/* DGen font, generated by pbm2df from "dgenfont_16x26.pbm" */ #include /* for NULL definition */ static const short _glyph_20[] = {-1}; static const short _glyph_21[] = {70, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, 47, 1, 15, 1, -1}; static const short _glyph_22[] = {68, 1, 5, 1, 9, 1, 5, 1, 9, 1, 5, 1, 9, 1, 5, 1, 9, 1, 5, 1, 9, 1, 5, 1, -1}; static const short _glyph_23[] = {100, 1, 5, 1, 9, 1, 5, 1, 8, 1, 1, 5, 1, 1, 7, 1, 1, 5, 1, 1, 6, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 5, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 6, 1, 1, 5, 1, 1, 7, 1, 1, 5, 1, 1, 6, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 5, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 6, 1, 1, 5, 1, 1, 7, 1, 1, 5, 1, 1, 8, 1, 5, 1, 9, 1, 5, 1, -1}; static const short _glyph_24[] = {102, 1, 14, 1, 1, 1, 1, 11, 1, 1, 1, 1, 1, 1, 1, 8, 1, 1, 1, 1, 1, 1, 1, 1, 7, 1, 2, 1, 1, 11, 1, 2, 1, 1, 1, 11, 1, 1, 1, 1, 1, 1, 11, 1, 1, 1, 1, 1, 1, 11, 1, 1, 1, 2, 1, 11, 1, 1, 2, 1, 7, 1, 1, 1, 1, 1, 1, 1, 1, 8, 1, 1, 1, 1, 1, 1, 1, 11, 1, 1, 1, 1, 14, 1, -1}; static const short _glyph_25[] = {68, 1, 7, 1, 6, 1, 1, 1, 6, 1, 5, 1, 1, 1, 1, 1, 4, 1, 1, 5, 1, 1, 1, 1, 1, 4, 1, 1, 6, 1, 1, 1, 4, 1, 1, 8, 1, 4, 1, 1, 13, 1, 1, 14, 1, 1, 13, 1, 1, 14, 1, 1, 13, 1, 1, 13, 1, 1, 13, 1, 1, 4, 1, 9, 1, 1, 3, 1, 1, 1, 7, 1, 1, 3, 1, 1, 1, 1, 1, 6, 1, 1, 3, 1, 1, 1, 1, 1, 5, 1, 1, 5, 1, 1, 1, 6, 1, 7, 1, -1}; static const short _glyph_26[] = {132, 1, 1, 1, 12, 1, 1, 1, 1, 1, 10, 1, 1, 3, 1, 1, 9, 1, 5, 1, 9, 1, 5, 1, 9, 1, 1, 3, 1, 1, 10, 1, 1, 1, 1, 1, 11, 1, 1, 1, 1, 1, 10, 1, 1, 2, 1, 1, 1, 3, 1, 5, 1, 5, 1, 1, 1, 1, 1, 5, 1, 6, 1, 1, 1, 6, 1, 1, 5, 1, 1, 1, 7, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 7, 1, 1, 1, 1, 1, 3, 1, -1}; static const short _glyph_27[] = {68, 1, 1, 1, 1, 1, 11, 1, 1, 1, 1, 1, 10, 1, 1, 1, 1, 1, 11, 1, 1, 1, 1, 11, 1, 1, 1, 13, 1, -1}; static const short _glyph_28[] = {74, 1, 14, 1, 1, 13, 1, 1, 14, 1, 1, 13, 1, 1, 14, 1, 1, 13, 1, 1, 14, 1, 1, 14, 1, 15, 1, 15, 1, 1, 14, 1, 1, 15, 1, 1, 14, 1, 1, 15, 1, 1, 14, 1, 1, 15, 1, 1, 15, 1, -1}; static const short _glyph_29[] = {68, 1, 15, 1, 1, 15, 1, 1, 14, 1, 1, 15, 1, 1, 14, 1, 1, 15, 1, 1, 14, 1, 1, 15, 1, 15, 1, 14, 1, 1, 14, 1, 1, 13, 1, 1, 14, 1, 1, 13, 1, 1, 14, 1, 1, 13, 1, 1, 14, 1, -1}; static const short _glyph_2A[] = {132, 1, 5, 1, 9, 1, 1, 1, 1, 1, 1, 1, 10, 1, 1, 1, 1, 1, 11, 1, 1, 1, 1, 1, 8, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 5, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 8, 1, 1, 1, 1, 1, 11, 1, 1, 1, 1, 1, 10, 1, 1, 1, 1, 1, 1, 1, 9, 1, 5, 1, -1}; static const short _glyph_2B[] = {134, 1, 15, 1, 15, 1, 15, 1, 11, 1, 1, 1, 1, 1, 1, 1, 1, 1, 7, 1, 1, 1, 1, 1, 1, 1, 1, 1, 11, 1, 15, 1, 15, 1, 15, 1, -1}; static const short _glyph_2C[] = {292, 1, 1, 1, 1, 1, 11, 1, 1, 1, 1, 1, 10, 1, 1, 1, 1, 1, 11, 1, 1, 1, 1, 11, 1, 1, 1, 13, 1, -1}; static const short _glyph_2D[] = {194, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 5, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, -1}; static const short _glyph_2E[] = {294, 1, 14, 1, 1, 1, 12, 1, 1, 1, 1, 1, 11, 1, 1, 1, 1, 1, 12, 1, 1, 1, 14, 1, -1}; static const short _glyph_2F[] = {76, 1, 15, 1, 14, 1, 1, 14, 1, 1, 13, 1, 1, 13, 1, 1, 13, 1, 1, 13, 1, 1, 13, 1, 1, 13, 1, 1, 13, 1, 1, 13, 1, 1, 13, 1, 1, 13, 1, 1, 13, 1, 1, 14, 1, 1, 14, 1, 15, 1, -1}; static const short _glyph_30[] = {70, 1, 1, 1, 12, 1, 1, 1, 1, 1, 10, 1, 1, 1, 1, 1, 1, 1, 