andps xmm0,[zero_hgst_dd]
|
||||
movaps .nray,xmm0
|
||||
movaps .r1,xmm3 ; ray orgin
|
||||
if 0
|
||||
movaps xmm1,xmm3
|
||||
call calc_bounding_box
|
||||
|
||||
mov .aabb_mask,eax
|
||||
end if
|
||||
mov edi,[triangles_ptr]
|
||||
xor ecx,ecx
|
||||
.nx_tri: ; next triangle
|
||||
|
||||
cmp ecx,.cur_tri ; prevent self shadowing
|
||||
je .skipp
|
||||
if 0
|
||||
mov edi,ecx
|
||||
imul edi,[i12]
|
||||
add edi,[triangles_ptr]
|
||||
mov eax,[edi]
|
||||
mov ebx,[edi+4]
|
||||
mov edx,[edi+8]
|
||||
imul eax,[i12]
|
||||
imul ebx,[i12]
|
||||
imul edx,[i12]
|
||||
add eax,[points_ptr]
|
||||
add ebx,[points_ptr]
|
||||
add edx,[points_ptr]
|
||||
movups xmm2,[eax]
|
||||
movups xmm3,[ebx]
|
||||
movups xmm4,[edx]
|
||||
andps xmm2,[sign_mask]
|
||||
andps xmm3,[sign_mask]
|
||||
andps xmm4,[sign_mask]
|
||||
movmskps ebx,xmm4
|
||||
cmpeqps xmm2,xmm3
|
||||
cmpeqps xmm3,xmm4
|
||||
andps xmm2,xmm3
|
||||
movmskps eax,xmm2
|
||||
and eax,111b
|
||||
and ebx,111b
|
||||
cmp eax,111b
|
||||
jne @f
|
||||
bt .aabb_mask,ebx
|
||||
jnc .skipp
|
||||
@@:
|
||||
end if
|
||||
mov edi,ecx
|
||||
imul edi,[i12]
|
||||
add edi,[triangles_ptr]
|
||||
mov eax,[edi]
|
||||
mov ebx,[edi+4]
|
||||
mov edx,[edi+8]
|
||||
imul eax,[i12]
|
||||
imul ebx,[i12]
|
||||
imul edx,[i12]
|
||||
add eax,[points_rotated_ptr]
|
||||
add ebx,[points_rotated_ptr]
|
||||
add edx,[points_rotated_ptr]
|
||||
movups xmm2,[eax]
|
||||
movups xmm3,[ebx]
|
||||
movups xmm4,[edx]
|
||||
addps xmm2,.vect_t
|
||||
addps xmm3,.vect_t
|
||||
addps xmm4,.vect_t
|
||||
|
||||
|
||||
;intersect_tri: procs header
|
||||
; in:
|
||||
; xmm0 - ray direction ; should be normalized
|
||||
; xmm1 - ray orgin
|
||||
; xmm2 - tri vert1
|
||||
; xmm3 - tri vert2
|
||||
; xmm4 - tri vert3
|
||||
; if eax = 1 - intersction with edge
|
||||
; xmm6 - edge lenght
|
||||
; if eax = 0 - intersect with ray (classic)
|
||||
; out:
|
||||
; eax = 1 - intersection occured
|
||||
; xmm0 - float lo -> hi = t, v, u, ...
