forked from KolibriOS/kolibrios
buddhabrot: code refactoring, add "set as wallpaper" feature, fix rection on keys, add to IMG
eolite: small fix git-svn-id: svn://kolibrios.org@9525 a494cfbc-eb01-0410-851d-a64ba20cac60
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@ -443,6 +443,7 @@ tup.append_table(img_files, {
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{"3D/RAY", PROGS .. "/demos/ray/ray"},
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{"3D/VIEW3DS", PROGS .. "/demos/view3ds/view3ds"},
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{"DEMOS/BCDCLK", PROGS .. "/demos/bcdclk/trunk/bcdclk"},
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{"DEMOS/BUGHBROT", PROGS .. "/demos/buddhabrot/trunk/buddhabrot"},
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{"DEMOS/EYES", PROGS .. "/demos/eyes/trunk/eyes"},
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{"DEMOS/FIREWORK", PROGS .. "/demos/firework/trunk/firework"},
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{"DEMOS/MOVBACK", PROGS .. "/demos/movback/trunk/movback"},
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@ -585,7 +586,6 @@ tup.append_table(extra_files, {
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{"kolibrios/3D/voxel_utilites/VOX_CREATOR" , PROGS .. "/media/voxel_editor/utilites/vox_creator"},
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{"kolibrios/3D/voxel_utilites/VOX_MOVER" , PROGS .. "/media/voxel_editor/utilites/vox_mover"},
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{"kolibrios/3D/voxel_utilites/VOX_TGL" , PROGS .. "/media/voxel_editor/utilites/vox_tgl"},
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{"kolibrios/demos/buddhabrot", PROGS .. "/demos/buddhabrot/trunk/buddhabrot"},
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{"kolibrios/demos/life3", PROGS .. "/games/life3/trunk/life3"},
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{"kolibrios/demos/qjulia", PROGS .. "/demos/qjulia/trunk/qjulia"},
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{"kolibrios/develop/utils/koldbg", PROGS .. "/develop/koldbg/koldbg"},
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@ -25,6 +25,7 @@
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16 Web |demos/web
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16 FireWork |demos/firework
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16 UnvWater |demos/unvwater
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16 Buddhabrot |demos/budhbrot
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#2 **** 3D
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15 Crown Screensaver |3d/crownscr
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15 Labyrinth |3d/free3d04
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@ -25,6 +25,7 @@
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16 <20> ã⨪ |demos/web
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16 ”¥©¥à¢¥àª |demos/firework
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16 UnvWater |demos/unvwater
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16 Buddhabrot |demos/budhbrot
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#2 **** 3D
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15 ‘ªà¨á¥©¢¥à |3d/crownscr
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15 3D-‹ ¡¨à¨â |3d/free3d04
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@ -59,7 +59,8 @@ void GetDiskIconAndName(dword dev_name, icon, disc_name)
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if (ESBYTE[icon]==4)
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{
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//show label only for hard disk drives
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if (volume_label = GetVolumeLabel(dev_name)) {
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volume_label = GetVolumeLabel(dev_name);
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if (ESBYTE[volume_label]) {
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strncpy(disc_name, volume_label, 15);
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chrcat(disc_name, ' ');
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return;
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@ -2,9 +2,9 @@
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; Now it use static memory, it is mixed 32bit code and SSE instructions.
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include '../../../macros.inc'
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include '../../../KOSfuncs.inc'
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use32
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org 0x0
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db 'MENUET01' ; 8 byte id
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@ -15,76 +15,62 @@ use32
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dd I_END ;0xbffff ; esp
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dd 0x0 , 0x0 ; I_Param , I_Icon
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START: ; start of execution
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; start of execution
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START:
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call draw_window
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call draw_from_buffer
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call Main
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call draw_from_buffer
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mcall SF_SET_CAPTION,1,wintitle2
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still:
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mcall SF_WAIT_EVENT
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; call Main
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cmp eax,EV_REDRAW
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je .redraw
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cmp eax,EV_KEY
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je .key
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cmp eax,EV_BUTTON
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je .button
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jmp still
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; mov eax,7
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; mov ebx,screen
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; mov ecx,IMG_SIZE*65536+IMG_SIZE
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; mov edx,0*65536+0
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; int 0x40
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; mov eax,23 ; wait here for event
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; mov ebx,timeout
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; int 0x40
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; mov eax,11 ; check for event no wait
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mov eax,10 ; wait for event
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int 0x40
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cmp eax,1 ; redraw request ?