8, 1, 1, 5, 1, 1, 6, 1, 1, 7, 1, 1, 5, 1, 1, 7, 1, 1, 5, 1, 9, 1, 5, 1, 9, 1, 5, 1, 9, 1, 5, 1, 9, 1, 5, 1, 9, 1, 5, 1, 9, 1, 5, 1, 1, 7, 1, 1, 5, 1, 1, 7, 1, 1, 6, 1, 1, 5, 1, 1, 8, 1, 1, 1, 1, 1, 1, 1, 10, 1, 1, 1, 1, 1, 12, 1, 1, 1, -1}; static const short _glyph_31[] = {70, 1, 14, 1, 1, 13, 1, 1, 1, 12, 1, 1, 1, 1, 11, 1, 1, 1, 1, 1, 11, 1, 3, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, 11, 1, 1, 1, 1, 1, 1, 1, 1, 1, 7, 1, 1, 1, 1, 1, 1, 1, 1, 1, -1}; static const short _glyph_32[] = {68, 1, 1, 1, 1, 1, 1, 1, 8, 1, 1, 1, 1, 1, 1, 1, 1, 1, 6, 1, 1, 7, 1, 1, 5, 1, 9, 1, 5, 1, 9, 1, 5, 1, 9, 1, 14, 1, 1, 14, 1, 1, 13, 1, 1, 12, 1, 1, 1, 11, 1, 1, 1, 1, 11, 1, 1, 1, 1, 11, 1, 1, 1, 12, 1, 1, 13, 1, 1, 14, 1, 1, 14, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 5, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, -1}; static const short _glyph_33[] = {66, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 5, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 14, 1, 1, 14, 1, 1, 13, 1, 1, 13, 1, 1, 13, 1, 14, 1, 1, 1, 12, 1, 1, 1, 1, 1, 11, 1, 1, 1, 1, 1, 1, 15, 1, 1, 15, 1, 15, 1, 15, 1, 5, 1, 9, 1, 5, 1, 1, 1, 6, 1, 1, 6, 1, 1, 1, 1, 1, 1, 1, 1, 1, 8, 1, 1, 1, 1, 1, 1, 1, -1}; static const short _glyph_34[] = {74, 1, 14, 1, 1, 13, 1, 1, 1, 12, 1, 1, 1, 1, 11, 1, 1, 1, 1, 1, 10, 1, 1, 3, 1, 9, 1, 1, 4, 1, 8, 1, 1, 5, 1, 7, 1, 1, 6, 1, 7, 1, 1, 6, 1, 7, 1, 7, 1, 1, 6, 1, 7, 1, 1, 6, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 5, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 13, 1, 1, 14, 1, 1, 14, 1, 15, 1, -1}; static const short _glyph_35[] = {66, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 5, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 5, 1, 15, 1, 15, 1, 15, 1, 15, 1, 3, 1, 1, 1, 1, 1, 7, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 6, 1, 1, 1, 1, 1, 4, 1, 1, 5, 1, 1, 1, 7, 1, 15, 1, 15, 1, 15, 1, 15, 1, 5, 1, 9, 1, 5, 1, 1, 1, 6, 1, 1, 6, 1, 1, 1, 1, 1, 1, 1, 1, 1, 8, 1, 1, 1, 1, 1, 1, 1, -1}; static const short _glyph_36[] = {70, 1, 1, 1, 1, 1, 10, 1, 1, 1, 1, 1, 1, 9, 1, 1, 1, 12, 1, 1, 13, 1, 1, 14, 1, 1, 14, 1, 15, 1, 15, 1, 3, 1, 1, 1, 1, 1, 7, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 6, 1, 1, 1, 1, 1, 4, 1, 1, 5, 1, 1, 1, 7, 1, 5, 1, 1, 8, 1, 5, 1, 1, 8, 1, 5, 1, 9, 1, 5, 1, 1, 7, 1, 1, 6, 1, 1, 1, 1, 1, 1, 1, 1, 1, 8, 1, 1, 1, 1, 1, 1, 1, -1}; static const short _glyph_37[] = {66, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 5, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 14, 1, 1, 14, 1, 1, 13, 1, 1, 13, 1, 1, 13, 1, 1, 14, 1, 1, 13, 1, 1, 14, 1, 1, 13, 1, 1, 14, 1, 1, 13, 1, 1, 14, 1, 1, 13, 1, 1, 14, 1, 1, 14, 1, 15, 1, -1}; static const short _glyph_38[] = {68, 1, 1, 1, 1, 1, 1, 1, 8, 1, 1, 1, 1, 1, 1, 1, 1, 1, 6, 1, 1, 7, 1, 1, 5, 1, 9, 1, 5, 1, 9, 1, 5, 1, 9, 1, 5, 1, 9, 1, 5, 1, 1, 7, 1, 1, 6, 1, 1, 1, 1, 1, 1, 1, 1, 1, 7, 1, 1, 1, 1, 1, 1, 1, 1, 1, 6, 1, 1, 7, 1, 1, 5, 1, 9, 1, 5, 1, 9, 1, 5, 1, 9, 1, 5, 1, 9, 1, 5, 1, 1, 7, 1, 1, 6, 1, 1, 1, 1, 1, 1, 1, 1, 1, 8, 1, 1, 1, 1, 1, 1, 1, -1}; static const short _glyph_39[] = {68, 1, 1, 1, 1, 1, 1, 1, 8, 1, 1, 1, 1, 1, 1, 1, 1, 1, 6, 1, 1, 7, 1, 1, 5, 1, 9, 1, 5, 1, 8, 1, 1, 5, 1, 8, 1, 1, 5, 1, 7, 1, 1, 1, 5, 1, 1, 4, 1, 1, 1, 1, 1, 6, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 7, 1, 1, 1, 1, 1, 3, 1, 15, 1, 15, 1, 14, 1, 1, 14, 1, 1, 13, 1, 1, 12, 1, 1, 1, 9, 1, 1, 1, 1, 1, 1, 10, 1, 1, 1, 1, 1, -1}; static const short _glyph_3A[] = {134, 1, 