|
||||
|
||||
movss xmm6,.Rlen
|
||||
movaps xmm0,.nray
|
||||
movaps xmm1,.r1
|
||||
subss xmm6,[the_one]
|
||||
mov eax,1
|
||||
push ecx
|
||||
call intersect_tri
|
||||
pop ecx
|
||||
cmp eax,1
|
||||
je .inter
|
||||
.skipp:
|
||||
.skp:
|
||||
inc ecx
|
||||
cmp ecx,[triangles_count_var]
|
||||
jnz .nx_tri
|
||||
; jz .do_process
|
||||
; comiss xmm0,.Rlen
|
||||
; jl .inter
|
||||
|
||||
popad
|
||||
.do_process:
|
||||
movaps xmm5,.nray ;[edx]
|
||||
andps xmm5,[zero_hgst_dd] ; global
|
||||
mulps xmm5,.cnv ;.lv ; last dword should be zeroed
|
||||
; andps xmm5,[sign_z] ; global
|
||||
haddps xmm5,xmm5
|
||||
haddps xmm5,xmm5
|
||||
andps xmm5,[abs_mask] ; global
|
||||
movaps xmm7,xmm5
|
||||
mulps xmm7,xmm7
|
||||
mulps xmm7,xmm7
|
||||
mulps xmm5,[edx+16]
|
||||
mulps xmm7,xmm7
|
||||
mulps xmm7,xmm7
|
||||
mulps xmm7,[edx+48]
|
||||
addps xmm5,xmm7
|
||||
minps xmm5,[mask_255f] ; global
|
||||
maxps xmm5,.final_col ; addps maxps
|
||||
movaps .final_col,xmm5
|
||||
jmp .nx_loop
|
||||
.inter:
|
||||
|
||||
popad
|
||||
.nx_loop:
|
||||
; add edx,64 ; unncomment to achive 3 lights
|
||||
; add ebx,16
|
||||
; cmp edx,lights_aligned_end ; global
|
||||
; jnz .nx_light
|
||||
|
||||
movaps xmm1,.final_col
|
||||
cvtps2dq xmm1,xmm1
|
||||
packssdw xmm1,xmm1
|
||||
packuswb xmm1,xmm1
|
||||
movd [edi],xmm1
|
||||
.skips:
|
||||
movaps xmm0,.n1
|
||||
movss xmm2,.z1
|
||||
add edi,4
|
||||
add esi,4
|
||||
add dword .lx1,1
|
||||
addps xmm0,.dn
|
||||
addss xmm2,.dz
|
||||
movaps .n1,xmm0
|
||||
movss .z1,xmm2
|
||||
dec ecx
|
||||
jnz .ddraw
|
||||
.end_rp_line:
|
||||
add esp,320
|
||||
pop ebp
|
||||
|
||||
ret
|
@ -1,3 +1,200 @@
|
||||
|
||||
|
||||
if Ext > SSE2
|
||||
;--------------------------------------------------------------------
|
||||
init_point_lights:
|
||||
; mov eax,1000
|
||||
; cvtsi2ss xmm1,eax
|
||||
; shufps xmm1,xmm1,11000000b
|
||||
; mov esi,lights_aligned
|
||||
; mov edi,point_light_coords
|
||||
; mov ecx,3
|
||||
; @@:
|
||||
; movaps xmm0,[esi]
|
||||
; addps xmm0,[f05xz]
|
||||
; mulps xmm0,xmm1
|
||||
; movaps [edi],xmm0
|
||||
; add esi,64
|
||||
; add edi,16
|
||||
; loop @b
|
||||
mov ecx,3
|
||||
mov edi,point_light_coords
|
||||
@@:
|
||||
push ecx
|
||||
xor ecx,ecx
|
||||
movzx edx,word[size_x_var]
|
||||
call random
|
||||
cvtsi2ss xmm0,eax
|
||||
movss [edi],xmm0
|
||||
xor ecx,ecx
|
||||
movzx edx,word[size_x_var]
|
||||
call random
|
||||
cvtsi2ss xmm0,eax
|
||||
movss [edi+4],xmm0
|
||||
; movzx ebx,word[size_x_var]
|
||||
; shl ebx,2
|
||||
; neg ebx
|
||||
mov ecx,-1900
|
||||
; sub ecx,100
|
||||
mov edx,-600
|
||||
call random
|
||||
cvtsi2ss xmm0,eax
|
||||
movss [edi+8],xmm0
|
||||
; mov dword[edi+8],-1700.0
|
||||
mov [edi+12],dword 0
|
||||
add edi,16
|
||||
pop ecx
|
||||
loop @b
|
||||
|
||||
ret
|
||||
|
||||
;------------------------------------------------------------------
|
||||
intersect_tri: ; Moeller-Trumbore method
|
||||
; in:
|
||||
; xmm0 - ray direction ; should be normalized
|
||||
; xmm1 - ray orgin
|
||||
; xmm2 - tri vert1
|
||||
; xmm3 - tri vert2
|
||||
; xmm4 - tri vert3
|
||||
; if eax = 1 - intersction with edge
|
||||
; xmm6 - edge lenght
|
||||
; if eax = 0 - intersect with ray (classic)
|
||||
; out:
|
||||
; eax = 1 - intersection occured
|
||||
; xmm0 - float lo -> hi = t, v, u, ...
