//IO library #ifndef INCLUDE_MATH_C #define INCLUDE_MATH_C static inline signed math_round(float x) { x+=0.6; return x; } static inline signed math_ceil(float x) { long z = (long)x; if(z<x) return ++z; return z; } static inline float math_floor(float x) { signed long z = x; if(z==x)return x; if(z<0) return --z; return z; } static inline float math_abs(float x) { if(x<0)return -x; return x; } /* static inline float math_cos(float x) { float r; asm { fld x fcos fstp r } return r; } static inline float math_sin(float x) { float r; asm { fld x fsin fstp r } return r; } static inline float math_sqrt(float x) { float r; asm { fld x fsqrt fstp r } return r; } static inline float math_tan(float x) { float r; asm { fld x fld1 fpatan fstp r } return r; } */ #endif