14, 1, 1, 1, 12, 1, 1, 1, 1, 1, 11, 1, 1, 1, 1, 1, 12, 1, 1, 1, 14, 1, 79, 1, 14, 1, 1, 1, 12, 1, 1, 1, 1, 1, 11, 1, 1, 1, 1, 1, 12, 1, 1, 1, 14, 1, -1}; static const short _glyph_3B[] = {134, 1, 14, 1, 1, 1, 12, 1, 1, 1, 1, 1, 11, 1, 1, 1, 1, 1, 12, 1, 1, 1, 14, 1, 77, 1, 1, 1, 1, 1, 11, 1, 1, 1, 1, 1, 10, 1, 1, 1, 1, 1, 11, 1, 1, 1, 1, 11, 1, 1, 1, 13, 1, -1}; static const short _glyph_3C[] = {76, 1, 14, 1, 1, 13, 1, 1, 13, 1, 1, 13, 1, 1, 13, 1, 1, 13, 1, 1, 13, 1, 1, 13, 1, 1, 14, 1, 1, 15, 1, 1, 15, 1, 1, 15, 1, 1, 15, 1, 1, 15, 1, 1, 15, 1, 1, 15, 1, 1, 15, 1, -1}; static const short _glyph_3D[] = {162, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 5, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 69, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 5, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, -1}; static const short _glyph_3E[] = {66, 1, 15, 1, 1, 15, 1, 1, 15, 1, 1, 15, 1, 1, 15, 1, 1, 15, 1, 1, 15, 1, 1, 15, 1, 1, 14, 1, 1, 13, 1, 1, 13, 1, 1, 13, 1, 1, 13, 1, 1, 13, 1, 1, 13, 1, 1, 13, 1, 1, 14, 1, -1}; static const short _glyph_3F[] = {68, 1, 1, 1, 1, 1, 1, 1, 8, 1, 1, 1, 1, 1, 1, 1, 1, 1, 6, 1, 1, 7, 1, 1, 5, 1, 9, 1, 5, 1, 9, 1, 5, 1, 9, 1, 14, 1, 1, 14, 1, 1, 13, 1, 1, 13, 1, 1, 13, 1, 1, 14, 1, 1, 14, 1, 15, 1, 47, 1, 15, 1, -1}; static const short _glyph_40[] = {68, 1, 1, 1, 1, 1, 1, 1, 8, 1, 1, 1, 1, 1, 1, 1, 1, 1, 6, 1, 1, 7, 1, 1, 5, 1, 9, 1, 5, 1, 9, 1, 5, 1, 9, 1, 5, 1, 5, 1, 1, 1, 1, 1, 5, 1, 4, 1, 1, 1, 1, 1, 1, 5, 1, 3, 1, 1, 4, 1, 5, 1, 3, 1, 4, 1, 1, 5, 1, 3, 1, 3, 1, 1, 1, 5, 1, 3, 1, 1, 1, 1, 1, 1, 1, 5, 1, 4, 1, 1, 2, 1, 1, 5, 1, 5, 1, 3, 1, 5, 1, 15, 1, 1, 15, 1, 1, 1, 1, 1, 1, 1, 1, 9, 1, 1, 1, 1, 1, 1, 1, -1}; static const short _glyph_41[] = {70, 1, 1, 1, 12, 1, 1, 1, 1, 1, 10, 1, 1, 1, 1, 1, 1, 1, 8, 1, 1, 5, 1, 1, 6, 1, 1, 7, 1, 1, 5, 1, 1, 7, 1, 1, 5, 1, 9, 1, 5, 1, 9, 1, 5, 1, 9, 1, 5, 1, 9, 1, 5, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 5, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 5, 1, 9, 1, 5, 1, 9, 1, 5, 1, 9, 1, 5, 1, 9, 1, 5, 1, 9, 1, 5, 1, 9, 1, -1}; static const short _glyph_42[] = {64, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 5, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 5, 1, 1, 8, 1, 1, 4, 1, 1, 9, 1, 5, 1, 9, 1, 5, 1, 9, 1, 5, 1, 9, 1, 5, 1, 8, 1, 1, 5, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 6, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 6, 1, 8, 1, 1, 5, 1, 9, 1, 5, 1, 9, 1, 5, 1, 9, 1, 4, 1, 1, 9, 1, 4, 1, 1, 8, 1, 1, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 4, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, -1}; static const short _glyph_43[] = {68, 1, 1, 1, 1, 1, 1, 1, 8, 1, 1, 1, 1, 1, 1, 1, 1, 1, 6, 1, 1, 6, 1, 1, 1, 5, 1, 9, 1, 5, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, 9, 1, 5, 1, 1, 6, 1, 1, 1, 6, 1, 1, 1, 1, 1, 1, 1, 1, 1, 8, 1, 1, 1, 1, 1, 1, 1, -1}; static const short _glyph_44[] = {64, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 5, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 5, 1, 1, 8, 1, 1, 4, 1, 1, 9, 1, 5, 1, 9, 1, 5, 1, 9, 1, 5, 1, 9, 1, 5, 1, 9, 1, 5, 1, 9, 1, 5, 1, 9, 1, 5, 1, 9, 1, 5, 1, 9, 1, 5, 1, 9, 1, 5, 1, 9, 1, 4, 1, 1, 9, 1, 4, 1, 1, 8, 1, 1, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 4, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, -1}; static const short _glyph_45[] = {66, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 5, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 5, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, 1, 1, 1, 1, 1, 1, 9, 1, 1, 1, 1, 1, 1, 1, 9, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 5, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, -1}; static const short _glyph_46[] = {66, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 5, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 5, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, 1, 1, 1, 1, 1, 1, 9, 1, 1, 1, 1, 1, 1, 1, 9, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, -1}; static const short _glyph_47[] = {68, 1, 1, 1, 1, 1, 1, 1, 8, 1, 1, 1, 1, 1, 1, 1, 1, 1, 6, 1, 1, 6, 1, 1, 1, 5, 1, 9, 1, 5, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, 5, 1, 1, 1, 1, 1, 5, 1, 5, 1, 1, 1, 1, 1, 5, 1, 9, 1, 5, 1, 8, 1, 1, 5, 1, 7, 1, 1, 1, 5, 1, 1, 4, 1, 1, 1, 1, 1, 6, 1, 1, 1, 1, 1, 1, 2, 1, 1, 7, 1, 1, 1, 1, 1, 3, 1, -1}; static const short _glyph_48[] = {66, 1, 9, 1, 5, 1, 9, 1, 5, 1, 9, 1, 5, 1, 9, 1, 5, 1, 9, 1, 5, 1, 9, 1, 5, 1, 9, 1, 5, 1, 9, 1, 5, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 5, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 5, 1, 9, 1, 5, 1, 9, 1, 5, 1, 9, 1, 5, 1, 9, 1, 5, 1, 9, 1, 5, 1, 9, 1, 5, 1, 9, 1, 5, 1, 9, 1, -1}; static const short _glyph_49[] = {66, 1, 1, 1, 1, 1, 1, 1, 1, 1, 7, 1, 1, 1, 1, 1, 1, 1, 1, 1, 11, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, 11, 1, 1, 1, 1, 1, 1, 1, 1, 1, 7, 1, 1, 1, 1, 1, 1, 1, 1, 1, -1}; static const short _glyph_4A[] = {70, 1, 1, 1, 1, 1, 1, 1, 9, 1, 1, 1, 1, 1, 1, 1, 13, 1, 1, 14, 1, 1, 14, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, 7, 1, 7, 1, 7, 1, 1, 1, 4, 1, 1, 8, 1, 1, 1, 1, 1, 1, 1, 10, 1, 1, 1, 1, 1, -1}; static const short _glyph_4B[] = {66, 1, 9, 1, 5, 1, 8, 1, 1, 5, 1, 7, 1, 1, 6, 1, 6, 1, 1, 7, 1, 5, 1, 1, 8, 1, 4, 1, 1, 9, 1, 3, 1, 1, 10, 1, 1, 1, 1, 1, 11, 1, 1, 1, 1, 12, 1, 1, 1, 1, 12, 1, 1, 1, 1, 1, 11, 1, 3, 1, 1, 10, 1, 4, 1, 1, 9, 1, 5, 1, 1, 8, 1, 6, 1, 1, 7, 1, 7, 1, 1, 6, 1, 8, 1, 1, 5, 1, 9, 1, -1}; static const short _glyph_4C[] = {66, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 5, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, -1}; static const short _glyph_4D[] = {64, 1, 11, 1, 3, 1, 11, 1, 3, 1, 1, 9, 1, 1, 3, 1, 1, 9, 1, 1, 3, 1, 1, 1, 7, 1, 1, 1, 3, 1, 1, 1, 1, 5, 1, 1, 1, 1, 3, 1, 1, 1, 1, 1, 3, 1, 1, 1, 1, 1, 3, 1, 3, 1, 1, 1, 1, 1, 3, 1, 3, 1, 4, 1, 1, 1, 4, 1, 3, 1, 4, 1, 1, 1, 4, 1, 3, 1, 5, 1, 5, 1, 3, 1, 5, 1, 5, 1, 3, 1, 11, 1, 3, 1, 11, 1, 3, 1, 11, 1, 3, 1, 11, 1, 3, 1, 11, 1, 3, 1, 11, 1, -1}; static const short _glyph_4E[] = {66, 1, 9, 1, 5, 1, 9, 1, 5, 1, 1, 8, 1, 5, 1, 1, 8, 1, 5, 1, 1, 1, 7, 1, 5, 1, 1, 1, 1, 6, 1, 5, 1, 1, 1, 1, 1, 5, 1, 5, 1, 3, 1, 1, 4, 1, 5, 1, 4, 1, 1, 3, 1, 5, 1, 5, 1, 1, 1, 1, 1, 5, 1, 6, 1, 1, 1, 1, 5, 1, 7, 1, 1, 1, 5, 1, 8, 1, 1, 5, 1, 8, 1, 1, 5, 1, 9, 1, 5, 1, 9, 1, 5, 1, 9, 1, 5, 1, 9, 1, -1}; static const short _glyph_4F[] = {68, 1, 1, 1, 1, 1, 1, 1, 8, 1, 1, 1, 1, 1, 1, 1, 1, 1, 6, 1, 1, 7, 1, 1, 5, 1, 9, 1, 5, 1, 9, 1, 5, 1, 9, 1, 5, 1, 9, 1, 5, 1, 9, 1, 5, 1, 9, 1, 5, 1, 9, 1, 5, 1, 9, 1, 5, 1, 9, 1, 5, 1, 9, 1, 5, 1, 9, 1, 5, 1, 9, 1, 5, 1, 1, 7, 1, 1, 6, 1, 1, 1, 1, 1, 1, 1, 1, 1, 8, 1, 1, 1, 1, 1, 1, 1, -1}; static const short _glyph_50[] = {66, 1, 1, 1, 1, 1, 1, 1, 1, 1, 7, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 6, 1, 8, 1, 1, 5, 1, 9, 1, 5, 1, 9, 1, 5, 1, 9, 1, 5, 1, 9, 1, 5, 1, 8, 1, 1, 5, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 6, 1, 1, 