|
||||
push ebp
|
||||
mov ebp,esp
|
||||
and ebp,-16
|
||||
sub esp,220
|
||||
|
||||
.dir equ [ebp-16]
|
||||
.origin equ [ebp-32]
|
||||
.ta equ [ebp-48]
|
||||
.tb equ [ebp-64]
|
||||
.tc equ [ebp-80]
|
||||
.tvec equ [ebp-96]
|
||||
.pvec equ [ebp-112]
|
||||
.qvec equ [ebp-128]
|
||||
.e1 equ [ebp-128-16]
|
||||
.ift equ dword[ebp-152]
|
||||
.invdet equ [ebp-156]
|
||||
.det equ [ebp-160]
|
||||
.ed_l equ [ebp-164]
|
||||
.u equ [ebp-168]
|
||||
.v equ [ebp-172]
|
||||
.t equ [ebp-176]
|
||||
.e2 equ [ebp-192]
|
||||
|
||||
movaps .dir,xmm0
|
||||
movaps .origin,xmm1
|
||||
movaps .ta,xmm2
|
||||
movaps .tb,xmm3
|
||||
movaps .tc,xmm4
|
||||
mov .ift,eax
|
||||
movss .ed_l,xmm6
|
||||
subps xmm3,xmm2
|
||||
subps xmm4,xmm2
|
||||
andps xmm3,[zero_hgst_dd]
|
||||
andps xmm4,[zero_hgst_dd]
|
||||
movaps .e1,xmm3
|
||||
movaps .e2,xmm4
|
||||
|
||||
lea esi,.dir
|
||||
lea edi,.e2
|
||||
lea ebx,.pvec
|
||||
call cross_aligned
|
||||
|
||||
movaps xmm0,.e1
|
||||
mulps xmm0,.pvec
|
||||
; andps xmm0,[zero_hgst_dd]
|
||||
haddps xmm0,xmm0
|
||||
haddps xmm0,xmm0
|
||||
movss .det,xmm0
|
||||
; cmpnless xmm0,[eps]
|
||||
; movd eax,xmm0
|
||||
; or eax,eax
|
||||
; jz @f
|
||||
comiss xmm0,[eps]
|
||||
jl @f
|
||||
|
||||
rcpss xmm0,.det
|
||||
movss .invdet,xmm0
|
||||
|
||||
movaps xmm0,.origin
|
||||
subps xmm0,.ta
|
||||
andps xmm0,[zero_hgst_dd]
|
||||
movaps .tvec,xmm0
|
||||
|
||||
mulps xmm0,.pvec
|
||||
haddps xmm0,xmm0
|
||||
haddps xmm0,xmm0
|
||||
mulss xmm0,.invdet
|
||||
movss xmm1,xmm0
|
||||
movss .u,xmm0
|
||||
cmpnless xmm1,[epsone]
|
||||
cmpnless xmm0,[epsminus]
|
||||
pxor xmm1,xmm0
|
||||
movd eax,xmm1
|
||||
or eax,eax
|
||||
jz @f
|
||||
|
||||
lea esi,.tvec
|
||||
lea edi,.e1
|
||||
lea ebx,.qvec
|
||||
call cross_aligned
|
||||
|
||||
movaps xmm0,.dir
|
||||
mulps xmm0,.qvec
|
||||
haddps xmm0,xmm0
|
||||
haddps xmm0,xmm0
|
||||
mulss xmm0,.invdet
|
||||
movss .v,xmm0
|
||||
movss xmm1,xmm0
|
||||
addss xmm1,.u
|
||||
cmpnless xmm1,[epsone]
|
||||
cmpnless xmm0,[epsminus]
|
||||
pxor xmm1,xmm0
|
||||
movd eax,xmm1
|
||||
or eax,eax
|
||||
jz @f
|
||||
|
||||
movaps xmm1,.e2
|
||||
mulps xmm1,.qvec
|
||||
haddps xmm1,xmm1
|
||||
haddps xmm1,xmm1
|
||||
mulss xmm1,.invdet
|
||||
movss .t,xmm1
|
||||
; cmpnless xmm1,[eps]
|
||||
; movmskps eax,xmm1
|
||||
; test eax,1
|
||||
; jz @f