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je red
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cmp eax,2 ; key in buffer ?
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je key
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cmp eax,3 ; button in buffer ?
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je button
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jmp noclose
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red: ; redraw
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.redraw:
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call draw_window
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call draw_from_buffer
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jmp still
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key: ; key
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mov eax,2 ; just read it and ignore
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int 0x40
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shr eax,8
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cmp eax, 27
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jne still
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mov eax, -1
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int 0x40
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button: ; button
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mov eax,17 ; get id
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int 0x40
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cmp ah,1 ; button id=1 ?
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jne noclose
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mov eax,-1 ; close this program
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int 0x40
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noclose:
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.key:
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mcall SF_GET_KEY
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shr eax,16 ; get scancode in 'al'
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cmp al,1
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je .exit
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cmp al,66
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je set_as_wallpaper
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jmp still
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.button:
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mcall SF_GET_BUTTON
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cmp ah,1 ; button id=1 ?
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jne still
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.exit:
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mcall SF_TERMINATE_PROCESS
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set_as_wallpaper:
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mcall SF_BACKGROUND_SET,SSF_MODE_BG,2
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mcall SF_BACKGROUND_SET,SSF_SIZE_BG,IMG_SIZE,IMG_SIZE
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mcall SF_BACKGROUND_SET,SSF_IMAGE_BG,screen,0,3*IMG_SIZE*IMG_SIZE
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mcall SF_BACKGROUND_SET,SSF_REDRAW_BG
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jmp still
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draw_from_buffer:
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mov eax,7
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mov ebx,screen
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mov ecx,IMG_SIZE*65536+IMG_SIZE
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mov edx,0*65536+0
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int 0x40
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pusha
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mcall SF_PUT_IMAGE,screen,IMG_SIZE*65536+IMG_SIZE,0
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popa
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ret
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;-------------------------------------------------------------------------------
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@ -323,23 +309,20 @@ r15dd equ ebp-72
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; *********************************************
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draw_window:
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mcall 12, 1 ; function 12:tell os about windowdraw
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mcall SF_REDRAW, SSF_BEGIN_DRAW
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mcall 48, 4 ;get skin width
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mcall SF_STYLE_SETTINGS, SSF_GET_SKIN_HEIGHT
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lea ecx, [50*65536+IMG_SIZE+4+eax] ; [y start] *65536 + [y size] + [skin_height]
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mcall 0,<50,IMG_SIZE+9>,,0x74000000,,labelt ;draw window
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mcall 12, 2 ; function 12:tell os about windowdraw
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mcall SF_CREATE_WINDOW,<50,IMG_SIZE+9>,,0x74000000,,wintitle1
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mcall SF_REDRAW, SSF_END_DRAW
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ret
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;-------------------------------------------------------------------------------
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align 1
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labelt:
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db 'buddhabrot',0
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labelen:
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wintitle1 db 'Buddhabrot - Calculating, please wait...',0
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wintitle2 db 'Buddhabrot - Press F8 to set image as wallpaper',0
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align 4
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g_xorwow_x dd 123456789
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@ -353,6 +336,7 @@ g_rand_scale dd 2.3283064e-10 ; 1.0 / 2^32
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IMG_SIZE = 600
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SEQ_SIZE = 50
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ITERATIONS = 100
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g_img_size dd 600.0
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g_offsetx dd 0.5
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g_offsety dd 0.0
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@ -367,10 +351,7 @@ g_255_0 dd 255.0
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IMG_END:
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;--------------------
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sequence:
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rb SEQ_SIZE*8
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screen:
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rb IMG_SIZE*IMG_SIZE*4
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memStack:
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rd 1024
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sequence: rb SEQ_SIZE*8
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screen: rb IMG_SIZE*IMG_SIZE*4
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memStack: rd 1024
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I_END:
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