1, 1, 1, 1, 1, 1, 1, 7, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, -1}; static const short _glyph_51[] = {68, 1, 1, 1, 1, 1, 1, 1, 8, 1, 1, 1, 1, 1, 1, 1, 1, 1, 6, 1, 1, 7, 1, 1, 5, 1, 9, 1, 5, 1, 9, 1, 5, 1, 9, 1, 5, 1, 9, 1, 5, 1, 9, 1, 5, 1, 9, 1, 5, 1, 9, 1, 5, 1, 9, 1, 5, 1, 9, 1, 5, 1, 3, 1, 5, 1, 5, 1, 3, 1, 1, 4, 1, 5, 1, 4, 1, 1, 3, 1, 5, 1, 1, 3, 1, 1, 1, 2, 1, 6, 1, 1, 1, 1, 1, 1, 1, 1, 1, 8, 1, 1, 1, 1, 1, 1, 1, 1, 14, 1, 1, 1, 15, 1, -1}; static const short _glyph_52[] = {66, 1, 1, 1, 1, 1, 1, 1, 1, 1, 7, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 6, 1, 8, 1, 1, 5, 1, 9, 1, 5, 1, 9, 1, 5, 1, 9, 1, 5, 1, 9, 1, 5, 1, 8, 1, 1, 5, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 6, 1, 1, 1, 1, 1, 1, 1, 1, 1, 7, 1, 2, 1, 1, 1, 10, 1, 3, 1, 1, 10, 1, 4, 1, 1, 9, 1, 5, 1, 1, 8, 1, 6, 1, 1, 7, 1, 7, 1, 1, 6, 1, 8, 1, 1, 5, 1, 9, 1, -1}; static const short _glyph_53[] = {68, 1, 1, 1, 1, 1, 1, 1, 8, 1, 1, 1, 1, 1, 1, 1, 1, 1, 6, 1, 1, 6, 1, 1, 1, 5, 1, 9, 1, 5, 1, 15, 1, 15, 1, 15, 1, 1, 15, 1, 1, 1, 1, 1, 1, 1, 1, 9, 1, 1, 1, 1, 1, 1, 1, 1, 15, 1, 1, 15, 1, 15, 1, 15, 1, 5, 1, 9, 1, 5, 1, 1, 1, 6, 1, 1, 6, 1, 1, 1, 1, 1, 1, 1, 1, 1, 8, 1, 1, 1, 1, 1, 1, 1, -1}; static const short _glyph_54[] = {64, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 9, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, -1}; static const short _glyph_55[] = {66, 1, 9, 1, 5, 1, 9, 1, 5, 1, 9, 1, 5, 1, 9, 1, 5, 1, 9, 1, 5, 1, 9, 1, 5, 1, 9, 1, 5, 1, 9, 1, 5, 1, 9, 1, 5, 1, 9, 1, 5, 1, 9, 1, 5, 1, 9, 1, 5, 1, 9, 1, 5, 1, 9, 1, 5, 1, 9, 1, 5, 1, 1, 7, 1, 1, 6, 1, 1, 1, 1, 1, 1, 1, 1, 1, 8, 1, 1, 1, 1, 1, 1, 1, -1}; static const short _glyph_56[] = {64, 1, 11, 1, 3, 1, 11, 1, 3, 1, 1, 9, 1, 1, 3, 1, 1, 9, 1, 1, 4, 1, 1, 7, 1, 1, 5, 1, 1, 7, 1, 1, 6, 1, 7, 1, 7, 1, 7, 1, 7, 1, 1, 5, 1, 1, 7, 1, 1, 5, 1, 1, 8, 1, 1, 3, 1, 1, 9, 1, 1, 3, 1, 1, 10, 1, 3, 1, 11, 1, 3, 1, 11, 1, 3, 1, 11, 1, 1, 1, 1, 1, 12, 1, 1, 1, 14, 1, -1}; static const short _glyph_57[] = {64, 1, 11, 1, 3, 1, 11, 1, 3, 1, 11, 1, 3, 1, 11, 1, 3, 1, 11, 1, 3, 1, 11, 1, 3, 1, 11, 1, 3, 1, 11, 1, 3, 1, 5, 1, 5, 1, 3, 1, 5, 1, 5, 1, 3, 1, 5, 1, 5, 1, 3, 1, 5, 1, 5, 1, 3, 1, 4, 1, 1, 1, 4, 1, 3, 1, 4, 1, 1, 1, 4, 1, 3, 1, 3, 1, 1, 1, 1, 1, 3, 1, 3, 1, 1, 1, 1, 1, 3, 1, 1, 1, 1, 1, 4, 1, 1, 1, 5, 1, 1, 1, 6, 1, 7, 1, -1}; static const short _glyph_58[] = {64, 1, 11, 1, 3, 1, 11, 1, 3, 1, 1, 9, 1, 1, 3, 1, 1, 9, 1, 1, 4, 1, 1, 7, 1, 1, 6, 1, 1, 5, 1, 1, 8, 1, 1, 3, 1, 1, 10, 1, 1, 1, 1, 1, 12, 1, 1, 1, 13, 1, 1, 1, 12, 1, 1, 1, 1, 1, 10, 1, 1, 3, 1, 1, 8, 1, 1, 5, 1, 1, 6, 1, 1, 7, 1, 1, 4, 1, 1, 9, 1, 1, 3, 1, 1, 9, 1, 1, 3, 1, 11, 1, 3, 1, 11, 1, -1}; static const short _glyph_59[] = {64, 1, 11, 1, 3, 1, 11, 1, 3, 1, 1, 9, 1, 1, 3, 1, 1, 9, 1, 1, 4, 1, 1, 7, 1, 1, 6, 1, 1, 5, 1, 1, 8, 1, 1, 3, 1, 1, 10, 1, 1, 1, 1, 1, 12, 1, 1, 1, 13, 1, 1, 1, 14, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, -1}; static const short _glyph_5A[] = {66, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 5, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 14, 1, 1, 14, 1, 1, 13, 1, 1, 13, 1, 1, 13, 1, 1, 13, 1, 1, 13, 1, 1, 13, 1, 1, 13, 1, 1, 13, 1, 1, 13, 1, 1, 14, 1, 1, 14, 1, 15, 1, 15, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 5, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, -1}; static const short _glyph_5B[] = {68, 1, 1, 1, 1, 1, 1, 1, 9, 1, 1, 1, 1, 1, 1, 1, 9, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, 1, 1, 