|
||||
comiss xmm1,[eps]
|
||||
jl @f
|
||||
|
||||
mov eax,1
|
||||
cmp .ift,0
|
||||
je .end ; ok intersect occured, no edge cause
|
||||
|
||||
movss xmm0,.t ; else check with edge lenght
|
||||
; movss xmm1,.t
|
||||
cmpnless xmm0,[eps]
|
||||
cmpnless xmm1,.ed_l
|
||||
xorps xmm0,xmm1
|
||||
movd ebx,xmm0
|
||||
or ebx,ebx
|
||||
jz @f
|
||||
|
||||
; mov eax,1
|
||||
; movaps xmm0,.t
|
||||
jmp .end
|
||||
@@:
|
||||
xor eax,eax
|
||||
.end:
|
||||
movaps xmm0,.t
|
||||
add esp,220
|
||||
pop ebp
|
||||
ret
|
||||
end if
|
||||
;===============================================================
|
||||
do_edges_list:
|
||||
push ebp
|
||||
@ -223,13 +420,18 @@ ret
|
||||
|
||||
|
||||
do_sinus:
|
||||
;in - ax - render mode
|
||||
.x equ [ebp-8]
|
||||
.y equ [ebp-12]
|
||||
.new_y equ [ebp-16]
|
||||
.temp equ [ebp-20]
|
||||
.dr_f equ word[ebp-22]
|
||||
|
||||
push ebp
|
||||
mov ebp,esp
|
||||
sub esp,64
|
||||
sub esp,30
|
||||
mov .dr_f,ax
|
||||
|
||||
mov dword .x,0
|
||||
mov dword .y,0
|
||||
mov esi,[screen_ptr]
|
||||
@ -243,53 +445,20 @@ do_sinus:
|
||||
cld
|
||||
rep stosd
|
||||
pop edi
|
||||
; movzx eax,[sinus_flag]
|
||||
; mov edx,10
|
||||
; mul edx
|
||||
; mov [sin_amplitude],eax
|
||||
; mov [sin_frq],eax
|
||||
fninit
|
||||
;if Ext = SSE2
|
||||
; movups xmm1,[const0123] ; xmm1 - init values
|
||||
; mov eax,0x000000ff
|
||||
; movd xmm2,eax
|
||||
; shufps xmm2,xmm2,0 ; xmm2 - mask value
|
||||
; mov eax,4
|
||||
; movd xmm3,eax
|
||||
; shufps xmm3,xmm3,0
|
||||
.again:
|
||||
if 0
|
||||
fild dword .x
|
||||
fidiv [sin_frq]
|
||||
fsin
|
||||
fimul [sin_amplitude]
|
||||
fiadd dword .y
|
||||
fistp dword .new_y
|
||||
else
|
||||
fild dword .x
|
||||
fmul [sin_frq]
|
||||
fistp dword .temp
|
||||
mov eax, .temp
|
||||
; mov bx, [angle_x]
|
||||
; add bx, [angle_y]
|
||||
; movzx ebx,bx
|
||||
; shr ebx,1 ; change phase
|
||||
; add eax,ebx
|
||||
|
||||
|
||||
and eax, 0x000000ff
|
||||
|
||||
; cdq
|
||||
; mul [sin_frq]
|
||||
; and eax,0x000000ff
|
||||
; and ax,0x00ff
|
||||
; cwde
|
||||
|
||||
fld dword [sin_tab+eax*4]
|
||||
fimul dword [sin_amplitude]
|
||||
fiadd dword .y
|
||||
fistp dword .new_y
|
||||
end if
|
||||
|
||||
mov eax,.new_y
|
||||
or eax,eax
|
||||
jl .skip
|
||||
@ -298,20 +467,19 @@ end if
|
||||
jg .skip
|
||||
movzx edx,word[size_x_var]
|
||||
