dZ80 Version 2.0 Source Code Copyright 1996-2002 Mark Incley. E-mail: dz80@inkland.org http://www.inkland.org Serious Bit ----------- I have made this source code available so that it may be compiled on platforms other than MS-DOS and Windows. You may compile it and distribute the resulting executable only if no monies are charged for it. ** YOU ARE NOT ALLOWED TO DISTRIBUTE THIS SOFTWARE COMMERICIALLY ** Not So Serious Bit ------------------ If you make any feature modifications to the dZ80 source code, please let me know, so that I can make them to my source too. I didn't intend for dZ80 to grow into an all singing and dancin' disassembler, but, if features are added, I would like to add them to my base version too. Source Code Notes ----------------- Please note that as of dZ80 2.0, you will also require the Lua 4.0 source code download from http://www.lua.org. It should be unzipped so that the lua folder appears within the dZ80 folder as "Lua". File Purpose ---- ------- types.h Sets up the typedefs tables.c Miscellaenous tables used by dZ80 dz80.c / h The "front end" for the disassembler core dissz80.c / h The disassembler core dissz80p.h Private dZ80 header file - check out EXAMPLE.C parsecmd.c/h Command line parser for the front end. loadfile.c File loader and memory allocator example.c An example of how to drop dZ80 into your own programs to gain a disassembler. makefile A simple makefile for dZ80 dz80ns.mak A simple makefile for dZ80 without scripting support example.mak Makefile for the example code skip.c A self-contained dZ80 opcode map file generator by Raffaele Sena If you have any problems, just e-mail me at dz80@inkland.org Cheers, Mark