1, 1, 1, 1, 9, 1, 1, 1, 1, 1, 1, 1, -1}; static const short _glyph_5C[] = {64, 1, 15, 1, 15, 1, 1, 14, 1, 1, 15, 1, 1, 15, 1, 1, 15, 1, 1, 15, 1, 1, 15, 1, 1, 15, 1, 1, 15, 1, 1, 15, 1, 1, 15, 1, 1, 15, 1, 1, 15, 1, 1, 14, 1, 1, 15, 1, 15, 1, -1}; static const short _glyph_5D[] = {66, 1, 1, 1, 1, 1, 1, 1, 9, 1, 1, 1, 1, 1, 1, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, 9, 1, 1, 1, 1, 1, 1, 1, 9, 1, 1, 1, 1, 1, 1, 1, -1}; static const short _glyph_5E[] = {70, 1, 14, 1, 1, 1, 12, 1, 1, 1, 1, 1, 10, 1, 1, 3, 1, 1, 8, 1, 1, 5, 1, 1, 7, 1, 7, 1, -1}; static const short _glyph_5F[] = {352, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, -1}; static const short _glyph_60[] = {68, 1, 1, 1, 1, 1, 11, 1, 1, 1, 1, 1, 12, 1, 1, 1, 1, 1, 12, 1, 1, 1, 1, 14, 1, 1, 1, 15, 1, -1}; static const short _glyph_61[] = {164, 1, 1, 1, 1, 1, 1, 1, 9, 1, 1, 1, 1, 1, 1, 1, 1, 16, 1, 13, 1, 1, 1, 7, 1, 1, 1, 1, 1, 1, 1, 1, 1, 6, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 5, 1, 1, 8, 1, 5, 1, 8, 1, 1, 5, 1, 7, 1, 1, 1, 5, 1, 1, 4, 1, 1, 1, 1, 1, 6, 1, 1, 1, 1, 1, 1, 2, 1, 1, 7, 1, 1, 1, 1, 1, 3, 1, -1}; static const short _glyph_62[] = {66, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, 3, 1, 1, 1, 1, 1, 7, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 6, 1, 1, 1, 1, 1, 4, 1, 1, 5, 1, 1, 1, 7, 1, 5, 1, 1, 8, 1, 5, 1, 1, 8, 1, 5, 1, 1, 8, 1, 5, 1, 1, 8, 1, 5, 1, 1, 1, 7, 1, 5, 1, 1, 1, 1, 1, 4, 1, 1, 5, 1, 1, 2, 1, 1, 1, 1, 1, 1, 6, 1, 3, 1, 1, 1, 1, 1, -1}; static const short _glyph_63[] = {164, 1, 1, 1, 1, 1, 1, 1, 8, 1, 1, 1, 1, 1, 1, 1, 1, 1, 6, 1, 1, 6, 1, 1, 1, 5, 1, 9, 1, 5, 1, 15, 1, 15, 1, 15, 1, 15, 1, 9, 1, 5, 1, 1, 6, 1, 1, 1, 6, 1, 1, 1, 1, 1, 1, 1, 1, 1, 8, 1, 1, 1, 1, 1, 1, 1, -1}; static const short _glyph_64[] = {76, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, 7, 1, 1, 1, 1, 1, 3, 1, 6, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 5, 1, 1, 4, 1, 1, 1, 1, 1, 5, 1, 7, 1, 1, 1, 5, 1, 8, 1, 1, 5, 1, 8, 1, 1, 5, 1, 8, 1, 1, 5, 1, 8, 1, 1, 5, 1, 7, 1, 1, 1, 5, 1, 1, 4, 1, 1, 1, 1, 1, 6, 1, 1, 1, 1, 1, 1, 2, 1, 1, 7, 1, 1, 1, 1, 1, 3, 1, -1}; static const short _glyph_65[] = {164, 1, 1, 1, 1, 1, 1, 1, 8, 1, 1, 1, 1, 1, 1, 1, 1, 1, 6, 1, 9, 1, 5, 1, 1, 1, 5, 1, 1, 1, 5, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 5, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 5, 1, 15, 1, 15, 1, 9, 1, 5, 1, 1, 6, 1, 1, 1, 6, 1, 1, 1, 1, 1, 1, 1, 1, 1, 8, 1, 1, 1, 1, 1, 1, 1, -1}; static const short _glyph_66[] = {70, 1, 1, 1, 1, 1, 10, 1, 1, 1, 1, 1, 1, 1, 8, 1, 1, 4, 1, 1, 1, 7, 1, 7, 1, 7, 1, 15, 1, 14, 1, 1, 14, 1, 1, 13, 1, 1, 1, 1, 1, 1, 1, 1, 1, 7, 1, 1, 1, 1, 1, 1, 1, 1, 1, 8, 1, 1, 14, 1, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, -1}; static const short _glyph_67[] = {164, 1, 1, 1, 1, 1, 3, 1, 6, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 5, 1, 1, 5, 1, 1, 1, 6, 1, 7, 1, 1, 6, 1, 7, 1, 7, 1, 1, 5, 1, 1, 8, 1, 1, 1, 1, 1, 1, 1, 9, 1, 1, 1, 1, 1, 1, 9, 1, 1, 14, 1, 1, 15, 1, 1, 1, 1, 1, 1, 1, 1, 8, 1, 1, 1, 1, 1, 1, 1, 1, 1, 6, 1, 1, 7, 1, 1, 5, 1, 1, 7, 1, 1, 6, 1, 1, 1, 1, 1, 1, 1, 1, 1, 7, 1, 1, 1, 1, 1, 1, 1, 1, 1, -1}; static const short _glyph_68[] = {66, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, 3, 1, 1, 1, 1, 1, 7, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 6, 1, 1, 1, 1, 1, 4, 1, 1, 5, 1, 1, 1, 7, 1, 5, 1, 1, 8, 1, 5, 1, 1, 8, 1, 5, 1, 9, 1, 5, 1, 9, 1, 5, 1, 9, 1, 5, 1, 9, 1, 5, 1, 9, 1, 5, 1, 9, 1, -1}; static