mul edx
|
||||
; shl eax,9
|
||||
add eax,dword .x
|
||||
|
||||
lea ebx,[eax*3]
|
||||
cmp [dr_flag],12 ; 32 bit col cause
|
||||
jl @f
|
||||
cmp .dr_f,12 ; 32 bit col cause
|
||||
jb @f
|
||||
add ebx,eax
|
||||
@@:
|
||||
mov eax,[esi]
|
||||
mov [edi+ebx],eax
|
||||
.skip:
|
||||
add esi,3
|
||||
cmp [dr_flag],12
|
||||
jl @f
|
||||
cmp .dr_f,12
|
||||
jb @f
|
||||
inc esi
|
||||
@@:
|
||||
inc dword .x
|
||||
@ -330,8 +498,8 @@ end if
|
||||
movzx ecx,word[size_x_var]
|
||||
movzx eax,word[size_y_var]
|
||||
imul ecx,eax
|
||||
cmp [dr_flag],12
|
||||
jge @f
|
||||
cmp .dr_f,12
|
||||
jae @f
|
||||
lea ecx,[ecx*3]
|
||||
shr ecx,2
|
||||
; mov ecx,SIZE_X*SIZE_Y*3/4
|
||||
@ -377,7 +545,19 @@ draw_dots:
|
||||
ret
|
||||
|
||||
do_emboss: ; sse2 version only
|
||||
; in ax - render model
|
||||
push ebp
|
||||
mov ebp,esp
|
||||
sub esp,4
|
||||
|
||||
.dr_mod equ word[ebp-2]
|
||||
|
||||
mov .dr_mod,ax
|
||||
|
||||
if Ext >= SSE2
|
||||
|
||||
|
||||
|
||||
movzx ecx,[bumps_deep_flag]
|
||||
inc ecx
|
||||
call blur_screen ;blur n times
|
||||
@ -392,20 +572,20 @@ if Ext >= SSE2
|
||||
sub ecx,ebx
|
||||
mov esi,[screen_ptr]
|
||||
mov edi,[Zbuffer_ptr]
|
||||
cmp [dr_flag],12
|
||||
cmp .dr_mod,11
|
||||
jge @f
|
||||
lea ebx,[ebx*3]
|
||||
jmp .f
|
||||
jmp .gf
|
||||
@@:
|
||||
shl ebx,2
|
||||
.f:
|
||||
.gf:
|
||||
mov edx,esi
|
||||
add esi,ebx
|
||||
lea ebx,[ebx+esi]
|
||||
pxor xmm0,xmm0
|
||||
push eax
|
||||
.emb:
|
||||
cmp [dr_flag],12
|
||||
cmp .dr_mod ,11
|
||||
jge @f
|
||||
movlps xmm1,[esi+3]
|
||||
movhps xmm1,[esi+6]
|
||||
@ -442,14 +622,7 @@ if Ext >= SSE2
|
||||
pmaxsw xmm1,xmm7
|
||||
pmaxsw xmm1,xmm6
|
||||
|
||||
if 0
|
||||
movaps xmm7,xmm3
|
||||
movaps xmm6,xmm3
|
||||
psrlq xmm7,2*8
|
||||
psrlq xmm6,4*8
|
||||
pmaxsw xmm3,xmm7
|
||||
pmaxsw xmm3,xmm6
|
||||
end if
|
||||
|
||||
pmaxsw xmm1,xmm3
|
||||
|
||||
movd eax,xmm1
|
||||
@ -469,7 +642,7 @@ end if
|
||||
mov eax,[eax]
|
||||
mov [edi+4],eax
|
||||
|
||||
cmp [dr_flag],12
|
||||
cmp .dr_mod,11
|
||||
jl @f
|
||||
add esi,2
|
||||
add ebx,2
|
||||
@ -487,7 +660,7 @@ end if
|
||||
pop ecx ;,eax
|
||||
mov edi,[screen_ptr]
|
||||
mov esi,[Zbuffer_ptr]
|
||||
cmp [dr_flag],12
|
||||
cmp .dr_mod,11
|
||||
jge .e
|
||||
@@:
|
||||
movsd
|
||||
@ -498,6 +671,11 @@ end if
|
||||
|
||||
end if
|
||||
|
||||
|
||||
|
