format MS COFF public EXPORTS section '.flat' code readable align 16 include '../../../../proc32.inc' include '../../../../macros.inc' include '../../../../KOSfuncs.inc' DEBUG equ 0 include 'zgl.inc' include 'zmath.asm' include 'clip.asm' include 'vertex.asm' include 'api.asm' include 'list.asm' ;gl_add_op include 'init.asm' include 'matrix.asm' ;gl_print_matrix include 'texture.asm' include 'misc.asm' include 'clear.asm' include 'light.asm' include 'select.asm' ;include 'get.asm' ;include 'error.asm' include 'zbuffer.asm' include 'zline.asm' ;include 'zdither.asm' include 'ztriangle.asm' include 'image_util.asm' ;include 'msghandling.asm' include 'arrays.asm' include 'specbuf.asm' include 'kosgl.asm' include 'glu.asm' if DEBUG include 'info_fun_float.inc' align 4 txt_nl db 13,10,0 txt_sp db ' ',0 txt_op db 'Op_code',0 txt_zp_sp db ', ',0 m_1 db '(1)',13,10,0 m_2 db '(2)',13,10,0 m_3 db '(3)',13,10,0 m_4 db '(4)',13,10,0 m_5 db '(5)',13,10,0 m_6 db '(6)',13,10,0 m_7 db '(7)',13,10,0 m_8 db '(8)',13,10,0 m_9 db '(9)',13,10,0 buf_param rb 80 align 4 proc str_n_cat uses eax ecx edi esi, str1:dword, str2:dword, n_len:dword mov esi,dword[str2] mov ecx,dword[n_len] mov edi,dword[str1] stdcall str_len,edi add edi,eax cld repne movsb mov byte[edi],0 ret endp ;input: ; eax - число ; edi - буфер для строки ; len - длинна буфера ;output: align 4 proc convert_int_to_str, len:dword pushad mov esi,[len] add esi,edi dec esi call .str popad ret endp align 4 .str: mov ecx,10 cmp eax,ecx jb @f xor edx,edx div ecx push edx call .str pop eax @@: cmp edi,esi jge @f or al,0x30 stosb mov byte[edi],0 @@: ret end if ; *** glVertex2d: ;(double ,double) glVertex2dv: ;(double *) glVertex3d: ;(double ,double ,double) glVertex3dv: ;(double *) glVertex4d: ;(double ,double ,double, double ) glVertex4dv: ;(double *) glColor3d: ;(double ,double ,double) glColor3dv: ;(double *) glColor4d: ;(double ,double ,double, double ) glColor4dv: ;(double *) glNormal3d: ;(double ,double ,double) glNormal3dv: ;(double *) glTexCoord1f: ;(float) glTexCoord1d: ;(double) glTexCoord1fv: ;(float *) glTexCoord1dv: ;(double *) glTexCoord2d: ;(double ,double) glTexCoord2dv: ;(double *) glTexCoord3f: ;(float ,float ,float) glTexCoord3d: ;(double ,double ,double) glTexCoord3fv: ;(float *) glTexCoord3dv: ;(double *) glTexCoord4d: ;(double ,double ,double, double ) glTexCoord4fv: ;(float *) glTexCoord4dv: ;(double *) glGetIntegerv: ;(int pname,int *params) glGetFloatv: ;(int pname, float *v) align 4 err_0 db 'Error while initializing Z buffer',13,10,0 f_zb_opn db ' ZB_open',0 err_1 db 'gl_malloc(sizeof.ZBuffer)==0',13,10,0 err_2 db 'gl_malloc(xsize*ysize*4)==0',13,10,0 err_3 db 'bit mode not correct',13,10,0 err_4 db 'error while resizing display',13,10,0 err_5 db 'size too small',13,10,0 err_6 db 'unsupported option',13,10,0 err_7 db 'assert(target == GL_TEXTURE_2D && texture >= 0)',13,10,0 err_8 db 'combinaison of parameters not handled',13,10,0 err_9 db 'GL_INVALID_ENUM',13,10,0 f_zbz db ' ZB_line_z',0 f_zb db ' ZB_line',0 f_find_l db 'find_list',0 f_alloc_l db 'alloc_list',0 f_fill_tr db 'ZB_fillTriangle...',0 f_fill_tr_nl db ' lines',0 f_fill_tr_nll db ' len',0 align 4 proc dbg_print, fun:dword, mes:dword pushad mov eax,SF_BOARD mov ebx,SSF_DEBUG_WRITE mov esi,[fun] @@: mov cl,byte[esi] int 0x40 inc esi cmp byte[esi],0 jne @b mov cl,':' int 0x40 mov cl,' ' int 0x40 mov esi,[mes] @@: mov cl,byte[esi] int 0x40 inc esi cmp byte[esi],0 jne @b popad ret endp align 16 EXPORTS: macro E_LIB n { dd sz_#n, n } include 'export.inc' dd 0,0 macro E_LIB n { sz_#n db `n,0 } include 'export.inc'