const short _glyph_69[] = {102, 1, 15, 1, 45, 1, 1, 1, 13, 1, 1, 1, 14, 1, 1, 14, 1, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, 11, 1, 1, 1, 1, 1, 1, 1, 1, 1, 7, 1, 1, 1, 1, 1, 1, 1, 1, 1, -1}; static const short _glyph_6A[] = {106, 1, 15, 1, 45, 1, 1, 1, 13, 1, 1, 1, 14, 1, 1, 14, 1, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, 7, 1, 7, 1, 7, 1, 7, 1, 7, 1, 7, 1, 7, 1, 1, 5, 1, 1, 8, 1, 1, 1, 1, 1, 1, 1, 9, 1, 1, 1, 1, 1, 1, 1, -1}; static const short _glyph_6B[] = {66, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, 7, 1, 7, 1, 6, 1, 1, 7, 1, 5, 1, 1, 8, 1, 3, 1, 1, 1, 9, 1, 1, 1, 1, 1, 1, 10, 1, 1, 1, 1, 1, 1, 10, 1, 3, 1, 1, 1, 9, 1, 5, 1, 1, 8, 1, 6, 1, 1, 7, 1, 7, 1, 1, 6, 1, 8, 1, 1, 5, 1, 9, 1, -1}; static const short _glyph_6C[] = {68, 1, 1, 1, 13, 1, 1, 1, 14, 1, 1, 14, 1, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, 11, 1, 1, 1, 1, 1, 1, 1, 1, 1, 7, 1, 1, 1, 1, 1, 1, 1, 1, 1, -1}; static const short _glyph_6D[] = {160, 1, 1, 1, 1, 1, 3, 1, 1, 1, 5, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 4, 1, 4, 1, 1, 1, 3, 1, 1, 3, 1, 5, 1, 5, 1, 3, 1, 5, 1, 5, 1, 3, 1, 5, 1, 5, 1, 3, 1, 5, 1, 5, 1, 3, 1, 5, 1, 5, 1, 3, 1, 5, 1, 5, 1, 3, 1, 5, 1, 5, 1, 3, 1, 11, 1, 3, 1, 11, 1, -1}; static const short _glyph_6E[] = {162, 1, 3, 1, 1, 1, 1, 1, 7, 1, 1, 2, 1, 1, 1, 1, 1, 1, 6, 1, 1, 1, 1, 1, 4, 1, 1, 5, 1, 1, 1, 7, 1, 5, 1, 1, 8, 1, 5, 1, 1, 8, 1, 5, 1, 9, 1, 5, 1, 9, 1, 5, 1, 9, 1, 5, 1, 9, 1, 5, 1, 9, 1, 5, 1, 9, 1, -1}; static const short _glyph_6F[] = {164, 1, 1, 1, 1, 1, 1, 1, 8, 1, 1, 1, 1, 1, 1, 1, 1, 1, 6, 1, 1, 7, 1, 1, 5, 1, 9, 1, 5, 1, 9, 1, 5, 1, 9, 1, 5, 1, 9, 1, 5, 1, 9, 1, 5, 1, 9, 1, 5, 1, 1, 7, 1, 1, 6, 1, 1, 1, 1, 1, 1, 1, 1, 1, 8, 1, 1, 1, 1, 1, 1, 1, -1}; static const short _glyph_70[] = {162, 1, 3, 1, 1, 1, 1, 1, 7, 1, 1, 2, 1, 1, 1, 1, 1, 1, 6, 1, 1, 1, 1, 1, 4, 1, 1, 5, 1, 1, 1, 7, 1, 5, 1, 1, 8, 1, 5, 1, 1, 8, 1, 5, 1, 1, 1, 7, 1, 5, 1, 1, 1, 1, 1, 4, 1, 1, 5, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 6, 1, 3, 1, 1, 1, 1, 1, 7, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, -1}; static const short _glyph_71[] = {164, 1, 1, 1, 1, 1, 3, 1, 6, 1, 1, 1, 1, 1, 1, 2, 1, 1, 5, 1, 1, 4, 1, 1, 1, 1, 1, 5, 1, 7, 1, 1, 1, 5, 1, 8, 1, 1, 5, 1, 8, 1, 1, 5, 1, 7, 1, 1, 1, 5, 1, 1, 4, 1, 1, 1, 1, 1, 6, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 7, 1, 1, 1, 1, 1, 3, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, -1}; static const short _glyph_72[] = {162, 1, 3, 1, 1, 1, 1, 1, 7, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 7, 1, 1, 1, 4, 1, 1, 1, 6, 1, 1, 7, 1, 7, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, -1}; static const short _glyph_73[] = {164, 1, 1, 1, 1, 1, 1, 1, 8, 1, 1, 1, 1, 1, 1, 1, 1, 1, 6, 1, 1, 6, 1, 1, 1, 5, 1, 1, 8, 1, 6, 1, 1, 1, 1, 13, 1, 1, 1, 1, 1, 13, 1, 1, 1, 1, 1, 13, 1, 1, 1, 1, 6, 1, 8, 1, 1, 5, 1, 1, 1, 6, 1, 1, 6, 1, 1, 1, 1, 1, 1, 1, 1, 1, 8, 1, 1, 1, 1, 1, 1, 1, -1}; static const short _glyph_74[] = {100, 1, 15, 1, 14, 1, 1, 14, 1, 1, 13, 1, 1, 1, 1, 1, 1, 1, 1, 1, 7, 1, 1, 1, 1, 1, 1, 1, 1, 1, 8, 1, 1, 14, 1, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, 7, 1, 7, 1, 1, 4, 1, 1, 1, 8, 1, 1, 1, 1, 1, 1, 1, 10, 1, 1, 1, 1, 1, -1}; static const short _glyph_75[] = {162, 1, 7, 1, 7, 1, 7, 1, 7, 1, 7, 1, 7, 1, 7, 1, 7, 1, 7, 1, 7, 1, 7, 1, 7, 1, 7, 1, 7, 1, 7, 1, 7, 1, 7, 1, 1, 6, 1, 1, 5, 1, 1, 1, 7, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 7, 1, 1, 1, 1, 1, 3, 