||||
mov esp,ebp
|
||||
pop ebp
|
||||
|
||||
ret
|
||||
|
||||
;align 16
|
||||
|
@ -737,22 +737,33 @@ ret
|
||||
|
||||
blur_screen: ;blur n times ; blur or fire
|
||||
;in - ecx times count
|
||||
;.counter equ dword[esp-4]
|
||||
.counter1 equ dword[esp-8]
|
||||
; ax - render mode
|
||||
|
||||
.val equ dword[ebp-4]
|
||||
.dr_model equ word[ebp-6]
|
||||
.fire equ dword[ebp-10]
|
||||
|
||||
if Ext>=SSE2
|
||||
push ebp
|
||||
mov ebp,esp
|
||||
push dword 0x01010101
|
||||
movss xmm5,[esp]
|
||||
sub esp,10
|
||||
; xorps xmm5,xmm5
|
||||
; or edx,edx
|
||||
; jz @f
|
||||
mov .val,0x01010101
|
||||
movss xmm5,.val
|
||||
shufps xmm5,xmm5,0
|
||||
@@:
|
||||
mov .dr_model,ax
|
||||
|
||||
|
||||
.again_blur:
|
||||
push ecx
|
||||
mov edi,[screen_ptr]
|
||||
movzx ecx,word[size_x_var] ;SIZE_X*3/4
|
||||
|
||||
cmp [dr_flag],12
|
||||
cmp .dr_model,11
|
||||
jge @f
|
||||
lea ecx,[ecx*3+1]
|
||||
lea ecx,[ecx*3+3]
|
||||
shr ecx,2
|
||||
@@:
|
||||
|
||||
@ -763,7 +774,7 @@ if Ext>=SSE2
|
||||
movzx ecx,word[size_y_var]
|
||||
sub ecx,3
|
||||
imul ecx,ebx
|
||||
cmp [dr_flag],12 ; 32 bit per pix cause
|
||||
cmp .dr_model,11 ; 32 bit per pix cause
|
||||
jge @f
|
||||
lea ecx,[ecx*3]
|
||||
shr ecx,4
|
||||
@ -781,7 +792,7 @@ if Ext>=SSE2
|
||||
mov ecx,edi
|
||||
sub ecx,ebx
|
||||
movups xmm1,[ecx]
|
||||
cmp [dr_flag],12
|
||||
cmp .dr_model,12
|
||||
jge @f
|
||||
movups xmm2,[edi-3]
|
||||
movups xmm3,[edi+3]
|
||||
@ -802,9 +813,9 @@ if Ext>=SSE2
|
||||
end if
|
||||
xor eax,eax
|
||||
movzx ecx,word[size_x_var]
|
||||
cmp [dr_flag],12
|
||||
cmp .dr_model,11
|
||||
jge @f
|
||||
lea ecx,[ecx*3]
|
||||
lea ecx,[ecx*3+3]
|
||||
shr ecx,2
|
||||
@@:
|
||||
; mov ecx,SIZE_X*3/4
|
||||
|
@ -1,11 +1,14 @@
|
||||
; DATA AREA ************************************
|
||||
|
||||
if Ext > SSE2
|
||||
isSSE3 db 1
|
||||
end if
|
||||
i3 dw 3
|
||||
i6 dd 6
|
||||
i12 dd 12
|
||||
i36 dd 36
|
||||
i256 dw 256
|
||||
i255d dd 255
|
||||
f1:
|
||||
dot_max dd 1.0 ; dot product max and min
|
||||
dot_min dd 0.0
|
||||
env_const dd 1.05
|
||||
@ -25,7 +28,7 @@
|
||||
y_offset dw SIZE_Y / 2
|
||||
z_offset dw 0
|
||||
rsscale dd 175.0 ; next real scale
|
||||
vect_x dw SIZE_X / 2
|
||||
vect_x: dw SIZE_X / 2
|
||||
vect_y dw SIZE_Y / 2
|
||||
vect_z dw 0
|
||||
size_y_var:
|
||||
@ -110,9 +113,9 @@
|
||||
dd ?
