#ifndef KOSGL_H #define KOSGL_H #include <GL/gl.h> #include <GL/glu.h> #ifdef __cplusplus extern "C" { #endif typedef void *KOSGLContext; extern KOSGLContext kosglCreateContext( KOSGLContext shareList, int flags ); extern void kosglDestroyContext( KOSGLContext ctx1 ); extern int kosglMakeCurrent( int win_x0, int win_y0, int win_x, int win_y, KOSGLContext ctx); extern void kosglSwapBuffers(); #ifdef __cplusplus } #endif #endif