1, -1}; static const short _glyph_76[] = {162, 1, 7, 1, 7, 1, 7, 1, 7, 1, 7, 1, 7, 1, 7, 1, 7, 1, 1, 5, 1, 1, 7, 1, 1, 5, 1, 1, 8, 1, 1, 3, 1, 1, 9, 1, 1, 3, 1, 1, 10, 1, 3, 1, 11, 1, 1, 1, 1, 1, 12, 1, 1, 1, 14, 1, -1}; static const short _glyph_77[] = {160, 1, 11, 1, 3, 1, 11, 1, 3, 1, 11, 1, 3, 1, 11, 1, 3, 1, 5, 1, 5, 1, 3, 1, 5, 1, 5, 1, 3, 1, 4, 1, 1, 1, 4, 1, 3, 1, 4, 1, 1, 1, 4, 1, 3, 1, 3, 1, 1, 1, 1, 1, 3, 1, 3, 1, 1, 1, 1, 1, 3, 1, 1, 1, 1, 1, 4, 1, 1, 1, 5, 1, 1, 1, 6, 1, 7, 1, -1}; static const short _glyph_78[] = {162, 1, 9, 1, 5, 1, 1, 7, 1, 1, 6, 1, 1, 5, 1, 1, 8, 1, 1, 1, 1, 1, 1, 1, 10, 1, 1, 1, 1, 1, 11, 1, 1, 1, 1, 1, 11, 1, 1, 1, 1, 1, 11, 1, 1, 1, 1, 1, 10, 1, 1, 1, 1, 1, 1, 1, 8, 1, 1, 5, 1, 1, 6, 1, 1, 7, 1, 1, 5, 1, 9, 1, -1}; static const short _glyph_79[] = {162, 1, 9, 1, 5, 1, 9, 1, 5, 1, 9, 1, 5, 1, 9, 1, 5, 1, 8, 1, 1, 5, 1, 8, 1, 1, 5, 1, 7, 1, 1, 1, 5, 1, 1, 4, 1, 1, 1, 1, 1, 6, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 7, 1, 1, 1, 1, 1, 3, 1, 15, 1, 15, 1, 5, 1, 9, 1, 5, 1, 1, 1, 6, 1, 1, 6, 1, 1, 1, 1, 1, 1, 1, 1, 1, 7, 1, 1, 1, 1, 1, 1, 1, 1, 1, -1}; static const short _glyph_7A[] = {162, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 5, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 12, 1, 1, 1, 13, 1, 1, 13, 1, 1, 13, 1, 1, 13, 1, 1, 13, 1, 1, 13, 1, 1, 13, 1, 1, 1, 12, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 5, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, -1}; static const short _glyph_7B[] = {72, 1, 1, 1, 1, 1, 10, 1, 1, 1, 1, 1, 1, 9, 1, 1, 14, 1, 15, 1, 1, 14, 1, 1, 15, 1, 1, 14, 1, 1, 11, 1, 1, 1, 1, 12, 1, 1, 1, 1, 15, 1, 1, 14, 1, 1, 13, 1, 1, 14, 1, 1, 14, 1, 15, 1, 1, 15, 1, 1, 1, 1, 1, 1, 11, 1, 1, 1, 1, 1, -1}; static const short _glyph_7C[] = {70, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, 15, 1, -1}; static const short _glyph_7D[] = {66, 1, 1, 1, 1, 1, 11, 1, 1, 1, 1, 1, 1, 15, 1, 1, 15, 1, 14, 1, 1, 14, 1, 1, 13, 1, 1, 14, 1, 1, 15, 1, 1, 1, 1, 12, 1, 1, 1, 1, 11, 1, 1, 14, 1, 1, 15, 1, 1, 14, 1, 1, 15, 1, 14, 1, 1, 9, 1, 1, 1, 1, 1, 1, 10, 1, 1, 1, 1, 1, -1}; static const short _glyph_7E[] = {68, 1, 5, 1, 8, 1, 1, 1, 4, 1, 7, 1, 1, 1, 1, 1, 3, 1, 7, 1, 3, 1, 1, 1, 1, 1, 7, 1, 4, 1, 1, 1, 8, 1, 5, 1, -1}; static const short _glyph_7F[] = {-1}; const short *dgen_font_16x26[0x80] = { /* Fill in for the control characters */ NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, _glyph_20, _glyph_21, _glyph_22, _glyph_23, _glyph_24, _glyph_25, _glyph_26, _glyph_27, _glyph_28, _glyph_29, _glyph_2A, _glyph_2B, _glyph_2C, _glyph_2D, _glyph_2E, _glyph_2F, _glyph_30, _glyph_31, _glyph_32, _glyph_33, _glyph_34, _glyph_35, _glyph_36, _glyph_37, _glyph_38, _glyph_39, _glyph_3A, _glyph_3B, _glyph_3C, _glyph_3D, _glyph_3E, _glyph_3F, _glyph_40, _glyph_41, _glyph_42, _glyph_43, _glyph_44, _glyph_45, _glyph_46, _glyph_47, _glyph_48, _glyph_49, _glyph_4A, _glyph_4B, _glyph_4C, _glyph_4D, _glyph_4E, _glyph_4F, _glyph_50, _glyph_51, _glyph_52, _glyph_53, _glyph_54, _glyph_55, _glyph_56, _glyph_57, _glyph_58, _glyph_59, _glyph_5A, _glyph_5B, _glyph_5C, _glyph_5D, _glyph_5E, _glyph_5F, _glyph_60, _glyph_61, _glyph_62, _glyph_63, _glyph_64, _glyph_65, _glyph_66, _glyph_67, _glyph_68, _glyph_69, _glyph_6A, _glyph_6B, _glyph_6C, _glyph_6D, _glyph_6E, _glyph_6F, _glyph_70, _glyph_71, _glyph_72, _glyph_73, _glyph_74, _glyph_75, _glyph_76, _glyph_77, _glyph_78, _glyph_79, _glyph_7A, _glyph_7B, _glyph_7C, _glyph_7D, _glyph_7E, _glyph_7F };