|
||||
|
||||
db 7
|
||||
db 'catmull '
|
||||
db 'ray shadow'
|
||||
db 2
|
||||
catmull_flag db 1
|
||||
ray_shd_flag db 0
|
||||
dd onoff_f
|
||||
|
||||
db 8
|
||||
@ -165,7 +168,7 @@ emboss_flag db 0
|
||||
|
||||
db 16
|
||||
db 'fire '
|
||||
db 3
|
||||
db 2
|
||||
fire_flag db 0
|
||||
dd blur_f
|
||||
|
||||
@ -350,7 +353,7 @@ base_vector:
|
||||
if Ext=SSE3
|
||||
db ' (SSE3)'
|
||||
end if
|
||||
db ' 0.073',0
|
||||
db ' 0.074',0
|
||||
labellen:
|
||||
STRdata db '-1 '
|
||||
lab_vert:
|
||||
@ -425,8 +428,43 @@ lightsend:
|
||||
|
||||
|
||||
|
||||
|
||||
;if Ext >= SSE3
|
||||
align 16
|
||||
point_light_coords:
|
||||
dd 50.0
|
||||
dd 50.0
|
||||
dd -215.0
|
||||
dd 0.0
|
||||
|
||||
|
||||
dd 815.0
|
||||
dd 815.0
|
||||
dd -215.0
|
||||
dd 0.0
|
||||
|
||||
dd 1500.0
|
||||
dd 1500.0
|
||||
dd -215.0
|
||||
dd 0.0
|
||||
if 0
|
||||
aabb1:
|
||||
.0 dd 1.0,1.0,1.0,0
|
||||
.1 dd -1.0,1.0,1.0,0
|
||||
.2 dd 1.0,-1.0,1.0,0
|
||||
.3 dd -1.0,-1.0,1.0,0
|
||||
.4 dd 1.0,1.0,-1.0,0
|
||||
.5 dd -1.0,1.0,-1.0,0
|
||||
.6 dd 1.0,-1.0,-1.0,0
|
||||
.7 dd -1.0,-1.0,-1.0,0
|
||||
|
||||
end if
|
||||
|
||||
sign_mask:
|
||||
times 4 dd 0x80000000
|
||||
f05xz: dd 0, 0, - 1.0 ,0
|
||||
|
||||
sign_z:
|
||||
dd -1,-1,0x7fffffff,0
|
||||
abs_mask:
|
||||
dd 0x7fffffff, 0x7fffffff, 0x7fffffff, 0x7fffffff
|
||||
emboss_bias:
|
||||
@ -442,7 +480,11 @@ align 16
|
||||
times 4 dd 510.0
|
||||
the_one:
|
||||
times 4 dd 1.0
|
||||
|
||||
eps: times 4 dd 0.00000
|
||||
epsone dd 1.0001
|
||||
aprox dd 0.0001
|
||||
epsminus dd -0.0001
|
||||
|
||||
|
||||
file_info:
|
||||
@ -463,22 +505,13 @@ SourceFile:
|
||||
workarea rb 180
|
||||
EndFile dd ?
|
||||
align 8
|
||||
sinbeta dd ?;+32
|
||||
sinbeta dd ?;
|
||||
cosbeta dd ?
|
||||
|
||||
xsub dw ?
|
||||
zsub dw ?;+40
|
||||
zsub dw ?
|
||||
ysub dw ?
|
||||
|
||||
xx1 dw ?
|
||||
yy1 dw ?
|
||||
zz1 dw ?;+48 xx1 + 4
|
||||
xx2 dw ?
|
||||
yy2 dw ?
|
||||
zz2 dw ? ; xx1 + 10
|
||||
xx3 dw ?;+56
|
||||
yy3 dw ?
|
||||
zz3 dw ? ; xx1 + 16
|
||||
col1 dd ?
|
||||
col2 dd ?
|
||||
col3 dd ?
|
||||
@ -487,13 +520,9 @@ align 8
|
||||
points_count_var dd ? ;
|
||||
triangles_count_var dd ? ; dont change order
|
||||
edges_count dd ? ;
|
||||
tex_points_ptr dd ?
|
||||
|
||||
point_index1 dd ? ;-\
|
||||
point_index2 dd ? ; } don't change order
|
||||
point_index3 dd ? ;-/
|
||||
temp_col dw ?
|
||||
temp1 dd ? ; > dont change
|
||||
temp2 dd ? ; > order
|
||||
high dd ?
|
||||
rand_seed dw ?
