// DGen v1.13+ #include #include "md.h" // This allows you to get the palette, mess around with it // (e.g. contrast/brightness) // and then pass it back int get_md_palette(unsigned char pal[256],unsigned char *cram) { int c; if (pal==NULL) return 1; for (c=0;c<64;c++) { int r,g,b; b=(cram[c*2+0]&0x0e)<<4; g=(cram[c*2+1]&0xe0); r=(cram[c*2+1]&0x0e)<<4; pal[c*4+0]=r; pal[c*4+1]=g; pal[c*4+2]=b; } return 0; }