|
||||
align 8
|
||||
@ -510,18 +539,14 @@ align 8
|
||||
matrix rb 36
|
||||
cos_tab rd 360
|
||||
sin_tab rd 360
|
||||
|
||||
align 16
|
||||
lights_aligned:
|
||||
lights_aligned_end = $ + 16 * 12
|
||||
rb 16 * 12
|
||||
|
||||
|
||||
points_count = 180000/6*3
|
||||
triangles_count = 180000 / 6 ;($-triangles)/6
|
||||
align 16
|
||||
label trizdd dword
|
||||
label trizdq qword
|
||||
triangles_with_z rw triangles_count*4 + 2 ; triangles triple dw + z position
|
||||
align 16
|
||||
vectors rb 24
|
||||
|
||||
align 16
|
||||
bumpmap rb TEXTURE_SIZE + 1
|
||||
align 16
|
||||
@ -535,25 +560,19 @@ align 16
|
||||
align 16
|
||||
color_map rb (TEXTURE_SIZE +100) * 3
|
||||
align 16
|
||||
tex_points rb points_count * 4 ; bump_map and texture coords
|
||||
; each point word x, word y
|
||||
align 16
|
||||
lights_aligned:
|
||||
lights_aligned_end = $ + 16 * 12
|
||||
rb 16 * 12
|
||||
; tex_points rb points_count * 4 ; bump_map and texture coords
|
||||
; ; each point word x, word y
|
||||
;align 16
|
||||
; lights_aligned:
|
||||
; lights_aligned_end = $ + 16 * 12
|
||||
; rb 16 * 12
|
||||
|
||||
|
||||
if Ext >= SSE2
|
||||
sse_repository rb 1024
|
||||
end if
|
||||
; SourceFile: ; source file temporally in screen area
|
||||
; workarea dd ?
|
||||
|
||||
; screen rb SIZE_X * SIZE_Y * 3 ; screen buffer
|
||||
;align 16
|
||||
; Z_buffer rb SIZE_X * SIZE_Y * 4
|
||||
procinfo:
|
||||
rb 1024 ; process info
|
||||
rb 2048 ; process info
|
||||
I_Param rb 256
|
||||
memStack:
|
||||
rb 2000
|
||||
|
@ -1,3 +1,8 @@
|
||||
View3ds 0.073 - may 2021
|
||||
1. I introduced procedure for searching nonredundand edges.
|
||||
2. Writing some info about object: vertices, triangles unique edges
|
||||
count.
|
||||
-----------------------------------------------------------------------------------
|
||||
|
||||
View3ds 0.072 - march 2021
|
||||
1. New displaying model - texturing with bilinear filtering and transparency
|
||||
|
@ -1,20 +1,16 @@
|
||||
View3ds 0.073 - tiny viewer to .3ds and .asc files with several graphics
|
||||
View3ds 0.074 - tiny viewer to .3ds and .asc files with several graphics
|
||||
effects implementation.
|
||||
|
||||
What's new?
|
||||
1. I introduced procedure for searching nonredundand edges.
|
||||
2. Writing some info about object: vertices, triangles unique edges
|
||||
count.
|
||||
1. Fixed emboss bug in grd lines displaying model.
|
||||
2. Grd line exceedes screen problem fix.
|
||||
3. New rendering model - ray casted shadows and appropiate button to
|
||||
set 'on' this option. Note that is non real time model, especially when
|
||||
complex object is computed. I took effort to introduce accelerating
|
||||
structure - AABB (Axis Aligned Bounding Boxes).. but it is disabled
|
||||
for now - seems to work incorrect(slow).
|
||||
|
||||
|
||||
1. New displaying model - texturing with bilinear filtering and transparency
|
||||
simultanusly. Note that filtering is done only inside polygon. To better
|
||||
quality of image there is a need to use floats coordinates of texture to pass
|
||||
as arguments to single triangle rendering proc.
|
||||
2. Optimizations.
|
||||
3. SSE3 version runs correct on SSE2 cpus, but real phong, glass and
|
||||
transparented texturing with filtering rendering models are disabled.
|
||||
|
||||
Buttons description:
|
||||
1. rotary: choosing rotary axle: x, y, x+y.
|
||||
2. shd. model: choosing shading model: flat, grd (smooth), env (spherical
|
||||
@ -26,7 +22,7 @@ Buttons description:
|
||||
ptex (real Phong + texturing + transparency).
|
||||
3. speed: idle, full.
|
||||
4,5. zoom in, out: no comment.
|
||||
6. catmull: disabled
|
||||
6. ray shadow: calc ray casted shadows.
|
||||
7. culling: backface culling on/ off.
|
||||
8. rand. light: Randomize 3 unlinear lights( so called Phong's illumination).
|
||||
9. Blur: blur N times; N=0,1,2,3,4,5
|
||||
@ -50,4 +46,4 @@ Buttons description:
|
||||
decrease whole handlers count by enable culling (using appropriate button) - some
|
||||
back handlers become hidden.
|
||||
|
||||
Maciej Guba V 2021
|
||||
Maciej Guba IX 2021
|
||||
|
File diff suppressed because it is too large
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Reference in New Issue
Block a user